Romove Stonemist Castle

Romove Stonemist Castle

in WvW

Posted by: Gudradain.3892

Gudradain.3892

This castle is the most boring keep to upgrade and siege up. All we want to do in Stonemist Castle is to have awesome 3 ways fight and be able to treb surrounding towers.

My suggestion is simple : remove the outer wall of SM and make a 3 seal protection like Temple of Lyssa to access the Castle lord room. Just put the seal where the outer gates currently are. At each seal you put a champion to defend it. When all 3 seals are down you can enter the lord room. If the defending team recapture one of the seal then the lord become invincible and you can no longer enter the lord room.

Afala – Ehmry Bay

Romove Stonemist Castle

in WvW

Posted by: Bedstain.6735

Bedstain.6735

Three ways are not for fights they are for love. However stone mist is fine. And why the hell would anyone want to fight a pve boss wvw?

If I wanted to fight a stagnant boss I’d do dungeons.

Blackgate Elementalist….woohoo!
{{80 ele Soap 80 engi Flush}}

Romove Stonemist Castle

in WvW

Posted by: Gudradain.3892

Gudradain.3892

You are not fighting a PvE boss you are fighting 2 servers…

Currently you are fighting 2 gates to access the lord. What I propose is to fight 3 champion to access the lord. But only the 2 other servers can stop you from capping the champion seal and killing the lord.

Afala – Ehmry Bay

(edited by Gudradain.3892)

Romove Stonemist Castle

in WvW

Posted by: Bedstain.6735

Bedstain.6735

The skill lag would be atrocious. I dunno. Sounds too pve for my taste.

Blackgate Elementalist….woohoo!
{{80 ele Soap 80 engi Flush}}

Romove Stonemist Castle

in WvW

Posted by: Virtute.8251

Virtute.8251

Replace it with a dolyak pasture.

Legendary PvF Keep Lord Anvu Pansu Senpai
RvR isn’t “endgame”, it’s the only game. Cu in CU.

Romove Stonemist Castle

in WvW

Posted by: Pvp.2758

Pvp.2758

Replace it with a dolyak pasture.

+1

S(KILL) Gametypes > WvW & sPVP

Romove Stonemist Castle

in WvW

Posted by: Parktou.4263

Parktou.4263

No. They should have made SM have 3 sets of walls/gates and bump the points its worth so that taking SM would actually become an important and vital tactic in EB. Right now the only good reason to take SM is to constantly be trebbing the the outer towers for each server and hitting OL.

By the way, why is it that the only keep you can treb from SM belongs to the last place team? Seems to me that someone should of thought of that at some point, and edited the distance between the two. One of these days I’m gonna stop trying to apply logic to video games :/

Shocking Shorty-Asura Tempest | Magnificent Mike-Troll Warrior | Lockpick Louie- Human Daredevil
Fabio Feline- Charr DH | Viktor Virtuoso-Norn Reaper | Pocket Prestige-Asura Chrono
Killer Kasserole-Plant Druid | Frankie Feline-Cat Scrapper | Felix Feline-Charr Herald

Romove Stonemist Castle

in WvW

Posted by: Meglobob.8620

Meglobob.8620

How about NO!

sm is perfectly fine the way it is…its a strategic/tactical magnet…why do you think EB is the most played map, because of sm…

Things you should know about sm:-

The outer wall is undefendable, its pointless ever trying to defend it. It acts as a slight brake to invaders but its main use is a place to launch attacks on a enemy server. By going along the top of the outer wall, you get very close to either servers homelands in complete safety, Also, sm is a great place to treb from…

For a serious defense of sm, its all about the inner keep, this should be where all you ac/ballistas are, especially the champion room itself. With enough defenders/siege the champion room is a suicide room for any invaders. I have spent many hours in the sm champion room, farming badges from invaders who never seem to know when to give up…

Romove Stonemist Castle

in WvW

Posted by: Gudradain.3892

Gudradain.3892

Well then just remove outer wall like I said. Outer wall is undefendable and boring treb war.

Afala – Ehmry Bay

Romove Stonemist Castle

in WvW

Posted by: Bedstain.6735

Bedstain.6735

Well then just remove outer wall like I said. Outer wall is undefendable and boring treb war.

I’d only want the outer wall removed for a moat with doors only accessible through underwater combat.

Blackgate Elementalist….woohoo!
{{80 ele Soap 80 engi Flush}}

Romove Stonemist Castle

in WvW

Posted by: Immolator.5640

Immolator.5640

Replace it with a dolyak pasture.

^This.

In fact, why don’t we expand the idea and take out all structures, and then we can all frolick with the Dolyaks all day… I’m pretty sure there is no conceivable flaw in this suggestion, having mulled it over for a few hours; if you see one then feel free to post…

Commander Ezekiel The Paladin
Underworld Battalion [WvW] Leader (retired) – Gandara [EU]
All Is Vain https://forum-en.gw2archive.eu/forum/pvp/pvp/gf-left-me-coz-of-ladderboard/

Romove Stonemist Castle

in WvW

Posted by: Straegen.2938

Straegen.2938

Replace it with a dolyak pasture.

Agreed. All that place does is give a marginally stronger server in the tier a lot more power often with a centralized waypoint and the ability to treb at least 5 towers safely and arguably the red keep (not as safe though). The other problem with it is the lag… it greatly bogs down eternal by focusing server zergs.

Sarcasm For Hire [SFH]
“Youre lips are movin and youre complaining about something thats wingeing.”

Romove Stonemist Castle

in WvW

Posted by: PariahX.6970

PariahX.6970

I’d like to remove the skill lag Stonemist saddles us with and if getting rid of that huge center castle was the only way to do that I would be all for it. I don’t think we need more PvE in WvW tho, just maybe a bit more open space to goof off in.

~Xylla~ [oG] on Ehmry Bay [PiXi]
Xyleia Luxuria / Sweet Little Agony / Morning Glory Wine / Precious Illusionz /
Near Fanstastica /Ocean at the End / Blue Eyed Hexe / Andro Queen / Indie Cindee . . .

Romove Stonemist Castle

in WvW

Posted by: Frvwfr.4307

Frvwfr.4307

I would absolutely love if we just removed the entire PvP aspect, and just had a ton of champion bosses to fight. That would make WvW much better. No more PvDoor, there is actual resistance. And no more skill lag, as we could just separate EB into 3 separate servers which each group could fight separately! I mean, that would solve the lag problem, and the PvP issue. Nobody wants that anyways.

Romove Stonemist Castle

in WvW

Posted by: Frvwfr.4307

Frvwfr.4307

By the way, why is it that the only keep you can treb from SM belongs to the last place team? Seems to me that someone should of thought of that at some point, and edited the distance between the two. One of these days I’m gonna stop trying to apply logic to video games :/

Seriously?
Did you actually think about that before you posted it.. Clearly they lost the week before, and need an advantage…

Romove Stonemist Castle

in WvW

Posted by: Ynot.8397

Ynot.8397

Well then just remove outer wall like I said. Outer wall is undefendable and boring treb war.

I’d only want the outer wall removed for a moat with doors only accessible through underwater combat.

Even better a lava moat with the only path across being a jumping puzzle being the only way across. The jumping puzzle changes positions constantly. You can not mesmer portal across.

SM lag problem fixed. I will take my free legendary now, thanks.

Ferguson’s Crossing→ SoS→ DR→ EBay

Romove Stonemist Castle

in WvW

Posted by: Frvwfr.4307

Frvwfr.4307

Well then just remove outer wall like I said. Outer wall is undefendable and boring treb war.

I’d only want the outer wall removed for a moat with doors only accessible through underwater combat.

Even better a lava moat with the only path across being a jumping puzzle being the only way across. The jumping puzzle changes positions constantly. You can not mesmer portal across.

SM lag problem fixed. I will take my free legendary now, thanks.

Replace it with the Halloween JP. Everyone has to stack up, and wait for a starting point. Only the best make it, the rest die. I would do it. +1 for that idea good sir.

Romove Stonemist Castle

in WvW

Posted by: Gudradain.3892

Gudradain.3892

Well then just remove outer wall like I said. Outer wall is undefendable and boring treb war.

I’d only want the outer wall removed for a moat with doors only accessible through underwater combat.

Even better a lava moat with the only path across being a jumping puzzle being the only way across. The jumping puzzle changes positions constantly. You can not mesmer portal across.

SM lag problem fixed. I will take my free legendary now, thanks.

Replace it with the Halloween JP. Everyone has to stack up, and wait for a starting point. Only the best make it, the rest die. I would do it. +1 for that idea good sir.

I absolutely love that

Afala – Ehmry Bay

Romove Stonemist Castle

in WvW

Posted by: Frvwfr.4307

Frvwfr.4307

Well then just remove outer wall like I said. Outer wall is undefendable and boring treb war.

I’d only want the outer wall removed for a moat with doors only accessible through underwater combat.

Even better a lava moat with the only path across being a jumping puzzle being the only way across. The jumping puzzle changes positions constantly. You can not mesmer portal across.

SM lag problem fixed. I will take my free legendary now, thanks.

Replace it with the Halloween JP. Everyone has to stack up, and wait for a starting point. Only the best make it, the rest die. I would do it. +1 for that idea good sir.

I absolutely love that

….

Attachments:

Romove Stonemist Castle

in WvW

Posted by: Gudradain.3892

Gudradain.3892

By the way, why is it that the only keep you can treb from SM belongs to the last place team? Seems to me that someone should of thought of that at some point, and edited the distance between the two. One of these days I’m gonna stop trying to apply logic to video games :/

Seriously?
Did you actually think about that before you posted it.. Clearly they lost the week before, and need an advantage…

We will never know the reason why they did that and it doesn’t really matter anymore now since everyone got equal chance to be red but before it wasn’t that great.

Either the weakest was so bad that they were the one being treb from SM and lost their keep or they were good enough to treb SM to help blue cap it

Afala – Ehmry Bay

Romove Stonemist Castle

in WvW

Posted by: Tots.3056

Tots.3056

Skill lock in a 3 way SM lord room battle is no fun. I agree that a new approach to the way stone most works needs to be implemented. I like the suggested idea of the seals. That sounds like a whole lot more fun, and would keep everyone out of the middle of the castle where those far too laggy battles take place.

Collecting Loot [Bags]
Guild Leader

Romove Stonemist Castle

in WvW

Posted by: Korsbaek.9803

Korsbaek.9803

By the way, why is it that the only keep you can treb from SM belongs to the last place team? Seems to me that someone should of thought of that at some point, and edited the distance between the two. One of these days I’m gonna stop trying to apply logic to video games :/

Seriously?
Did you actually think about that before you posted it.. Clearly they lost the week before, and need an advantage…

oh the advantage of having our keep’s outer wall constant broken makeing defeinding the keep harder(the trebs can reach from sm to overlook to and not only just the other way around)

Commander Korsbaek lvl 80 Guardian
Ayano Yagami lvl 80 ele

Romove Stonemist Castle

in WvW

Posted by: Frvwfr.4307

Frvwfr.4307

By the way, why is it that the only keep you can treb from SM belongs to the last place team? Seems to me that someone should of thought of that at some point, and edited the distance between the two. One of these days I’m gonna stop trying to apply logic to video games :/

Seriously?
Did you actually think about that before you posted it.. Clearly they lost the week before, and need an advantage…

oh the advantage of having our keep’s outer wall constant broken makeing defeinding the keep harder(the trebs can reach from sm to overlook to and not only just the other way around)

Mate, all of my posts in this thread have been 100% serious, don’t worry. XD

Romove Stonemist Castle

in WvW

Posted by: Contrary.4036

Contrary.4036

Re Dolyak pasture… and the server that wins the points is the one with the most people running around transformed at any given time?

[Darkhaven]

Romove Stonemist Castle

in WvW

Posted by: ScrubieSouce.3724

ScrubieSouce.3724

Bad idea… We need more New maps not to remove SMC. Map with lots of towers that is focused around smaller wvw instead of a giant zerg. At least a map with double the towers and camps maybe?

I like the larger scale fights but sometimes I would enjoy smaller more skill full fights. Map that is spread out more and has more objectives would allow for smaller guilds and groups to be more effective.

Romove Stonemist Castle

in WvW

Posted by: BlazeQ.1095

BlazeQ.1095

Random thought, Remove the doors, guards, and the ability to cap SM. Leave the destructible walls, ability to place siege, and the castle itself. Let people use it as a massive battleground….

Cold Beerdrinker
PB Officer
NSP

Romove Stonemist Castle

in WvW

Posted by: AndrewSX.3794

AndrewSX.3794

Replace it with a dolyak pasture.

No, let’s do like BLs: replace it with huge useless lake.

Seafarer’s Rest EU – PvE/WvW – 8 × 80 chars.
Most used: Guard/Mes/War/Nec/Ele.
Yes, i use 5 chars at time. Because REASONS.

Romove Stonemist Castle

in WvW

Posted by: Yamato Shinobi.4378

Yamato Shinobi.4378

Three-ways = Terrible Skill Lag on WvW-centric/populated servers.

WvW is BROKEN and does not support large epic battles for a Three-way. Even Two-way is pushing it sometimes at an EB home keep battle.
Upgrade current servers from C64s would be a start. :P

Romove Stonemist Castle

in WvW

Posted by: Dedlaw.9130

Dedlaw.9130

Replace it with a dolyak pasture.

No, let’s do like BLs: replace it with huge useless lake.

Actually, a completely underwater map could have potential to be rather interesting

Dedlaw – Fresh 80 Zerker Warrior
DODGE!!! – https://www.youtube.com/watch?v=kvS6zMThiZU

Romove Stonemist Castle

in WvW

Posted by: King Amadaeus.8619

King Amadaeus.8619

Delete SM and replace it with a huge plateau of roughly the same area, accessible by 3 routes corresponding to each of the servers 1/3 of EB.

Would be fun charging up that plateau fighting forces while trying to clear whatever trebs/defensive siege they had going. So basically like stonemist, minus the walls, and cap-able point.

I only say this because in the mid-lower tiers SM becomes the sole focus of the masses, often to the detriment of an entire server, and sometimes even an entire weeks worth of matchups.

Mag Server Leader