Should invulnerable players deal damage?

Should invulnerable players deal damage?

in WvW

Posted by: dzeRnumbrd.6129

dzeRnumbrd.6129

I have started to notice some SEA guilds are using invuln to engage and apply damage without risk and then retreating.

I didn’t mind when invuln was used defensively to save yourself (or your friends) but now it is being used offensively for bombs I believe we need a rethink.

We should consider changing the invulnerability so players can’t do direct or condition damage.

There is very little counter play when fighting invulnerable players.

Does anyone else find it odd that invulnerable players can deal damage?

Should invulnerable players deal damage?

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Posted by: Ovalkvadratcylinder.9365

Ovalkvadratcylinder.9365

Nope, it differs from class to class. Engineers cant deal damage while unvuln as an example, and the classes that can are balanced around it.

Should invulnerable players deal damage?

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Posted by: Pumpkin.5169

Pumpkin.5169

I don’t know exactly what you’re saying. Are you talking about invulnerable buff spots in the WvW maps or skills that make you invulnerable?
Both are completely fine to me.

Pumpkin – Mag

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Posted by: McWolfy.5924

McWolfy.5924

Invul is a skill. You waste a skill for 4 seconds.

WSR→Piken→Deso→Piken→FSP→Deso
Just the WvW
R3200+

Should invulnerable players deal damage?

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Posted by: Buy Some Apples.6390

Buy Some Apples.6390

Your own fault for being lured to the invulnerable spot.

If you know you cannot kill them, but they can still kill you, then why are you even there?!
Seem german zergs do this at our spawn when they massively outnumber us.
Basically if you are stupid enough to go there, you deserve to be killed.

Complained about WvW before it became cool.
I used to be a PvE player like you, then I played Guild Wars 2

Should invulnerable players deal damage?

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Posted by: Zephyra.4709

Zephyra.4709

I’m pretty sure OP means this particular skill used in a few ORGANISED guild groups Inspiring Distortion:

https://wiki.guildwars2.com/wiki/Inspiring_Distortion

Which by the looks of it, has no ICD (according to the wiki) implying it can be spammed if they have more than 2 mesmers running signets at hand… Blurred Inscriptions:

https://wiki.guildwars2.com/wiki/Blurred_Inscriptions

I’ve actually run into a select few guild groups who’ve used this set up in WvW to initiate a bomb whilst being completely invulnerable for roughly 5 seconds or more. Those precious seconds is all it takes to make or break their/your force and I think it’s all about timing/positioning.

This alone doesn’t answer OP’s question of whether or not it is acceptable to be dishing out dmg if you’re invulnerable, but it gives an insight as to how exactly they can deal dmg whilst being briefly immortal.

If OP meant invulnerable as in the ‘buff’ you acquire inside your spawn then… I think they should still be able to deal dmg because hey, you’re sitting right outside THEIR spawn effectively spawn camping… what comes around goes around.

Should invulnerable players deal damage?

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Posted by: Simonoly.4352

Simonoly.4352

^Inspiring Distortion has an ICD of 5 seconds thankfully. You won’t be seeing 5 seconds of pure invulnerability fortunately unless there’s five Mesmers just spreading it onto each other which would be hilarious to watch as they would be doing very little else – should probably give it a go for giggles. Thankfully Well of Precognition had it’s long invulnerability removed.

As most invulnerabilities are channeled, lock you out of your skills or remove a vital component of your bomb (Mesmer) I think the OP’s cryptic message might be referring to those invuln spots. Like others have said, this is likely to prevent you from completely spawn camping them.

Gandara

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Posted by: displayname.8315

displayname.8315

Their tanks can use invun skills to start a fight.. your tanks can use their invun skills to counter if they have to. Better yet yours use a dodge roll then they have a huge advantage.

JQ subsidiary