If I have to sit in a Q for longer than one hour I wouldn’t transfer away from my server.. I’d quit the game. [ A lot of people likely think this also. ]
Would you (or anyone else with this line of thinking) say the same thing if Anet made bottom-tier transfers free and lower-pop servers very low cost?
I’ve just bought 2 copies of a new game today. (No, it’s not TESO). No, I haven’t left… yet. It’s close though. Currently the only thing keeping me in this game is playing WvW with my guild (friends from over 26+ years) and our server.
Like I’ve said ad nauseam out here, I typically run with a small 4-man team. We don’t usually run with zergs, we end up busting some up. We prefer small group play. Our type of play would be perfect on a smaller server.
However, there’s this thing we enjoy more: our server community. When the call goes out, or when we see our server mates need help, we jump in and join the zerg. It’s what we do on our server.. All of us. We come together and cover each other’s backs. Support, appreciation is widely shared out there between guilds, commanders, militia and new- to-WvW players. It’s a very real community.
I know we aren’t the only server out there that acts/feels this way.
Speaking of which, to directly answer your question: been playing on BG since headstart. There are numerous guilds out here as well as individuals that we know in both PvE and WvW. Our small “swat team” has acquired a reputation for helping where needed (in both).. We love that. Whats more: we love the community, even back in the days before we were even close to the top 3 servers.
As I’ve said before: if BG fell to T6 and from there to T8, I would not transfer off.
Would we transfer if it was free or low cost?
I won’t tell you how much I spend on this game per month. It would probably make many of you cringe.
Would capping the map population, possibly leading to long queues cause me or my guild to leave the game?
BG attracts both PvE and WvW players in a way that creates many “temporary” residents that have no interest in our community. Many of these are just there to “use” us. Longer queue times would be an annoyance and could potentially add feelings of resentment. Hey, we’re human. Nobody likes feeling used. Not being able to get all four of us from our swat team into the map at the same time, or at all, which would deny us our ability to play the game we both enjoy and believe contributes to our community’s success would of course not have us rage-quitting. However, three of the four us have extremely limited playtime (just Friday and Saturday evenings) to play as that tight-knit swat team. Adversely impact both our playtime and our ability to help our community and the good feelings that come from that, and of course we would have to reconsider why we play the game.
Bottom line answer: no. Here’s why:
Finding a good game with interesting gameplay: good $$ value.
Finding a good game that promotes old-school community-oriented play: fantastic $$ value.
Finding a good server with that old-fashioned DAoC feel: priceless.