Rebalance EotM Rewards

Rebalance EotM Rewards

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Posted by: mexay.3902

mexay.3902

I’m seeing a continual problem and I know others have too. EotM has taken out far, far too many players from WvW. It’s become the go-to place for Karma, XP and WXP. It’s kind of sad to see such a beautiful map go to waste and to know that players are simply levelling on a karma train instead of going into the open-world to do it.

Aside from over-simplifying levelling and karma-gain, EotM in it’s current iteration has taken people out of WvW, which is actually quite sad. It was initially meant as an overflow map, but many players are simply jumping on the K-Train regardless of queues, because it’s easy rewards.

Thus, I propose a change to the heart of the problem.

Rebalance the Rewards for EotM
  
    
  
In order to do this, we can’t just nerf the XP, Karma and WXP gain into the ground. That will just destroy EotM and make it meaningless as an overflow map. There needs to be other rewards that benefit WvW, so here’s what exactly what I think would benefit the WvW scene.
  
   

1. Reduce all XP, WXP and Karma rewards by 50% or more for taking an objective
This is simply to reduce incentive for karma training.

2. Increase XP, WXP and Karma rewards for defending an objective by 25%
This should, ideally, mean defending in EotM actually becomes rewarding and should help make Karma Trains less worthwhile.

3. Only allow WXP boosters to be used in actual WvW
This is primarily to provide incentive for the next change, but again with #1 should reduce incentive to Ktrain

4. Give 15 Minute WXP boosters for taking keeps
Some might hate this idea, some might love it. The general idea is to turn EotM into an experience that will allow WvW to feel more rewarding. By giving WXP boosters for taking keeps, it means for when you actually go into WvW, you’ll have an even better time due to increased rewards. This should also provide EotMers a reason to go to WvW every time they get a booster, almost like reminder that real WvW is a thing.

5. Increase siege drops from chests
Again, providing WvW players rewards for when they jump back into WvW. If Siege drops are increased high enough, it can potentially become a method of allowing commanders to get easy siege. It can also become an easy method of gaining gold for the average player by selling it on the TP (also lowering the price of siege, which I’m sure all hardcore WvW players will appreciate).

5. For every minute spent in EotM while queued, players are granted a WXP buff of that duration when entering WvW
Again, this is too make WvW a more meaningful experience and make queues slightly less sucky. Players can engage in “fake” WvW, but when they actually jump into the map, they’re rewarded for their patience. This change wont allow players to exploit it by afking in EotM because it should only be active while they’re queued and wont effect their WXP gain while in EotM.
  
   
   
   
I’m sure there’s plenty other solutions to the problem, but I feel reducing the value of just running around taking keeps for WXP should help. I’m primarily concerned about EotM being used as a massive karma train to easily gain Elite Specialisations. Without any major changes, this actually sounds like one of the fastest ways to do it. 1 World Rank and 30 Badges can be gained in maybe a 20 minutes of an EotM Karma Train, while it can take far longer in regular WvW.

My hope is that EotM can still remain a thing, but more for it’s original purpose, not the level-up map it is today. I want to see players flooding back into WvW (yes, even up-level rangers and noobs… mainly on the other servers, but still :P) and I want to see WvW thrive, but this can’t happen while EotM remains a problem. With the new updates to WvW and a solution to this problem, I really think that future can come to fruition.

noice

Rebalance EotM Rewards

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Posted by: Junkpile.7439

Junkpile.7439

Bad ideas. WvW is past, EotM is the future. New map should be EotM map.

Low quality trolling since launch
Seafarer’s Rest EotM grinch

(edited by Junkpile.7439)

Rebalance EotM Rewards

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Posted by: Kaz.5430

Kaz.5430

Most of the players who are K-Training in EotM rather than playing WvW won’t start playing WvW if the EotM rewards get nerfed. They will just return to next most rewarding K-Train in PvE.

IMO, it would probably make more sense at this point to call EotM was it is, rather than try to change it into what it was originally imagined to be.

I’d personally just remove all WxP and Badges from EotM and leave the normal XP, Karma, drops etc as they are. Maybe make an EotM specific currency and reward system.

Monarchy - 15 year old browser-based game and roleplay community
Table Warfare Miniatures - Armatures, Custom Miniatures, Moulds etc.

Rebalance EotM Rewards

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Posted by: Junkpile.7439

Junkpile.7439

EotM legendary armors and weapons would be cool.

Low quality trolling since launch
Seafarer’s Rest EotM grinch

Rebalance EotM Rewards

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Posted by: SpellOfIniquity.1780

SpellOfIniquity.1780

I’ve been seeing better fights in EOTM over the past few months than in real WvW to be honest. More and more guilds dedicated to EOTM fights are popping up and although yes, there are still tons of uplevels there, it’s not just a 24/7 ktrain anymore. It’s like 50/50 at this point. Half the time I go there it’s a ktrain other times it’s non-stop 70+v 70+ blob fights and it’s pretty exciting.

Given it’s EOTM with a lot of inexperienced players so often times the fights are very chaotic and a matter of numbers but it’s still very fun.

As I’ve said in the past, and so have many others, it’s best to leave EOTM as it is… I don’t want karma farmers in real WvW trying to persuade commanders in to doing PvE stuff and crying when they don’t and being rallybots in serious fights. Leave the casuals to EOTM and the vets to WvW. EOTM is a good training ground for people who want to become more interested in what WvW has to offer or it can be a good place to keep the people that aren’t interested in anything but blobbing.

I really hope ANet doesn’t ever change EOTM but with how many people are always crying about it for god knows what reason I’m sure they’ll eventually cave to your demands so… Just keep on whining until they listen and I’m sure you’ll find something else to whine about immediately afterwards as well.

The entitlement of the Gw2 community has to be the biggest annoyance over anything else in this game…

Necromancer, Ranger, Warrior, Engineer
Champion: Phantom, Hunter, Legionnaire, Genius
WvW rank: Diamond Colonel | Maguuma

Rebalance EotM Rewards

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Posted by: mulzi.8273

mulzi.8273

I don’t think there are alot of people crying about it to be honest. There are FAR more EotM players than WvW players. But, like sPvP, the few players there are the loudest.

I never really understood why, for whatever reason, the so called ‘vets’ want to nerf someone elses game experiences just to improve their own. Why not put your energy toward improving WvW rather than ruining another game mode?

Rebalance EotM Rewards

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Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

I don’t think the answer lies in nerfing content into oblivion, as the OP suggests. Instead rewards in standard wvw should be brought up to snuff, or (ideally) made more appealing. Then people will continue to play the normal wvw maps, but also won’t feel like they are being penalized because they have queues or are leveling a new character.

Beyond that, EotM isn’t ‘Ktrain all the time’ anymore. I’m seeing just as many zerg on zerg battles (including defense) as just straight object to objective training. lol I have a 90 minute vid of blue kicking both green and red all over the map. great fun, and lots of xp for my baby guard

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.