Request : Lets build a Guide to WvW

Request : Lets build a Guide to WvW

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Posted by: Cosec.9802

Cosec.9802

Hey all Lets get together here add advice, keep it short, and concise and to the point. Keep it from getting to complicated and try to give the best advice you can to New players. So everyone can join the fun and have the epic battles we all have had in WvW. Lets all make a guide. I’m not asking for you to give away you strategies but I am asking for the basics that you believe you would tell anyone who asked.

Commanders : What do you want every New player join WvW to know. IE how to join squad how to type in squad and how to Read the new language of acronym’s We use for WvW short hand.

After we get a solid foundation of Good Advice/ Info – Ill crunch it all into a Guide and put it up for everyone to see and you all can tell me what i missed or need to add and we can watch it grow into a great guide built by the community and by those whom play WvW Regularly.

(edited by Cosec.9802)

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Posted by: Occam.9841

Occam.9841

I think that’s a good idea.
In fact I already started a thread with a few of the tips I thought a new player might like to know.
I did that just 2 days ago but it has already sunk to page 5 with no comment lol.

Anyway here are my tips
https://forum-en.gw2archive.eu/forum/pvp/wuvwuv/Low-Level-WvW-Tips/first#post855974

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Posted by: naphack.9346

naphack.9346

I could write a part for underleveled players, if you like.

The only crime, turrets committed, is being good against the celestial meta.
The mob has spoken and the turrets shall be burnt at the stake.

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Posted by: CarelessKrow.8032

CarelessKrow.8032

I’d just like to point out that this would be an excellent thing to put on the Wiki, considering we’d be able to have a better collaborate effort.

[AoS] Army of Shepherds | Jade Quarry
That thief shooting rainbows at you? That’s me.

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Posted by: KinkyWarrior.1879

KinkyWarrior.1879

I have a premade somewhere written before a few updates. I’ll get it and adjust accordingly.

Dius Vanguard [DiVa]

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Posted by: Raven Paradox.1860

Raven Paradox.1860

Here’s a serious guide to WvW.

- Always have supply when assaulting a tower.

- Server first, rewards for taking tower/keep/castle/camp 2nd.

- Communicate with your team if you’re a commander.

- If a zerg of 40+ takes a camp, tower, or keep, that’s roughly 1×40, 2×40, 7×40, or 10×40 in silver. Yes, if 40 people took SM, that’d produce 4 gold. Work as a group, and chip in on helping your server win.

- Defend your siege. It’s much more rewarding defending catapults instead of attacking the gate with your greatsword.

- Be aware of your surroundings at all times.

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Posted by: Ender.3508

Ender.3508

Hold what you take. Even a failed defense can buy time elsewhere for a larger push. A single cata behind a door can hold off a larger zerg until they set down catas of their own. Even better if they lay down 3-4 rams as they are most likely to drained of supplies to set up a larger ranged siege.

Supply camps, especially in EB are crucial. You have to keep supplies rolling to your conquests. When pushing through territory, leave a 10 man team behind to defend camps and upgrade them.

Now that local towers are full of supply make sure they get upgraded walls and a cata behind the door. Then a couple arrow carts and maybe a ballista if there is a good location for it. Upgrading merchants and workers are fast, inexpensive ways to increase the tower’s supply cap. A fully upgraded tower has enough supplies for 7 Alphas or 4 Omegas.

When placing siege, take note of where prime locations are that are either difficult or impossible to hit from the ground. Superior siege needs to fill this real estate asap.

Nothing but superior siege on inner in SM. Many people undervalue upgraded siege weapons, but on average they hit about twice as hard. 12k ballista bolts hitting 4-10 targets and arrow carts ticking for 900 damage will let you control a chokepoint no matter how many pour in.

Also when manning siege as a party, call target on downed players, focus fire until they wipe. They’ll be done for and you’ll probably get the people trying to res them. Make them pay for trying to res.

Kretna 80 Elementalist
ex – The Midnight Syndicate [Dark]
Maguuma

(edited by Ender.3508)

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Posted by: naphack.9346

naphack.9346

^upgraded siege deals 50% more damage.

The only crime, turrets committed, is being good against the celestial meta.
The mob has spoken and the turrets shall be burnt at the stake.