Alas, WvW feels demotivating as never before (since the very launch of the game). Personal skills and coordination within group still have a miserable impact on the outcome of the battle. And still there is no means to punish the players who ruin teamplay (like kicking from server, for example, or banning for awhile, or any other). I consider myself a casual gamer and too often I feel like I’m wasting my time joining WvW. I find no fun in running around hoping that the zerg I encounter is smaller than mine because numbers are the only thing that actually matters in Guild Wars 2 WvW.
And introduction of Season 1 has taken the flaws to the extreme. Borderlands are flooded with people (resulting in long queues) who refuse to play the way WvW is meant to be played (i.e. capturing fortresses and defending them) but rather farm sentries, drain resources from their own keeps, chase lone enemy Assaulters and Generals or doing something similarly useful in hope to get the Season 1 achievement and leave WvW for good. And of course the servers with larger WvW population (especially at nights and early mornings) unevoidably win. Let alone the weird championship schedule favourable to some and unfavourable to other servers.
I’m not just theorizing. My server had both defeats (and it was no fun being helplessly wiped by bigger zergs all the time) and triumphs (which was no fun either since wiping smaller blobs involved no challenge at all, felt like a boring grinding).
I’ve seen a number of threads on the forum complaining about either Season 1 or current WvW state in general. And I’ve read some soothing replies from ArenaNet saying that they are working on the problems. But this clumsy championship with it’s awkward achievement motivation makes me wonder if making WvW fun and fair is their priority at all.
That said I’d like to make a poll of a sort. To concentrate the rumble in one thread and hopefully get heard and thoroughly answered by ArenaNet senior developers.
And here’s the bottomline: “The Season 1 is a failure overall”. Do you agree?
PS.
Hooray! We’ve reached 150 votes!.
As of 150 votes:
63% (94 votes) – agreed
30% (45 votes) – disagreed
7% (11 votes) – stayed neutral
41 posts were not votes or were extending previous vote post by the same author.
Comments:
There’s been a few speculations about how I determine votes and I feel I need to do some clarification to stop them. If a vote is given explicitly (i.e. ‘agree’ or ‘disagree’) it is counted the way it was given. If people didn’t give their vote explicitly but mentioned that they had fun (enjoyed it, can’t wait the next season, etc.) that it would be a ‘disagree’ and if they said that they had no fun (were bored, quit WvW, were kitten ed off, etc.) than it would be an ‘agree’ vote. After all, the main criterion was fun. If a person enumerates some cons and pros without voting explicitly or stating personal attitude than I count this as a ‘neutral’ vote, same as if someone explicitly says he’s ‘neutral’.
Conclusions:
The actual picture is even less pleasing for ANet than the numbers above suggest. Only 18 (out of 45 voters who “disagreed” and merely 12% of the total number of votes) were enthusiastic enough to admit they were completely satisfied. The rest, although still disagreed, rolled out a list of corrections that are necessary or highly wanted.
Top 3 problems people refer to in WvW S1:
1. Server coverage imbalances
2. Poor match-ups
3. Poor achievement choice & achievement hunting
Surprisingly almost none mentioned Season rewards as a reason to agree. Luckily all the whining about it is going on in another thread.
But bear in mind that the current statistics could be unrepresentetive due to the low number of votes compared to whole WvW population.
PPS.
Referring to one of the posts I’d like explain it here at the very beginning that this is not a whining thread. This is a feedback thread. When a new product (Season 1 in our case) arrives to the market the company that launched it needs a feedback to improve it or withdraw.
Besides, gamers need such organized feedback too to make themselves heard and possibly get in touch with those who responsible for strategic decisions about what the game should be like in the future.
If some of us consider Season 1 a failure, a disappointment, a disaster why don’t we give ANet another chance before moving on to rival games.
(edited by Vimtor.5483)