Increased skill lag in WvW. Possible cause
Not really.
The extra processing this would introduce is probably minimal.
There always was a boon sharing calculation, which Anet admit is a large factor in the calculations but the addition of a simple binary flag test to select party members could actually reduce the overhead.
Curiously, this morning in Garrison, we had a three way server battle with at least 50 on each side (probably more but who’s counting). We had virtually no lag throughout. It was delicious.
Besides, lag isn’t the problem. It’s the queues.
I’ve been experiencing some impossible lag these past few days in WvW as well, and also in the Mad realm. My character freezes and then I find myself dead.
Not really.
The extra processing this would introduce is probably minimal.
There always was a boon sharing calculation, which Anet admit is a large factor in the calculations but the addition of a simple binary flag test to select party members could actually reduce the overhead.Curiously, this morning in Garrison, we had a three way server battle with at least 50 on each side (probably more but who’s counting). We had virtually no lag throughout. It was delicious.
Besides, lag isn’t the problem. It’s the queues.
I won’t dispute your anecdotal experience in Garrison, but aside from that I’m pretty sure you got everything else wrong. Lag is indeed a HUGE problem (and not just in WvW), it has indeed gotten considerably worse, and things like boon sharing involve much more server-side calculation than just looking at a bit to see if someone is in your party.
Stormbluff Isle [AoD]
I think most of the processing would come from marks on the ground, there could be about 50-60 + marks on the floor with about 40 players standing on them that all interact with each other adjusting variables, applying boons removing boons effecting each players skills and movement as they spam those skills. I would imagine its alot of calculations.
Whatever the skill lag is its obviously a server side issue on anets part even though they pass it off as network routing for your personal isp. I guess every anet customer is the problem and not anet.
They would quite easily know if there memory and cpu capacity is maxed out on their servers.
(edited by dan.3618)