EU Roamer, Dueler, Commander, Fighter, Scout
Nerf Shield Generator please
EU Roamer, Dueler, Commander, Fighter, Scout
I would say instead that sheild generators should be cheaper but have a limited use, yes. Like, loosing 10% HP every time the sheild gets hit. The problem with the shield generators is that they promote completely static standoff combat. Shoot, block, repeat until we grow grey hair.
With a limited use, it would put pressure on using them correctly and giving attackers a sense of progress when they penetrate the sheilds.
Two shield generators are required to fully protect any one location. Not only that but shield gens can’t put bubbles on themselves. Shield gens are not invincible or unbalanced, they only require new strategies to be thought up.
Shield gens can still place bubble on them to defend against ac fire(on the edge), so basically placing them on somewhere like veloka corner and placing the bubble edge on them, prevents them from all siege damage except treb facing veloka from OW(which normally isnt there).
Also once you cap a tower (bravost etc), where you can use same shield gen tactic by placing them against the wall, then bubbling (it will defend against mortars etc from keep), you can place them inside the tower,where theyre safe from siege damage, and bubble the trebs on the wall from there.
I think some nerf on bubble duration(or radius so they cant bubble themselves against ac fire) could also be viable.
EU Roamer, Dueler, Commander, Fighter, Scout
Sry that post was a little messy, hope you got what i was saying. And I just realized ofc the bubble on veloka wall would also defend against treb from OW. heh
EU Roamer, Dueler, Commander, Fighter, Scout
Destroy the Shield Generators first……. Problem solved. They are ok at the moment I dont see any Problems with it. There are a lot more Problems in WvW the SG are ok !