Pay to win

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Posted by: Turtles All The Way Down.5608

Turtles All The Way Down.5608

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Posted by: nachtnebel.9168

nachtnebel.9168

So what? Doesn’t work in s/tPvP so everything is fine.

Salix Babylonica (Necro), Tharnath (Guardian), N Faculty (Mesmer),
Occam Pi (Ele), Acaena Elongata (Warrior), Finja Salversdotir (Ranger),
Bytestream (Engineer), Vim Whitespace (Thief)

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Posted by: Turtles All The Way Down.5608

Turtles All The Way Down.5608

sliding goalposts fallacy. These confer an unfair advantage in pvp, period.

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Posted by: Bunnehboo.6025

Bunnehboo.6025

….then open your black lion chest? rather then throw them out or npc them

strength, karma, armor, speed, and EXP boost

also there is a spvp exp boost too

i dont see the big deal

~Caedas~

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Posted by: silvermember.8941

silvermember.8941

So what’s your point OP? Guess what buying gems then buying gold is also pay to win. I am sure that extra 10% is gonna help you when you get torched in WvW.

As u know im pro. ~Tomonobu Itagaki

This is an mmo forum, if someone isn’t whining chances are the game is dead.

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Posted by: Turtles All The Way Down.5608

Turtles All The Way Down.5608

The big deal is that exp and karma boosts don’t help someone win a fight they wouldn’t otherwise win.

Every boost that raises your damage, armor, speed, or health regen is a handicap bought with money. That’s the definition of unfair advantage. And don’t say other players can get them too, that’s how pay to win games work, so that’s obviously the case.

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Posted by: Turtles All The Way Down.5608

Turtles All The Way Down.5608

So what’s your point OP? Guess what buying gems then buying gold is also pay to win. I am sure that extra 10% is gonna help you when you get torched in WvW.

Can you turn that gold into an unfair advantage for your side?

Possibly, considering siege weapons, but you would still need supply. Hey I know how about a boost that lets players carry more supply?

This game wasn’t supposed to be about paying real money to have better stats than other people. What the hell happened?

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Posted by: Gilgamesh.2561

Gilgamesh.2561

A level 80 in full exotics also has a huge advantage against a level 2 scaled to 80.

If you’re looking for balance, WvW isn’t. Try sPvP.

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Posted by: Turtles All The Way Down.5608

Turtles All The Way Down.5608

A level 80 in full exotics also has a huge advantage against a level 2 scaled to 80.

If you’re looking for balance, WvW isn’t. Try sPvP.

And when two 80s in the same gear fight, the one with more disposable income should not have higher stats as a function of his money.

It’s not like sPVP is balanced any better but this is just sad. Everyone who thought the game was going to be pay to win is right. These are not cosmetic, they don’t help save time for players without as much free time to farm/level up, they’re just there so people can pay money to get an unfair advantage.

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Posted by: Turtles All The Way Down.5608

Turtles All The Way Down.5608

Turn gold into gems

turn gems into boosters

stop whining?

Just because it’s in-game currency doesn’t mean you’re not paying to win.

This post is an admittance that you have to pay.

In order to win.

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Posted by: Lazmira.5408

Lazmira.5408

Yeah this was something I didn’t totally get, it’s somewhat nasty but maybe if we all suggest to not have it in such a way, they may understand us. The rest of the game isn’t this way at all, I wouldn’t mind a better solution for it

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Posted by: Vexus.5423

Vexus.5423

I haven’t paid a dime yet, and somehow, I have a couple of these items. Seems to me like it’s play to win, not pay to win.

Now I suppose there’s someone out there doing 75 gems / hour rolling buffs for 8 hours a day, 600 gems per day, or 2 gold per day, or ~$4 per day, in buffs, because he absolutely cannot live without those buffs….

And I salute this man! Please buy more!

Don’t you guys target the folks with buffs over non-buffed players?

Ah wait, I found the problem. You guys are confusing Pay2Win with Pay2Benefit.

Ahhhh I see. Liberals and their mindset. Thinking that 10% bonus is just so unfair it ruins the game.

There were games that were Pay To Win, meaning you literally could BUY a weapon which did so much more damage than any normal found in-game item that you won based upon the sole fact that you could buy this weapon. This is terrible for those who don’t want to pay into the game, and great for the kids who like killing people with no money. Pay To Benefit means, yeah you get some bonus, but it doesn’t break anything, it’s not working in sPvP, World vs. World is not going to be a $100,000 tournament (well, maybe…), and if you can’t manage 10% more skill to overpower his 10% more damage every now and then, well, sell some gold and get the damage bonus yourself. It’s not like you have to use real money for it anyway.

If you had 10% more cash in your wallet right now, would that really make a huge difference?

(edited by Vexus.5423)

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Posted by: Nisshoku.3479

Nisshoku.3479

Really now, why are you whining about this? WvW was never actually meant to be balanced. The most important factor in nearly any WvW encounter are numbers. Secondary is investment in siege equipment.

It’s a rare situation where this will be of any significance and even then you can just pay in game currency to get the same exact buffs just like you would to buy food buffs or siege equipment.

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Posted by: Konrad Curze.5130

Konrad Curze.5130

its 10% bro. I dont consider that pay to win.

In my book, pay to win applies to asian F2P MMOs, where people who pay can get up to 1000% stronger than anyone else…

10% is a triffle, and in WvW numbers is all that matters anyway

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Posted by: Turtles All The Way Down.5608

Turtles All The Way Down.5608

I haven’t paid a dime yet, and somehow, I have a couple of these items. Seems to me like it’s play to win, not pay to win.

You’ll get more if you pay money. Tribes: Ascend is pay to win for the same reasons. I can play for hours to unlock a new (better) class or a new (better) weapon, or I can pay money to get it right away, and make the game less fun for everyone trying to get it through time spent. I could slog away all day in an uphill battle or play something where people start on equal footing.

Nisshoku.3479

Really now, why are you whining about this? WvW was never actually meant to be balanced. The most important factor in nearly any WvW encounter are numbers. Secondary is investment in siege equipment.

It’s a rare situation where this will be of any significance and even then you can just pay in game currency to get the same exact buffs just like you would to buy food buffs or siege equipment.

So what I’m reading here first is “it doesn’t matter if the game is pay to win because it wasn’t meant to be balanced” which right off the bat is an absolute laugh. There is no part of this game that is supposed to be designed to be imbalanced.

Furthermore I don’t think you’re contemplating the total effect this can have on a group of players all buffing up with the consumables. A large group that has these will beat a large group that doesn’t. At that rate it might as well be mandatory to do well, which is… you guessed it, pay to win.

Instead of convincing me the game isn’t pay to win, it seems everyone is defending these boosts by saying it doesn’t matter if the game is pay to win. So are we all in agreement, then, that the game is pay to win?

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Posted by: DrakeWurrum.6049

DrakeWurrum.6049

sliding goalposts fallacy. These confer an unfair advantage in pvp, period.

Not a sliding goalposts fallacy in the least. These buffs can’t be used in PvP. In order for it to be a sliding goalposts fallacy, you have to hit the goal to begin with. You kicked it clear the other way.

And in WvW, you can buy this buff all you want, it won’t make you win at all.

I hope you haven’t forgotten my role in this little story. I’m the leading man.
You know what they say about the leading man? He never dies.

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Posted by: Vexus.5423

Vexus.5423

I got everything I wanted playing Tribes:Ascend just playing the game. I was happy with the learning curve and never felt like I was losing because some guy had a perfectly balanced weapon that I did not have.

I’ll answer your last question with a question.

If 40 people got the buff, and steamrolled another 40 man group, and then the losers all bought the buff, and then engaged the enemy again and lost again, does that mean it’s pay 2 win, or learn 2 play?

It’s Pay 2 Benefit, not Pay 2 Win. Tribes is not a good example. Stop taking things to the absolute extreme! Left minded tools I tell ya /rant! 10% is a boost not an IWinButton!

Oh yeah and to clarify, if you can spend gold to get an exotic, is that Pay2Win in your mind? Because you can spend gold to get these buffs. You don’t need to buy anything.

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Posted by: Turtles All The Way Down.5608

Turtles All The Way Down.5608

sliding goalposts fallacy. These confer an unfair advantage in pvp, period.

Not a sliding goalposts fallacy in the least. These buffs can’t be used in PvP. In order for it to be a sliding goalposts fallacy, you have to hit the goal to begin with. You kicked it clear the other way.

And in WvW, you can buy this buff all you want, it won’t make you win at all.

Original goal post: “The game isn’t pay to win as long as consumable buffs can’t be used in pvp”

New goal post: “The game isn’t pay to win as long as consumable buffs aren’t allowed in sPVP, other forms of pvp are ok.”

Projected future goal post: “The game isn’t pay to win as long as consumable buffs aren’t allowed in ranked matches, WvW and sPVP don’t need to be balanced anyway.”

Sounds like sliding goalposts to me, unless you’re trying to tell me that WvW isn’t pvp in which case I’m going to laugh at you and disregard your post.

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Posted by: Turtles All The Way Down.5608

Turtles All The Way Down.5608

Vexus.5423

If 40 people got the buff, and steamrolled another 40 man group, and then the losers all bought the buff, and then engaged the enemy again and lost again, does that mean it’s pay 2 win, or learn 2 play?

This means it’s pay to win, because the losing group had to buy the buffs to stand a chance. Whether or not they won after leveling the playing field has nothing to do with it, the playing field had to be leveled in the first place.

Regarding the question of exotics, does said potential exotic have the best stats in the game? If so that’s yet another item that’s going against A-net’s original design philosophy.

“it’s just 10 percent” is also meaningless considering if you get all of the buffs you hit 10% harder, take 10% less damage and regenerate 100 health per second. Plus I think there’s a speed boost and if that stacks with swiftness we might as well just add epic mounts and get it over with.

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Posted by: Bladeth.8620

Bladeth.8620

A level 80 in full exotics also has a huge advantage against a level 2 scaled to 80.

If you’re looking for balance, WvW isn’t. Try sPvP.

And when two 80s in the same gear fight, the one with more disposable income should not have higher stats as a function of his money.

It’s not like sPVP is balanced any better but this is just sad. Everyone who thought the game was going to be pay to win is right. These are not cosmetic, they don’t help save time for players without as much free time to farm/level up, they’re just there so people can pay money to get an unfair advantage.

So Im 6’ 200 lbs my opponent is 5’ 2" 135 LBS Im supposed to get on my knees to make it a fair fight?

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Posted by: Turtles All The Way Down.5608

Turtles All The Way Down.5608

A level 80 in full exotics also has a huge advantage against a level 2 scaled to 80.

If you’re looking for balance, WvW isn’t. Try sPvP.

And when two 80s in the same gear fight, the one with more disposable income should not have higher stats as a function of his money.

It’s not like sPVP is balanced any better but this is just sad. Everyone who thought the game was going to be pay to win is right. These are not cosmetic, they don’t help save time for players without as much free time to farm/level up, they’re just there so people can pay money to get an unfair advantage.

So Im 6’ 200 lbs my opponent is 5’ 2" 135 LBS Im supposed to get on my knees to make it a fair fight?

Oh my god do you think this is a legitimate counter example? That’s so adorable. I’ll tell you what champ, if you can find me even ONE fair and competitive fighting organization that would pair two fighters of that size against each other, I will validate your argument with a response.

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Posted by: Raffie.7865

Raffie.7865

The WHOLE point of GW2 is so the company makes a profit.
The $$ from sales of the game helps and users paying $$ for in game items keeps the game going.

So, what the issue again?
If someone wants to dump $100 into the game let them.
If this makes you mad (your not MAD are u bro?) then show them and spend $$ on items as well to even it up.
If you can not afford to buy items in the game get a job or a 2nd job.

WALLET WARRIOR 4TW!!!!!

www.infowars.com and also lookup Agenda 21
www.graystatemovie.com its coming if you like it or not.

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Posted by: Turtles All The Way Down.5608

Turtles All The Way Down.5608

The WHOLE point of GW2 is so the company makes a profit.
The $$ from sales of the game helps and users paying $$ for in game items keeps the game going.

So, what the issue again?
If someone wants to dump $100 into the game let them.
If this makes you mad (your not MAD are u bro?) then show them and spend $$ on items as well to even it up.
If you can not afford to buy items in the game get a job or a 2nd job.

So you agree the game is pay to win?

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Posted by: Turtles All The Way Down.5608

Turtles All The Way Down.5608

Jestersmiles.4365

man how stupid can you be……. do everyone here a favor and go back to wow

If people have to tell you that Spvp is the serious pvp and WvW is the casual one well w/e.

Hey I got like 10 of those buff from just playing so no it not pay to win …..go back to wow

Alright let’s see if we can pull a comprehensible statement out of all the ad hominem and the attempts to sabotage the playerbase of a company you’re supposedly in support of.

1. sPvP is serious pvp and WvW is casual
2. You have personally collected ten from playing.

In response to the first, WvW is still a valid form of PvP and it is supposed to have a degree of fairness. Hence why players get scaled to level 80 even if they don’t get the skills unlocked. This is also borderline sliding goalposts since I can imagine the next thing you’ll be telling me is that it doesn’t matter if they get used in sPvP as long as they don’t get used in ranked matches, because only the ranked matches are hardcore pvp.

You also need to show me why even if WvW is more casual it should be less fair. Maybe a statement from A-net substantiating a single thing you’ve said would help, but I’m sure you’ve got your head so far up theirkitten trying to kiss it that you can’t even hear what they say anymore.

Regarding the second one, this claim is completely unsubstantiated so I kind of doubt what you’re telling me, but even if you have gotten that many of the pay to win boosts, you’ll still get more by paying real money, providing you with a tangible unfair advantage.

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Posted by: Larynx.2453

Larynx.2453

I have about 5-10 of each booster, and I have yet to purchase a single gem with real life money. I have about 40 of the Glory boosters even.

Sorry, but this is a ridiculous complaint. Boosts are so irrelevant and so plentiful that it’s a non-issue.

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Posted by: Raffie.7865

Raffie.7865

@ Turtle
The game is played whatever why you like it.
If people want to spend $$ on this and that. So what.
I kill as many people and they kill me.
The only time I see a player killing people left and right is because they are a real lvl 80 in high end gear.

You can not buy XP, you earn it.
If you could buy XP then YES I’d say pay to level.

Relax dude. There is no monthly fee’s and its only a game. Nothing more.

www.infowars.com and also lookup Agenda 21
www.graystatemovie.com its coming if you like it or not.

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Posted by: Turtles All The Way Down.5608

Turtles All The Way Down.5608

I have about 5-10 of each booster, and I have yet to purchase a single gem with real life money. I have about 40 of the Glory boosters even.

Sorry, but this is a ridiculous complaint. Boosts are so irrelevant and so plentiful that it’s a non-issue.

Debating unsubstantiated claims as to the proliferation of these boosts is a waste of time, so what I’m going to need you to do is first screenshot your inventory with all of these boosts in them (specifically the ones that boost stats – I don’t care about karma, exp, glory, whatever. I’m talking benefits to combat/movement), then show me the statistics that indicate that people, in general, will receive enough black lion keys without having to purchase them to get that many boosts. In my personal experience across a couple characters now, I did not obtain enough keys to unlock that many chests so as to have up to 10 of each kind of boost during the levelling process and I see no reason to believe what you say.

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Posted by: Turtles All The Way Down.5608

Turtles All The Way Down.5608

@ Turtle
The game is played whatever why you like it.
If people want to spend $$ on this and that. So what.
I kill as many people and they kill me.
The only time I see a player killing people left and right is because they are a real lvl 80 in high end gear.

You can not buy XP, you earn it.
If you could buy XP then YES I’d say pay to level.

Relax dude. There is no monthly fee’s and its only a game. Nothing more.

And it should be a fair game. In response to your earlier post, the only point of the game is not to make a profit. Money for money’s sake is self destructive in any industry. The point is to provide a fair and enjoyable experience, to develop something they can be proud of making. They should want people to play their game and have fun without compromising the integrity of their original design philosophy in order to make a quick buck.

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Posted by: Raffie.7865

Raffie.7865

I never seen a game that I would call fair.
There is always some inbalance somewhere.

That game is not even out 2mo?

Gotta give them sometime to look into things as well.
If it is a big issue i am sure they are looking at it.
Some problems are not solved over night, takes time.

I been 2shots many times in WvW.
When I saw them players I avoided them and moved on.

The more you focus on an issue the worse it seems to get.

If I get wound up about something in GW2 I go do something else till I chill out. Thats me tho.

www.infowars.com and also lookup Agenda 21
www.graystatemovie.com its coming if you like it or not.

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Posted by: Oraxis.9705

Oraxis.9705

In WvWvW, kills are, in my opinion, merely a means to an end, that end being taking keeps and towers (and other locations). WvWvW is not designed to be fair. Higher level players with better gear are superior to lower levels or equal levels who lack that gear. A small 10% damage boost is not that much compared to the stats gained from having top tier gear. If I do 400 damage per shot with my shortbow, how much damage do I gain with this 10% buff? 40. 40 damage is nothing to shout and cry about. I could boost my damage to that with a gear swap.

In addition to this, boosts are very common and easy to get. I have at least 20 boosts sitting in my bank right now, and I haven’t spent any money, real or in-game, on them. Your entire premise that boosts make WvWvW unfair, specifically in regards to the idea that they drastically increase damage and are extremely difficult to get without spending money, is a facile argument.

In closing, I want to remind you that there is an option if you want a completely level playing field in terms of PvP. We call it sPvP, and it was designed from the start to be a match type that is completely equal, and it about skill rather than gear or how much money one has. If the idea of skill boosts working in WvWvW is such an issue for you, I would recommend trying out sPvP. It might be the perfect thing for you.

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Posted by: Ridcully.6514

Ridcully.6514

I must say that I do not believe the extra 10% gives any advantage. Almost every time throughout history the better led or the one’s with the numerical advantage have won. In fact luck can determine the fate of a battle rather than who was better equpped.
Against a true 80 sure i’ll lose 9 times out of 10, but if they are being foolish and running away I can easily take him or her.
So a stat advantage may be nice, but generally it does not mean too much if it is improperly misused. Most of the time the more organized and numerous can take even the most fortified person.
speaking from experience,
a happy kaineng player

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Posted by: Mayhem.3057

Mayhem.3057

Pay to Win is when you pay for something that cannot be obtained through only “in game” means. You can obtain gems through only in game means. Not pay to win no matter how big of a boost it is. I have to obtain better weapons/armor by playing the game and earning gold, or whatever currency it costs. I can do the same thing by converting gold to gems and reaping those buffs/benefits as well.

Zurno Mayhem [FINE]
Warrior
Maguuma

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Posted by: Lepha.3521

Lepha.3521

Less QQ please.

Invalid post is invalid.

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Posted by: Nisshoku.3479

Nisshoku.3479

So what I’m reading here first is “it doesn’t matter if the game is pay to win because it wasn’t meant to be balanced” which right off the bat is an absolute laugh. There is no part of this game that is supposed to be designed to be imbalanced.

Furthermore I don’t think you’re contemplating the total effect this can have on a group of players all buffing up with the consumables. A large group that has these will beat a large group that doesn’t. At that rate it might as well be mandatory to do well, which is… you guessed it, pay to win.

Instead of convincing me the game isn’t pay to win, it seems everyone is defending these boosts by saying it doesn’t matter if the game is pay to win. So are we all in agreement, then, that the game is pay to win?

You can not buy these particular boosts directly, you’re granted a chance to get them with black lion chests. “But,” you say “you buy the keys to get them with gems.” To which I reply: yes, you can buy several chests to open, you can sink gems into keys, you can invest in the chance to get several of these boosts, you can convince a group of 50 people to do the same, and you can all try to take on a group of 50 other people but your meager 10% boost is thrown out the window by an additional 5 people to the other group. It’s rendered absolutely pointless by slightly superior play. It is rendered absolutely pointless by an arrow cart, it is rendered absolutely pointless by the opponent’s being inside a keep.

So I guess in your “ideal” situation we have two large but equal groups of opponent’s fighting in a field with no siege weapons and in which one side has invested real world money to get the bonuses and there is absolutely no chance of retreat or reinforcement then yes, it is pay2win but you might as well be debating the color of unicorn blood right there because that is a situation that is never going to happen.

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Posted by: RolliPolliBear.3781

RolliPolliBear.3781

Fortunately Guild Wars 2 is a game in which attacks can be kited, dodged, and blocked all together. So unless you have two people face tanking each other’s attacks, which is doubtful, these buffs will make little difference. What really ends up mattering, is the skill of a player not whether or not someone got a random drop from a black lion chest.

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Posted by: Xandax.1753

Xandax.1753

I haven’t paid a dime yet, and somehow, I have a couple of these items. Seems to me like it’s play to win, not pay to win.

You’ll get more if you pay money. Tribes: Ascend is pay to win for the same reasons. I can play for hours to unlock a new (better) class or a new (better) weapon, or I can pay money to get it right away, and make the game less fun for everyone trying to get it through time spent. I could slog away all day in an uphill battle or play something where people start on equal footing.
<snip>

Then it’s not pay-to-win, but pay-to-get-it-faster. Especially seeing as you can buy gems with gold and then get all the items somebody else can.
Then I guess you’re annoyed at somebody levelling faster than you as well? So unless you were the first L80, then it was unfair somebody else got it faster than you.

If your enjoyment is hinging on what other people have and when they have it – a MMO is no game for you.
Knife only-fight CounterStrike might be.

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Posted by: eladox.3457

eladox.3457

Funny thing is, people are against Realm ability system because it would make WvW unfair. Some people just defend the game for the sake of it.

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Posted by: Massacrul.2016

Massacrul.2016

1. You can get those from chests
2. You can get gems for GOLD and then buy those boosts.

= In no kitten way this is Pay to Win.

Game is Pay to Win, if spending real money gives you advantage over people not spending it. In Guild Wars 2, maybe spending money makes few thinbgs A LITTLE bit easier, but whole item shop is available for everyone, and you don’t have to spend real money to get items for gems. So saying that GW2 is Pay to Win is just idiotic.

(edited by Massacrul.2016)

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Posted by: WereDragon.6083

WereDragon.6083

I got a whole bunch of those and never bought gems =D

What do we say to the god of death? Not Today….
Eleshod|80 Thief|Tarnished Coast
Malsavias|80 Necromancer| Tarnished Coast

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Posted by: Massacrul.2016

Massacrul.2016

Oh and 1 other thing..

Food gives you stats, life steal, magic find, or whatever else.. You have to buy it if your professions is unable to craft it… you gonna say that this is pay to win too?

And Exactly what WereDragon said – i have half of my bank fulfilled with different boosts.. and never spent single gem on them so far. And if i ever would want to buy them for gems – i will simply convert my gold to gems.

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Posted by: TurtleMuncher.9750

TurtleMuncher.9750

A strong counter argument is that you can use gold to buy gems to buy keys and get those potions, so its hardly a P2W situation.

Money → Gem → Gold → Exo/rune/sigil/potion/food happens all the time but its ok since everyone can get those without real money.

Gold → Gem → Key → Potion works the same way cause players can get it without spending real money.

MERC

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Posted by: Massacrul.2016

Massacrul.2016

A strong counter argument is that you can use gold to buy gems to buy keys and get those potions, so its hardly a P2W situation.

Money -> Gem -> Gold -> Exo/rune/sigil/potion/food happens all the time but its ok since everyone can get those without real money.

Gold -> Gem -> Key -> Potion works the same way cause players can get it without spending real money.

Don’t forget that you can actually drop keys (chance like 0.00001% but still xD, dropped 1 in my 360h gameplay) + you get keys for some quests and area explorations. And sometimes you get something from itemshop as a daily achievement reward, as Black Lion Kit, etc.

So there’s absolutely no way in calling this game P2W

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Posted by: Lethminite.7912

Lethminite.7912

OP, it really annoys me too.

especially all these people defending it.
the worst defence is “well i can buy gems with gold, so it’s not pay to win”

that argument basically says “nothing this game does can be pay to win”
because even if they released a teir of gear above exotic that could only be bought with gems, gold → gems means not pay to win.

im not going to stop playing the game becuase of it, but i really really hope they remove them, because bonus movementspeed, armor and dmg just make you a better character.
If there ever gets to be hard content that no one can beat, but they almost can, have everyone pop their boosts, and suddenly they can.

Pay to win

in WvW

Posted by: Massacrul.2016

Massacrul.2016

OP, it really annoys me too.

especially all these people defending it.
the worst defence is “well i can buy gems with gold, so it’s not pay to win”

that argument basically says “nothing this game does can be pay to win”
because even if they released a teir of gear above exotic that could only be bought with gems, gold -> gems means not pay to win.

im not going to stop playing the game becuase of it, but i really really hope they remove them, because bonus movementspeed, armor and dmg just make you a better character.
If there ever gets to be hard content that no one can beat, but they almost can, have everyone pop their boosts, and suddenly they can.

You sir need to learn what term “Pay to Win” in MMOs means.
Pay to Win = you get advantage over other player because you spent some money on gems/whatever else and he not. This other player can’t compete at all with you unless he buy gems/whatever else too, just like you did.

So, basically this does not happen in this game. Getting gold in this game is fairly easy, so therefore getting gems is easy too. And even if they would release items above exotic for gems: you can buy gems for gold and get this. If this would not cost gems but gols – you still would have to spend gold on it.. so what’s the problem?

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Posted by: Xandax.1753

Xandax.1753

OP, it really annoys me too.

especially all these people defending it.
the worst defence is “well i can buy gems with gold, so it’s not pay to win”

that argument basically says “nothing this game does can be pay to win”
because even if they released a teir of gear above exotic that could only be bought with gems, gold -> gems means not pay to win.

im not going to stop playing the game becuase of it, but i really really hope they remove them, because bonus movementspeed, armor and dmg just make you a better character.
If there ever gets to be hard content that no one can beat, but they almost can, have everyone pop their boosts, and suddenly they can.

This is sarcasm, right?
I mean, otherwise pay to win is now defined as something you obtain in-game, with in-game resources.

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Posted by: Sahriah.3792

Sahriah.3792

A level 80 in full exotics also has a huge advantage against a level 2 scaled to 80.

If you’re looking for balance, WvW isn’t. Try sPvP.

And when two 80s in the same gear fight, the one with more disposable income should not have higher stats as a function of his money.

It’s not like sPVP is balanced any better but this is just sad. Everyone who thought the game was going to be pay to win is right. These are not cosmetic, they don’t help save time for players without as much free time to farm/level up, they’re just there so people can pay money to get an unfair advantage.

So Im 6’ 200 lbs my opponent is 5’ 2" 135 LBS Im supposed to get on my knees to make it a fair fight?

Oh my god do you think this is a legitimate counter example? That’s so adorable. I’ll tell you what champ, if you can find me even ONE fair and competitive fighting organization that would pair two fighters of that size against each other, I will validate your argument with a response.

Would a organization pair anyone together that did not have the EXACT same weight? Most obviously they would. They may not allow extreme variations in weight but your never going to get two people the exact same weight.

You are saying that if 20 people have a buff in WvW that all happen to be in the same area at the same time, with the buff active all at the same time, that that would be severely unfair to the other team at a disadvantage. So what are we talking about here?

Please clarify what you think is considered unfair

20/100 people have the buff
20/200 people have the buff
20/300 people have the buff
20/400 people have the buff
20/500 people have the buff.

Which is ok and which is not. Keep in mind they all must have the same buff at the same time in the exact same place on the map, and they are versing an army of the same/greater size.

I dont know about you, but i think a 10% dmg buff on a couple of people wouldnt really make that much of a difference. Why are you sitting here making a huge deal out of something so tiny? Dont you have anything better to do..

You know, if you were in WvW instead of here everytime you made a post, you could single handly counter all those buffs at the same time, by addng a whole another player to the team! Surely thats worth more then a few people with a 10% buff right?

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Posted by: Sahriah.3792

Sahriah.3792

Also this

1. pay-to-win

Games that let you buy better gear or allow you to make better items then everyone else at a faster rate and then makes the game largely unbalanced even for people who have skill in the game without paying.
Dude, you’ve spent like 400 bucks on this game so you can beat everyone who hasn’t spent any money. Pay-to-win noob!

Can you get the same items without paying RL money? Yes.

Your point is invalid

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Posted by: Lethminite.7912

Lethminite.7912

no, i was not joking or anything.
pay to win is where you can get an advantage by paying real money over players that cant.
or to put it another way, when you can buy power
since this game has no subscription, things like XP boosts and karma boosts are just getting more out of their playtime, which im okay with.
damage boosts on the otherhand are quite litrally buying power.

i ask you this, if those “pay to win” games you were talking about, with being 1000% better, if they had a “gold to gem” system like GW2, would they stop being pay to win instantly? no matter how much power was buyable?

also, at what % would you say the boosts are then pay to win?
10%? 100%? 1,000,000% extra dmg? if it’s buyable with gold, is that okay?
if buying 1,000,000% more damage with gems, even if it’s also buyable with gold is buying power, isnt 5% also buying power, just to a much lesser extent?

yes, you are right, it is not major, but it still goes against them saying that they would not sell power.

Pay to win

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Posted by: gloombot.3519

gloombot.3519

What’s pay to win in GW2??

Is that where you sheepishly pay for something, and I still win?

Doom Bot – One Man Riot [iRez] – Maguuma – Guardian

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Posted by: Xandax.1753

Xandax.1753

no, i was not joking or anything.
pay to win is where you can get an advantage by paying real money over players that cant.
or to put it another way, when you can buy power
since this game has no subscription, things like XP boosts and karma boosts are just getting more out of their playtime, which im okay with.
damage boosts on the otherhand are quite litrally buying power.

i ask you this, if those “pay to win” games you were talking about, with being 1000% better, if they had a “gold to gem” system like GW2, would they stop being pay to win instantly? no matter how much power was buyable?

also, at what % would you say the boosts are then pay to win?
10%? 100%? 1,000,000% extra dmg? if it’s buyable with gold, is that okay?
if buying 1,000,000% more damage with gems, even if it’s also buyable with gold is buying power, isnt 5% also buying power, just to a much lesser extent?

yes, you are right, it is not major, but it still goes against them saying that they would not sell power.

Except the advantage is available to all. So it’s still not pay-to-win.
Somebody want to shell out what I get for playing? No problem – I still have access to the same in-game items without paying.