Ranger skill Barrage overpowered?
such strong
very damage
pls nerf
wow
best skill in game, hands down
If you think Barrage does damage… You need to revise your gear. Put up some retaliation and the ranger will die.
Beastgate | Faerie Law
Currently residing on SBI
This… I don’t even have a ranger and I was still like “this has to be a troll post”. But no, you are serious. Wow, just wow.
Btw I wonder what would have happened if 4 staff eles did the same thing… guess what – it would have happened… dramatic pause …THE same thing badum tsch. And actually meteor hits much stronger too. I get what you are trying to say about aoes and siege on walls.
And yes, defending while outmanned is quite pointless, except in some rare cases(upgraded tower, supplies, smart siege placement).
If you give a ranger the time to cast Barrage you already made a mistake
Barrage has a really long cooldown and it doesn’t hit hard. If it did hit semi-hard it means the ranger is super squishy and all you need to do is to fart towards the ranger’s general direction and the ranger will drop down dead in the matter of seconds.
Barrage in itself is not OP.
But the fact that you can so easily kill siege on walls is. It’s just a really dumb side-effect of how the targeting works in this game.
Walls, something that should really offer an upper hand, are really more of a death-trap and a big reason why defense often feels futile.
(edited by Dee Jay.2460)
Whoa did I just hear the two words ranger and OP in the same sentence without the word not?
New bunker meta sux
There’s more to defending than standing on a wall and taking damage from 30 people. I wish a lot of people would learn that.
If Barrage scares you, you need some PVT gear.
Meteor shower >>>>> Barrage
if you think barrage is OP, meteor shower must be the apocalypse for you!
omg, I dont even walk out of barrage when I am on defend duty. However meteorshower makes me move quite a lot.
something op about rangers. this is a first.
You can laugh all you like about how I’ve put it but the fact is being in the bottom tier and being constantly outmanned for about 10 hours of the day trying to defend one tower left within the whole of wvw on your own and you get 1-2 rangers attack it in a group.. Yes it doesnt hurt much but the fact it can hit siege anywhere on a wall is ridiculous.. The AC is gone in about 3-4 of the skills uses but then makes defence seem pointless.
I was making saying overpowered due to the fact AOE dmg for barrage overlaps the AOE ring it creates and AC’s die so quickly there no point in defending..
something op about rangers. this is a first.
Yep. Now, to make it truly OP, make it do the damage of a superior AC. Then we can be comparable to the warrior hammer trains.
Tifa Ran/Ranger with a Pet
Commander WvW – Henge of Denravi
Ranger pets are the biggest problem in this game.
Place AC in better spot. Seriously. This is about siege placement more than AOE reach. Also, if you’re outmanned that much for the match up you’re better off learning the roaming paths and trying to find some small fights, sniping yaks, and taking camps than trying to defend. You’ll get more bang for your buck that way and probably have way more fun.
Soraya Mayhew – Thief
Melissa Koris – Engie – SF for Life!
LOL, hush Sav. :p heheheh Seriously though, OP, learn some placement for the areas you want to defend.
Soraya Mayhew – Thief
Melissa Koris – Engie – SF for Life!
I feel like this guy is seeing the AoE circle for Barrage, but missing the likely Meteors (no AoE circle) falling around him.
Or they speed built an AC near the tower edge and someone and hitting him with that.
Soraya Mayhew – Thief
Melissa Koris – Engie – SF for Life!
Or they speed built an AC near the tower edge and someone and hitting him with that.
So you are saying I obviously gave him too much credit….Noted.
Or they speed built an AC near the tower edge and someone and hitting him with that.
So you are saying I obviously gave him too much credit….Noted.
Yeah, maybe just a touch too much.
Soraya Mayhew – Thief
Melissa Koris – Engie – SF for Life!
30s cooldown (24 with trait), 50% damage nerf, extremely easy to dodge, and does a whopping 300-500 damage to a fully tanked target with a full glass cannon build.
Yea very OP in my opinion…
If anything Barrage, and all AoE should have it’s damage doubled, harder to escape from, and made so that it can’t touch siege on walls.
Roots the Ranger and makes for a ridiculously easy kill. We constantly call out Rangers on voice chat for leaning back. The damage is laughable and usually they will keep firing while being in 100 Blades. It also makes for super easy Backstabs and knockdowns.
“Youre lips are movin and youre complaining about something thats wingeing.”
Not to mention the fact that they have no pull like a mez unless they are also running Axes and I’m not even sure they can hit ya on the wall with that move, so feel free to look over the edge and ping them that way too, if just to make them dodge out of their barrage.
Soraya Mayhew – Thief
Melissa Koris – Engie – SF for Life!
This is the thief forums every day. Pretty sure someone’s going to go there and whine about how Twisting Fangs, Repeater, and Stab are OP somehow.
How many times have we heard something like this over voicechat: They have an AC up careful, oh wait it is just a Ranger no worries.
“Youre lips are movin and youre complaining about something thats wingeing.”
Yeah, to be honest, the worse I’ve seen from well organized rangers with LB and trap set ups were that they waited right until the enemy force pushed into the group and about 3 of them started dropping CC along the retreat routes and sides helping to make a nice killzone. Now a good team can probably take a tower fairly easy, especially against one dude, but its certainly not because barrage is OP.
Soraya Mayhew – Thief
Melissa Koris – Engie – SF for Life!
Yes let’s nerf ranger, because they are soooo op. Best class ingame.
If you think Barrage is OP, wait till you get caught by a trapper ranger with Entangle, Flame, spike and poison trap. You’ll never move an inch before being burnt, poisoned and bled to death…
Also, meteor shower >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Barrage
Arcing Arrow >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Barrage
Only “OP” thing about Barrage is 1500 range + AOE… meaning i can hit you even at the high point at hills south gate.
Currently @ some T1 server in EU
How many times have we heard something like this over voicechat: They have an AC up careful, oh wait it is just a Ranger no worries.
was quite common when you could abuse “Keen Edge” and “Sharpening Stone” for a lulzy 10 stacks of bleeding on 5 targets. Nowdays, not so much.
Currently @ some T1 server in EU
As others have said…. meteor shower is the only OP aoe skill. As for barrage, the biggest defense is retal. It will practically kill a ranger (as it should).
Pro tip: don’t put your arrow cart anywhere within 400 range of a gate. They can be nuked through the ceiling of the gate. Put it on the back edge of the wall away from the gate and angle your screen to see the front of the gate.
Pro tip2: AOE the ceiling isn’t just for gates. You can use this tactic on a borderlands garrison to wipe arrow carts on the third floor without having to go up there yourself. Eles just spray some meteor showers through the ceiling and you’ll do just fine.
Anet need to think about reducing AoE area damage or increase the width of walls to make defending something at least an option?!
this I agree with…but ranger is the least of your worries. my personal favorite sad wall defender death is when a 5 man party of engineers all run up and throw their junk up on the wall at the same time and run off lol
Anet need to think about reducing AoE area damage or increase the width of walls to make defending something at least an option?!
this I agree with…but ranger is the least of your worries. my personal favorite sad wall defender death is when a 5 man party of engineers all run up and throw their junk up on the wall at the same time and run off lol
Nah, I then start to chuck my grenades over the wall at them too to add insult to injury. Even better when a ranger barrages them too to keep the cripple stacks up. lol
Soraya Mayhew – Thief
Melissa Koris – Engie – SF for Life!
If you die from barrage, that’s a sign that you might as well not bother with WvW.
Ranger pet a different story.
A two and 2/3rd second activation time self-rooting skill with a long 30s cooldown, alongside going on full cooldown and stopping early upon interrupt…
Really?
Oh, and Barrage is the ONLY Ranger skill that has a 5-man cap. Storm Spirit is 3. Muddy Terrain is 3. All the traps and Bonfire are 3.
Longbow was always one of the weaker of the Ranger weapons, necessitating the greatest distance to maintain the highest DPS; this is counter-productive, considering you’re distanced from your groups buffs and projectiles barely hit half the time.
Rangers are seen as free bags and are the pinnacle of poor game design.
Anet need to think about reducing AoE area damage or increase the width of walls to make defending something at least an option?!
Maybe you should be smarter with your siege deployment, instead of spouting ridiculous nonsense rooted from your lack of experience in the game.
(edited by DiamondMeteor.8345)
Yeah, and be real glad they can’t have their pets teleport up onto the walls with you or its insta-death.
Soraya Mayhew – Thief
Melissa Koris – Engie – SF for Life!
Maybe you should be smarter with your siege deployment, instead of spouting ridiculous nonsense rooted from your lack of experience in the game.
Many rangers experienced in rooting.
Maybe you should be smarter with your siege deployment, instead of spouting ridiculous nonsense rooted from your lack of experience in the game.
Many rangers experienced in rooting.
I hear its what they do.
Not to others mind you. just themselves.
Soraya Mayhew – Thief
Melissa Koris – Engie – SF for Life!
Yeah, and be real glad they can’t have their pets teleport up onto the walls with you or its insta-death.
They used to do that.
“Youre lips are movin and youre complaining about something thats wingeing.”
Yeah, and be real glad they can’t have their pets teleport up onto the walls with you or its insta-death.
They used to do that.
hey son, let me tell you a story about dat time i sent ma lil wolf up ta eat da big bad AC up on em walls.
It jumped up the 30 foot wall with grace an agility. Softly landin on ta top, spendin but a moment ta find da enemy. Den it leapt right at’im, lockin it’s big jaws ’round ’is fat lazy defender leg. rippin it off like a twig on a rotten branch.
Aye son, those were ’te times. Aye, Good times, good times indeed.
Currently @ some T1 server in EU
Ya know the ACs have wheels for a reason, just move them out of the AoE…
Born and raised in Sorrow’s Furnace – WvWvWest Coast Squad
“All hail the mighty Flame Ram!!!” – said by Someone Somewhere at Sometime
There’s more to defending than standing on a wall and taking damage from 30 people. I wish a lot of people would learn that.
…..LIES styx all lies… but what do I know about defending anything….:]
Ranger, Eng ,Commander (ret),Smartass
GoM. Please don’t feed the Trolls.
Best. Thread. Ever.
We even have a guild designation of “Died to Upleveled Ranger” for lower ranked members. So OP.
Instead of being offensive towards what I’m trying to explain barrage can destroy an Ac in 3 uses, and to those people questioning my AC placement I know good spots.. But like I said the AoE red ring of damage hits misses where I’m standing but still damages the AC, I dont see how any of you havent experienced this before.. The fact walls are a no go when a tower or keep is being attacked to me is ridiculous..
This is the second thread about how OP rangers are. Must be time for a nerf…
Born and raised in Sorrow’s Furnace – WvWvWest Coast Squad
“All hail the mighty Flame Ram!!!” – said by Someone Somewhere at Sometime
People have to be careful about making threads like this because Anet may actually nerf them.. meaning they might reduce the AoE ring on Barrage. Obviously, the Ranger does not need any nerfs, Barrage already took a 50% damage hit for some odd reason.
While I agree OP with your logic (and I’m sure many others do as well), I don’t believe AoE should be able to hit siege on top of walls in the manner it does. This isn’t a Ranger issue, this is more of an overall design issue.
Siege can be near useless on walls along with players themselves trying to defend. Coming from a glass cannon ranger who kills most of their targets on walls with Barrage + Quickness combo, it really is unfair. Most of the time, people will take 8K-12K damage before they react to escape. Yes I can still hit siege placed at the very back of the wall quite easily. All it takes is 2 glass cannon AoE attacks to knock out siege.
I’m not sure if this was ever intended for AoE, but it seems to me a bit far fetched that siege is rendered nearly ineffective because of it.