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Posted by: Alaric.6125

Alaric.6125

I hope that all people have noticed this on WvW as I have had a hard time playing in WvW as I try to get to a certain area by myself and complete puzzles and such and then suddenly invaders from the opposite servers appear and kill me. This has made me dislike playing on WvW as I die constantly and am unable to complete puzzles. But before anyone has a go at me for moaning I just want to reiterate that it is not just one person killing an individual but three or four so i stopped playing WvW as it became unbearable to play because of this problem.

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Posted by: FinnFerral.1374

FinnFerral.1374

I also notice this most when I am plucking daisies for my hair braid in a combat zone

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Posted by: Alaric.6125

Alaric.6125

Ha Ha very funny.

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Posted by: SilverWF.4789

SilverWF.4789

This is WWW! There is no place to carebear things (puzzles, POIs, etc.)
Dislike it? Do not play WWW anymore - you will free room for more useful player - who will fight, not hiding at the JP.

#SAVEDONBASS from Ukraine!
Seafarer’s Rest (EU): Liicher (Engi), Lii Cher (Warrior), Swf (Elem),
Licharr (Guard), Lich Eir (Ranger), Alt Fh (Thief). Lii Cherr (Mesm), S Wf (Necr)

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Posted by: LameFox.6349

LameFox.6349

This is WWW! There is no place to carebear things (puzzles, POIs, etc.)
Dislike it? Do not play WWW anymore – you will free room for more useful player – who will fight, not hiding at the JP.

Unless they’ve removed WvW from the requirements for map completion since I last checked, it’s not really any surprise that players end up there who don’t actually like WvW.

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Posted by: SilverWF.4789

SilverWF.4789

So, stop whine, try to find another allies who wanna do JP and go on

And be ready to meet with enemy players, who dodnt wanna do JP, but only gank. That’s a life...

#SAVEDONBASS from Ukraine!
Seafarer’s Rest (EU): Liicher (Engi), Lii Cher (Warrior), Swf (Elem),
Licharr (Guard), Lich Eir (Ranger), Alt Fh (Thief). Lii Cherr (Mesm), S Wf (Necr)

(edited by SilverWF.4789)

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Posted by: Sovereign.1093

Sovereign.1093

JP <3. ^.^ Best place to camp.

[Salt] Heavy Loot Bag

Always Loyal

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Posted by: Pvp.2758

Pvp.2758

World Vs. World

Not Player Vs. Player

S(KILL) Gametypes > WvW & sPVP

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Posted by: Alaric.6125

Alaric.6125

I do understand that you think i am whining but I believe that it should not be necessary that everyone has to fight other players constantly but why if you are on your own do three people have to gank you when only one should suffice. This is the only problem that I have with WvWvW.
I have some theories why this happens, but the most likely is that they think you are a scout for a larger party.

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Posted by: Vilkata.4725

Vilkata.4725

Many people just run under a “if it’s red it’s dead” philosophy. If you’re on your way to a jump puzzle you may consider yourself an innocent bystander, but you’re still technically an enemy combatant.

Leader of The Quiddity [Quid]
Everything is a Nemesis plot.

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Posted by: Karolis.4261

Karolis.4261

I do understand that you think i am whining but I believe that it should not be necessary that everyone has to fight other players constantly but why if you are on your own do three people have to gank you when only one should suffice. This is the only problem that I have with WvWvW.
I have some theories why this happens, but the most likely is that they think you are a scout for a larger party.

Lol. Scout for a larger party ? No, this happens becouse you have a red name over your head, whats so hard to understand about it ?
Not nessesary to fight other players in pvp map ? Sure man, noone forces you. Run and if you cant outrun them die like a little kiiten that you are

PvP hero Valentin in action!
https://www.youtube.com/watch?v=-HiYUlhsO_M
cough*keyboardturningclicker*cough

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Posted by: Kyus.3812

Kyus.3812

Chauncey….. Chauncey von snuffles III is that you?

Kyús – 80 – Guardian// All Classes Level 80
Hand of Blood [HoB]
EU – Aurora Glade

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Posted by: Alaric.6125

Alaric.6125

But three people to kill one person isn’t that a bit of overkill. plus it also damages your armour and so you spend half of your hard earned coin on repairs. I believe they should remove that feature from WvWvW.

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Posted by: Porky.5021

Porky.5021

There are two solutions to this.

1. Go to the jump puzzle with a group of friends and kill the people trying to kill you.

2. Don’t go into WvW.

Overlord Of [NAKY]
SOS Spy Team Commander [SPY]

(edited by Porky.5021)

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Posted by: Qwick.4198

Qwick.4198

World Vs. World

Not Player Vs. Player

or
ZergvZergvZerg on our server its more like ZvZv—

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Posted by: Kyus.3812

Kyus.3812

or adjust your build so that you can take on multiple opponents.

Kyús – 80 – Guardian// All Classes Level 80
Hand of Blood [HoB]
EU – Aurora Glade

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Posted by: Adaneshade.2409

Adaneshade.2409

This is WWW! There is no place to carebear things (puzzles, POIs, etc.)
Dislike it? Do not play WWW anymore – you will free room for more useful player – who will fight, not hiding at the JP.

Unless they’ve removed WvW from the requirements for map completion since I last checked, it’s not really any surprise that players end up there who don’t actually like WvW.

Pro-Tip: The JP has nothing in it that contributes to world completion…..

~Shadowkat

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Posted by: Samhayn.2385

Samhayn.2385

You got run over becuase you happened to be there. WvW is a pvp zone and going there is like sighning a consent form. O and you drop loot when we kill you!


It was 2 vs 20 but its ok we got’em both!

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Posted by: sazaw.1347

sazaw.1347

Haha this thread made my day.
OP all people with red name will jump at you simply because u are enemy and your badges are needed by all

Wrath T – Asura Necro | Don Hohenheim – Norn Guard | Bellcroxx – Human Mesmer
[DKJ] – Jade Quarry

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Posted by: Dragus.4970

Dragus.4970

I went to do a JP the other day and was fortunate that the players from another server did not attack me. We both took chances that neither one was out for combat in this area but rather the JP. As I progessed through the JP someone from the 3rd server didn’t have the same attitude and promptly dispatched me after I showed no signs of retaliation.

Now, this is not a crying post. I understood fully when I entered the JP that I could be killed at any moment. Those that chose cooperation with me did so by their own volition and against their individual benefit to loot my corpse for badges.

While I was slightly disappointed that I was killed, I understood the choice to forgo cooperation in a zone that in fact encourages competition between servers. I shook off the encounter and continued on.

Expect other players to attack you and if they don’t, even better. This understanding is crucial when you enter WvW. Yes, its frustrating when you’re steamrolled by greater numbers. But there are ways around this.

My main advice to you: Adapt.

Don’t give up. Find places to hide. Take indirect routes. As others already stated, go with a group. Ask in /map chat if other people are at the JP and watch for teamates calling out enemy locations. Most importantly, keep it fun. If you’re not smiling or enjoying yourself rethink the problem and search for alternative solutions that keep the game enjoyable.

Theodragus [SoH] CD

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Posted by: Xavi.6591

Xavi.6591

I 1v30 players all the time. Often those 30 are invisible until it is too late. I assume that I was also invisible to them because if they saw me in time, those 30 would have run away.

Fantasme Bloodwen [R.I.P. Mesmer] | Andi Runi [Warrior] | Bonedoggle [Necro] | Zooerasty [Ranger]
Angry Intent [AI] | Yak’s Bend |

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Posted by: Cradorell.3941

Cradorell.3941

If your not doing anything helpful for your server just get out! Especially jumping puzzles. And if your on your own you deserve to get killed! Stay out if your gona be doing jumping puzzles or killing the bosses -_-

Óne Pulse – OP – Raid Leader

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Posted by: Arkangel.4806

Arkangel.4806

I do understand that you think i am whining but I believe that it should not be necessary that everyone has to fight other players constantly but why if you are on your own do three people have to gank you when only one should suffice. This is the only problem that I have with WvWvW.
I have some theories why this happens, but the most likely is that they think you are a scout for a larger party.

Well if we didn’t murder every single enemy we see, where would the fun in WvW go? It’s the only reason to go there :P
And they should let you live just because they have superior numbers?

As far as PvP inside the actual JP is concerned, I usually say “live and let live”. But if you touch me, you’re dead.

Aramanya – Female Sylvari Thief & sword aficionado
Fiona Fiore – Female Norn Mesmer & general nuisance
Kodash

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Posted by: Jeknar.6184

Jeknar.6184

But three people to kill one person isn’t that a bit of overkill. plus it also damages your armour and so you spend half of your hard earned coin on repairs. I believe they should remove that feature from WvWvW.

Overkill? There is no such thing as overkill… I’d Eviscerate (F1 axe warrior for those who don’t know it) a rabbit with maximum adrenaline if i had the chance…

Kawagima / Kelvena Riverstream / Calamis Fatima / Hanna Flintlocke
WvW Rank 3800 (Platinum Veteran) – PvP Rank 69 (Shark) – 25,9k Achievment Points
Mërcenaries [Sold] – Ferguson’s Crossing

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Posted by: Kaleden.9386

Kaleden.9386

3 people? 3 people does not a zerg make. Overkill? I suppose that depends on how you’re specced and your level of skill vs. theirs. Even if you couldn’t kill all 3, you could delay them from getting another kill, or delay them long enough that your allies show up. For them, it’s far more efficient to quickly finish you off than to wait for one of their members to try.

There are wolves in WvW. They run in packs and they certainly do bite. They all want a piece of you and they will overwhelm you if you let them. Either be quick on your feet and keep looking over your shoulder or bring a friend or four to fend them off.

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Posted by: Dokyo.3685

Dokyo.3685

You all realize the OP is just kittening with you right? Although he does have a point about removing repair cost in WvW, or just upping the money you earn a little bit.

Ketseras
Crystal Desert – Tonic [Lime]

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Posted by: Cactus.2710

Cactus.2710

But three people to kill one person isn’t that a bit of overkill. plus it also damages your armour and so you spend half of your hard earned coin on repairs. I believe they should remove that feature from WvWvW.

I think EVERYONE agrees that the JPs should be removed from WvW. You don’t want to have to fight people to do the puzzle and nobody else wants you to waste a slot for players who actually want to WvW. I wouldn’t be the least surprised if people camp/gank at the JP precisely so that more people will complain about it in these forums until ANet does something about it. They want you to die and write about how unfair you think is. If I was on a server that was steamrolling the other two servers I’d probably do the same thing.

So in that respect … good post.

D/D Thief who prefers mobility to stealth … so yeah, I die a lot
Stormbluff Isle [AoD]

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Posted by: Jeknar.6184

Jeknar.6184

Actually i think that the more people cry about dying on the JP, the happier Anet will be… Have you seen the tons of traps and stuff intented to kill people on EBJP? I’m sure they want blood spilled there… Even the instructor tell you about the JP when you talk to him. I think your point is actually flawed.

Kawagima / Kelvena Riverstream / Calamis Fatima / Hanna Flintlocke
WvW Rank 3800 (Platinum Veteran) – PvP Rank 69 (Shark) – 25,9k Achievment Points
Mërcenaries [Sold] – Ferguson’s Crossing

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Posted by: sinfulape.6301

sinfulape.6301

I believe they should remove that feature from WvWvW.

That’s a good suggestion. For one thing should keep the PVE people out of our borderlands.

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Posted by: Kaleden.9386

Kaleden.9386

There seems to be demand for another WvW map that doesn’t include the types of point objectives found in the Borderlands and the Eternal Battlegrounds. A place where smaller group / solo battles might take place. The EB jumping puzzle is a good example, except that it occupies a player slot in EB.

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Posted by: Psychatog.8246

Psychatog.8246

gotta pay the loot bag tax, no body gets a free pass.

also i think they should remove legendaries, because i can’t get map completion without going into an insane number of non-pvp zones.(see what i did there)

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Posted by: Maladon.5760

Maladon.5760

Jumping puzzles are the WvW idiot test anyway

Malzarius – Guardian
Malzerius – Thief
Dark Covenant (SBI)

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Posted by: anonymouse.9053

anonymouse.9053

If you want controlled pvp fights, try structured pvp. WvW is for madness, chaos, ganking, zerging, random small group fights, random 1v1s, etc. It isn’t there for safety during pve activities, as you are finding out.

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Posted by: Cactus.2710

Cactus.2710

There seems to be demand for another WvW map that doesn’t include the types of point objectives found in the Borderlands and the Eternal Battlegrounds. A place where smaller group / solo battles might take place. The EB jumping puzzle is a good example, except that it occupies a player slot in EB.

From what I’ve read in ANet’s comments about future additions to the game, they intend to develop the capability for player-generated contests (including duels) within the sPvP structure. In any case, it doesn’t really belong in WvW. I understand why players enjoy things like fight clubs, but hosting them within WvW is pretty much like two players deciding to play HORSE while the rest of their teammates are playing basketball.

D/D Thief who prefers mobility to stealth … so yeah, I die a lot
Stormbluff Isle [AoD]

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Posted by: MarMaster.6241

MarMaster.6241

I’m one JP away from getting them all. It is on one of the borderlands. But, learning to navigate WvW more safely took awhile, as I’m a slow learner. I went through the rage, fear, disgust, acceptance, rebuild for success steps. The single best strategy for a newer player is to travel in groups, ideally with a mesmer and or thief to give you some advice. There is enough incentive in the chest rewards to get a few players during slower times to join you. You don’t have to party up, but it will help you see what everybody is doing, and why. JPs make for more difficult smaller battles as some skills lead to oops, off the puzzle. Removal of siege will make it a tiny bit less hostile.

Dragonbrand (JQ) [FIRE]bats ~ Trusted member of the Universe
Mar Steadfast G, Silent Intrigue T, Mar Fidget Engi, Mar Fierce W, Silent Awe M
In GW2 since BWE1 ~ ~ ~ Guild leader of Legio Romana [LR], too

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Posted by: Drakh.3128

Drakh.3128

But three people to kill one person isn’t that a bit of overkill. plus it also damages your armour and so you spend half of your hard earned coin on repairs. I believe they should remove that feature from WvWvW.

I get into 1 v 3 situations pretty frequently, though they usually end with the 3 dead and me thinking if they had brought a fourth they would have had a chance.

- Drakh (BT)
- Blackgate

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Posted by: Zeromus.8502

Zeromus.8502

Go to the class section of the forum, and find a build with toughness and extreme mobility. Practice it heavily in PvE. Learn to use your gap closers to retreat. For example, as a guardian, I use judge’s intervention to quickly get away from large groups and zergs followed by save yourselves for the swiftness and GS#3 to put even more distance between me and whoever is after me. Within 2 seconds I’m far away enough from whoever was after me that I can’t even see them on my screen sometimes.

You have to pay attention to your environment though as some gap closers require you to target a hostile in order to use the skill such as Judge’s Intervention for guardians. The toughness helps you survive if you screw up your skill rotation during your retreat and your only a few hundred yards away from the nearest friendly tower. When that happens use any skill that gives you stability and/or condition removal and you might just make it to your tower. Once you build some confidence you may even decide to engage the enemy and even if you become overwhelmed you will still be able to make a hasty retreat.

That being said, This game caters to carebears quite a bit. The latest patch made it so you can no longer build siege in the JP area. There is no dedicated server for open world PvP. There is no dueling or arena. The whole concept of the downed state has carebear written all over it. Zergs keep the bads safe for the most part. So people like me have to resort to baiting tactics and pretending to run away :P Once I get someone far enough from the group I either destroy them or sometimes I have a good fight.

Anyhow, good luck!

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Posted by: Suralin.3947

Suralin.3947

Sorry to hear that you got ganked, OP, but that’s what the JP is going to end up having. I do JP runs when there are the fewest number of players online and I still end up facing players who see my red tag and immediately come after me, even after I run by them with the clear intention of avoiding a fight. When I did my run today, I ran into 4, pvp happy Maguumans and despite the delay, I was still able to complete all 4 JPs in 30 minutes.

Here’s a tip, use a thief to do the JPs. It’s the easiest class to use to get away, sneak by players, or just be a nuisance with. Also, try the /wave or /cheer. Don’t do the /bow as that’s a duel invitation to many.

DragonBrand – Terror Gaming [TG]
Fer Aline – Thf; Suralinta – Rgr; Alyra Va Tel – Ele; Mer Aline – War

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Posted by: Nuzt.7894

Nuzt.7894

1) You are an enemy
2) Its a PvP zone
3) Your an Elementalist
4) Your taking up space to do JP’s
5) War is not fair
6) If you want to venture into WvW learn to fight multiples
7) Is this thread for real ?

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Posted by: kash.9213

kash.9213

I’m sure the original poster wrote this in good humor, but I’ll also mention that I would gladly jump in on a three versus one because a dead invader usually means a loot bag and often a badge or two.

Kash
NSP

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Posted by: Grimm.2906

Grimm.2906

You’re implicitly signing an “I consent to PvP” agreement when you click the “Go to WvW” button.

If you don’t like people ganking you, bring friends.

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Posted by: Talissa Chan.7208

Talissa Chan.7208

To the OP, Its pointless. Anet don’t give a rats kitten they had no clue as to what was going to happen when they made map completion and a puzzle in a pvp zone. Should the jumping puzzle be removed from a pvp area? yes, its a source of badges for pve folks to get legendaries without having to GRIND wvw for weeks. Should a PUZZLE be in an area that suffers long ques to get in and is just full of skilless players relying on numbers to kill lone pve folk? (if you’re a skilled wvw player, you’re actually fighting to help your server not kitten about in a puzzle like school bullies). Will anet listen? no. They’ve got too many other craptastic ideas to implement and fix. So basically your choices are – 1) join the zerg and hope you do enough dps to tag kills and get badges. 2) try to talk to anet about it (gl) 3) forget about it and just drop the game till its fixed (again, gl). All you’ll get here is the kiddies going “hurr hurr, we done camped your kitten #8221; sorry, just the way it is.

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Posted by: LameFox.6349

LameFox.6349

This is WWW! There is no place to carebear things (puzzles, POIs, etc.)
Dislike it? Do not play WWW anymore – you will free room for more useful player – who will fight, not hiding at the JP.

Unless they’ve removed WvW from the requirements for map completion since I last checked, it’s not really any surprise that players end up there who don’t actually like WvW.

Pro-Tip: The JP has nothing in it that contributes to world completion…..

Pro-Tip: Read the quoted post.