I feel like there is no idea what the players really want in WvW

I feel like there is no idea what the players really want in WvW

in WvW

Posted by: Zelcova.4173

Zelcova.4173

Honestly I feel like ArenaNet does not care about WvW at all. I feel like you have no idea what the players really want. In your last Live stream you stated that AoE was going to be nerfed and that single target classes will stand out more. “Major update coming to all the AoE skills – make classes that are good at single target damage stand out a bit more.” From my knowledge there are only 2 single target classes Thieves and Rangers. Does this mean you’re going to buff Thieves? The only class that people cry over in this game?
Also WvW is becoming nothing more than a zerg fest with no tactics or strategy like true Warfare. Plus,the sheer fact that you’re thinking of nerfing AoE’s means that you guys are emphasizing zergs to begin with. Small organized/coordinated groups would no longer stand a chance against zergs.
Don’t forget about Culling is still a being huge problem. (also a problem cause by massive zergs) “Recently tested culling – we are doing great things with culling – running a lot of different tests/tweaks.” This statement is so vague and it tells us nothing.
Let’s not mention some of the bugs/exploits like people going underneath maps, wall jumping towers, and more.
It’s almost as if WvW is nothing more than an after thought to you guys. So far it seems like you guys enjoy a game with mindless zergs with no tactics and strategies, also your love for thieves and how they aren’t broken, Plus the invisible fights where people get mowed down without seeing their enemies until all 50 of them are running in another direction.

[As a side question] With your progression thing being added does that mean all we’ve done up until now will be reset? Like Kills, Dolyak Slaps, and more.

I personally love the game, I love the combat system, character models, and more but like others I only bought the game because of WvW and friends. Most of my friends already quit the game because of what WvW has become. I hope there are some people who can agree with some of the things I’ve written.

Raylze [GT] ~ Guardian – Fort Aspenwood
http://www.youtube.com/BLNTgw2
Because we’re better. ~ [GT]

(edited by Moderator)

I feel like there is no idea what the players really want in WvW

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Posted by: Indo.8629

Indo.8629

I think your issues are all valid issues that more or less everyone can agree on. I just think most people are waiting to see what ANet does with these issues before they say or do anything more. If they mess up their game, well there’s plenty of competition out there and GW2 will just become another cautionary tale.

I think they are making an effort to both understand the problems, their game and create solutions that are not only logical and practical but only ones that are easily implemented.

Best thing I can tell you is be patient and lets wait see what they do. Speculation doesn’t suit the MMO world well.

Tempest Wolves – The Sanctum
80k kills and counting

I feel like there is no idea what the players really want in WvW

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Posted by: Henrik.7560

Henrik.7560

All they care about is PvE, dungeons and dragons, nothing else really.

Arcane Bastion [AB]
Elementalist Mesmer Ranger
Sea of Sorrows

I feel like there is no idea what the players really want in WvW

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Posted by: Lord Titan.3791

Lord Titan.3791

I disagree with your mindless zerg argument. Fights in T1 NA are quickly evolving into organized mobile groups of pre-setup parties syncing blast finishers and AoE stuns. Not sure how the lower tiers are but T1 definitely isn’t just mindless masses of people running headfirst into the fray.

Titan/Mr Brains

I feel like there is no idea what the players really want in WvW

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Posted by: Archiael.3258

Archiael.3258

I think one of the problems is that monetisation of WvW content is virtually non-existent, and thus, not as profitable as updates to PvE content (quaggan backpacks, anyone?).

When was the last time you (as a player of WvW) used the gemstore to buy items for or related to WvW? Quite possibly never, because such items do not exist for us. On a side note, can most of us even afford to buy gems with gold? Because I spend around 90% of my time with less than 2g due to the costs involved with WvW.

It is clear that the current visible output into matters relating to WvW are much lower than those relating to other aspects of the game – although perhaps players of sPvP share our pain. The last major update concerning WvW off the top of my head was… ballistas shooting candy canes for Wintersday.

It is also clear that their main priority for the immediate future is to squash bugs and “clean up the house” so to speak, before any major content updates arrive.

Necromancer
Sea of Sorrows

I feel like there is no idea what the players really want in WvW

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Posted by: Cal.1985

Cal.1985

On this forum page, a dev is explaining in details what are they doing and you still whine? WHY?!

https://forum-en.gw2archive.eu/forum/pvp/wuvwuv/January-WvW-culling-loading-changes/first#post1272774

Why on earth are you crying for something that is NOT decided yet? Anyone can link me any statements regarding the AoE nerfs? WITH numbers in it?

Cal Dae | Tainted | Piken Square

I feel like there is no idea what the players really want in WvW

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Posted by: Leopoldina Balanuta.2871

Leopoldina Balanuta.2871

They are not a large group of people and they are doing their best. I think wvwvw was not a high priority, but the time for changes is coming, and that is a good sign. They also said somewhere balance changes will take “babysteps” so nothing radical will happen.

I play a warrior , and i’m not much of a aoer myself, there are probably many professions variety that do little aoe, not only thieves and rangers. From my point of view, less aoe, more siege focus, and that means more strategy. There isn’t anywhere suggested that achievement progression will be deleted, they will improve on the system.

About zergs … it’s simple , join lower tire servers, and you will get tired of small encounters, or just avoid them, i don’t thinks camps get taken by zergs in higher tires.
This is still the best game in it’s genre out there, there is no “going to greener pasture”.

Finally, my own personal rant: buff bow rangers, nerf stealth abusing thieves! ( i had elaborate this in other topics, just thought to add here the super short version) .

George Cosbuc [MR] Mint Rubbing
Ruins of Surmia

I feel like there is no idea what the players really want in WvW

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Posted by: Kerithlan.1659

Kerithlan.1659

All they care about is PvE, dungeons and dragons, nothing else really.

I care a lot about Dungeons & Dragons as well, but what does it have to do with GW2?

Fosthe — Sylvari Elementalist
Men of Science [MoS] – Tarnished Coast

I feel like there is no idea what the players really want in WvW

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Posted by: Rawr.5930

Rawr.5930

I just want to have fun :P

Ideally with balanced server populations, and no technical issues.

A man can dream lol.


IMO, the larger issue with wvw is the scoring, people cannot get past the im winning/losing with the scores so prominent.

It MAY be interesting to consider hiding the scores from players while maintaining them on the backend for tiering purposes.

This would help with morale issues of dominated servers and could help with the “ghost town effect”.

Also, ANET can simply declare they are doing this for matchmaking purposes and people wouldnt QQ all THAT much :P

It’s not perfect but i think it’s worth spending some neural cycles on.

Meega Kweesta