Retaliation uptime? Dmg increase?

Retaliation uptime? Dmg increase?

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Posted by: Ereiz.2174

Ereiz.2174

Is is just me or has the Retaliation uptime just doubled or made too ready for meelee classes? Playing as staff ele I’ve noticed that I’m receiving a lot more retaliation than before. Meteors almost kill me on gvg fights, which wasn’t problem before.

Losing 7-15k hp from meteor and being forced to use healing because of that.

Retaliation uptime? Dmg increase?

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Posted by: Jeknar.6184

Jeknar.6184

Light Auras grant 2s of retaliation when you are struck, with a 1s icd… Prior that, you would get 5s retaliation from the same finish anyway, so I don’t see how this change affected the damage you’re taking back.

Kawagima / Kelvena Riverstream / Calamis Fatima / Hanna Flintlocke
WvW Rank 3800 (Platinum Veteran) – PvP Rank 69 (Shark) – 25,9k Achievment Points
Mërcenaries [Sold] – Ferguson’s Crossing

Retaliation uptime? Dmg increase?

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Posted by: Romek.4201

Romek.4201

Light Auras grant 2s of retaliation when you are struck, with a 1s icd… Prior that, you would get 5s retaliation from the same finish anyway, so I don’t see how this change affected the damage you’re taking back.

this cant be true or is buggy – cause yesterday i saw this grafikeffect around me from light aura while “running” with a zerg or jsut stand around

it dont procs only from “when you are struck”

Retaliation uptime? Dmg increase?

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Posted by: Jeknar.6184

Jeknar.6184

this cant be true or is buggy – cause yesterday i saw this grafikeffect around me from light aura while “running” with a zerg or jsut stand around

it dont procs only from “when you are struck”

I get light aura from using leap finishers over light fields (Mostly from using Guardian GS 4 and then 3). It looks like the screenshot below.

The Tooltip of the buff doesn’t apear on screenshots but it says:

When struck, you gain 2 seconds of retaliation. (Cooldown: 1s)
When struck, you apply 8 seconds of vulnerability.

The Light Aura itself seens to last 5 seconds.

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Kawagima / Kelvena Riverstream / Calamis Fatima / Hanna Flintlocke
WvW Rank 3800 (Platinum Veteran) – PvP Rank 69 (Shark) – 25,9k Achievment Points
Mërcenaries [Sold] – Ferguson’s Crossing

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Posted by: Zetsumei.4975

Zetsumei.4975

just to confirm, theres no internal cooldown on the outgoing vulnerability right?

Kurodaraku – Necromancer | Kuroshikon – Ranger
Officer of [DEX] Deus Ex Machina Eu and [Fus] Fus Ro Dâh
Ruins of Surmia

Retaliation uptime? Dmg increase?

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Posted by: Jeknar.6184

Jeknar.6184

just to confirm, theres no internal cooldown on the outgoing vulnerability right?

The tooltip says nothing else on the vulnerability line… I belive there is a 1s icd too as I saw a enemy npc get 3 vulnerability stacks before the aura faded.

Kawagima / Kelvena Riverstream / Calamis Fatima / Hanna Flintlocke
WvW Rank 3800 (Platinum Veteran) – PvP Rank 69 (Shark) – 25,9k Achievment Points
Mërcenaries [Sold] – Ferguson’s Crossing

Retaliation uptime? Dmg increase?

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Posted by: Hvaran.6327

Hvaran.6327

from what i c, that red damage got increased significtly.

Before even if u had 3k power the ret would be not more then 280-290, right now i’m rarely getting those numbers but all retaliations hits 300+. They really ninja increased the scale to almost back what it was long time ago.

Handarand – Handacooon – Handa Panda – Handa Genie

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Posted by: Maskaganda.2043

Maskaganda.2043

from what i c, that red damage got increased significtly.

Before even if u had 3k power the ret would be not more then 280-290, right now i’m rarely getting those numbers but all retaliations hits 300+. They really ninja increased the scale to almost back what it was long time ago.

what he said. retaliation is hitting harder than before this latest patch, but still not quite as hard as pve/pre-wvw nerf.

Tchuu Tchuu I’m a Train – Gandara
engie roaming vids: http://www.youtube.com/channel/UC9NnXVfY4vRU1F-X7b1Oorw/videos

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Posted by: Baldrick.8967

Baldrick.8967

They’ve decided playing anything except warrior, guardian or possibly necro is a waste of time and have made it impossible for any other classes to be able to use their skills without almost killing themselves in one cast.

Don’t worry, the melee majority will now come and defend it.

WvW player. Doing another world completion for my next Legendary. Hater of mini-games.

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Posted by: Deniara Devious.3948

Deniara Devious.3948

Yes. I can also confirm that retaliation is hitting doing over 300 dmg consistently. And you only need slightly over 2k power on your character to achieve that
http://wiki.guildwars2.com/wiki/Retaliation

198 + (0.075 * Power), assume 2200 power, should lead to 240 dmg, but now instead it does about 307, which makes me suspect that they got the formula wrong:
198 + 0.075 * Power*0.66
The correct formula should of course be (198 + 0.075 * Power)*0.66

Retaliation is punishing skills like grenade barrage (engi toolbelt), flamethrower auto attack (engi), grenade kit (engi), barrage (ranger long bow), meteor shower (ele staff), static field (ele staff), whirling wrath (guardian greatsword) overly hard.

Deniara / Ayna – I want the original WvWvW maps back – Desolation [EU]

(edited by Deniara Devious.3948)

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Posted by: BlackBeard.2873

BlackBeard.2873

198 + (0.075 * Power), assume 2200 power, would lead to 306 with -33% reduction

With a 33% reduction, that should hit for 243, not 306. It is hitting 25% harder than it should, it seems. It is also hitting this hard in pvp.

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Posted by: Ark Bladesteele.2943

Ark Bladesteele.2943

Retal has definitely increased in the damage it does. At about 2500 power I was doing 26x of retal pre-patch, now it appears to be in the 300s (with an unknown number of might stacks up, but in the low teens, I was popping off retal numbers in the 380 range).

NSP’s resident crazy-eyed sylvari