Most people will agree that the current WvW situation is so far out of balance that the current method of server vs server is either dead or dying. Anets attempt to band aid the problem by imposing time limits and gem fees wont fix the issue and at best, only prolongs the inevitable death of WvW as we know (knew) it.
Are there those that will dispute this? Of Course.
Transferring to a top ranked server was really nothing less then cheating. And those that have done so will fight tooth and nail to keep it that way. No big surprise there. So you will have posters rave on and on about how the current system is fantastic.
It is not.
Anet, in all its wisdom, SHOULD have seen this coming long before it started to become such a problem, and acted much sooner, and, with many more restrictions, to prevent such a catastrophic disaster from happening in the first place. Plus, they were warned, to no avail. Mores the pity.
Now, many servers have been bled dry while the other top ranked have swelled. For those playing on the high ranked servers, they enjoy virtually uncontested rankings and rewards week after week, while the lower ranked servers are lucky to have much participation at all, feel nothing but frustrated as week after week more and more people quit or even get desperate enough to pay the price of either character wiping, or buying into a higher ranked server as well.
This is the reality. I see it get worse every day.
The other reality is, server vs server is pretty much FUBAR at this point.
So, how to fix this nightmare?
Simply, you make the competition fair. Level the playing field. And yes, its going to really tick off some people. However, I have seen this time and time again, if you leave a problem like this to fester, one day you wake up and suddenly you dont have a player base. Even the top dogs wont stay around for long if no one is left to conquer.
For the fix, at this point the only real way to make the game fair again is to remove server vs server altogether. Remove the option of essentially forming your own team. Its the only way. Otherwise, players will abuse any chance to move to a team with the scales tilted in their favor. It will happen every time, Ive been playing games since before the PC was invented, and trust me, its just human nature. You cant give people a choice, they will abuse it.
So then, whats left?
Random.
You take those players who wish to participate in WvW, you throw them into a random pool for the week (or day, whatever time period) and everyone is assigned to a team for that period. This can be weighted by various criteria, such as ranking for example. Open up a time frame for the those that wish to apply, no shows can be filled in by late comers.
This is just an example, as matches can be arranged in a variety of ways, but random is the key.
Will something like this tick some people off, hell yeah it will. I can see the flame posts already and I havent even started the thread. But in the long run, it makes the game fair for everyone, and no one, even the cheats and transfer junkies will want to play for long when the challenge is gone.
Cmon Anet, dont let WvW end up like DAOC, do something about it now.