So buggy
Thanks for fixing the guardians being able to bust down doors so easily, that is at least one less bug.
What is with this “we” and “everyone else” You do not speak for me and never will.
The majority – I am not speaking for you, I’m speaking for the majority of people that I’ve talked to that I play with in WvW.
People have been complaining about Grenade Barrage and Symbolic Avenger since the patch happened. What does Anet do? They decide to add outfits to the cash shop, push the expansion some more, double HP of world bosses and refuse to reply to any mention of these bugs making our game play in WvW incredibly bad..
People have been complaining about Grenade Barrage and Symbolic Avenger since the patch happened. What does Anet do? They decide to add outfits to the cash shop, push the expansion some more, double HP of world bosses and refuse to reply to any mention of these bugs making our game play in WvW incredibly bad..
Well I read lots of forums when I have time and heard about the nade one but I’ve still yet to be one shot by it. Guardian one I heard about today and yes needs to be fixed but maybe others knew about it before. I try to browse forums every few days. People even doing it on my server and to me its just lame so I decide not to play.
About making WvW incredibly bad its actually making people think the are incredibly good but once they patch/fix it they will be first to cry nerf you just wait and see :P
Oh and in-case you didn’t see https://forum-en.gw2archive.eu/forum/professions/guardian/Update-Symbolic-Avenger-Trait/first#post5238515
looks like its been disabled for now and that post is from 1 hour ago
(edited by briggah.7910)
People have been complaining about Grenade Barrage and Symbolic Avenger since the patch happened. What does Anet do? They decide to add outfits to the cash shop, push the expansion some more, double HP of world bosses and refuse to reply to any mention of these bugs making our game play in WvW incredibly bad..
if you are actually a developer yourself like you claimed, you would know that the people working on bug fixes are not the same people working on new outfits, which again would be different to the people in charge of marketing the expansion and again not the same as the people working on general balance changes.
Grenade and hammer are both bugs. Burn damage is more a balancing numbers thing. And outfits I imagine are handled by the art team.
Every development company I’ve worked for has had the same out take on thing, one team, one goal. Even if you’re a developer, your employment depends on the product selling. I get thrown in to bug fixes from parts of projects that I never even touched all the time, that is part of being a developer…