Map changes on few keeps and tower
might as well move all towers beside Stone mist further away as well, and Reds keep back more. As i did hear devs didnt intend for people to use towers/keeps/castles to claim others. Atm thats all i see in WvW now days, very rarely do i see trebs on the ground trying to take these places.
might as well move all towers beside Stone mist further away as well, and Reds keep back more. As i did hear devs didnt intend for people to use towers/keeps/castles to claim others. Atm thats all i see in WvW now days, very rarely do i see trebs on the ground trying to take these places.
I never understood the tower/keep to tower/keep warfare. But it fits so well that ArenaNet must have done it intentionally.
For me its just another part that ruin WvW.
somewhere on these fourms, one of the devs stated they didnt intend for towers to take keeps/castles. Not sure wats their plan about it, Id certainly like to see trebs on the ground with organization going on to protect them. i mean some places a cannon can attack the tower, catas can too. Everything needs spaced out more to end the Treb’s taking other places from inside towers/keeps/castles. This is how WvW should be, group of 5-10 stay at the camp, guy builds a treb, Seiges the tower from the camp, its on the ground and requires to be defended, Did this alot vs Durios. Just saying, Make people actually Work for these places, not hand it to them cuz 1 guy is so bored he will sit trebing hours till ya destroy his toy n take the tower hes in…lol