Hey everyone,
I wanted to address the idea of moving world linking to monthly instead of every 2 months, since it is being brought up more and more frequently.
The team isn’t opposed to this idea; we actually think it would be beneficial to move to monthly because it would allow us to iterate faster on how we are calculating which worlds should be linked. However, the main reason for not doing this right now is the matchmaking algorithm, Glicko. Each time we shuffle worlds via world linking it takes about 4 weeks’ worth of matches before Glicko begins to reliably match make those new worlds into balanced matches. If we did world linking monthly, Glicko would not be able to create balanced matchups.
Our next priority poll is going to be asking if players would rather have us work on adding rewards to skirmishes (and possibly other feedback items being collected from this thread) or replace Glicko matchmaking with a 1-up 1-down system (wherein the winner moves up a tier and the loser moves down a tier.) The 1-up 1-down system should work better with monthly linkings than Glicko, so we are most likely going to hold off on 1 month linkings until that system is in.
Another possibility we could pursue is 1 month linkings, but use the Glicko offset system to guarantee the matches. Alternatively, we could manually change Glicko ratings to what we believe they should be for each world. Either option would force worlds to start out closer to being in the correct tier and thus give better matches faster. These options are contentious, so even if everyone on the forums seemed to like this idea it would be something we would poll on.
Glicko definitely needs to be more reactive or gotten rid of. Personally I am OK with either.
The link merge time, I am a bit weary. On one side 2 months is enough time to get to know people and play with them, 1 month may be too short. On the other side there are those servers that no one wants to be linked with because they just plainly and simply suck as a server and that is the bottom line of it. In the latter cases people on just can’t wait for the link to be over so that they get paired with someone else.
For the same reason noted above, permament server merges are a horrible, just horrible idea, unless the only servers that get perma-merged are ones where the population votes on it and both gain the upper majority to proceed. And yes, there will be servers left without any links because they suck either altogether, or people are too vulgar/hostile, or their overall playstyle is sub par to what most players expect, etc.
The 1 up 1 down, I would definitely give a try and see how it goes, but reserve final judgement for after a month or so. Give it a few weeks for some one ups and downs to actually take place to get some results.
The thing that all these changes will help to various degrees (some more some very little), but not solve, is population imbalances both during each respective links prime time and off-hours.
To do that, the score system, no matter what it is and what form it takes, needs to be at least somewhat based on the population differences per given skirmish. This needs to affect both PPT and PPK on about equal basis. This would also alleviate the effects of bandwagonning to an extent (from little to large effects depending on the value of the adjustments)
One of the primary purposses of server linking was to help alleviate those differences and I just don’t see it happening without such scoring adjustments no matter what timeslots etc. the matches are cut into.
The thing that the links succeeded at, is providing actual action in what was a nearly completely dead and empty game mode. Yes there are exceptions to this, but its a much better overall situation then it was many times over. So I would love for the links to stay, don’t want to go back to empty maps