Skill Lag - Official reply on the subject?

Skill Lag - Official reply on the subject?

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Posted by: Silver.9084

Silver.9084

What do i mean by skill lag? If you haven’t experienced it before, it happens in large fights that your skills DON’T work.

Skill lag is making the game totally UNPLAYABLE in high tiers, it only started about a month ago, we had huge fights before but never had this much skill lag.

Can we get an official reply on what is going on and if we are getting a fix for it in the next patch? If this continues, many WvW players are going to quit the game.

(I am speaking for EU servers, duno how it is in NA)

Tux – [VoTF] Vengeance of The Fallen

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Posted by: Balefire.7592

Balefire.7592

It’s just as bad in NA, so worry not, you don’t suffer alone.

Scrubbiest Necro NA.

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Posted by: Sully.9453

Sully.9453

It’s been around for more than a month. Try since beta. Large fights in stonemist are notorious for this.

Keltina – Necromancer | Hoctar – Revenant
[DAWN] First Light Gaming – Blackgate

Skill Lag - Official reply on the subject?

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Posted by: Silver.9084

Silver.9084

It’s been around for more than a month. Try since beta. Large fights in stonemist are notorious for this.

Yes but it is MUCH worse this month, i dunno if it’s because of guesting for some reason (i dont understand how Anet server work and if PVE affects PvP).

Tux – [VoTF] Vengeance of The Fallen

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Posted by: Xavi.6591

Xavi.6591

Guesting has nothing to do with WvW.

It’s been around forever.

Fantasme Bloodwen [R.I.P. Mesmer] | Andi Runi [Warrior] | Bonedoggle [Necro] | Zooerasty [Ranger]
Angry Intent [AI] | Yak’s Bend |

Skill Lag - Official reply on the subject?

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Posted by: Silver.9084

Silver.9084

Guesting has nothing to do with WvW.

It’s been around forever.

I played the game since release haven’t experience skill lag the way it is right now.

Tux – [VoTF] Vengeance of The Fallen

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Posted by: playandchill.3908

playandchill.3908

When the 3 servers are in SM.

I hide my butt and press skill #1

[LANI] Multi glad pewpew

QUIT- RETIRED

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Posted by: Silver.9084

Silver.9084

When the 3 servers are in SM.

I hide my butt and press skill #1

Well the problem is even #1 stops working.. lol

Tux – [VoTF] Vengeance of The Fallen

Skill Lag - Official reply on the subject?

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Posted by: playandchill.3908

playandchill.3908

When the 3 servers are in SM.

I hide my butt and press skill #1

Well the problem is even #1 stops working.. lol

Then i keep rolling and doging and rolling and

Im dead

[LANI] Multi glad pewpew

QUIT- RETIRED

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Posted by: Fuzzion.2504

Fuzzion.2504

Fuzzionx [SF]
Guest member of [LOVE]
JQ official Prime Minister

Skill Lag - Official reply on the subject?

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Posted by: Silver.9084

Silver.9084

Tbh this isn’t really a reply on the Skill Lag problem, they just said that culling changes will not affect them.

We want a reply if this is going to be fixed anytime soon because most of the people i know are REALLY annoyed by it.

Tux – [VoTF] Vengeance of The Fallen

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Posted by: Cactus.2710

Cactus.2710

Tbh this isn’t really a reply on the Skill Lag problem, they just said that culling changes will not affect them.

We want a reply if this is going to be fixed anytime soon because most of the people i know are REALLY annoyed by it.

Read it again …this time with feeling. Habib clearly stated in that thread that skill lag was not going to get fixed soon because it required different measures than those they will implement to remove culling. Here’s exactly what he said:

“I should clarify here again that the culling fix will have minimal impact on skill lag. Skill lag happens because the server too busy to process everything that’s happening (e.g. it’s at 100% CPU). The removal of culling addresses issues experienced by the client but those changes don’t really impact the skill lag situation. They are fundamentally different problems that will need different solutions.”

Part of what he states there is BS, since culling and skill lag are NOT really independent issues, but it does appear to be true that the stop gaps ANet is putting in place that will help them remove culling next week won’t address the fundamental server/network limitations that they built into the game … and those limitations are what cause skill lag (and was the original reason that culling was instituted in the first place).

We’re still going to have skill lag and it may even get worse if enough players decide to fully render at high resolutions. That’s going to be the case until ANet either improves their server side engine/network enough to handle what is being asked of it. Since all of that costs real money, don’t hold your breath.

D/D Thief who prefers mobility to stealth … so yeah, I die a lot
Stormbluff Isle [AoD]