Randomly loading in players when near them, this is ruining WVW.

Randomly loading in players when near them, this is ruining WVW.

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Posted by: Bloodtau.4672

Bloodtau.4672

You really need to hire some better coders. This is quite possibly the worse way to handle a large amount of players I have ever seen. You are fighting then 10 or so enemy players simply appear when you are near them and then it’s too late, you are dead.

No I don’t mean stealth, I mean that awful WVW system.

(edited by Bloodtau.4672)

Randomly loading in players when near them, this is ruining WVW.

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Posted by: Fugly.5287

Fugly.5287

I did not experience this problem right after the game went live, before the player limits in WvW occurred. I still do not experience it in medium size battles where are all servers are medium population.

Randomly loading in players when near them, this is ruining WVW.

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Posted by: Punny.9210

Punny.9210

maybe it’s because ur setting ?

i had this problem only one time when i set lowest graphic and then i changed to medium… it never happens again

Blackgate

Randomly loading in players when near them, this is ruining WVW.

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Posted by: Fugly.5287

Fugly.5287

This issue has nothing to do with client settings. I have tried every combination of every graphics settings on two different computers with two different brand graphics cards.

Randomly loading in players when near them, this is ruining WVW.

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Posted by: aaron.4317

aaron.4317

This is a pretty huge problem atm. I have to teleport into the zerg, throw up a shield and leap out to get them all to load.

I am playing on Max settings across the board.

Where is the “load everyone” at a normal clipping range option?

Randomly loading in players when near them, this is ruining WVW.

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Posted by: Charlouf.1985

Charlouf.1985

got fight on keep for around 20min..
a friend told me : "why dont you pull these on rampart to you?

i never saw them poping :l

Randomly loading in players when near them, this is ruining WVW.

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Posted by: Aridia.3042

Aridia.3042

Definitely a huge problem and not a client setting issue as I’m running on max/ultra on everything aside from reflections and shadows and I’m using a SSD.

The draw distance is atrocious in this game. Enemies and NPCs just warp into your view. You can even duplicate this on Lion’s Arch in the crafting area when there’s a lot of players and NPC mixed in. Start running with a speed buff and see how characters phase into existence a few feet in front of you. That’s death when it happens in mass pvp.

This a draw distance setting issue on Anet’s end. I played Lineage 2 extensively and that game is running on the old unreal engine that’s over a decade old and it could still draw hundreds of players on the horizon. Surely this engine could handle it as well but currently it seems to be turning players models off to boost framerate. This might be acceptable in town but it’s not when you’re in WvW.

(edited by Aridia.3042)

Randomly loading in players when near them, this is ruining WVW.

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Posted by: saurus.8290

saurus.8290

your hdd is not good enough to load all the textures thats why you see players slowly loading on your screen

you should get a good SSD (i mean good not a cheap crap SSD :P)

Randomly loading in players when near them, this is ruining WVW.

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Posted by: Gankfest.4965

Gankfest.4965

It’s a system wide setting known as clipping. The players don’t clip in graphically to not overload the server and the player’s hardware. This is supposed to reduce lag and hardware resource load. There is nothing that can be done to fix this on the players end and is entirely controlled by Anet. This was added during the BWE events to reduce the WvWvW server lag, and to lower the resource load on the players end.

Gankfest™ ~ <PRX> ~ JQ
80 ~ Thief/Guardian

Randomly loading in players when near them, this is ruining WVW.

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Posted by: Nick.3926

Nick.3926

It’s insane that it is set up like this. Seeing the enemy is the most important aspect of pvp….

Randomly loading in players when near them, this is ruining WVW.

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Posted by: mcl.9240

mcl.9240

I made a post about this the first day the forums were open:

https://forum-en.gw2archive.eu/forum/support/bugs/BUG-Mobs-and-players-suddenly-appearing-pop-in/first#post56969

I’ve also collected in there links to numerous other threads here on these forums discussing the same problem. There’s been no official response or acknowledgement.

Randomly loading in players when near them, this is ruining WVW.

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Posted by: Kaia.6859

Kaia.6859

I have noticed this as well the past few days, and it is really annoying. As others have said, it wasn’t happening in the beginning. Half the time, I won’t even see them until I’m dead. I tried turning down my settings to see if that would help, but it was still the same.

Randomly loading in players when near them, this is ruining WVW.

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Posted by: Aridia.3042

Aridia.3042

your hdd is not good enough to load all the textures thats why you see players slowly loading on your screen

you should get a good SSD (i mean good not a cheap crap SSD :P)

Nope. Has nothing to do with my SSD. Like I said, I played L2 and it has open world pvps. I could see people from a mile away in that game.

Anet seems to have capped the character limits to boost framerates.

Randomly loading in players when near them, this is ruining WVW.

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Posted by: Furry Fury.9036

Furry Fury.9036

your hdd is not good enough to load all the textures thats why you see players slowly loading on your screen

you should get a good SSD (i mean good not a cheap crap SSD :P)

If this were true all mechanical HDDs would fail, right? It’s not an issue bound by client side I/O.

I’ve had this happen to me on a number of occasions and usually laugh. What is going through my enemy’s mind: why the hell is that nutter charging us solo??

But I won’t be laughing for long!

Randomly loading in players when near them, this is ruining WVW.

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Posted by: aleiro.8521

aleiro.8521

This happens to me when there are more than 70-80 people in the same place.

It’s frustrating and hilarious!

Randomly loading in players when near them, this is ruining WVW.

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Posted by: Replect.3407

Replect.3407

I already agreed in other threads concerning this and I really hope to see some response from ArenaNet on this!

This is a serious issue and the wrong way to handle performance improvements.

This is one of 3 concerns that are really annoying within the game (especially in WvW) for me at the moment:

  • Appearing/Disappearing characters on the screen
  • Lags
  • Activated skills that don’t trigger until I hit them 5-10 times (only in WvW so far)

Randomly loading in players when near them, this is ruining WVW.

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Posted by: Agenteusa.6380

Agenteusa.6380

I have a GTX 680 TOP with a factory OC of 1.2 .

I have a top notch OCZ Vertex 4.

I still have this issue. This has nothing to do with client side (at least to some extent).
It’s server side lag.

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Posted by: mcl.9240

mcl.9240

I’m really hoping ArenaNet will acknowledge this problem soon. It’s definitely a server-side optimization that’s causing this, and it needs to be reverted.