New WVW season
According to Anet the seasons burned people out and led to a decline in player activity.
So the debate is closed.
The dev answer
https://forum-en.gw2archive.eu/forum/game/wuv/Whens-the-next-WvW-tournament/first#post6162034
The other discussions
https://forum-en.gw2archive.eu/forum/game/wuv/WvW-Tournament-2
https://forum-en.gw2archive.eu/forum/game/wuv/Why-PVP-seasons-but-no-WvW-tournament
https://forum-en.gw2archive.eu/forum/game/wuv/No-WvW-tournaments-due-to-all-these-problems
https://forum-en.gw2archive.eu/forum/game/wuv/Wvw-turnaments
https://forum-en.gw2archive.eu/forum/game/wuv/Whens-the-next-WvW-tournament
https://forum-en.gw2archive.eu/forum/game/wuv/WvW-Tourney-for-2017
North Keep: One of the village residents will now flee if their home is destroyed.
“Game over man, Game Over!” – RIP Bill
Decline will continue, get use to it
According to Anet the seasons burned people out and led to a decline in player activity.
This is the case, if the seasons are just the normal 24/7 coverage war won by bandwaggoners overstacking a selected server as all seasons were so far.
But what if the seasons are something special especial are not coverage war¨
So here is an idea for a season:
Emdebeded into the usual weekly match (but match-making via season rules, not glicko):
10 skirmishes of the week are quasi-randomly (maybe weigthed by pop and if that slot was already selected in that time-slot) selected to be the season-skirmishes
I would propose:
- reset skirmish is always included
- 2 skirmishes randomly from Saturday
- 2 skirmishes randomly from Sunday
- 1 each from mo-fr (before reset)
For each of these skirmishes one map is selected such that in total, each side BL is include twice and EB 4 times (results in 4Eb, 4 ABL, 2 DBL)
Only these predetermined (and pre-announced) maps and skirmishes count for the season-match winner.
This way we have much less coverage war, nearly every server should be able to fill one map for 20h a week.
(edited by Dayra.7405)
@Dayra
and let the battle royale begin on exactly who fills THE map, while others are shamed/bullied to go to another… THAT is a way to kill servers and overall participation.
unless I don’t understand what you wrote…..
Who comes earlier (to prepare the map for a good start score) is on it. Beside reset there is no battle royale, but first come first serve.
But yes, an overcrowded server with bad community has probably a worser mix of people on the map that a smaller server with better community . That’s part of the idea
But, the usual achievements (to determine participation) in the season should only be made during the skirmishes/maps that do not count for the tournament-score, such that you do not have to crowd the impportant skirmishes with (participation) acchievement hunting.
In the end it’s to everyones favour to not rush the map uncontrolled but to populate it with a community shared plan, but of course not everyone is able to see it favor.
(edited by Dayra.7405)