Logic of Game "WVW"
Honestly GC thieves are fine. Yeah they hit hard but if you can stop the burst you should win every time. I would gladly fight a GC thief over a full PVT thief. Very tanky thieves are close to impossible to kill, they probably won’t kill you but they just don’t die. At least you can burst a GC thief down.
Zikory – Retired Thief
Zikkro – Zergling Necromancer
(edited by Zikory.6871)
Honestly GS thieves are fine. Yeah they hit hard but if you can stop the burst you should win every time. I would gladly fight a GS thief over a full PVT thief. Very tanky thieves are close to impossible to kill, they probably won’t kill you but they just don’t die. At least you can burst a GS thief down.
Yes, kitten these Greatsword thieves!
But I do agree with OP. Thief’s inbuild survivability is too high looking on how much damage he can deal, how easy it is to have outnumbered action, how mobile he is and how easy it is to stay alive.
The big thing with thieves is that inside of a large group their usefulness declines greatly, our guild group usually only wants 2 or 3 Max and to use as scouts/yak killers, once engaged in a big fight they don’t do much compared to other classes
Asuran Engineer (Lost)
Guys this is not point… i want understand… what propose of anet… to make 8 charcters… but if you equip to play with berserk.. just thief and warrior have a nice damage… i supose if engineer… do more damage, i think more people using this classe, this is for a ranger too… Ranger have pet…. but die with 1 skill…. retreive a pet of ranger and put more damage to him…
Honestly GS thieves are fine. Yeah they hit hard but if you can stop the burst you should win every time. I would gladly fight a GS thief over a full PVT thief. Very tanky thieves are close to impossible to kill, they probably won’t kill you but they just don’t die. At least you can burst a GS thief down.
Yes, kitten these Greatsword thieves!
But I do agree with OP. Thief’s inbuild survivability is too high looking on how much damage he can deal, how easy it is to have outnumbered action, how mobile he is and how easy it is to stay alive.
lmao good catch haha ^Glass cannon
Zikory – Retired Thief
Zikkro – Zergling Necromancer
Yeah guise, all classes need to deal the same amount of damage. That’ll be lots of fun!
Why would you be playing 100% glass cannon in WvW? Most thieves don’t even do this because they’ll still get wrecked.
Thief is fine. Learn to avoid bursts. Many other players do it, so can you. Playing a thief for a short while in sPvP may help you if you’re having problems with them.
Can we please move this to the thief QQ subsection so others don’t accidentally click on it? Thanks.
Salvage 4 Profit + MF Guide – http://tinyurl.com/l8ff6pa
Why would you be playing 100% glass cannon in WvW? Most thieves don’t even do this because they’ll still get wrecked.
Thief is fine. Learn to avoid bursts. Many other players do it, so can you. Playing a thief for a short while in sPvP may help you if you’re having problems with them.
Can we please move this to the thief QQ subsection so others don’t accidentally click on it? Thanks.
The class itself is fine, but the retarted PVE buffs like bloodlust sigils or food inflate their damage greatly while Anet is just cluelessly watching from the sidelines as player frustration mounts.
Also counts for warriors.
Why would you be playing 100% glass cannon in WvW? Most thieves don’t even do this because they’ll still get wrecked.
Thief is fine. Learn to avoid bursts. Many other players do it, so can you. Playing a thief for a short while in sPvP may help you if you’re having problems with them.
Can we please move this to the thief QQ subsection so others don’t accidentally click on it? Thanks.
The class itself is fine, but the retarted PVE buffs like bloodlust sigils or food inflate their damage greatly while Anet is just cluelessly watching from the sidelines as player frustration mounts.
Also counts for warriors.
You can use such things with any class though… it’s hardly thief/war specific. Ex. Corruption sigil, 40% cond duration food. I use it on my eng and it’s just as strong as bloodlust + the 10% crit dmg food increases are on my thief.
Salvage 4 Profit + MF Guide – http://tinyurl.com/l8ff6pa
(edited by Aberrant.6749)
The big thing with thieves is that inside of a large group their usefulness declines greatly, our guild group usually only wants 2 or 3 Max and to use as scouts/yak killers, once engaged in a big fight they don’t do much compared to other classes
And in fairness their survivability in larger groups is abysmal especially if your running inti very heavy combat situations (looking to engage even larger groups), im fairly sure my guild would LOVE to find a thief who could run with us, unfortunately we have yet to find a single one who can consistently survive long enough!
(edited by Tammuz.7361)
Anet, and People, i really need understand who is logic of game…
Logic of Game is a guy who punishes you for equipping your character(s) with full berserker gear and taking them into WvW.
Asura on patrol in defense of Gandara and Bessie!
Administrator of http://thisisgandara.com
ok, so who wants to go in wvw Berserk, can not, or just have to choose to play retreated to the extreme, and choose to play with build pvt, ptv, carrion, valkiryes ….
Party then for a clearer example and aim to better understand what I’m saying … say you’re in wvw, more are taking one x1 “Duel” …. where comes the point I’m talking about … if you are playing with berserk Engineer, Ranger, Necro, Even the elementalist … damage done is very low compared to the damage that the thief and warriors will cause you. that’s what I’m talking about, that instead of giving a critical hit with a ranger 1.3 k every second, he gave 3k … in 1 second because the thief will give you 7 to 8k in ATKs normal, and Warrior will give you 5k.
Enginner is the same … understand what I’m saying is that the damage of other classes near Thief and Warrios all Berserks are ridiculous … and survival even if the berserker is high for these two classes ..
I run a PvT hammer warrior. I have no issues at all with GS warriors or Zerker Thives and even my lowbie Necro have no great issues with theses classes.
ON the Necro i can spam Blindness with the best of them and cut down there DPS with pumping them full of DoT’s that removes there ability to survive. A warrior that is fullzerker will not have the Runes needed to survive a ton of dots.
With my Warrior i keep stunning them every time they get annoying and as the fight drags i will win and they either have to run or DIE!.
I worry more about thieves who run with enough health not to instant gib them self on my retaliation and can hit and run well.