Okay so with the Orb removal, people have been thinking up ways in order to find a solution. Please bare with me whilst i explain my solution to the Orb removal.
Each server Borderlands has 6 Resource Camps, 4 Towers and 3 Keeps. We are the Red Server and we have just started the game, whereby the blue/green teams are starting to take control of the Eternal Battlegrounds and move into our Red Borderlands.
Please Note: We can only gain this bonus within our own borderlands
For each Resource Camp taken within our own Borderlands, we get a 1% statistical bonus, exactly like the Orb of Power or along them lines.
For each Tower taken within our own Borderlands, we gain a 2% statistical bonus, as mentioned above
For each Keep taken within our own Borderlands, we gain a 3% statistical bonus, as mentioned above. However, i feel that the keep directly below the way point is more beneficial strategically for the Red Team, so i would probably increase the bonus to 4-5% due to the personal importance of this Keep. Then again a keep is a keep, feel free to discuss!
So if the red team has lost 4 Resource Camps, 3 Towers and a Keep, they get a combined bonus of (4% plus 6% plus 3%) = 13%. This means that the team now is 13% more powerful but not more likely to obtain there land back, and with each Keep/Tower/Camp they claw back, the smaller the bonus gets, resulting in an equilibrium. The maximum bonus that a team can obtain within their own Borderlands is (6% plus 8% plus 9%) = 23% or 25% if/when counting the Main Keep as 5%, which would be a nice round number! I feel that this maximum bonus is maybe a bit too powerful for the Red team but it offers common sense when distinguishing bonuses between a Keep/Tower/Resource Camp, so please don’t take this as fact or gospel, feel free to tweak it and discuss.
I think i would call this Morale Boost, just like in GW1, because it offers a similar but different mechanic. It still requires teamwork, planning etc to get the locations back, but offers the losing team and a chance to get back into a game!
This solution removes the power from the most powerful team, and gives the weaker team a chance to claim their Borderlands back and move into the Eternal Battlegrounds too! This would make games more balanced between teams and also focus the battle more on the neutral ground (Eternal Battlegrounds). However, teams now can work towards a more strategic game play as opposed to just getting an orb.
I also feel that this solution would potentially remove the Orb of Power from game, because it fits in with the current WvWvW game play by obtaining points creates a healthy balance between all of the teams.
Developers and fellow forum users, feel free to have a read and put forward your problems/questions/support and lets make World versus World more strategical.
Thank you for reading and happy hunting!
Gold Cape via Hall of Monuments pls…