(edited by Midi.8359)
Population shift going good so far?
I agree with you, there is a slight uptick in activity on ET which is encouraging. Still a large mismatch with ET and DR vs the monster server of the week, but at least there seems to be more options than roaming solo
My experiences have been GvG guilds that have no interest in WvW at all just fights and duelers, so many duelers often 10-30 people grouped up for duels. They sit outside Stonemist and have been trolling players actually trying to play WvW, like yesterday we had a thief and a elementalist who kept attacking the groups trying to skirt around Stonemist, and thus start a WvW players and dueler battles over and over. We keep asking them to politely move away so this stops happening, it’s a win win if they move, they don’t get disturbed and we don’t get trolled, but they generally just reply “Go bleep yourself!” Guildwars 2 has such a terrible community, but I guess that’s true for the internet in general.
My experiences have been GvG guilds that have no interest in WvW at all just fights and duelers, so many duelers often 10-30 people grouped up for duels. They sit outside Stonemist and have been trolling players actually trying to play WvW, like yesterday we had a thief and a elementalist who kept attacking the groups trying to skirt around Stonemist, and thus start a WvW players and dueler battles over and over. We keep asking them to politely move away so this stops happening, it’s a win win if they move, they don’t get disturbed and we don’t get trolled, but they generally just reply “Go bleep yourself!” Guildwars 2 has such a terrible community, but I guess that’s true for the internet in general.
This happens on every server, those duels usually start off with 2 players and someone watching, then more watch until the fight is over, then people take turns of dueling before moving off again to WvW.
We ask zerglings nicely not to interfere and to move past or have a turn themselves but they can’t resist that inconsiderate rapid fire or burst for attempts at a lootbag, as you said though “Guildwars 2 has such a terrible community, but I guess that’s true for the internet in general.”
….. And Elementalist.
(edited by sephiroth.4217)
So, we gonna start the don’t duel in WvW argument again.
Henge of Denravi Server
www.gw2time.com
My experiences have been GvG guilds that have no interest in WvW at all just fights and duelers, so many duelers often 10-30 people grouped up for duels. They sit outside Stonemist and have been trolling players actually trying to play WvW, like yesterday we had a thief and a elementalist who kept attacking the groups trying to skirt around Stonemist, and thus start a WvW players and dueler battles over and over. We keep asking them to politely move away so this stops happening, it’s a win win if they move, they don’t get disturbed and we don’t get trolled, but they generally just reply “Go bleep yourself!” Guildwars 2 has such a terrible community, but I guess that’s true for the internet in general.
This happens on every server, those duels usually start off with 2 players and someone watching, then more watch until the fight is over, then people take turns of dueling before moving off again to WvW.
We ask zerglings nicely not to interfere and to move past or have a turn themselves but they can’t resist that inconsiderate rapid fire or burst for attempts at a lootbag, as you said though “Guildwars 2 has such a terrible community, but I guess that’s true for the internet in general.”
Lovely
So, we gonna start the don’t duel in WvW argument again.
I don’t care if people want to duel, I just wish they wouldn’t do it next to a major point on the map with heavy foot traffic.
I haven’t noticed any uptick in ET. There is a slight difference though. The few of us that remain now don’t really even try to retake anything unless it is advantageous to set up an enemy group for the slaughter. We just go out and kill people. We have become pretty proficient in killing even odds up to 2 times our number without much problem even with pug people. Kill your enemy enough and the fair weather people go bye bye. Normally, by the second death our enemy numbers we face drop by about 50%. After the third death by an inferior force, our enemies virtually disappear or go to an empty borderland. That is what has been happening.
So, we gonna start the don’t duel in WvW argument again.
I don’t care if people want to duel, I just wish they wouldn’t do it next to a major point on the map with heavy foot traffic.
This, it’s not really an argument, it’s common sense. Don’t duel in a high traffic area, not hard to grasp.
My experiences have been GvG guilds that have no interest in WvW at all just fights and duelers, so many duelers often 10-30 people grouped up for duels. They sit outside Stonemist and have been trolling players actually trying to play WvW, like yesterday we had a thief and a elementalist who kept attacking the groups trying to skirt around Stonemist, and thus start a WvW players and dueler battles over and over. We keep asking them to politely move away so this stops happening, it’s a win win if they move, they don’t get disturbed and we don’t get trolled, but they generally just reply “Go bleep yourself!” Guildwars 2 has such a terrible community, but I guess that’s true for the internet in general.
just run them over. you guys should be on team builds while they’re on dueling builds. if your driver is decent you can take 2-3 times your number. run them over enough times and they will either have to join wvw and fight that way, hence you win, or leave.
also, you can screw with them pretty hard, pull them into defensive siege etc. their QQ about it should be your joy.
its that simple.
T9 Underworld here:
The new changes brough nothing.
We are STILL empty (“medium”…. AHAHAH) and after several weeks of Blacktide hacking the last handful of players are pretty much giving up.
Thx for doing nothing. Thx for finishing us with a discriminating “medium” transfer price.
Underworld
(edited by DiscoJacen.1590)
Activity is at an all time low on the NA T1 server I’m on. The WvW regulars aren’t playing as much these days. All you see from the other 2 servers are new ppt guilds/players that are playing ppt/pvdoor 24/7. Fights have gotten lame, it’s mostly cat & mouse…some raid hitting a tower, we respond, they waypoint out or run. They hit another keep, we respond, they waypoint or run.
I’m sorry but whatever Anet is doing or trying to do, it’s not working and it’s killing the once vibrant, healthy, and action-all-the-time T1 servers.
Mixed opinion here as I only x-ferred down to ET not too long ago.
Last week on ET I solo’d everything on DR BLs save for their keep and hills. It must have been totally dead during that time. Either way… It’s been interesting so far with my experience down in T8. It’s still difficult having so little coverage but when our guild group(s) get together we at least stand a chance.
I am concerned about the label of “medium” population status in regards to these rock bottom T8 servers… It is extremely misleading as my own experiences being totally alone, me myself and I on certain BLs. I hope ANet tends to that…
I can honestly say it is a good feeling recapping all your stuff, however, the thought of Zero coverage still lingers as soon as you leave the top dog server of the week will simply waltz in and take it all. Ah well. I still have my fun.
I am concerned about the label of “medium” population status in regards to these rock bottom T8 servers… It is extremely misleading as my own experiences being totally alone, me myself and I on certain BLs. I hope ANet tends to that…
Medium is the new low and high is the new medium. Same as with softdrink sizes and grade inflation. It’d look bad to have a server with “low” population, and with Anet, it’s all about looks.
I can kinda sympathize with the whole medium labeling instead of small/low. Like others have said it’s been better after the shift but still largely a stomp in Green’s favor when you look at Green v. Blue/Red in T8. I dunno what cutoff’s or parameter’s they use for deciding world balance, but I’d say that Devona’s Rest and Eredon Terrace deserve a low population price point considering the current matchup. At least until we catch up to the green team.
I mean if you look at points now Green is at 77k, while Blue/Red is at 27/22k respectively. That means Red + Blue < Green, by about an entire server’s worth in terms of points. Lemme bold that: the green server in T8 WvW outscores the sum of the red and blue servers by a whole 27k. And yet Blue/Red have the same 500g transfer cost as green.
Also regarding dueling/skirmishing. That’s something that happens more at lower tier servers. Can’t really blame a zerg whenever they interrupt a duel since it only takes one person to “break the duel barrier” so to speak. My policy is that if I’m near a zerg friendly or enemy I’ll break duels since if I won’t somebody else in the zerg will anyway. Otherwise I just wave and keep on doing whatever I was before.
EDIT: Missed the thing about T1 servers. Was just as curious if the changes would negatively affect T1’s as it could positively affect others. Sad to see that it apparently is from your perspective.
(edited by Midi.8359)
I haven’t noticed any positive population changes on my server at all. I’m not sure its a correlation, but since the Golem Week debacle, WvW seems to have thinned out quite a bit. I’ve actually started playing fps games a lot more lately and mainly WvW during NA prime when we have more than 5-10 players across all the maps.
Maguuma & A Few alts on other NA/EU servers