Leveling in WvW. Balanced?
Yes you will most likely be beat by every level 80 who is in good gear and understands what they are doing.
You have a major disadvantage in that your trait lines are not as advanced as a level 80’s and your gear is weaker.
If you’re asking if you can 1v1 a level 80, the answer is going to be no. You will lose nearly every fight with an 80, unless they are very bad, or under geared, or already at low health.
But you can level in WvW, just hopefully you have a good group or a good Zerg to tag along with.
Most 80s will kill an upscaled character quite easy. If you want to level in wvw you better run in a group. Most xp comes from keeps/towers/camps.
You’ll be wanting to flip camps, tower, and keeps anyway. All of which go faster with other people.
I leveled in WvW back in the day. Given, rewards were different back then, and players not all so advanced.
So I just made a necro and would like to level him up in WvW. Will I be seeing fair fights or am I going to be overpowered by every level 80 that I run across. I know I get upscaled to 80 but I’m still hesitant if the playing field will be somewhat even.
XP-wise, it is a very good way to level up. Although I don’t know if its faster than actual Pve in the PvE land.
Fighting wise, I can two shot scaled level players. Especially squishies.
I don’t think people realize just how much gear is over-scaled in WVW.
Anyway, if you’re a good player, you’ll be about on even grounds with an average to good player.
If you’re an average player, you’ll mostly be defeated one on one, particularly due to being behind on traits..
In general, however, one-on-one is a really dumb way to try and level in WVW. You won’t be doing 1v1 much if you’re using it to level anyway.
I don’t think people realize just how much gear is over-scaled in WVW.
Anyway, if you’re a good player, you’ll be about on even grounds with an average to good player.
If you’re an average player, you’ll mostly be defeated one on one, particularly due to being behind on traits..
In general, however, one-on-one is a really dumb way to try and level in WVW. You won’t be doing 1v1 much if you’re using it to level anyway.
Yes gear is scaled but your still missing out on traits.
Put all your trait points into vitality first, toughness second. Use gear and crystals for condition damage. You’ll be pretty tanky and able to deal decent aoe damage. Keep your gear as close to your level as possible to hump that scaling math beast. Use as many blind/chill/cripple effects as possible on enemies, those and corruption/epidemic are just as powerful at level 20 as 80.
1v1 won’t really be do-able, but you won’t be a 2 shot for anyone. Run with groups and defend structures and you’ll do fine.
Run with the zerg. If you want to feel useful, use utility skills to help those around you instead of trying to do damage yourself: corrupt boon, spectral wall, spectral grasp, well of darkness… these are all good no matter what your stats.
If you roam in small groups or solo — you’re going to die instantly. Not only are you upleveled, people like to target necros as necros have weak defense against CC.
I don’t think people realize just how much gear is over-scaled in WVW.
Anyway, if you’re a good player, you’ll be about on even grounds with an average to good player.
If you’re an average player, you’ll mostly be defeated one on one, particularly due to being behind on traits..
In general, however, one-on-one is a really dumb way to try and level in WVW. You won’t be doing 1v1 much if you’re using it to level anyway.
I think they should make an uplevel as strong as a max-level character, for the sake of fair competition and for people who like to play with alts. Where are the times you could jump into PvP without having to grind any gear or levels, in Guild Wars 1? Ahhhh, right, Guild Wars 2 came, introduced grind in WvW and added SPvP for the people who want real competition… except that it isn’t PvP but point-capping. Good job… good job.
Most 80s will kill an upscaled character quite easy. If you want to level in wvw you better run in a group. Most xp comes from keeps/towers/camps.
This isn’t an exaggeration…. my Monk (Clerics guard) put down 2 lowby players last night within 5 seconds of eachother. …infact we were outgunned @ our EB garrison when this happened and the entire outnumbering force broke through Inner gate … We were outnumbered atleast 3-1 but they all died pretty quick b/c almost none of them appeared to be balanced-gear level 80s. I think we have Video of it coming soon… hope we can get that uploaded soon….
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I don’t think “up Levs” should ever get a damage bonus, but they should definitely get like 5000+ bonus hitpoints and about 1000+ armor rating bonus just so they’re allowed to make more mistakes and actually LEARN something from them instead of just dying in 2 hits when some Full Ascended giant enemy crab hits their weak point for massive damage
(edited by ilr.9675)
For the most part no, as an up leveled character you have very little chance against a geared and savvy level 80 unless you’re level 60+ geared and uncommonly skilled. There are 80s running around with bad gear, bad trait choices, bad skill chaining, no food, not dodging etc, and you might be able to kill those even at level 30.
I don’t bring my toons to WvW until they are in the 40’s. And then I use a combination of WvW and PvE (storyline and map completion) to finish leveling them to 80.
JQ Ranger
If you want to level in WvW, you should definitely be in zergs. Being in a zerg will give you way more exp, particularly karma training which can give around 2 levels per hour at it’s best. I did WvW on my necro from level 20 to 80 and didn’t have any problems with my level. Just run defensive gear so that when you are karma training, you have a better shot at getting to the cap circle without dying. If you want to level up by roaming with small groups (5 times slower exp), then yea your lower level will make a bit of a difference.