(edited by Lacuda.8543)
Please Add More Siege
Sounds like “funn” everyone could have such mobile fortress with auto-treb turrets,weeeee,lets make WvW “great” again,more siege and more walls/gates.I wanna ram 24/7
Must be a guy from DL server.
gw1 – healing signet/frenzy/charge
Sounds like “funn” everyone could have such mobile fortress with auto-treb turrets,weeeee,lets make WvW “great” again,more siege and more walls/gates.I wanna ram 24/7
Hmm a “make wvw great again” Trojan siege horse…design to look like….hmmm….gonna get banned
For the next expansion Anet should split WvW into two separate modes: a pure siege vs siege game with no PvP and a pure PvP game with no siege. Same maps, same objectives, only in one players attack and defend structures ONLY with siege while in the other all gates are open and attack and defense is all about holding and breaking choke points.
Failing that mobile waypoints sounds like the most hilarious thing ever.
Failing that mobile waypoints sounds like the most hilarious thing ever.
You’re right, it felt like a stretch after I posted it, but those were just a few ideas.
Where my portal-able mortar?! The one siege that is made to counter defensive siege bunkering but they will not add it in. Even portal-able cannon was good counter to some defensive siege all though it was used in it self as a def siege.
Just because ppl hate siege they are willing to give up on adding in more siege even if it counters the current siege meta its annoying and bad for the game over all.
Guild : OBEY (The Legacy) I call it Obay , TLC (WvW) , UNIV (other)
Server : FA
I would like a pet cannon I can drag around with a doggy leash. 10000 range sounds about right.
North Keep: One of the village residents will now flee if their home is destroyed.
“Game over man, Game Over!” – RIP Bill
Anet tried to add new siege like cannons blueprints
but then community hated it, because they wanted the issues in the game to be fixed rather than add new features
What about “taming” the grub with supplys (food) in eb? Could mount a lot of seige on that beast.
gw1 – healing signet/frenzy/charge
What about “taming” the grub with supplys (food) in eb? Could mount a lot of seige on that beast.
http://cdn.collider.com/wp-content/uploads/dino-riders-poster.jpg
Dredge power suit. Henry shooting flux bombs on zergs for 10k dmg a tick.
Madness Rises [Rise] – Banners Hold.
Don’t argue with idiots, they pull you down their level and own you with experience.
Anet tried to add new siege like cannons blueprints
but then community hated it, because they wanted the issues in the game to be fixed rather than add new features
Each siege is just a tool not a features so one siege is counter by another. Bilsta was the counter siege but due to its drop after firing it could not deal with def siege and because its dmg was not updated when they made siege harder to kill made it pointless over all. To fix this you need to buff bilsta and let it fire in a arc and cannon in effect did this for you. But this mindless “community hated it, because they wanted the issues in the game to be fixed rather than add new features” we lost a real siege counter to def high reaching siege that blista was not working.
There no real counter to AC or shield gens as a means of killing them out right you can only stop there dmg. That where we need to look to adding in more siege.
Guild : OBEY (The Legacy) I call it Obay , TLC (WvW) , UNIV (other)
Server : FA
Anet tried to add new siege like cannons blueprints
but then community hated it, because they wanted the issues in the game to be fixed rather than add new features
Each siege is just a tool not a features so one siege is counter by another. Bilsta was the counter siege but due to its drop after firing it could not deal with def siege and because its dmg was not updated when they made siege harder to kill made it pointless over all. To fix this you need to buff bilsta and let it fire in a arc and cannon in effect did this for you. But this mindless “community hated it, because they wanted the issues in the game to be fixed rather than add new features” we lost a real siege counter to def high reaching siege that blista was not working.
There no real counter to AC or shield gens as a means of killing them out right you can only stop there dmg. That where we need to look to adding in more siege.
adding more content only creates more problems, which is fine with patches. but if you already have problems in wvw that just gets rolled into a bunch of new problems and exploits
then you have a real kitten show of a game mode. more so than it already is
no one asked for cannons, or repairs tools at the time. they asked to fix WvW, and now. anet is slowly doing so
(edited by blackgamma.1809)
Anet tried to add new siege like cannons blueprints
but then community hated it, because they wanted the issues in the game to be fixed rather than add new features
Each siege is just a tool not a features so one siege is counter by another. Bilsta was the counter siege but due to its drop after firing it could not deal with def siege and because its dmg was not updated when they made siege harder to kill made it pointless over all. To fix this you need to buff bilsta and let it fire in a arc and cannon in effect did this for you. But this mindless “community hated it, because they wanted the issues in the game to be fixed rather than add new features” we lost a real siege counter to def high reaching siege that blista was not working.
There no real counter to AC or shield gens as a means of killing them out right you can only stop there dmg. That where we need to look to adding in more siege.
adding more content only creates more problems, which is fine with patches. but if you already have problems in wvw that just gets rolled into a bunch of new problems and exploits
then you have a real kitten show of a game mode. more so than it already is
no one asked for cannons, or repairs tools at the time. they asked to fix WvW, and now. anet is slowly doing so
Siege is part of wvw and adding in more siege to deal with the problems of siege def helps. Its the blind hate of siege that is holding wvw back and will keep problems with siege alive.
Guild : OBEY (The Legacy) I call it Obay , TLC (WvW) , UNIV (other)
Server : FA
Anet tried to add new siege like cannons blueprints
but then community hated it, because they wanted the issues in the game to be fixed rather than add new features
Each siege is just a tool not a features so one siege is counter by another. Bilsta was the counter siege but due to its drop after firing it could not deal with def siege and because its dmg was not updated when they made siege harder to kill made it pointless over all. To fix this you need to buff bilsta and let it fire in a arc and cannon in effect did this for you. But this mindless “community hated it, because they wanted the issues in the game to be fixed rather than add new features” we lost a real siege counter to def high reaching siege that blista was not working.
There no real counter to AC or shield gens as a means of killing them out right you can only stop there dmg. That where we need to look to adding in more siege.
adding more content only creates more problems, which is fine with patches. but if you already have problems in wvw that just gets rolled into a bunch of new problems and exploits
then you have a real kitten show of a game mode. more so than it already is
no one asked for cannons, or repairs tools at the time. they asked to fix WvW, and now. anet is slowly doing so
Siege is part of wvw and adding in more siege to deal with the problems of siege def helps. Its the blind hate of siege that is holding wvw back and will keep problems with siege alive.
try saying that to the rest of the community that demanded a properly function game mode over siege that might of made the existing problems worse