Kill the warriors? oh really?

Kill the warriors? oh really?

in WvW

Posted by: Obscure One.4357

Obscure One.4357

Sure, plenty of PuGs try and fail, but in organized groups which are more common the closer their tier number gets to 1, this tactic is par for the course. Voice comms, pre-established Mesmer veil, portal chains, and Warrior banner rotations are an integral part of how the guild I belong to, and guilds that run with us, operate.

To balance a game ignoring the players who’re squeezing every ounce of efficiency out of their builds and team composition is balancing for the lowest common denominator often resulting in incidentally making these players even more potent than they already are (I.E. Warriors) which causes more imbalance than you had to begin with.

Well coordinated groups, doing well coordinated things successfully is a sign of a success not a sign of an issue, more times than not.

I’d show you some old books about a well coordinated group doing well coordinated things but they were written in the late 1930’s and early 40’s and they’re all in German…

Sure a bit over dramatic, but the point is just because it can be done doesn’t necessarily mean it’s a good thing to be doing. Banner chaining long enough for reinforcements to arrive every 3 minutes is not what I think they had in mind for these massive SM fights. If this is working as intended then it doesn’t say positive things about their intentions.

Circumventing profanity filters one kitten at a time.

Kill the warriors? oh really?

in WvW

Posted by: NYRKKIPAULA.8051

NYRKKIPAULA.8051

muddy terrain, spike trap, frost trap, frost spirit.

Berserker stance.

Kill the warriors? oh really?

in WvW

Posted by: bob.8632

bob.8632

Sure, plenty of PuGs try and fail, but in organized groups which are more common the closer their tier number gets to 1, this tactic is par for the course. Voice comms, pre-established Mesmer veil, portal chains, and Warrior banner rotations are an integral part of how the guild I belong to, and guilds that run with us, operate.

To balance a game ignoring the players who’re squeezing every ounce of efficiency out of their builds and team composition is balancing for the lowest common denominator often resulting in incidentally making these players even more potent than they already are (I.E. Warriors) which causes more imbalance than you had to begin with.

Well coordinated groups, doing well coordinated things successfully is a sign of a success not a sign of an issue, more times than not.

I’d show you some old books about a well coordinated group doing well coordinated things but they were written in the late 1930’s and early 40’s and they’re all in German…

Sure a bit over dramatic, but the point is just because it can be done doesn’t necessarily mean it’s a good thing to be doing. Banner chaining long enough for reinforcements to arrive every 3 minutes is not what I think they had in mind for these massive SM fights. If this is working as intended then it doesn’t say positive things about their intentions.

I always equate Warbannering with kitten-Germany.

Devon the Dev is on record as saying: “Kill the warrior”.

Kill the warriors? oh really?

in WvW

Posted by: Aneu.1748

Aneu.1748

An easier fix to all of this, allow us to use Launch skills on the dead lord… Allows both sides to do what is needed.

Aneu | [VoTF]
http://www.votf.net

Kill the warriors? oh really?

in WvW

Posted by: Thrumdi.9216

Thrumdi.9216

An easier fix to all of this, allow us to use Launch skills on the dead lord… Allows both sides to do what is needed.

If you want to think outside the box, something like a “cremate corpse” might be good (preventing NPC and player rezzes from defeated state).

You could also extend it to make it an automatic downstate spike against players. Then give it to all classes. (Like all players used to get a rez skill in GW1).

In one swoop, you would eliminate the imbalances of stability and stealth spikes. You would also negate the advantages certain class downed states have.

It could also be a WvW only skill. (Perhaps buyable with WXP?). That way PvE’ers wouldn’t cry, and sPvP could do their thing.

Thrumdi, Captain of The Tarnished Coastguard

The ultimate GW2 troll.

Kill the warriors? oh really?

in WvW

Posted by: Fallout.1798

Fallout.1798

muddy terrain, spike trap, frost trap, frost spirit.

Berserker stance.

Which only last 8 seconds or so. After that I am going to be hit by several conditions all at once, and I have only a limited number of ways to remove those, and only 1 skill that can remove all of them at once (which means that I am running one less stance skill utility).

Waypoints in the keep is the core advantage that gives the defending team a chance against the enemy zerg. I would also point out that warriors aren’t the only ones able to quick revive the defeated lord, and warrior battle standard is on a very long cool-down. If you want to stop the defenders from reviving the lord, then stop killing the lord 10 to 20 feet away from the enemy waypoint. I like waypoints in the keeps because it can add a real challenge to the fight, otherwise it is just too easy for the attackers already in the lords room, to capture it.

Stormbluff Isle
[AoD]- Commander Vars Wolf

Kill the warriors? oh really?

in WvW

Posted by: Obscure One.4357

Obscure One.4357

muddy terrain, spike trap, frost trap, frost spirit.

Berserker stance.

Which only last 8 seconds or so. After that I am going to be hit by several conditions all at once, and I have only a limited number of ways to remove those, and only 1 skill that can remove all of them at once (which means that I am running one less stance skill utility).

Waypoints in the keep is the core advantage that gives the defending team a chance against the enemy zerg. I would also point out that warriors aren’t the only ones able to quick revive the defeated lord, and warrior battle standard is on a very long cool-down. If you want to stop the defenders from reviving the lord, then stop killing the lord 10 to 20 feet away from the enemy waypoint. I like waypoints in the keeps because it can add a real challenge to the fight, otherwise it is just too easy for the attackers already in the lords room, to capture it.

Umm you know what it’s called when the enemy has breached your defenses and has overrun your position?

Losing

The waypoint refresh trick cheapens the game play as hordes of allies/enemies pour in to win a fight they under any other circumstance just lost. It’s a very negative element of the game I am personally guilty of using to abuse my way to victory.

Circumventing profanity filters one kitten at a time.

Kill the warriors? oh really?

in WvW

Posted by: Ragnar.4257

Ragnar.4257

Between melandru runes, dogged march, -% condition food, traited stability and invulnerability, shield block, the ability to sword/GS leap into range before you even know I’m there, and a choice on utility bar of 2 more stabilities, another invulnerability, and immunity to condition (any 3 of those 4 are fine), there’s no way in hell you’re stopping me bannering a lord if I really want to.

That’s not even considering that there’s 50+ other people around me either doing the same thing, or providing a distraction. Or that a thief might stealth me before I enter.

Arguments along the line of “just kill the warriors”, or “use CC” or “boon-strip lol!” are stupid. Sure those things might work if the warrior is alone, and you see them early enough. But in the middle of a blob-fight, and where warriors can appear out of nowhere already at the lord, these arguments are nonsense.

The only valid point of discussion is whether having a Lord repeatedly ressed is a legitimate tactic to aid defence against dirty golem rushers, or abuse of mechanic to act as a fail-safe for bad defensive play.

[Scnd][TA][Dius][aX]

(edited by Ragnar.4257)

Kill the warriors? oh really?

in WvW

Posted by: Straegen.2938

Straegen.2938

The “problem” with warriors isn’t that they are really good at XYZ. It is that they are pretty much good at all parts of WvW right now. They excel roaming, skirmish, zerg, direct damage, speed, condition damage, interrupt, bunkering, on and on. While no single warrior build is OP IMO the totality of a do anything very well class is problematic. If the warrior is the jack of all trades, it surely should be the master of none.

I haven’t played my thief for a few months, I was getting bored of my warrior so I started playing thief again yesterday. Been running around fighting 3v1’s and 4v1’s where I literally cannot die, but kill the enemy eventually due to attrition.

Wow I was just thinking the same thing. I logged my warrior in after a few months of playing my thief and in one day I was unbeatable… I literally took out an entire 10+ skill guild in the middle of Hills while the lord had Righteous Indignation running. I literally could not literally die.

My sarcasm aside… Video or it didn’t happen.

Sarcasm For Hire [SFH]
“Youre lips are movin and youre complaining about something thats wingeing.”

(edited by Straegen.2938)

Kill the warriors? oh really?

in WvW

Posted by: Shaun.1526

Shaun.1526

We didn’t even have ten warriors online. Certainly none were up-leveled. I even had to use my Guardian signet more than once.

It comes down to you blobbing and expecting an easy win. When you lose you come here and QQ.

RES
Gunnar’s Hold

Kill the warriors? oh really?

in WvW

Posted by: selan.8354

selan.8354

seriously, anet has already statistics of classes being played and warrior is by far nr 1, while mesmers are the least played class…..that should tell the devs maybe something? maybe? the warrior meta is terrible and forces everyone to zerg up even more if not a warrior or a guardian. also warriors are like kings and all the other classes have to serve them. guardian to provide boons, mesmers to veil them, eles to stack might and water fields. this is boring.

Lv 80 glamour Mesmer Triforce Mesmerpower PU mes,Lv 80 power necro
[AVTR]
Isle of Kickaspenwood

Kill the warriors? oh really?

in WvW

Posted by: Jackie.1829

Jackie.1829

We didn’t even have ten warriors online. Certainly none were up-leveled. I even had to use my Guardian signet more than once.

It comes down to you blobbing and expecting an easy win. When you lose you come here and QQ.

No. There were 10+ in total, several of them were upleveled whether you noticed your allies or not I dont care.

It all comes down to players abusing broken game mechanics without understanding why they work and then trying to make forum posts.

[VoTF] www.votf-online.net
GW1 Rank 1 – 2 Gold Capes – [sC] [sup]

Kill the warriors? oh really?

in WvW

Posted by: Olvendred.3027

Olvendred.3027

You do realize that necros and eles can rez and eles can rez with a range of 1200, right? The problem isn’t the warrior banner..the problem is rezzing an npc. This should not happen via skills.

Yes… but it doesn’t target. So if there’s another dead NPC, or a downed player, within 1200 range of the ele and closer to them than than the lord is, the glyph will res them. Warbanner resses 5, so there’s not much chance it will miss the lord.

I agree with the rest of your point: res skills are only balanced when they work only on downed state for players. Because downed state is weak, the player can be killed in it, and the downed penalty applies (ie. if you go down multiple times in a short period of time, eventually, you have less downed health each time). None of that applies for NPCs.

Kill the warriors? oh really?

in WvW

Posted by: tichai.4351

tichai.4351

The thing is, Anet has made a game, and whilst it may not be perfect, it is what it is. As a player you adapt to the game and its mechanics or you leave to play something else.

This particular argument only came about because one guild with a somewhat superior attitude were outplayed, despite them having superior numbers and as a consequence exaggerated the facts to suit their argument.

Facts:

3 full guild groups attacked Garrison (70-80 people), 1 group attacked the SW inner door, the rest went to the N inner door.
The defenders (30 -40 people) were mainly occupied at the N inner where the bulk of the attackers were.
The group at SW inner broke in and got to the Lord’s Room, downed the Lord and the circle was up.
The rest of the attackers got in and instead of holding the Lord’s room, were kited by 1 guild group, round and round the walls.
In the meantime, some defenders were able to build trebuchets and use the mortars on the outer walls to fire into the lords room with impunity. I only saw one oppositon player actually try to take down the siege on the outer walls.
The keep could and should have flipped within the first five minutes had they played intelligently. Fact is, they didn’t and now it is the games fault?

Scrub Guardian [CHvc]
Gunnar’s Hold www.gunnarshold.eu

Kill the warriors? oh really?

in WvW

Posted by: mwl.8259

mwl.8259

We didn’t even have ten warriors online. Certainly none were up-leveled. I even had to use my Guardian signet more than once.

It comes down to you blobbing and expecting an easy win. When you lose you come here and QQ.

No. There were 10+ in total, several of them were upleveled whether you noticed your allies or not I dont care.

It all comes down to players abusing broken game mechanics without understanding why they work and then trying to make forum posts.

Stop accusing people of abusing anything. I was in that fight wit my (NOT upleveled) warrior and yes I bannered the lord multiple times, just because I could.

You should have created a distraction somewhere else on the map so we’d have to split our defences but instead you chose to blob up in our garrison. You were so confident in your superior numbers that you didn’t bother to keep people out, destroy siege on outer walls or even stop dolyaks from bringing in more supply during the fights. We were determined to not loose our garrison so we did everything we could (banners, waypoint, interrupt capping) and it worked. We may very well not be able to pull it off again but we enjoyed the fight and saving the keep was a great boost to our morale (although all this forum QQ may even be a bigger boost, thanks for that).

Kill the warriors? oh really?

in WvW

Posted by: Relentliss.2170

Relentliss.2170

Little Tactics like this are what make WvW interesting. Otherwise just pile people in till you win.

And yes I have been on the recieving end of this. The other night we had an awesome fight in BG garrison where both JQ and BG banner rezed the lord a few times. It made the encounter exciting and fun.

We don’t need to make mandatory gear treadmills, we make all of it optional

Anet lied (where’s the Manifesto now?)

Kill the warriors? oh really?

in WvW

Posted by: Merlin Dyfed Avalon.5046

Merlin Dyfed Avalon.5046

bannering the lord can lead to great fights!

between lords..

Attachments:

54 infractions and counting because a moderator doesn’t understand a joke when he/she sees it.
E.A.D.

Kill the warriors? oh really?

in WvW

Posted by: DylanLucas.6058

DylanLucas.6058

bannering the lord can lead to great fights!

between lords..

You do know there is copyrights on that little asura in the back :P

Reminds me of the good ol’ VoTF from Aion, always crying about something. If you feel its a faulty mechanic make a report ingame and don’t start crying on the forums about it.

Creator of Pandion Knights [PK] GW2 – SFR (retired)
http://e-reviews.eu

Kill the warriors? oh really?

in WvW

Posted by: Genev.2450

Genev.2450

The WP thing was looked at as a bug at one point in the game. Then they didn’t know how to fix it, so they said they were leaving it in. Trust me, I might not be able to find the discussion on it anymore, but it’s deff not “intentional design”.

Same for the banner, when the subject came up first, they looked at it, went “Oops” and then “…Well, we’re just going to leave it like this, I think… Yeah…. Omg just kill the warriors lulz”.

Something being in the game does not mean it’s intentional design, or is that bug where you can warp through doors intentional design? As far as I’m aware, that still happens sometimes….

Kill the warriors? oh really?

in WvW

Posted by: Avatar Yirachi.7162

Avatar Yirachi.7162

Attacking a keep these days is by means of speaking ‘90% in favor of the attacker’. How is that, then? Well, you got all those shiny masteries and in the spot light the ram mastery. Drop a few guards on the rams, couple ele’s or rangers nearby for a few waterfields and you should be good to go. Defending from this without a group big enough to actually run outside and wipe them it is really hard to defend. The only way is by having several (read: 3+) superior AC’s ready and manned before they even started ramming.

Having a waypoint (and prolly atleast a T2 keep) requires a certain ‘silence’ around that keep and its camps (you all know what I mean, the dollies can walk there in peace). Getting that waypoint and all those upgrades done takes (usually) great effort of a smaller group of players. If you can’t be bothered stopping the upgrades, you’ll be punished for it.

Apollo Glade [VII]
Ymilia – Elementalist
Shade of Underworld – Thief

Kill the warriors? oh really?

in WvW

Posted by: Rigel.5789

Rigel.5789

I’d prefer it if waypoints had a seperate timer from the defend event, one that was refreshed every time the keep is tagged. It should also not be visible as that would make it way too easy to figure out which attacks are simple tags and which are actual sieges. If this is changed, the same group can’t port back in every three minutes to banner over and over. Also another thing I personally would like to see, but I can imagine opinions are more split on is the removal of the ability to waypoint when you are alive (perhaps with an exception from spawn to a keep). I think letting people do this makes the maps much “smaller” in a sense. It also gives the big blobs alot more mobility and you won’t really need more than one group to cover the entire map. Especially if you have three waypoints, with the maps already being small to begin with this is a big issue in my opinion.

Also not a big fan of how the warbanners work currently, as this thread has shown alot of frustration for. There are many fixes that could change outcomes of these type of battles. Even if they changed it so bannering the lord does not reset the capturing progress it would probably not be as big of an issue. Either way this is definitely not helping out WvW gameplay. I think it’s a bad mechanic to rely on and it does not promote “actual” WvW play. I’d like to see this uproar lead to some sort of dev response about the obviously broken mechanics, if they actually want to make WvW a more enjoyable experience it should be pretty high on their agenda to fix what is already broken rather than fix what something that isn’t.

Narai [VoTF] | Far Shiverpeaks

Kill the warriors? oh really?

in WvW

Posted by: bob.8632

bob.8632

Also not a big fan of how the warbanners work currently, as this thread has shown alot of frustration for.

All this thread has proven is that people will whine about anything….

You could start a thread about there being too many ambient creatures in WvW and people will argue for and against….Don’t get too caught up in forums being worth too much regarding reality.

Kill the warriors? oh really?

in WvW

Posted by: Rigel.5789

Rigel.5789

Also not a big fan of how the warbanners work currently, as this thread has shown alot of frustration for.

All this thread has proven is that people will whine about anything….

You could start a thread about there being too many ambient creatures in WvW and people will argue for and against….Don’t get too caught up in forums being worth too much regarding reality.

Are you saying people will argue about everything as an argument to never change anything? I see threads about random things all the time, but they tend to get only a reply or two. This already has over 100 so it’s obviously something people are upset about. I’m also expressing my support for a change on this matter. If you can lock down a keep with 10 warriors specced to revive lords that is enough proof of a broken mechanic for me. Holding a circle is much like king of the hill. Except in this case you can stall the actual king for well over an hour by having a warrior go invulnerable and use a skill to reset all the progress. It’s basically kamikaze tactics, except you have infinite lives. Why should this be viable?

Narai [VoTF] | Far Shiverpeaks

Kill the warriors? oh really?

in WvW

Posted by: hihey.1075

hihey.1075

Banner rezzing like we GH did is quite hard to achieve.
I mean, you CAN rez the lord once or twice in a normal siege, but without proper coordination you will still lose the keep.
If holding a keep through banner rezzing would only require 10 warriors, then it would be impossible to even cap a keep.

Not to mention that it looks like you didnt try anything else to cap our garri aside from blobbing in our inner.

To me, it seems that VotF had either overestimated their allies, or they underestimated our resolution to hold the keep. In any case, they “failed”.

Pillow Cake
Worst Thief EU
One Handed One vs One Videos

Kill the warriors? oh really?

in WvW

Posted by: Obscure One.4357

Obscure One.4357

Also not a big fan of how the warbanners work currently, as this thread has shown alot of frustration for.

All this thread has proven is that people will whine about anything….

You could start a thread about there being too many ambient creatures in WvW and people will argue for and against….Don’t get too caught up in forums being worth too much regarding reality.

It would take days for me to compile a list of all the imbalanced skills, bugged skills, clipping issues, imbalanced mechanics, and design oversights. The forums tend to be filled with the exact same complaints refreshed in a new thread every other week. This is not the first time this skill has been called into question by the community, and for obvious reasons, it won’t be the last…likely because some kitten ing genius moderator will move this one to the Warrior sub-forums to die so the WvW sub-forum can give birth to yet another one.

Sure there’s whining going on, and sure it annoys me too, but underneath this QQ there’s an actual problem. Mechanics are being abused all over GW2, sure, but that doesn’t make any of those instances ok, this one included.

Circumventing profanity filters one kitten at a time.

Kill the warriors? oh really?

in WvW

Posted by: bob.8632

bob.8632

Also not a big fan of how the warbanners work currently, as this thread has shown alot of frustration for.

All this thread has proven is that people will whine about anything….

You could start a thread about there being too many ambient creatures in WvW and people will argue for and against….Don’t get too caught up in forums being worth too much regarding reality.

It would take days for me to compile a list of all the imbalanced skills, bugged skills, clipping issues, imbalanced mechanics, and design oversights. The forums tend to be filled with the exact same complaints refreshed in a new thread every other week. This is not the first time this skill has been called into question by the community, and for obvious reasons, it won’t be the last…likely because some kitten ing genius moderator will move this one to the Warrior sub-forums to die so the WvW sub-forum can give birth to yet another one.

Sure there’s whining going on, and sure it annoys me too, but underneath this QQ there’s an actual problem. Mechanics are being abused all over GW2, sure, but that doesn’t make any of those instances ok, this one included.

I rarely agree with ANET, but the problem I think a lot of people have is that what you see as being “broken” or abused is really how ANET intended it to work.

Not saying that in every instance, but I mean lets be real for a second…

This thread was started by someone raging because 10+ warriors were purposely trolling their blob with banners. If anything it is the exception to the rule, now if the meta shifts to groups of 10+ people solely playing warriors for the purpose of bannering then maybe it should be looked at.

IMO it is VERY VERY far from being abused at this point. It is meant to buy the defending team a bit of time to rally their defense, and 90% of the time that is what it does.

Also if people are WPing into a keep while you are trying to cap it, that is on you. Someone (1-person even!) should be hitting a gate that is not broken as to keep the place contested, then the window is very small and requires good communication for enemies to WP in, designating a few to camp the WP is also helpful provided you are tapping the gate still.

(edited by bob.8632)

Kill the warriors? oh really?

in WvW

Posted by: Jackie.1829

Jackie.1829

We didn’t even have ten warriors online. Certainly none were up-leveled. I even had to use my Guardian signet more than once.

It comes down to you blobbing and expecting an easy win. When you lose you come here and QQ.

No. There were 10+ in total, several of them were upleveled whether you noticed your allies or not I dont care.

It all comes down to players abusing broken game mechanics without understanding why they work and then trying to make forum posts.

Stop accusing people of abusing anything. I was in that fight wit my (NOT upleveled) warrior and yes I bannered the lord multiple times, just because I could.

You should have created a distraction somewhere else on the map so we’d have to split our defences but instead you chose to blob up in our garrison. You were so confident in your superior numbers that you didn’t bother to keep people out, destroy siege on outer walls or even stop dolyaks from bringing in more supply during the fights. We were determined to not loose our garrison so we did everything we could (banners, waypoint, interrupt capping) and it worked. We may very well not be able to pull it off again but we enjoyed the fight and saving the keep was a great boost to our morale (although all this forum QQ may even be a bigger boost, thanks for that).

Hey, you going to accuse me of blobbing and needing to l2play, then I will accuse you of abusing broken game mechanics. If people are going to say stupid things then ill be happy to oblige with the same rhetoric.

Also, distract you where? We took every other keep of you guys, why are you saying random things lol.

Also why do you guys keep mentioning siege? You do realize the siege was a non factor, you were doing no damage to at least VoTFs raid group, we didnt get pushed out, we got bored and left. We got bored cause the game is broken and you simply abused that fact over and over.

[VoTF] www.votf-online.net
GW1 Rank 1 – 2 Gold Capes – [sC] [sup]

Kill the warriors? oh really?

in WvW

Posted by: Jackie.1829

Jackie.1829

Also if people are WPing into a keep while you are trying to cap it, that is on you. Someone (1-person even!) should be hitting a gate that is not broken as to keep the place contested, then the window is very small and requires good communication for enemies to WP in, designating a few to camp the WP is also helpful provided you are tapping the gate still.

You can waypoint to the keep while the keep is contested you do know that right?

Well, evidently not.

Also this thread is absolutely epic with the players saying “this is intended, anet made it this way”. Anet didnt do anything, anet simply have a lack of resources and are lazy. On top of that they never had proper testing and understand very little of their own game mechanics.

I was the player who made the trolling with traps video when traps were first revelaed and I instantly showed the game a way to use traps that Anet never intended and many players would never figure out. That mechanic still works even though it was clearly broken. I dont waltz about going “Anet intended this” because they didnt. They were just too short sighted to realize it because they dont know their game half as good as the best players playing it.

[VoTF] www.votf-online.net
GW1 Rank 1 – 2 Gold Capes – [sC] [sup]

(edited by Jackie.1829)

Kill the warriors? oh really?

in WvW

Posted by: hihey.1075

hihey.1075

They were just too short sighted to realize it because they dont know their game half as good as the best players playing it.

There.
Can you please enlighten me as to who these “best players” are?
Did these players win anything to achieve that title?

Pillow Cake
Worst Thief EU
One Handed One vs One Videos

Kill the warriors? oh really?

in WvW

Posted by: Jackie.1829

Jackie.1829

They were just too short sighted to realize it because they dont know their game half as good as the best players playing it.

There.
Can you please enlighten me as to who these “best players” are?
Did these players win anything to achieve that title?

Yes, as a matter of fact they did.

[VoTF] www.votf-online.net
GW1 Rank 1 – 2 Gold Capes – [sC] [sup]

Kill the warriors? oh really?

in WvW

Posted by: Obscure One.4357

Obscure One.4357

I rarely agree with ANET, but the problem I think a lot of people have is that what you see as being “broken” or abused is really how ANET intended it to work.

Not saying that in every instance, but I mean lets be real for a second…

This thread was started by someone raging because 10+ warriors were purposely trolling their blob with banners. If anything it is the exception to the rule, now if the meta shifts to groups of 10+ people solely playing warriors for the purpose of bannering then maybe it should be looked at.

IMO it is VERY VERY far from being abused at this point. It is meant to buy the defending team a bit of time to rally their defense, and 90% of the time that is what it does.

Also if people are WPing into a keep while you are trying to cap it, that is on you. Someone (1-person even!) should be hitting a gate that is not broken as to keep the place contested, then the window is very small and requires good communication for enemies to WP in, designating a few to camp the WP is also helpful provided you are tapping the gate still.

Actually the way point momentarily opens as the event refreshes. You’ll see something like “timer at 20 seconds spam the waypoint!” in map/team chat and suddenly when the defense event ends and the next one begins you’ve got 40 more people in the Lord room plus everyone who was defeated and stayed inside keeping eyes on the timer to inform everyone of when to waypoint.

But hey that’s been in the game ever since waypoints became locked when the point was contested so it must be working as intended right? I mean, being able to waypoint in to defend SM while it’s contested just because the event timer ended seems like a totally legitimate tactic right?

Yeah, it’s probably not working as intended…what makes it worse is Banner rez chaining to keep the Lord vertical long enough to just wear out the attackers as your reinforcements keep waypointing in every time the event refreshes. It’s really a terrible mechanic.

Circumventing profanity filters one kitten at a time.

Kill the warriors? oh really?

in WvW

Posted by: hihey.1075

hihey.1075

They were just too short sighted to realize it because they dont know their game half as good as the best players playing it.

There.
Can you please enlighten me as to who these “best players” are?
Did these players win anything to achieve that title?

Yes, as a matter of fact they did.

Then what did they win?
And please, do answer my first question too, as it seems I have missed something.

Pillow Cake
Worst Thief EU
One Handed One vs One Videos

Kill the warriors? oh really?

in WvW

Posted by: bob.8632

bob.8632

Also if people are WPing into a keep while you are trying to cap it, that is on you. Someone (1-person even!) should be hitting a gate that is not broken as to keep the place contested, then the window is very small and requires good communication for enemies to WP in, designating a few to camp the WP is also helpful provided you are tapping the gate still.

You can waypoint to the keep while the keep is contested you do know that right?

Please re-read what I wrote, as I clearly stated: “Someone (1-person even!) should be hitting a gate that is not broken as to keep the place contested, then the window is very small and requires good communication for enemies to WP in

Kill the warriors? oh really?

in WvW

Posted by: Jackie.1829

Jackie.1829

Also if people are WPing into a keep while you are trying to cap it, that is on you. Someone (1-person even!) should be hitting a gate that is not broken as to keep the place contested, then the window is very small and requires good communication for enemies to WP in, designating a few to camp the WP is also helpful provided you are tapping the gate still.

You can waypoint to the keep while the keep is contested you do know that right?

Please re-read what I wrote, as I clearly stated: “Someone (1-person even!) should be hitting a gate that is not broken as to keep the place contested, then the window is very small and requires good communication for enemies to WP in

Good communication? Lol, since when did spamming a waypoint with 5s left on a timer become good communication. kitten the standards for wvw “skill” are dropping to an all time low.

[VoTF] www.votf-online.net
GW1 Rank 1 – 2 Gold Capes – [sC] [sup]

Kill the warriors? oh really?

in WvW

Posted by: bob.8632

bob.8632

Also if people are WPing into a keep while you are trying to cap it, that is on you. Someone (1-person even!) should be hitting a gate that is not broken as to keep the place contested, then the window is very small and requires good communication for enemies to WP in, designating a few to camp the WP is also helpful provided you are tapping the gate still.

You can waypoint to the keep while the keep is contested you do know that right?

Please re-read what I wrote, as I clearly stated: “Someone (1-person even!) should be hitting a gate that is not broken as to keep the place contested, then the window is very small and requires good communication for enemies to WP in

Good communication? Lol, since when did spamming a waypoint with 5s left on a timer become good communication. kitten the standards for wvw “skill” are dropping to an all time low.

I refuse to argue shades of communication with someone QQing over 10 warriors with a banner, that got trolled and mad cause they couldn’t cap something. I am sorry they stopped your karma train with some coordination, to which you are labeling as a broken mechanic.

#EveryoneWarbannerVOTF2013

(edited by bob.8632)

Kill the warriors? oh really?

in WvW

Posted by: Niim.9260

Niim.9260

Please re-read what I wrote, as I clearly stated: “Someone (1-person even!) should be hitting a gate that is not broken as to keep the place contested, then the window is very small and requires good communication for enemies to WP in

No offense but what is complicated about someone giving a 30 sec warning on the WP timer that would justify it as ‘good communication’? Folks just spam click the mouse till its open, not super complicated.

You know a game has lowered the skill cap too low when that is considered challenging.

~ AoN ~

Kill the warriors? oh really?

in WvW

Posted by: bob.8632

bob.8632

Please re-read what I wrote, as I clearly stated: “Someone (1-person even!) should be hitting a gate that is not broken as to keep the place contested, then the window is very small and requires good communication for enemies to WP in

No offense but what is complicated about someone giving a 30 sec warning on the WP timer that would justify it as ‘good communication’? Folks just spam click the mouse till its open, not super complicated.

You know a game has lowered the skill cap too low when that is considered challenging.

I love how people are playing quite possibly one of the easiest RvR games in history to play, and acting all high and mighty as if there is any-much skill required….These people couldn’t stop warbanners….

And I am getting ridiculed for saying it takes “good communication” to get the WP timer?

Fine it just takes “communication”…Still hilarious either way. And don’t act like you have never seen a server with a large group miss the timer, and on the other side don’t act like you have never lost something because people are laying there dead watching the timer…People will just say whatever to make a point, and then talk down to anyone else if you disagree.

(You got warbanner trolled, get over it guys…)

Kill the warriors? oh really?

in WvW

Posted by: Obscure One.4357

Obscure One.4357

Also if people are WPing into a keep while you are trying to cap it, that is on you. Someone (1-person even!) should be hitting a gate that is not broken as to keep the place contested, then the window is very small and requires good communication for enemies to WP in, designating a few to camp the WP is also helpful provided you are tapping the gate still.

You can waypoint to the keep while the keep is contested you do know that right?

Please re-read what I wrote, as I clearly stated: “Someone (1-person even!) should be hitting a gate that is not broken as to keep the place contested, then the window is very small and requires good communication for enemies to WP in

Example:
X Hawt Boi X: “what’s timer on SM?”
X Hawt Gurl X: “like 30 secs”
X Cool Dude X: “we just bannered lord again so start spamming the wp soon”

If the players involved can: A ) type in map chat * B )* are literate in the language it’s typed in, and C ) can rapidly click the left mouse button on the SM waypoint icon then they have all the skill required for successful use of this tactic.

To put this in perspective it requires far more skill for a full zerker thief player that presses F1, 5, 1, 2, 2, 2, 2, stealth, recover, and repeat to successfully use his notoriously “skill optional” class mechanics, than it is to abuse the waypoint refresh mechanic.

Circumventing profanity filters one kitten at a time.

Kill the warriors? oh really?

in WvW

Posted by: bob.8632

bob.8632

Also if people are WPing into a keep while you are trying to cap it, that is on you. Someone (1-person even!) should be hitting a gate that is not broken as to keep the place contested, then the window is very small and requires good communication for enemies to WP in, designating a few to camp the WP is also helpful provided you are tapping the gate still.

You can waypoint to the keep while the keep is contested you do know that right?

Please re-read what I wrote, as I clearly stated: “Someone (1-person even!) should be hitting a gate that is not broken as to keep the place contested, then the window is very small and requires good communication for enemies to WP in

Example:
X Hawt Boi X: “what’s timer on SM?”
X Hawt Gurl X: “like 30 secs”
X Cool Dude X: “we just bannered lord again so start spamming the wp soon”

If the players involved can: A ) type in map chat * B )* are literate in the language it’s typed in, and C ) can rapidly click the left mouse button on the SM waypoint icon then they have all the skill required for successful use of this tactic.

To put this in perspective it requires far more skill for a full zerker thief player that presses F1, 5, 1, 2, 2, 2, 2, stealth, recover, and repeat to successfully use his notoriously “skill optional” class mechanics, than it is to abuse the waypoint refresh mechanic.

There isn’t much skill in this game, just a ton of siege, and an equal amount of crybabies.

Kill the warriors? oh really?

in WvW

Posted by: Niim.9260

Niim.9260

I love how people are playing quite possibly one of the easiest RvR games in history to play, and acting all high and mighty as if there is any-much skill required….These people couldn’t stop warbanners….

You said:

Also if people are WPing into a keep while you are trying to cap it, that is on you.

Everyone is just pointing out the stupidity of that statement. Just admit that in the easiest RvR game in history, using a WP on a 3 min timer is not exactly a complicated or challenging task and really shouldn’t have been added to the argument in the first place.

As for the discussion on using warbanners, my view is that if they are using warbanners to keep the lord up it prolongs my ability to farm them, so good.

~ AoN ~

Kill the warriors? oh really?

in WvW

Posted by: Obscure One.4357

Obscure One.4357

Also if people are WPing into a keep while you are trying to cap it, that is on you. Someone (1-person even!) should be hitting a gate that is not broken as to keep the place contested, then the window is very small and requires good communication for enemies to WP in, designating a few to camp the WP is also helpful provided you are tapping the gate still.

You can waypoint to the keep while the keep is contested you do know that right?

Please re-read what I wrote, as I clearly stated: “Someone (1-person even!) should be hitting a gate that is not broken as to keep the place contested, then the window is very small and requires good communication for enemies to WP in

Example:
X Hawt Boi X: “what’s timer on SM?”
X Hawt Gurl X: “like 30 secs”
X Cool Dude X: “we just bannered lord again so start spamming the wp soon”

If the players involved can: A ) type in map chat * B )* are literate in the language it’s typed in, and C ) can rapidly click the left mouse button on the SM waypoint icon then they have all the skill required for successful use of this tactic.

To put this in perspective it requires far more skill for a full zerker thief player that presses F1, 5, 1, 2, 2, 2, 2, stealth, recover, and repeat to successfully use his notoriously “skill optional” class mechanics, than it is to abuse the waypoint refresh mechanic.

There isn’t much skill in this game, just a ton of siege, and an equal amount of crybabies.

Oh I’d beg to differ. The level of skill required of players versus the level of skill present in players are vastly separated. Moving in a tight stack, blasting combo fields, following a boon rip and CC order, following a veil rotation, following a banner rotation, following a water field rotation makes the guild I belong to decimate groups twice our size. Discipline in numbers is a valuable skill, making enemy numbers meaningless when any one of us is worth three of them.

Sure you can blob across a map with a group of PuGs that develop ADD as soon as something stands out in the land scape, “Let’s go to war! Let’s kill them all! Let’s…oh look a daisy! /wander off /gather . In that sort of environment all that matters is having more players that can stay vertical and attack the things with red names than the other side has. Lambs to the slaughter against a practiced and skilled guild zerg.

It’s why I main Engineer. It’s a class that’s only as good as you are, and skill with the game’s mechanics is mandatory.

Circumventing profanity filters one kitten at a time.

Kill the warriors? oh really?

in WvW

Posted by: Genev.2450

Genev.2450

Hey, hey, don’t bring the daisies into this, they’ve done nothing to you

Kill the warriors? oh really?

in WvW

Posted by: tom.7468

tom.7468

What is the downside of playing warrior? Nothing. Go reroll.

Kill the warriors? oh really?

in WvW

Posted by: pot.6805

pot.6805

I know I enjoy being a 30/30/30/30/30 warrior with 6 Utility slots.

BeeGee
Beast mode

Kill the warriors? oh really?

in WvW

Posted by: bob.8632

bob.8632

I love how people are playing quite possibly one of the easiest RvR games in history to play, and acting all high and mighty as if there is any-much skill required….These people couldn’t stop warbanners….

You said:

Also if people are WPing into a keep while you are trying to cap it, that is on you.

Everyone is just pointing out the stupidity of that statement. Just admit that in the easiest RvR game in history, using a WP on a 3 min timer is not exactly a complicated or challenging task and really shouldn’t have been added to the argument in the first place.

As for the discussion on using warbanners, my view is that if they are using warbanners to keep the lord up it prolongs my ability to farm them, so good.

Please leave and continue whining about perplexity in the other thread, the statement was not stupid (appreciate you saying so though), getting bannered by uplevels was.

Kill the warriors? oh really?

in WvW

Posted by: Prysin.8542

Prysin.8542

solution to broken waypoint warrior flooding:

3 rangers with Muddy Terrain, Krytan Drakehound and Entangle… then watch them warriors just stand there till Berserker Stance wears off

Lv 80 Guard, Ranger, Ele, Thief, warr, engi
Currently @ some T1 server in EU

Kill the warriors? oh really?

in WvW

Posted by: Xsorus.2507

Xsorus.2507

Prysin Berserker Stance, and the fact they’ll just run right through those things with Anti condition Duration Food and Melandru Runes.

Warriors got overbuffed, they’re currently the only ones that think they’re fine… But right now there is zero reason to play anything else if you want to play the best class.

It has the best damage, the best sustain, the best mobility, and amazing group utility.. and its all basically from 1 Spec.

http://www.youtube.com/user/Xsorus/videos?view=0
Natures Ninja and Pain Inverter – Ranger PvP movies
http://www.twitch.tv/xsorovos

Kill the warriors? oh really?

in WvW

Posted by: Ricky.4706

Ricky.4706

another way to approach this is to look at the warriors weakness, if the warrior has no weakness, then it is in fact op – I know all the other classes do have their strengths and weaknesses – whats the warriors weakness ? High DPS, High defense, high health power, fast mobility – where exactly do you hit him …other than turning him into a moa….to take him down ? – in gw1 we had a ton of spells that would drop a warrior like a fly.

almost everything in gw2 seems to bounce off of him.

whats his weakness ?

can’t say confusion works against him either, they nerfed it so bad it’s not a reliable source of damage to any class, it’s just usefull if they are on their last breath and you need that last hit.

illusionary wave doesn’t work on him, and even turning him into a moa is questionable because they run away so fast and heal just as fast from the damage – further the moa spell casts too slow so you have to start casting when you see him before he even starts charging, else forget it – even then 2 out of every 5 moa casts don’t work..it will cast..opposing character doesn’t change, you have to wait 60 seconds to cast it again anyway. – speaking from a mesmers view

IBM PC XT 4.77mhz w/turbo oc@ 8mhz 640kb windows 3.1 hayes 56k seagate 20 meg HD mda@720x350 pixels

(edited by Ricky.4706)

Kill the warriors? oh really?

in WvW

Posted by: Relentliss.2170

Relentliss.2170

I think a lot of people feel that if they have the numbers they should win. Then they get mad if they don’t. Then thry complain because a class has a good skill they don’t have.

We don’t need to make mandatory gear treadmills, we make all of it optional

Anet lied (where’s the Manifesto now?)

Kill the warriors? oh really?

in WvW

Posted by: roamzero.9486

roamzero.9486

Banner elite is pretty ridiculous even without the lord-rez factor. Cast time for it needs to be increased by a second and go on full cooldown if interrupted.