"Ktrain" PvErs in EOTM

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Posted by: unicorngirl.1487

unicorngirl.1487

Hiya. I’m relatively new to the game, and so I wanted to learn how to WvW in a more forgiving atmosphere. A guild member pointed me towards Edge of the Mists.

Unfortunately, when I got there I found:

  • Lots of players are rude, abusive or unpleasant to anybody who wants to fight other players
  • Most commanders seem more concerned with capturing empty towers and avoiding the enemy at all costs than defending anything we own
  • The players who play this way tell me (and others) that THIS IS EOTM, THIS IS KTRAIN, GTFO

My guild members tell me that the game used to be better before “champ trains” and that it’s something that started in Queensdale and has spread. Now, I don’t much care for the Queensdale champ train – I don’t think it teaches anyone how to play – but I’m very disappointed that this auto-attack zerging behavior has spread to a PvP area.

A few nights ago a guild on my server (or what used to be my server) led an event in Edge of the Mists. Lots of people defended the keeps and fought other players and it was FUN. Other times, people have played like this and yes, it’s FUN.

When I ask for help defending a keep though, most times someone sends me a message saying “erm this eotm we dont defend here, noob” or something similar. When I tell them that I enjoy it, I’m met with “LOL good luck getting no loot” or just insults. Now I don’t really care for loot. I play games to have fun. I mean, isn’t that the point?

Another thing I get told all the time is that “EOTM isn’t proper WvW”. Well, darn. Why is it on the WvW screen then? I’ve heard players in the other WvW zones get angry with low-level players and tell them they shouldn’t be there. So where are we supposed to go to PvP? I don’t want to damage my team, but I want to learn how to play in WvW before I reach maximum level, and I really don’t like PvE.

I’m sure some guys out there have a solution for this, like lowering karma rewards or increasing defensive rewards, but really I think the problem lies with players being too entitled and just expecting rewards for running in circles. Well, if they want to do that, whatever, but why do they have to ruin it for those of us who play the game to have fun and actually want to fight other players in an environment which allows it?

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Posted by: nosleepdemon.1368

nosleepdemon.1368

WvW seems beset by politics and dodgy ‘understandings’ between opponents. EotM is sort of the tip of the iceberg and exposes the mentality of tit for tat that exists among servers. I rather enjoy it when one team decides to defend and leave the other groups floundering and unable to react. I was in EotM today where one of the opposing teams decided to play the game, and the reaction from my team mates as they ran headlong into sustained arrow cart fire was priceless.

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Posted by: Reverence.6915

Reverence.6915

The best way to learn WvW is to play WvW.

EoTM isn’t World vs World. It’s Colour vs Colour. There’s no benefit to defending in EoTM as you get way more rewards in capping structures than defending – the difference is astronomical. The difference is far smaller in WvW and the importance of defending for points far more pronounced.

Expac sucks for WvW players. Asura master race
Beastgate | Faerie Law
Currently residing on SBI

(edited by Reverence.6915)

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Posted by: Jeknar.6184

Jeknar.6184

EotM was turned in a bad Karma Train spot by the players… Its a totally spoiled place that doesn’t allow you to learn/enjoy WvW.

Depending on the server you are and the time you play, being on the main maps even as a uplevel, will help more than hurt your server.

Kawagima / Kelvena Riverstream / Calamis Fatima / Hanna Flintlocke
WvW Rank 3800 (Platinum Veteran) – PvP Rank 69 (Shark) – 25,9k Achievment Points
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Posted by: sendmark.4731

sendmark.4731

Yeah EOTM is Queensdale 2.0, if you want pvp you should be able to always find it in WvW.

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Posted by: Waveke.8724

Waveke.8724

So where are we supposed to go to PvP? I don’t want to damage my team, but I want to learn how to play in WvW before I reach maximum level, and I really don’t like PvE.

Why don’t u start in like mmzz PvP ? collect some lvl thingy books, Do some karmatraining in eotm to get to lvl 80 as fast as possible :-) Uplvld in WvW is so annoying and can make a difference in win or lose… Small example : 10 vs 10 7of them go downed but they hit u ! u go dead they respawn and probably whipe the winning team.

Calling anyone a noob or whatever is just not done, Think it’s better to explain why ( even if it is 100x times ) to get a better understanding cause if u don’t know why they are raging u can’t chance a thing

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Posted by: Reverence.6915

Reverence.6915

So where are we supposed to go to PvP? I don’t want to damage my team, but I want to learn how to play in WvW before I reach maximum level, and I really don’t like PvE.

Why don’t u start in like mmzz PvP ? collect some lvl thingy books, Do some karmatraining in eotm to get to lvl 80 as fast as possible :-) Uplvld in WvW is so annoying and can make a difference in win or lose… Small example : 10 vs 10 7of them go downed but they hit u ! u go dead they respawn and probably whipe the winning team.

Calling anyone a noob or whatever is just not done, Think it’s better to explain why ( even if it is 100x times ) to get a better understanding cause if u don’t know why they are raging u can’t chance a thing

Going into WvW is fine if you’re not 80. Get into your server’s voice comms (whether it be teamspeak, mumble, ventrilo or whatever your server uses) and ask questions. Every server will have people that are more than willing to help new players out. Most will bend over backwards to help you get started.

That’s my experience anyway. I entered into WvW as a level 60something elementalist my first time and did just fine from then on

Expac sucks for WvW players. Asura master race
Beastgate | Faerie Law
Currently residing on SBI

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Posted by: Firebaall.5127

Firebaall.5127

It’s cute that WvW players dump on PvE players.

WvW is not a skilled playfield. It’s about mob mentality at best. The side that makes the blob do the most wins. EotM is about using that format to make the most out of the available rewards. WvWers are watered down PvE players any day of the week.

sPvP players are laughing at you guys making the distinction. Anet is laughing at the sPvP players who represent 1 percent of their paycheck.

Who wins?

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Posted by: roamzero.9486

roamzero.9486

The reward system needs an overhaul and depend primarily on winning the match.

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Posted by: Lawrencii.1356

Lawrencii.1356

EotM was suposed to be the place to go for those people waiting in WvW ques but the way EotM works just made it the perfect place to karmatrain and roll over other zergs if yours is bigger.

From the Wiki:

“Edge of the Mists provides instant access to competitive play, and can be enjoyed while you’re waiting for a Mist War map. Progress made in the Edge of the Mists does not count toward the Mist War score.

Edge of the Mists is a World versus World map. Its purpose is to act as an extra map for players who wish to play the World versus World format and continue earning rewards even when the official maps are full and has a separate achievement category. Edge of the Mists serves as a testing polygon for the new features that may be introduced to WvW, and already provides a new style of gameplay on the floating islands connected by destructible bridges. Victory in the Edge of the Mists provides a supply drop to the citadel in your Borderlands map. "

Just go play in your WvW BL’s maps and have fun there. Today you may rally 2 people from the other server in an open field fight and tomorrow you can save your garri from beeing taken. Theres place for everyone.

¬ I A Euphy ¬ SoS ¬

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Posted by: goldenwing.8473

goldenwing.8473

Reverence has it right.

You might also want to consider asking a different guildmate, or finding a different guild that enjoys mentoring new WvW players.

If you enjoy teamwork, head to WvW.

Good luck and welcome to GW2.

BG: 52 alts, 29 lvl 80’s. They all look good, so I am done with the game: Oct 2014

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Posted by: Reverence.6915

Reverence.6915

It’s cute that WvW players dump on PvE players.

WvW is not a skilled playfield. It’s about mob mentality at best. The side that makes the blob do the most wins. EotM is about using that format to make the most out of the available rewards. WvWers are watered down PvE players any day of the week.

sPvP players are laughing at you guys making the distinction. Anet is laughing at the sPvP players who represent 1 percent of their paycheck.

Who wins?

WvW breeds a toxic environment in some cases, but it’s certainly not in all cases. In my server, the WvW community is far nicer than the PvE community, who get elitist in the extreme and extremely upset when their champ train gets derailed. The sPvP community is a bit hard to get into due to a perceived exclusivity requiring you to have a certain skill level before you’re considered an sPvPer.

Also, the WvW and sPvP meta are very different. Just take a 1v1 in wvw and spvp. The WvW players would probably invest more heavily in conditions and bunker builds while the spvp players would probably invest more heavily in high burst damage (just as an example). Both aren’t inferior to each other, it’s just a different meta due to different mechanics.

Expac sucks for WvW players. Asura master race
Beastgate | Faerie Law
Currently residing on SBI

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Posted by: Vavume.8065

Vavume.8065

Hiya. I’m relatively new to the game, and so I wanted to learn how to WvW in a more forgiving atmosphere. A guild member pointed me towards Edge of the Mists.

To learn WvW goto WvW, you will find it offers what I think you are looking for, the ability to defend towers and keeps etc, even though gates tend to melt rather quickly these days its still basically the closest thing you are going to get to to a “this is my base and I will defend it!” playstyle. It also offers many other playestyles such as GvG skirmishing or solo/group roaming. There is something for everyone. Forget EOTM, just go straight to WvW, EOTM was never meant to be a training ground for WvW, WvW is its own training ground.

Oh and about upscales, they have always been a part of WvW, sure you may get trampled on from time to time, but then sometimes people may decide not to kill you because your an upscale, works both ways. I have a weakness for not killing female upscale asurans with pigtails, they are just to cute.

(edited by Vavume.8065)

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Posted by: Terrahero.9358

Terrahero.9358

EotM right now is completely unbalanced.

Green roflmao-stomps all over everyone else, i havent seen green lose a single match in the past 2 months. 2 months!. And ive played a lot of EotM.

I’m always on blue, and every single match we’re outnumbered. Every. Single. Match. Besides not seeing anyone but green win in 2 months i also havent had to repair in 2 months. Because everytime i die im outnumbered anyway so i dont take damage to my gear.

So what are our options as blue?

1# Karmatrain, avoid fights whenever possible and just flip stuff to get rewards and wxp.
or

2# Siege up inner Keep and just camp inside, wiping green and red a few times. Till they realize its not worth it and dont bother showing up anymore. Leaving you sitting in inner for 3 hours, doing nothing.

Actually going out and fighting anywhere else is simply suicide, as even if we pool all our players together red and green still overwhelm us atleast 2-to-1, but not uncommonly as much as 4-to-1.

And we will never have a chance at a decent overflow because the stupid match-system keeps spreading whatever few players Blue has play EotM, across the multitude of overflows made by green.
Just so green has someone to wail on, but as a result blue is always kittened and outnumbered.

Thats EotM right now. Karma train or get steamrolled by a zerg so large they probably didnt even realize you were there to begin with.
So before people start to complain that EotM should be more about fights, how about we actually make sure the colours are balanced first. Or you will simply lose the few players you have left on certain sides and then nobody will get to play anything.

(edited by Terrahero.9358)

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Posted by: Dayra.7405

Dayra.7405

If you wana scout and defend towers/keeps the whole WvW-team will love you, being lvl 80 or lvl 2, it will not matter. But ANet unfortunately forgot to make this a rewarding/lvling job. (But if there is an attack an you sit on a superior arrow-cart and someone else does as well, you sit in a pile of bags very fast)

Problematic is only, zerg fights with bad equiped low-level, as their death in zergs is fast and a death rallies all downed opponents that hit him.

Ceterum censeo SFR esse delendam!

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Posted by: chibbi.3706

chibbi.3706

It’s cute that WvW players dump on PvE players.

WvW is not a skilled playfield. It’s about mob mentality at best. The side that makes the blob do the most wins. EotM is about using that format to make the most out of the available rewards. WvWers are watered down PvE players any day of the week.

sPvP players are laughing at you guys making the distinction. Anet is laughing at the sPvP players who represent 1 percent of their paycheck.

Who wins?

As a both WvW and sPvP player, you’re not forced to go in the zerg to play WvW.

Roaming in WvW is the only good wild PvP experience I had since WoW Vanilla. Yes, the opponents are often not as skilled as the one you find in sPvP (some are just plain awfull), but the fact that you need to be aware of everything that’s going on near you so you don’t get outnumbered by too much or just straight up walked through by a zerg makes it a lot interesting. Plus, as a small roaming group you can always score a bunch of kills out of big zergs (PU, not guild) and drive them if you play it smart, and that’s a lot of fun.

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Posted by: CrashTestAuto.9108

CrashTestAuto.9108

It seems to me that the current state of EotM is doing a fantastic job for everyone. It takes champ trainers out of PvE maps, it takes karma farmers out of WvW, it takes season achievement hunters out of WvW, and it makes the whole thing more fun for the people in the train itself. Wins all around.

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Posted by: SkyFallsInThunder.8257

SkyFallsInThunder.8257

I never understood this attitude of getting joy out of ruining other peoples’ plan with no gain to you.

EotM is not WvW proper. Why is it on the WvW tab? Because it’s related to it more than to PvP or PvE. Just like Obsidian Sanctum is, and that is not WvW proper, either. Think a bit before posting, will you?

People karma train in EotM because it is rewarding and anything else is pointless. This was intended as such because it removes players from other, more important, areas where they were damaging the game (Queensdale champ trains being bad for new players and WvW farmers and uplevels being extremly bad for WvW).

If you and your guild participate/lead defense activities in EotM, then I am sorry, but everyone who is whispering you telling you all sorts of nasty stuff is right. Not to mention that beating up cripples (aka uplevels, like most ktrainers are) is not only not worth bragging about, but quite shameful. It also teaches you nothing. You think it will be the same when doing WvW proper against serious opponents? Man, I would want to see the look on your face when you and your heroic guild go there with this attitude.)

On a side note, if you do not care for PvE and want to level faster, either do PvP for some loot and the Tomes of Knowledge (one level each) from the tracks, or (oh, the irony!) do EotM karmatrain for quick levels and WXP. But could you do the latter? I mean, doesn’t it fall short of your “code”?…

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Posted by: Junkpile.7439

Junkpile.7439

It’s not fun kill players in normal www because they expect it. It’s much more fun kill PvE players when they almost can smell all that karma and champ bags.

Low quality trolling since launch
Seafarer’s Rest EotM grinch

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Posted by: unicorngirl.1487

unicorngirl.1487

I never understood this attitude of getting joy out of ruining other peoples’ plan with no gain to you.

EotM is not WvW proper. Why is it on the WvW tab? Because it’s related to it more than to PvP or PvE. Just like Obsidian Sanctum is, and that is not WvW proper, either. Think a bit before posting, will you?

People karma train in EotM because it is rewarding and anything else is pointless. This was intended as such because it removes players from other, more important, areas where they were damaging the game (Queensdale champ trains being bad for new players and WvW farmers and uplevels being extremly bad for WvW).

If you and your guild participate/lead defense activities in EotM, then I am sorry, but everyone who is whispering you telling you all sorts of nasty stuff is right. Not to mention that beating up cripples (aka uplevels, like most ktrainers are) is not only not worth bragging about, but quite shameful. It also teaches you nothing. You think it will be the same when doing WvW proper against serious opponents? Man, I would want to see the look on your face when you and your heroic guild go there with this attitude.)

On a side note, if you do not care for PvE and want to level faster, either do PvP for some loot and the Tomes of Knowledge (one level each) from the tracks, or (oh, the irony!) do EotM karmatrain for quick levels and WXP. But could you do the latter? I mean, doesn’t it fall short of your “code”?…

Just because you’re playing the game wrong, it doesn’t mean we all should.

I’ll laugh so much when Anet decide to do something about EOTM Ktrains. In the meantime my guild leader says he’s going to start messing with the Ktrain on a daily basis and record it for our amusement… should be fun!

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Posted by: mallas.9836

mallas.9836

EoTM is just free bags and WvW exp. ITs something mostly easy for people that don’t want to deal with normal WvW.

Best way to describe it is its the intramurals of WvW.

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Posted by: Sevenn.3085

Sevenn.3085

Best way to describe it is its the intramurals of WvW.

That isnt the best way to describe it….

[ECL] [CE] [Oz]

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Posted by: EmoDevo.3209

EmoDevo.3209

I never understood this attitude of getting joy out of ruining other peoples’ plan with no gain to you.

EotM is not WvW proper. Why is it on the WvW tab? Because it’s related to it more than to PvP or PvE. Just like Obsidian Sanctum is, and that is not WvW proper, either. Think a bit before posting, will you?

People karma train in EotM because it is rewarding and anything else is pointless. This was intended as such because it removes players from other, more important, areas where they were damaging the game (Queensdale champ trains being bad for new players and WvW farmers and uplevels being extremly bad for WvW).

If you and your guild participate/lead defense activities in EotM, then I am sorry, but everyone who is whispering you telling you all sorts of nasty stuff is right. Not to mention that beating up cripples (aka uplevels, like most ktrainers are) is not only not worth bragging about, but quite shameful. It also teaches you nothing. You think it will be the same when doing WvW proper against serious opponents? Man, I would want to see the look on your face when you and your heroic guild go there with this attitude.)

On a side note, if you do not care for PvE and want to level faster, either do PvP for some loot and the Tomes of Knowledge (one level each) from the tracks, or (oh, the irony!) do EotM karmatrain for quick levels and WXP. But could you do the latter? I mean, doesn’t it fall short of your “code”?…

Just because you’re playing the game wrong, it doesn’t mean we all should.

I’ll laugh so much when Anet decide to do something about EOTM Ktrains. In the meantime my guild leader says he’s going to start messing with the Ktrain on a daily basis and record it for our amusement… should be fun!

Yeah, my group has been trolling the EotM karma trains ever since it was implemented. After we have wiped the other two enemy colours a few times, they generally rage quit then my team colour dominates the entire map at which point we change into a different overflow and repeat the process. Funniest thing is, we are only a small group of 5 players. And yeah, we do get the occasional PM from a crying karma trainer (sometimes even from our own team) because we messed up their train. LOL.

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Posted by: SkyFallsInThunder.8257

SkyFallsInThunder.8257

Just because you’re playing the game wrong, it doesn’t mean we all should.

Just because you’re playing the game wrong, it doesn’t mean we all should.

I’ll laugh so much when Anet decide to do something about EOTM Ktrains. In the meantime my guild leader says he’s going to start messing with the Ktrain on a daily basis and record it for our amusement… should be fun!

Well, if that’s the case, kudos to you and your GL. It says a lot about you that you derive your entertainment from kittening off other people. Much GG. You guys should remake your guild into something like Sanctimonious Are [Us]. That way you can do defense events in EotM and we would know who we are dealing with, so we can reroll to main chars and roflstomp you.

Also… you’re new, don’t even have a level 80 yet, decided that you don’t want to PvE because you don’t like it without trying it properly, and now you have opinions about EotM karma trains? I tip my hat to you, Sir/Madam!

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Posted by: Shadey Dancer.2907

Shadey Dancer.2907

For the most part I enjoy EotM. Its down fall as far as Im concerned is the team balancing, which, to be quite frank, is appalling. You have the winning wvw teams against the placed teams, instead of a pvp style where people are give a colour at the start. So now we have one team that steam rollers over everything in sight, whilst the rest try and pick up what they can.

Sure I hear comments that that coudn’t work, mainly due to spying on other teams, but as far as I can see that is mitigated by the fact that EotM is a far faster moving map than the general wvw maps, and often forgets that green as an excellent early warning system.

(btw, ill probably get trolled from the dominant servers who are always on top for this—but thats life)

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Posted by: Forzani.2584

Forzani.2584

I never understood this attitude of getting joy out of ruining other peoples’ plan with no gain to you.

EotM is not WvW proper. Why is it on the WvW tab? Because it’s related to it more than to PvP or PvE. Just like Obsidian Sanctum is, and that is not WvW proper, either. Think a bit before posting, will you?

People karma train in EotM because it is rewarding and anything else is pointless. This was intended as such because it removes players from other, more important, areas where they were damaging the game (Queensdale champ trains being bad for new players and WvW farmers and uplevels being extremly bad for WvW).

If you and your guild participate/lead defense activities in EotM, then I am sorry, but everyone who is whispering you telling you all sorts of nasty stuff is right. Not to mention that beating up cripples (aka uplevels, like most ktrainers are) is not only not worth bragging about, but quite shameful. It also teaches you nothing. You think it will be the same when doing WvW proper against serious opponents? Man, I would want to see the look on your face when you and your heroic guild go there with this attitude.)

On a side note, if you do not care for PvE and want to level faster, either do PvP for some loot and the Tomes of Knowledge (one level each) from the tracks, or (oh, the irony!) do EotM karmatrain for quick levels and WXP. But could you do the latter? I mean, doesn’t it fall short of your “code”?…

Just because you’re playing the game wrong, it doesn’t mean we all should.

I’ll laugh so much when Anet decide to do something about EOTM Ktrains. In the meantime my guild leader says he’s going to start messing with the Ktrain on a daily basis and record it for our amusement… should be fun!

Yeah, my group has been trolling the EotM karma trains ever since it was implemented. After we have wiped the other two enemy colours a few times, they generally rage quit then my team colour dominates the entire map at which point we change into a different overflow and repeat the process. Funniest thing is, we are only a small group of 5 players. And yeah, we do get the occasional PM from a crying karma trainer (sometimes even from our own team) because we messed up their train. LOL.

Good for you. More people need to do that. I would gladly join any group that has plans to pummel any and all ktrains

When someone uses the word ‘Meta’, a kitten dies. Don’t do it.

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Posted by: Jeknar.6184

Jeknar.6184

Eh, I do my share of trolling the K-Trains on EotM sometimes… But its not good to do as red because the zerg will just take the workshop and melt the wall of your keep with 100+ devourers, making it useless to even try defend…

Oh but when I’m on blue, from bell tower to inside the keep, you can have sure that there might be a few superior ACs waiting for you up there…

The towers (Except maybe for Inferno’s Needle) are also nice places to hold with a small group…

Kawagima / Kelvena Riverstream / Calamis Fatima / Hanna Flintlocke
WvW Rank 3800 (Platinum Veteran) – PvP Rank 69 (Shark) – 25,9k Achievment Points
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Posted by: Dee Jay.2460

Dee Jay.2460

Players follow the rewards. And since Champion bags are still one of the few rewards worth chasing, people chase them. That excludes most PvP.

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Posted by: Junkpile.7439

Junkpile.7439

Badlanders often forget use stability.

http://tinypic.com/r/jb31ig/8

Low quality trolling since launch
Seafarer’s Rest EotM grinch

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Posted by: Nanyetah Elohi.4852

Nanyetah Elohi.4852

Gak the trash in map and team chat in EotM. The people are from different servers and sometimes all they seem to want to do is call each other names in open chat. It’s hard to do any kind of pvp without communication but that stuff is hard to read.

For the Toast!

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Posted by: SkyFallsInThunder.8257

SkyFallsInThunder.8257

More people need to do that. I would gladly join any group that has plans to pummel any and all ktrains

Why?

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Posted by: Lord Kuru.3685

Lord Kuru.3685

  • Most people on your team are anonymous in EoTM.
  • No community = no one cares.
  • Conclusion: no one cares about winning in EoTM, so it devolves in to karma training.

Too bad Anet didn’t learn from this because it’s the same problem now in PvE with megaservers.

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Posted by: Dadnir.5038

Dadnir.5038

I think that actually the biggest issue in EOTM is that there are tons and tons of greeny. EOTM are really totally not balanced. The first thing would be to find a way to balanced population in EOTM.

The way it’s imbalanced force badlands and frosty to avoid fight and avoid attacking greenies. Now, if you wanna fight there is a simple way to do it. When you’re red or blue, just bunker your side. You’ll see a lot of greenies dying and they will surely leave your EOTM server.

This has worked pretty well this afternoon we even lured a wvw guild (the NEWS) and we fought them for lots of lootbags for a whole hour of fun.

Downside of this is that we had to play on the defensive while they were attacking. (It suck to be always outmaned.)

No core profession should be balanced around an optional elite specialization.

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Posted by: Zaxares.5419

Zaxares.5419

Yeah, Green definitely has the advantage in EotM. However, Red’s mecha devourers also make it extremely easy to cap their Keep back if it gets taken, and the Wurm tunnels allow them to launch sneak attacks on several locations across the map.

Blue, though? They just seem to be the map’s designated punching bag. >.<

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Posted by: Terrahero.9358

Terrahero.9358

Yeah, Green definitely has the advantage in EotM. However, Red’s mecha devourers also make it extremely easy to cap their Keep back if it gets taken, and the Wurm tunnels allow them to launch sneak attacks on several locations across the map.

Blue, though? They just seem to be the map’s designated punching bag. >.<

Red’s mechas are exactly why their keep gets taken so easily. Its not an advantage, its a liability. If workshop was completely removed it would be to the advantage of Red.

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Posted by: Shiren.9532

Shiren.9532

EotM epitomises the design flaws in WvW in general.

Karma Training (only attacking undefended structures and never defending structures) is most highly rewarded by the game. Commanders want enemies to take structures from them because that allows the commander to take it back for another reward. Defending doesn’t give you as much karma or gold, it often isn’t measured well (only if you repair a structure or get kill credit for an enemy attacking that structure) and you can often actively defend and even save a structure without ever getting credit for it (having full AC mastery and firing a superior AC on a gate an enemy zerg is attacking can often stop their entire zerg in its tracks, but if none of them die you won’t get defend credit). Defending that structure hurts your server’s karma train because they gain nothing from a defended structure other than PPT which offers no personal rewards.

This is especially evident in EotM because general zerg organisation is lower and defending structures is much easier. Keep lords in EotM, combined with the regional buff/debuffs give quite a boost to defending players. Even with smaller numbers, an organised team defending a keep has a much higher chance of success due to the increased danger/durability of the lords. The red keep lord does a lot of area damage and the green keep lord can live for a very long time. If you have active defenders either “open field” fighting the enemy zerg or a few people building and manning arrow carts, it can be very easy to wipe enemy zergs inside your own keeps (compared to the much less durable keep lords on the normal maps). Despite how easy it is to do this, it’s far more rewarding to ignore your keep and instead chase enemy keeps that are undefended.

IMO three things need to happen to turn this situation around (both in EotM and normal WvW).

  1. The incentive for defending needs to be increased and more inclusive ways of recognising defence need to be implemented. The rewards imbalance between a karma train and intelligent defence is always going to be a dominating problem unless it’s addressed.
  2. The game needs to implement reasons to split up instead of zerging together. This is a big problem for all of GW2 but especially in WvW. There is something to be said about large scale fights, but the zerg meta is harmful to so many kinds of gameplay. Less is more. Numbers gives too many advantages.
    • Defending becomes near impossible because you can intelligently defend and simply lose to sheer numbers.
    • Zergs aren’t challenged by defence because they have huge amounts of supply (meaning mistakes aren’t punished as heavily) and in many cases can simply auto-attack a door down.
    • NPC allies are useless.
    • Open field combat is not an option for defenders because safety in numbers guarantees victory for the zerg.
  3. Depending on how effective the first two points are, defending needs to become “easier”. Currently if the enemy zerg has enough players, the only viable defence is for the defending side to have equivalent numbers. A prolonged war of attrition will almost always favour the side with greater numbers. This encourages players to group together to win, it also discourages players from defending because it’s too easy to make defence ultimately futile.

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Posted by: Dayra.7405

Dayra.7405

EotM epitomises the design flaws in WvW in general.

Unfortunately this analysis is true.

Ceterum censeo SFR esse delendam!

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Posted by: TheGrimm.5624

TheGrimm.5624

The problem with EoTM is that it doesn’t tie more into the WvW of the Borderlands. It should. I enjoy EoTM because it allows for more variety of landscape and fights, and if you are vastly out numbered in your own Borderland then it can allow for the potential of more people to fight on your side. That said it does draw a lot of the train peeps. Now that doesn’t stop me from defending, even if they say let them have it. Have seen trains stopped cold by 2 people with ACs in key spots. Even one can do significant damage and slow down an attacker at choke points. I usually find if you call out that defenses are in place people will show up. My response to the ktrain statements is to tell them to go back to queensdale if they don’t want to fight other players. It’s sad how vocal the ktrain peeps are, but its worth disagreeing with them to let others know that’s not the only option.

If you keep going you will find commanders that both attack and defend, friend and watch for them to be online. Best matches are a mix of both, keep what is yours and take what is theirs. The commanders that mix it up keep both types of people engaged. Also look for groups that are defending or form groups of others you find defending. Sometimes you have to be part of the build the defense group before others will join in.

Now won’t go into changes on scoring or wxp or loot because that’s a bigger discussion, but will say good hunting!

GW/PoTBS/WAR/Rift/WAR/GW2/CU

De Mortuis Nil Nisi Bonum.

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Posted by: Exquisitor.5076

Exquisitor.5076

EotM is the beer and pretzels version of BL wvw.

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Posted by: TheGrimm.5624

TheGrimm.5624

EotM right now is completely unbalanced.

Green roflmao-stomps all over everyone else, i havent seen green lose a single match in the past 2 months. 2 months!. And ive played a lot of EotM.

Red beat green 2 of 4 matches yesterday that I was able to get in on. The key was the commander attacked and defended. He didn’t just lead the mass in, funny enough, a train. He hit their structures, and then circled around on orange swords and wiped them when they were trying to take empty structures. When he got reports from the people defending he brought the force back and hammered them while the couple of defenders we had held and slowed them. We lost our keep 0 times. Between hours 2 and 3 of the match up, they were avoiding our side of the map. The funny thing was the verbal peeps about karma trains shut up and a number of them admitting re-thinking how they do EoTM considering the fun and how much they made from wiping the other side. But, each to their own. Good hunting!

GW/PoTBS/WAR/Rift/WAR/GW2/CU

De Mortuis Nil Nisi Bonum.

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Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

Yes, EotM is sometimes used as a karma train. It’s only about 50 / 50 in my experience since I’ve had just as many commanders cap and go as I have stand and defend.

Still, it does teach you some of the mechanics of WvW (while running with the zerg):

It teaches you that capping the objectives = more points per tick, killing players really isn’t all that helpful when you’re trying to boost your score.

It shows you which of the seige work well in which scenarios – rams on doors, cats on walls, choke points for arrow carts, etc

To give a couple examples.

It doesn’t really highlight the need to take supply from camps, so as not to diminish forts and towers, so they can be upgraded faster, but people don’t often defend in EotM as its more lucrative not to. This happens in BLs on Fridays near the end of the day too, people just flip and reflip objectives because the match is essentially over, no point in defending anymore.

So, you can learn running with the karma train, if you pay attention. Of course, you could play with your guild too and they could show the ropes, I sort of thought that’s what a guild was for, but I could be wrong…

Either way, whether you’re playing in EotMs or BLs or even a kitten dungeon, you’re going to find those that talk trash. Unfortunately, that’s par for the course.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

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Posted by: mzt.3270

mzt.3270

Overgrown should be renamed Overstacked. I thought EotM was meta-server yet this is horribly un-balanced. I am sure this is the model Anet decided to model EoTM on http://www.youtube.com/watch?v=FNhTYJGjc2g

Happiness is finding an Omnomberry in your Grumble Cake

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Posted by: Skady.5916

Skady.5916

My dear Friend,
You can always find “pvp” in the following places:
- spvp or tpvp – very competitive environment for any skill lvl, no gear or lvl requirement. You can try hotjoin to learn it
- any WvW map. Depending on your server and coverage some maps can be less active

EOTM in its current state is just a huge karma train. The reasons are the following:
- big rewards for flipping objectives (thats why people busy flipping)
- small rewards for defending objectives (thats why noone is defending)
- small rewards for killing enemy players (less than flipping, see above)
- ZERO rewards for winning the match (noone cares who is on top of that table at the end)
- option to change map or leave at any given time (i.e. if “losing”)

If you like defending in EOTM “because its fun” do the following:
1. Find any tower/keep of your color
2. Build an AC
3. Watch for train to come flip it
4. Optional: get some bags
5. Inevitable: die when they break in

Hope it helps

A man of knowledge lives by acting, not by thinking about acting.
-Carlos Castaneda
Skady Valda

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Posted by: Kumu Honua.2751

Kumu Honua.2751

Strange enough, Red is always seeking out engagements. Even against the stacked servers. I have enjoyed wiping out OG and FR many times. Especially surprising them while they lemming into a keep. It’s glorious to see all the bags.

The way the servers are grouped IS completely stupid though.

They should match a Green, Blue, and Red server together on BL, another Green, blue, red on FR, and another Green, Blue, Red on OG. That way coverage wars is negated a bit.

But being outnumbered does not mean you are unable to engage. You just need to do it smart.

Sylvari Guardian. – Dragonbrand.

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Posted by: Jeknar.6184

Jeknar.6184

If you like defending in EOTM “because its fun” do the following:
1. Find any tower/keep of your color
2. Build an AC
3. Watch for train to come flip it
4. Optional: get some bags
5. Inevitable: die when they break in

Hope it helps

I disagree that 5 is inevitable… But you will need friends for that ofc. Today, me and other two guildies held Tyrone’s Perch for a whole matchup (4 hours) against endless hordes that overgrowth kept throwing at us, and some occasional Frostreach that were trying to not starve (FR never recapped their keep, because OG and BL were constantly at their side).

Kawagima / Kelvena Riverstream / Calamis Fatima / Hanna Flintlocke
WvW Rank 3800 (Platinum Veteran) – PvP Rank 69 (Shark) – 25,9k Achievment Points
Mërcenaries [Sold] – Ferguson’s Crossing

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Posted by: Skady.5916

Skady.5916

1 AC will never hold off a zerg if they have half a brain cell.

5 sup ACs can. But 5 people sitting in one place for 4 hr without AFK just to fire AC should be considered complete inbreds

A man of knowledge lives by acting, not by thinking about acting.
-Carlos Castaneda
Skady Valda

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Posted by: McWolfy.5924

McWolfy.5924

The problem: the system not revard the real fights

WSR→Piken→Deso→Piken→FSP→Deso
Just the WvW
R3200+

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Posted by: Dayra.7405

Dayra.7405

1 AC will never hold off a zerg if they have half a brain cell.

5 sup ACs can. But 5 people sitting in one place for 4 hr without AFK just to fire AC should be considered complete inbreds

2 well-placed sAc with WEXP AC skill are sufficient.

Concerning 1) even if the commander may have more, most followers on EotM do behave like less than 1/2 a neuron

Ceterum censeo SFR esse delendam!

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Posted by: Kaga.7629

Kaga.7629

Hello. My name is Kaga, and for now 3 weeks I’ve been blue, which means the worst spot in edge : Frostreach. The fantastic Ice Palace. In a way, it reminds me of Maguuma proper, since you’re always outnumbered.

And lo, the great dual comms strategy emerged, and team Kaga & friends went to work on perfecting that defense, farming the zergs coming in, reaping us a great baggie harvest with a generous side of zergling tears. The anguish generated by operation defense for the past 2 weeks had escaped the confines of the overflows, and is now on blast on the forums. AND I REJOICE !

The defenses (events) and the retakes do give rewards. But killing zergs 3 to 4 times your numbers feels much better. Against the grain of the karmatrainers that believe you should let it be capped and just recap it, The ice castle got defended against overwhelming odds. A great many defenses ( for season) and kills were obtained by the happy edgerunners of Frostreach.

And by the time the enemies fear and back off the slice … then the raids begin. Unless spotted and acted upon quickly, Kaga’s infamous sneakystyle raids have produced dragonite for the hardworking defenders of frostkeep. Because tactics do serve a purpose in edge of the myst.

If i’m around and running things, beware! Commander Kaga farms j00, ktrainer ! (And yes, I’ve had 4 hour frostkeep flawless defense matches. )

Oh, and this was found this week . Made my day ! http://captiongenerator.com/15883/Eotm-Karma-Train

—Kaga Konikora (aka ze evil frostkeep defense director)
Beware, for Commander Kaga farms j00, ktrainer!
r.i.p [iLL] Maguuma

(edited by Kaga.7629)

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Posted by: Niko Stark.8932

Niko Stark.8932

I run my zergs in EOTM by focusing more on grabbing karma/exp and avoiding enemy zergs completely. I look for the fastest and safest route. If I have to fight a defending/hunting group, then I’ll try my best to get the group of PVE-oriented uplevels to utilize positioning and AC spam. Sometimes it works, sometimes I just facepalm when only 4 out of 30 people listen. If I have a few guildies with me on TS, the fight becomes a lot easier (think mesmer veil/portal and thieves with SR spam).

The only time I actually actively defend or sword-hunt in EOTM is when my guild feels like having some fun. =p