Outmanned buff = insulting

Outmanned buff = insulting

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Posted by: Trimethicon.7405

Trimethicon.7405

+ Experience, +Magic Find, + Karma? I guess we’re expected to out loot them? Gain enough Karma to outgear them?

Twist the Blade, 80 Thief
Yaks Bend
TOG – (The Orrian Ghosts)

Outmanned buff = insulting

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Posted by: Jnaathra.6549

Jnaathra.6549

Most of us agree wholeheartedly.

Outmanned buff = insulting

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Posted by: Sniku.6837

Sniku.6837

remove the unmanned buff

Outmanned buff = insulting

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Posted by: joejean.6842

joejean.6842

WvW = INSULTING… Word…

Outmanned buff = insulting

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Posted by: AnthonyZdravko.2051

AnthonyZdravko.2051

Remove the orbs as well, it makes coming back impossible, not only are you outmaned, not only are you out maneuvered(they have every waypoint), you are also out buffed.

There’s literally no chance.

Outmanned buff = insulting

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Posted by: Avatara.1042

Avatara.1042

It is a fantastic buff…for PvE. I think they expect people who are outmanned to go farm the creatures in the WvW zones…

Outmanned buff = insulting

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Posted by: Seraph.8293

Seraph.8293

It is a fantastic buff…for PvE. I think they expect people who are outmanned to go farm the creatures in the WvW zones…

I suppose you can look at it that way, but when I see Outmanned my first thought is to go solo Yaks and supply camps or fight frogs / dredge in EBG. That may be PVE but it’s still PVP proactive PVE.

Outmanned buff = insulting

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Posted by: Swag.4923

Swag.4923

+ Experience, +Magic Find, + Karma? I guess we’re expected to out loot them? Gain enough Karma to outgear them?

It’s basically saying “Your server is bad and you should feel bad. If you insist on staying here, go PvE something.”

Outmanned buff = insulting

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Posted by: Gorganov.1372

Gorganov.1372

Well I’m sure it was intended to make people cap more, since the reward is higher for doing so.

Outmanned buff = insulting

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Posted by: Mog.1589

Mog.1589

Lol OP all to true. Its kitten backwards.

Orbs should be giving the loot bonus, maybe also a bonus in server buff gains. Ya know a kittening reward for being #1.

Outmanned buff should give the +% to HP and Stats and also a new thing +damage to siege. Ya know so Outmanned servers stand a kittening chance.

[LGN] Legion For We Are Many – a Blackgate guild

Outmanned buff = insulting

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Posted by: Thundar.3910

Thundar.3910

Outmanned should, work the ways Orbs do, and Orbs the way Outmanned does. Outmanned should also, let freshly capped towers of the team who has the buff instantly upgrade gates and walls, with full supply for upgrading siege defense. Towers, not castles or garrisons.

Keep Calm and Conquer
When you are out numbered, and the situation is hopeless, you have no option-you must attack

Outmanned buff = insulting

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Posted by: Raffie.7865

Raffie.7865

Its better then a sharp stick in the eye.

www.infowars.com and also lookup Agenda 21
www.graystatemovie.com its coming if you like it or not.

Outmanned buff = insulting

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Posted by: Xyne.9104

Xyne.9104

Outmanned should, work the ways Orbs do, and Orbs the way Outmanned does. Outmanned should also, let freshly capped towers of the team who has the buff instantly upgrade gates and walls, with full supply for upgrading siege defense. Towers, not castles or garrisons.

hmmm this is interesting

+1

Outmanned buff = insulting

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Posted by: Halo.8976

Halo.8976

I call it “losers buff”.
Losers buff is not for helping.
It’s a sign for winning team to stop holding and zerg all your stuff.

Outmanned buff = insulting

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Posted by: zerospin.8604

zerospin.8604

Yep the buff is outright funny. Whoever invented it must have been on some really potent mushrooms found in deepest dredge caves only. We loose 10-1, we get +magic find! Yay, lets kill the grub? I mean this is a buff for bots, clearly, so they can farm the snakes in the lake.

The buff should be simple,
Assuming your server is outnumbered…
Na = number of people on your server
Ne = number of people on enemy server
Enabled only if Na < Ne and Na * Ne != 0 (there are any people playing on each side)
Ad = maximum power of the buff, for example 3, to avoid silly situations when the enemy outmans you 50-1 etc.
Ah = like the above but sets the maximum multiplier for health increase

Damage Increase = + minimum(Ad, Na/Ne) * 100%
This scales the damage from 100% to 300% assuming Ad == 3 based on the amount of enemy advantage. In other words, if the enemy has 1.5 times as many people as you, your damage is increased by 150%. If the enemy has the same number of people as you, your damage is unchanged. If the enemy has 3x or more people as you, the Ad limit fixes your buff at a selected maximum level, in the above example, 300% damage.

Health Increase = + minimum(Ah, Na/Ne) * 100%
Increased health in a similar fashion.

The equations can be more fancy if needed but the basic idea is simple, continuous, smooth scaling of the bonuses to damage and health for the outmanned team. This smooth non-discrete buff style will help against tactics to log out people in order to get the buff. The added power will help greatly against large numbers or weaker enemies, and on top it will make playing in a loosing team FUN, since you will feel like superheroes.

Outmanned buff = insulting

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Posted by: Leogolas.6941

Leogolas.6941

The current out-manned buff is really a joke!
You are out-manned in a fight, you need free repair from defeat, increase in your attribute by 50% to survive when you are OUT-MANNED.

[TSA] The Stuffed Animals
~We Are Deadly When Required~

Outmanned buff = insulting

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Posted by: Ellye.9123

Ellye.9123

I must agree.
As much as I’m enjoying WvWvW, I do agree that the Orbs and Outmanned buffs are pretty much reversed, resulting in the cascading one-sided battles we currently have. Strong sides only get stronger, while weaker sides get nothing to help them.

Outmanned buff = insulting

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Posted by: Mattress.3629

Mattress.3629

Nah man it’s great as it is, like when the enemy server has a 200k lead 4 days in, has all 3 orbs, outnumbers you on every map, and are also super soldiers to boot, this is what we need, we need extra Karma and ex……lol sorry couldn’t keep that going.

Outmanned should, work the ways Orbs do, and Orbs the way Outmanned does. Outmanned should also, let freshly capped towers of the team who has the buff instantly upgrade gates and walls, with full supply for upgrading siege defense. Towers, not castles or garrisons.

I agree with the first part but you just cannot have the second part of your post, you’d just have skirmish teams during the night capping towers and keeps with so few people that swords don’t show up, then they cap it and it instantly gets upgraded to look like King’s Landing? Then all you’d see is “hey we got Ascension, it’s fully upgraded now EVERYONE COME” then the rest of their guild could jump in, it would be a mess.

Mattress – Asuran Elementalist
Whiteside Ridge

(edited by Mattress.3629)

Outmanned buff = insulting

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Posted by: Trueshots.9456

Trueshots.9456

+ Experience, +Magic Find, + Karma? I guess we’re expected to out loot them? Gain enough Karma to outgear them?

Best post on forums right now, I laughed my butt off!

~Poison Caltrop~
I apologize, If you didn’t outnumber me, it wasn’t a fair fight

Outmanned buff = insulting

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Posted by: OCDouglas.5401

OCDouglas.5401

although i agree that rewarding the winning server with the orb buff probably isnt a good idea, i would have to disagree with giving it to the losing server.

you shouldnt suddenly be able to kill people just because youre losing, you should be able to kill them because of how well you pvp.

if you give the “outmanned” server bonus stats just for being outnumbered, its like telling the server with higher pop. to continue zerging because theres no way you can have a fair fight if the numbers are even.

Outmanned buff = insulting

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Posted by: Tulinor.6745

Tulinor.6745

I agree also. This week was the first time that I have been playing with a 3 orb bonus. It made a huge difference in the way I was able to roll over people. The orbs should have a diminishing return. Maybe like 40 30 20. It would still give a buff and keep the added complexity in the game.

An idea for the out maned buff could be that you get leveled to 81. More glancing blows taken plus a little bit more staying power. Would really help keep people in the map which is needed so that you don’t just have people going around getting map completion on an empty map.

Outmanned buff = insulting

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Posted by: Thundar.3910

Thundar.3910

Nah man it’s great as it is, like when the enemy server has a 200k lead 4 days in, has all 3 orbs, outnumbers you on every map, and are also super soldiers to boot, this is what we need, we need extra Karma and ex……lol sorry couldn’t keep that going.

Outmanned should, work the ways Orbs do, and Orbs the way Outmanned does. Outmanned should also, let freshly capped towers of the team who has the buff instantly upgrade gates and walls, with full supply for upgrading siege defense. Towers, not castles or garrisons.

I agree with the first part but you just cannot have the second part of your post, you’d just have skirmish teams during the night capping towers and keeps with so few people that swords don’t show up, then they cap it and it instantly gets upgraded to look like King’s Landing? Then all you’d see is “hey we got Ascension, it’s fully upgraded now EVERYONE COME” then the rest of their guild could jump in, it would be a mess.

Just throwing out ideas man, and I said it should not be applied to keeps, just towers. People would abuse it, that’s for sure, but I would argue for these one sided maps we’ve been seeing for the last few weeks, having a fortified starting point(s) such as 2 towers in your own BL, would go a long way to helping the really outmanned servers. For keeps, if taken, you could have the insta waypoint upgrade in place of fortified walls/doors

Keep Calm and Conquer
When you are out numbered, and the situation is hopeless, you have no option-you must attack

Outmanned buff = insulting

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Posted by: Vendal.8697

Vendal.8697

although i agree that rewarding the winning server with the orb buff probably isnt a good idea, i would have to disagree with giving it to the losing server.

you shouldnt suddenly be able to kill people just because youre losing, you should be able to kill them because of how well you pvp.

if you give the “outmanned” server bonus stats just for being outnumbered, its like telling the server with higher pop. to continue zerging because theres no way you can have a fair fight if the numbers are even.

If you are on losing sever, with outmaned buff then you have less players to fight with, the buff would not be something to make you a supper hero that is op all of a sudden but it would help even the odds of the fight, and create an environment that would promote people on that server to play, and possibly have more people join it removing the buff creating an even playing field once more.

Outmanned buff = insulting

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Posted by: Ouroboros.6483

Ouroboros.6483

The least drastic fix would be to double or triple the existing outmanned buff. As is the reward gain is too small to provide good incentive to jump in and balance the odds. The outmanned buff should be good enough that capping supply becomes more rewarding on average than the most repeatable Orrian event chains.

Outmanned buff = insulting

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Posted by: Halo.8976

Halo.8976

The least drastic fix would be to double or triple the existing outmanned buff.

+60% free magic = BvB.

Outmanned buff = insulting

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Posted by: Kath.3165

Kath.3165

The only thing I use the buff for is leveling alts on 5min reset event in WvW area’s :p Just followed the huge stack of bots farming the event – easy exp and extra magic find – and you dont have to fight a pointless war against people who outnumber you, holds all the objectives and have crazy orb-buffs. Its just Anet way of telling us they dont care about WvW.