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Posted by: iii.3905

iii.3905

SoR player here, part of the “night-shift” players (Australian). I remember when the servers first matched us up against each other a week ago, I was amazed about how close the scores were, and even more amazed when that trend continued throughout the whole week. I must hand it to both Darkhaven and Sorrow’s Furnace for giving us a darn good fight (and continuing to do so)!

While it can be quite frustrating during my prime playing hours (something along the lines of 4am-7am in American time, I’m not sure), because it seems that DH has a very large night-crew compared to ours, at least the fights have been very fun and no-one has a non-breakable advantage.

Here’s to another week of exciting battles!

EDIT: Late night battles are not fun though. Too much DH zerg. I don’t blame you guys, but it’s certainly very frustrating on our part when we can’t physically fight back against 40+ member zergs in our own borderlands. Outmanned was displaying for a very long time.

You happen to run into the half naked norn?

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Posted by: mikomalupa.8740

mikomalupa.8740

Another Rall’er here, I have to add onto the top of the pile of how much fun it was (still is!) to have Darkhaven and Sorrow’s Furnace as opponents.

While our respective night crews may differ in population (we have a small but dedicated group I believe), the scores, and organization on all sides really made me appreciate WvWvW a lot more.

Going up against Aspenwood, having the outmanned buff more than a few times kinda got wearing but this week (and hopefully next) more than made up for that.

P.S. Also, the lack of spawn camping from all sides in this match (not driving to spawn but like…setting up siege outside for hours while owning the map) was good too.

Small but dedicated thief, ele and engineer haha.

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Posted by: Duv.1603

Duv.1603

I’ll generously provide some Ambien to the half-naked Norn zergleader so he can get on a normal sleep cycle. :p

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Posted by: iii.3905

iii.3905

we started 3rd place tonight 2 k points behind 2nd, end first place with over 7k points over 3rd place sorrows furnance and nearly 4.5k over sanctum. its 723am. i need to sleeeeeeep

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Posted by: Enerjak.2475

Enerjak.2475

we started 3rd place tonight 2 k points behind 2nd, end first place with over 7k points over 3rd place sorrows furnance and nearly 4.5k over sanctum. its 723am. i need to sleeeeeeep

Fear not. We beat you last time, we’ll climb back up again.

Alcione Enerjak – Human Necromancer (Level 80)
Guild Leader – The Hakaishin [GODS] (Sorrow’s Furnace)
Website: http://www.hakaishinlegion.com

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Posted by: neoxide.7320

neoxide.7320

“@neoxide
You do realize that there is no such thing as a fair fight especially in WvW.”

This is no excuse. This could justify people transferring worlds to waste keep supply on rams. This could justify elementalists using their bugged surge ability to destroy Trebuchets from 5000 yards away.

No such thing as a fair fight? What a double standard.

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Posted by: EnochDagor.6185

EnochDagor.6185

I got killed by the half naked norn once (well finishing shot). I remember it vividly cuz I was like… dude was that guy half naked?

80 Elementalist – Sanctum of Rall
Various other classes for figuring out how to kill em (thief, warrior, mesmer, etc…)
War is much more fun when you’re winning! – General Martok

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Posted by: carvin.7531

carvin.7531

Also, the half naked Norn that leads the night crew is Russian, and his translate tool forces it into ALL CAPS ALL THE TIME. It’s quite hilarious. First night of this revamped matchup and we came from 3rd place down 2k to the 2nd place Sorrow’s Furnace, to up 3k on 2nd place Sanctum of Rall. Forced SF down to +70 for awhile, then took Sanctum down to +30. I love our night crew. #steamroller

Penguin Squad [PS] | Officer – Darkhaven – PvX

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Posted by: Niim.9260

Niim.9260

Props to SoR, we been fighting them going on three weeks now, always a good fight. I cant really give much for props to DH. Seem like a good server and the night crew is organized, but frankly gaining all your points against an empty map is hardly a challenge or all that impressive.

I was hoping for new opponents this go around, but its a fun match-up so thats fine. They could however have changed the colors up a bit, let us fight from a different perspective.

~ AoN ~

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Posted by: iii.3905

iii.3905

Day crew needs to join the night crew
And get some confidence back

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Posted by: Lazuline.3876

Lazuline.3876

Also, the half naked Norn that leads the night crew is Russian, and his translate tool forces it into ALL CAPS ALL THE TIME. It’s quite hilarious. First night of this revamped matchup and we came from 3rd place down 2k to the 2nd place Sorrow’s Furnace, to up 3k on 2nd place Sanctum of Rall. Forced SF down to +70 for awhile, then took Sanctum down to +30. I love our night crew. #steamroller

Initially though, a good number of DH players did not like this half naked Norn and many reported him for “Spamming” & “Verbal Abuse” because of his All Caps writing style and his tendency to order/curse around. This resulted in him getting banned. Admittedly, I didn’t like him before either.

But despite getting banned, he made an alternate character named similarly to his original character except that he added a “Temp” to the name. After this, he continued to rally DH and transformed it from a server that usually gets stomped on to one that can actually compete in WvWvW now. With this, I think this half-naked norn has slowly become a favorite of DH players and most follow him now.

Anyway, looking forward to a fun round 2 with Sanctum & Sorrow’s. Cheers!

Andrew Sinclaire | Darkhaven Commander
Home World: Darkhaven [US] Representing: Order of Providence [OP]
The Order is currently enjoining recruits to join our cause.

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Posted by: Arius.7031

Arius.7031

@Niim
Hey, I understand your point. One might be tempted to say that we just overpower everything at night with numbers… but that’s not the case at all. Ask any DH member who plays at those times, and while a lot of the times we do just roll on over everything, we actually get into battles where we’re outnumbered too at times. The fact is, we’re just far more organized. Our commanders embolden us, and we’re willing to charge right into enemy groups even larger than our own. This gives us a massive edge.

I get that it can appear like we just zerg everything, and we do. Thing is, Sorrow’s Furnace Zerg’s everything during the day. So does SoR. Also, anyone else noticed that Dark Haven has been keeping up with both other servers during the day? It’s the morning when we lose everything, because that’s the awkward spot when nobody is on.

We outnumber you during the night, and we out organize you. You outnumber us during the day, and you out organize us. It’s fair, because DH is a less populated server overall. This is evidenced by the fact that Sorrow’s Furnace is full right now, and Dh is not.

Anyhow, I encourage players to see these things before passing judgment. Dh may have more people during night time, but we have less during the day and morning.

Jorek/Etharin/Raylus
Darkhaven Commander
Co-leader of [Sold]

(edited by Arius.7031)

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Posted by: Nuprin Feelgood.9257

Nuprin Feelgood.9257

This has been a good matchup, but Anet screwed up by not rotating the colors on this second go around.

They also need to slightly lessen the range on trebs. Being able to plant trebs deep inside the northern keep and have them hit the walls of the castle is a distinct advantage. Nobody else has the high ground to do this. And DH has had this advantage for a second week in a row, and they make full use of it. Trebs are meant to be portable siege weapons, not castle to castle assault tools.

Also like to thank SoR for wasting all that gold with the 10 golem zerg that hit us today, which we barely fought off. Good stuff.

This is a great matchup. Sorrows Furnace has learned a lot having comparable foes to fight, as I imagine the other servers have as well.

“Sticking feathers in your butt does not make you a Chicken.” — Tyler Durden

Similarly, equiping a legendary weapon does not make you a legend.

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Posted by: Erekose.5673

Erekose.5673

I would love to agree with all the sentiment about this being a good match up but it is more like a 2 on 1 fight which proves in the long run we owned it all. If anyone has anything to say from the other servers they are more welcome to but the proof is there sanctum only feeds off of sorrows scraps if not for sorrows, sanctum would not even be on the map if you 2 ever fought each other this match would be totally different.

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Posted by: Worban.1574

Worban.1574

I hear what you are saying, Nuprin. The range of those trebs on cliffs of garrison is insane from that really high elevation. I understand why Anet did that is because they want defenders, who will presumably hold the garrison on their own map most of them, to have a distinct home-field playing advantage.

DH used to think, early on, that those trebs were invincible. We actually learned from SF players that they are not, with ballistas set up at the base of the cliff that can target/hit them. That was a lesson we in DH learned from SF. It was a lesson we later taught SoR, destroying one of their Superior Trebs from that same cliff.

But it does take good coordination and a decent number of players to defend those ballistas cause as soon as those trebs get hit, ballistas get zerged real quick.

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Posted by: Laundry.5120

Laundry.5120

One thing to note I’ve noticed from SF (not representative of the of the whole server) is that some Latin American guilds (I assume because of names/tags), like La Hermandad(?) have a tendency to spawn camp with siege, and just overall act separately from the rest of SF.

Just a first impression not sure if that’s 100% true :p.

I do agree with the poster above, I think Stonemist’s north wall is far too close or at lest should have a cliff closer to it to ward off trebbing from the northern garrison. At worst your doors/walls fall, and at best you waste supply repairing it constantly, it’s icky.

Lavanderie – 80 Mesmer/Gaiscioch/Sanctum of Rall

Electrique – 80 Engineer/Gaiscioch/Sanctum of Rall

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Posted by: Nuprin Feelgood.9257

Nuprin Feelgood.9257

Since I doubt they will rebuild the maps, and since the height advantage of the northern garrison gives one server a distinct advantage in attacking the Castle, the best solution would be just to decrease Treb distance by 2-5%. It wouldnt change the way we use trebs in 99% of the other cases, but it would fix that one problem.

And we know that there are ways of counter attacking the trebs wihtout knocking down the walls and getting in the keep, but they take a good deal of effort, and it is unquestionable that there is an advantage to those treb positions.

As for the Latin guilds, yeah there are often folks off doing their own thing. We have a lot of latin folks on our Server, and that is Bueno. They are a good bunch of players, and they do their best to keep track of what is happening. That is why it is best to use POI’s or Waypoints that can be map linked when we need troops somewhere fast, that way in any language people can click and see where they need to go.

“Sticking feathers in your butt does not make you a Chicken.” — Tyler Durden

Similarly, equiping a legendary weapon does not make you a legend.

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Posted by: Rashka.7304

Rashka.7304

@Niim
Hey, I understand your point. One might be tempted to say that we just overpower everything at night with numbers… but that’s not the case at all. Ask any DH member who plays at those times, and while a lot of the times we do just roll on over everything, we actually get into battles where we’re outnumbered too at times. The fact is, we’re just far more organized. Our commanders embolden us, and we’re willing to charge right into enemy groups even larger than our own. This gives us a massive edge.
(…)

Do you really think it is because of your organization that during the night DH manages to skyrocket from 100ish to 650ish per tick… in 1-2 hours? Let’s face it, both SoR and SR have little nighttime presence so DH just PvEs through all four maps simultaneously with little resistance.

That’s ok, it’s part of the game, just don’t kid yourself.


Rashka the desert scout
<Vigilance> VIG
Sanctum of Rall

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Posted by: Rashka.7304

Rashka.7304

I would love to agree with all the sentiment about this being a good match up but it is more like a 2 on 1 fight which proves in the long run we owned it all. If anyone has anything to say from the other servers they are more welcome to but the proof is there sanctum only feeds off of sorrows scraps if not for sorrows, sanctum would not even be on the map if you 2 ever fought each other this match would be totally different.

Maybe you forgot last weekend when SoR invaded your border and turned it from green to blue? Two days in a row?

SR has the number advantage during the day, i grant you that, but nothing more. Actually you should be thankful to the DH nightcrew that they are forcing us to clean up their mess first, so you are usually spared of our full attention while we have similar numbers compared to SR.


Rashka the desert scout
<Vigilance> VIG
Sanctum of Rall

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Posted by: Arius.7031

Arius.7031

@Niim
Hey, I understand your point. One might be tempted to say that we just overpower everything at night with numbers… but that’s not the case at all. Ask any DH member who plays at those times, and while a lot of the times we do just roll on over everything, we actually get into battles where we’re outnumbered too at times. The fact is, we’re just far more organized. Our commanders embolden us, and we’re willing to charge right into enemy groups even larger than our own. This gives us a massive edge.
(…)

Do you really think it is because of your organization that during the night DH manages to skyrocket from 100ish to 650ish per tick… in 1-2 hours? Let’s face it, both SoR and SR have little nighttime presence so DH just PvEs through all four maps simultaneously with little resistance.

That’s ok, it’s part of the game, just don’t kid yourself.

Yes, in fact I do. Not only have we multiple times ran into groups LARGER than ours, we’re so successful because we’re quick and organized. Most any pug could not do half of what we can in the same amount of time. And, let’s face it, Sorrow’s Furnace has a far larger population than both SoR and Dh. So to be completely frank, I think you guys outnumber us no matter what time. We don’t have loads of oceanic players or anything, that night group is mostly North American in fact.

Anyhow, I think Sorrow’s Furnace actually outnumbers us greatly during night time. I just think they’re all off on their own in different maps, whereas we’re all in one zerg in one map.

In fact, what’s odd, is the only time that SF truly dominates the other two is during the morning. If you’re there for primetime, it’s usually a close fight and Sanctum of Rall is usually the one in the lead. So honestly? Even if you were correct, you do the exact same thing, except for you outnumber us consistently, whereas we (if you’re correct, I doubt you are) outnumber you for like 6 hours…

Jorek/Etharin/Raylus
Darkhaven Commander
Co-leader of [Sold]

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Posted by: Elthurien.8356

Elthurien.8356

4am PDT/6am EST/9pm AEST

Whatever small force we managed to muster together was insignificant. Sorrow’s Furnace didn’t even bother showing their face in the Borderlands tonight. Sanctum tried to fight, but we were heavily outnumbered. We can’t take anything when your defense out numbers us and we can’t defend when you take everything else unopposed and then zerg Garrison where we made our last stand.

I’m not complaining though. It’s a 24/7 game. I just don’t know how you can enjoy taking the same towers with minimal opposition each night.

Attachments:

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Posted by: Actium.8765

Actium.8765

@Niim
Hey, I understand your point. One might be tempted to say that we just overpower everything at night with numbers… but that’s not the case at all. Ask any DH member who plays at those times, and while a lot of the times we do just roll on over everything, we actually get into battles where we’re outnumbered too at times. The fact is, we’re just far more organized. Our commanders embolden us, and we’re willing to charge right into enemy groups even larger than our own. This gives us a massive edge.
(…)

Do you really think it is because of your organization that during the night DH manages to skyrocket from 100ish to 650ish per tick… in 1-2 hours? Let’s face it, both SoR and SR have little nighttime presence so DH just PvEs through all four maps simultaneously with little resistance.

That’s ok, it’s part of the game, just don’t kid yourself.

Yes, in fact I do. Not only have we multiple times ran into groups LARGER than ours, we’re so successful because we’re quick and organized. Most any pug could not do half of what we can in the same amount of time. And, let’s face it, Sorrow’s Furnace has a far larger population than both SoR and Dh. So to be completely frank, I think you guys outnumber us no matter what time. We don’t have loads of oceanic players or anything, that night group is mostly North American in fact.

Anyhow, I think Sorrow’s Furnace actually outnumbers us greatly during night time. I just think they’re all off on their own in different maps, whereas we’re all in one zerg in one map.

In fact, what’s odd, is the only time that SF truly dominates the other two is during the morning. If you’re there for primetime, it’s usually a close fight and Sanctum of Rall is usually the one in the lead. So honestly? Even if you were correct, you do the exact same thing, except for you outnumber us consistently, whereas we (if you’re correct, I doubt you are) outnumber you for like 6 hours…

I live on the east coast in the US and play from the hours of 6pm to about 2am (sometimes later) and generally have the outmanned buff. Till either my guild, [Zzzz], links up or the “Naked Norn” logs in and gets a DH Zerg a goin. By then were generally hoping maps and conquering them. Even when hopping maps we have no que times. In EB tonight when we zoned in we had the outmanned buff, it went away just about the time we attacked stonemist.

So i’m going to have to agree with this that we ARE generally outnumbered. Not all the time but some of the time.

Anyways I wanna comment on the hole orb issue in Sanctums BL… I don’t know how it happend but that orb just appeared in my keep outa knowhere and I KNOW we didn’t capture it so i’m going to assume someone hacked it like i’v been seeing on youtube and some screenies on some of the forums.. I’d like to apologize for that. :\ none of us liked that when it happend and we tried to find out who did it but, of course, we couldn’t.

I also have 1 question for Sanctum…when you guys breached ABs outer gate in Sanctum BL why in the world did you guys consistantly run to the south AB gate and attack it?? Me and my guild that was defending the keep was so confused that we almost server xfered to ask what was goin on.. lol

Character: Acium 80 Guard
Server: Northern Shiverpeaks, Commander
Guild: Legends and Myth [Myth]

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Posted by: Rashka.7304

Rashka.7304

@Niim
Hey, I understand your point. One might be tempted to say that we just overpower everything at night with numbers… but that’s not the case at all. Ask any DH member who plays at those times, and while a lot of the times we do just roll on over everything, we actually get into battles where we’re outnumbered too at times. The fact is, we’re just far more organized. Our commanders embolden us, and we’re willing to charge right into enemy groups even larger than our own. This gives us a massive edge.
(…)

Do you really think it is because of your organization that during the night DH manages to skyrocket from 100ish to 650ish per tick… in 1-2 hours? Let’s face it, both SoR and SR have little nighttime presence so DH just PvEs through all four maps simultaneously with little resistance.

That’s ok, it’s part of the game, just don’t kid yourself.

Yes, in fact I do. Not only have we multiple times ran into groups LARGER than ours, we’re so successful because we’re quick and organized. Most any pug could not do half of what we can in the same amount of time. And, let’s face it, Sorrow’s Furnace has a far larger population than both SoR and Dh. So to be completely frank, I think you guys outnumber us no matter what time. We don’t have loads of oceanic players or anything, that night group is mostly North American in fact.

Anyhow, I think Sorrow’s Furnace actually outnumbers us greatly during night time. I just think they’re all off on their own in different maps, whereas we’re all in one zerg in one map.

In fact, what’s odd, is the only time that SF truly dominates the other two is during the morning. If you’re there for primetime, it’s usually a close fight and Sanctum of Rall is usually the one in the lead. So honestly? Even if you were correct, you do the exact same thing, except for you outnumber us consistently, whereas we (if you’re correct, I doubt you are) outnumber you for like 6 hours…

Guess we have different opinions then.

DH is the king of the nighttime zerg, you PvE through all 4 maps at the same time, facing little resistance. However, during day/evening you are lacking the numbers. Even worse, SR/SoR are using your border somewhat as “neutral” ground for fighting each other for the lead.

SR has their advantage in numbers. During the day their zerg is on a run. They are facing opposition but the biggest zerg wins.

SoR has a handfull dedicated wÂł guilds which are active in the evening, and the number advantage for SR isn’t that big compared to daytime. That is where we are making our stand.

Personally i think that it is interesting that each server has a different strength they bring to the table, yet we are a very balanced matchup.


Rashka the desert scout
<Vigilance> VIG
Sanctum of Rall

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Posted by: Actium.8765

Actium.8765

4am PDT/6am EST/9pm AEST

Whatever small force we managed to muster together was insignificant. Sorrow’s Furnace didn’t even bother showing their face in the Borderlands tonight. Sanctum tried to fight, but we were heavily outnumbered. We can’t take anything when your defense out numbers us and we can’t defend when you take everything else unopposed and then zerg Garrison where we made our last stand.

I’m not complaining though. It’s a 24/7 game. I just don’t know how you can enjoy taking the same towers with minimal opposition each night.

Don’t worry, all those red will change in a couple hours when we go to sleep.. I’ll be on, of course, trying to get our little zerglings to defend what we have. lol

And btw its not really that fun for us to steam roll over nothing. Why i logged off and got on the forums .

Character: Acium 80 Guard
Server: Northern Shiverpeaks, Commander
Guild: Legends and Myth [Myth]

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Posted by: Rashka.7304

Rashka.7304

(…)
Anyways I wanna comment on the hole orb issue in Sanctums BL… I don’t know how it happend but that orb just appeared in my keep outa knowhere and I KNOW we didn’t capture it so i’m going to assume someone hacked it like i’v been seeing on youtube and some screenies on some of the forums.. I’d like to apologize for that. :\ none of us liked that when it happend and we tried to find out who did it but, of course, we couldn’t.
(…)

It wasn’t some sinister plan but more likely the deed of a single person. One can just hope that anet is able to track these things and ban accordingly.


Rashka the desert scout
<Vigilance> VIG
Sanctum of Rall

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Posted by: Actium.8765

Actium.8765

Ya..would be nice to have the orb hacks stopped. Takes most of the fun out of WvW.

Character: Acium 80 Guard
Server: Northern Shiverpeaks, Commander
Guild: Legends and Myth [Myth]

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Posted by: Arius.7031

Arius.7031

“I’m not complaining though. It’s a 24/7 game. I just don’t know how you can enjoy taking the same towers with minimal opposition each night.”

In the same way that you guys take it back from us in the morning XD? Also, if you stick with that zerg for the entire night, you’ll level up probably a dozen times at 80, and get a few gold as well as dozens of thousands of karma. The rewards — regardless of the fun — make it so worthwhile.

Anyhow, yeah, I personally like that our servers have different strengths. No one can deny that Darkhaven has a decisive advantage at night. I believe it comes from our organization, we gather people from every zone into one to get a good zerg going. As Actium pointed out above, we’re almost always outnumbered until that zerg gets going. Even then, I bet we’re outnumbered in total number of WvW players, we just have them far more concentrated.

Honestly, Rashka, I think I’m just not explaining my point well enough. I agree that we outnumber you guys in 99% of the fights at nighttime, I just think that this is due to the fact that the zerg absorbs almost every single WvWer playing during nighttime. I think the only difference between our servers really, is that you guys are missing the half naked Norn. When the Norn speaks, people do. If you guys had a leader or two who could get everyone to work together, Darkhaven would be out of the race chances are. I think overall we have a similar amount of players at night, just that ours group up together and stay on for longer periods of time due to the success.

Jorek/Etharin/Raylus
Darkhaven Commander
Co-leader of [Sold]

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Posted by: Exedore.6320

Exedore.6320

The Darkhaven night crew isn’t really a zerg as much as a blitzkrieg. It’s more organized than you would think. It’s a tremendous asset while we work on improving our peak time performance.

And “WE NEED FOUR RAMS!”.

Also, Worban, I think he was talking about Overlook (red) keep in Eternal Battlegrounds. You can place trebuchets there and hit the outer walls of Stonemist Castle. The other two keeps can’t do that. But you would have to re-design to the map to fix that. All of the maps are balanced such that trebuchets at certain towers can hit other certain locations. Adjusting trebuchet range would break that balance.

Kirrena Rosenkreutz

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Posted by: Rashka.7304

Rashka.7304

(…) Honestly, Rashka, I think I’m just not explaining my point well enough. I agree that we outnumber you guys in 99% of the fights at nighttime, I just think that this is due to the fact that the zerg absorbs almost every single WvWer playing during nighttime. (…)

That part is not true. While we held SoR garrison during that orb incident our points were steadily decreasing because we lost ground in EB/SR. While we were trying to defend our border from the DH zerg we lost Bay keep in SR which held the other orb we had. And we did not lose the keep to SR, we lost it to DH.

You don’t organize 99% of your troops, “just” a decent amount on one map. The rest is more than enough to wipe out any opposition on the remaining 2 maps, assuming you cleared DH border first.

If you don’t believe it, watch the point progress and where you gained ground. It is in all borders, at the same time. Unless you are doing some insane map hopping at awesome speed DH has zergs out on every map, not just the one you are in.


Rashka the desert scout
<Vigilance> VIG
Sanctum of Rall

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Posted by: Sphere.2076

Sphere.2076

I dont know enough to speak about DH numbers at night as most of the time I log off by 12AM central. What I do notice is DH is outnumbered during the day mostly by SF. Another thing I see is DH as almost always double teamed during the day by both servers. I think we hold our own well considering. I just wish the expoits would be dealt with. I have had much fun and will continue to see you all on the field of battle.

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Posted by: Arius.7031

Arius.7031

(…) Honestly, Rashka, I think I’m just not explaining my point well enough. I agree that we outnumber you guys in 99% of the fights at nighttime, I just think that this is due to the fact that the zerg absorbs almost every single WvWer playing during nighttime. (…)

That part is not true. While we held SoR garrison during that orb incident our points were steadily decreasing because we lost ground in EB/SR. While we were trying to defend our border from the DH zerg we lost Bay keep in SR which held the other orb we had. And we did not lose the keep to SR, we lost it to DH.

You don’t organize 99% of your troops, “just” a decent amount on one map. The rest is more than enough to wipe out any opposition on the remaining 2 maps, assuming you cleared DH border first.

If you don’t believe it, watch the point progress and where you gained ground. It is in all borders, at the same time. Unless you are doing some insane map hopping at awesome speed DH has zergs out on every map, not just the one you are in.

No, we do not have enough to dominate every borderland simultaneously. Sanctum of Rall has actually taken its borderland and our borderland while the zerg was taking EB before (twice). We don’t have enough to take multiple borderlands at the same time, as long as one of you guys puts up even a small fight. Generally speaking though, we zerg your team until it gives up, and then we can single out Rall who usually puts up a decent fight.

You’ll actually notice, there’s the main zerg taking major ground, and then the occasional gain in another area. There is no other zerg, there’s the zerg and a defense force (sometimes). I wasn’t on at this period of time, but was the zerg in your borderlands?

Seriously, transfer to our server for one 24 hour period. Find the zerg at night time, then go to the other borderlands. I’ll come with you. You’ll find that we only have a couple people in each borderland usually.

Jorek/Etharin/Raylus
Darkhaven Commander
Co-leader of [Sold]

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Posted by: Spartyr.6795

Spartyr.6795

Can we not turn this into a kittenfest like the other server threads? I mean, we’ve been lucky to have a matchup this close.

Props to Darkhaven for organizing under your naked Norn and doing what you can during the night.

Props to SF for your intelligent tactics, and solid play during primetime

Hopefully we all skill up due to the stiff competition, and when we finally do head off to face other brackets, we are better for it.

Spartyr – Norn Thief
[GSCH] Gaiscioch Gaming Community

(edited by Spartyr.6795)

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Posted by: Cael.2641

Cael.2641

Not to add fuel to the fire, because I do like that the 3 servers have managed to remain so civil and good-natured in our close match…

I don’t like night-capping, either, but you can’t really blame us for making a solution. Actually, the solution. Ask the high tier servers. Ask us about how much we loved getting reamed at night by SBI or Yak’s (the two I can remember most vividly). We finally got fed up and organized.

I think DH is in a great spot to remain competitive and go up the ranks, and having a solid night force is the only way to go up the ranks now. That’s just fact.

We took the first step in our plan to improve our server’s performance in WvW. Off-hours crew? Check.

We keep improving, too. Now we’re getting the hang of it, working out better tactics. When I got on last night in EBG, we were in the middle of a 3-way in Stonemist (props all around, that was a great time even though we lost it in the end—great fight, SoR and SF!!). After that rush, we knew we lost people until our night crew picked up. No way we’d keep SM. We consolidated and let SF and SoR butt heads in SM while we focused on maintaining ground and taking a bit here and there from SoR.

If SF or SoR tried to crawl up either side of the map, we’d communicate and consolidate immediately to make the north impenetrable. All without our zerg yet. We made the best of the 3-way fight, considering SM isn’t really worth the points if it just bleeds you dry and loses you as much or more in towers.

So, even at night DH may be zerg, but it’s by no means mindless. Every day I see more and more cooperation and teamwork, running supplies, building defenses, communicating. DH is coming from some bad losses so simply to turn this morale around has been very rewarding.

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Posted by: Enerjak.2475

Enerjak.2475

SF will get #1 back during primetime, as we always do. I am not phased by Dark Haven’s sudden lead overnight. We saw them get annihilated in the daytime, and come back at night to ninja the map. We took it from them again the next day then, and we’ll do so again today.

This will repeat several times over with SoR caught somewhere in the middle for the next few days.

DH plays to their strength, and that is to be commended. They cannot match SoR or SF in primetime, so they rally during the middle of the night.

SoR is trying to match brute force to SF during primetime, and I’ve to say the matches tend to be pretty epic.

DH is doing now precisely what they did last week. And, just like last week, SF will defeat it. I welcome their attempt to prove me wrong… after all, even if I am wrong, they will only tie us for victory, given SF won last week.

Then we can have our tie-breaker.

Alcione Enerjak – Human Necromancer (Level 80)
Guild Leader – The Hakaishin [GODS] (Sorrow’s Furnace)
Website: http://www.hakaishinlegion.com

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Posted by: iii.3905

iii.3905

just took this screenshot

came from 3rd, now 1st…

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Posted by: Niim.9260

Niim.9260

@Niim
Hey, I understand your point. One might be tempted to say that we just overpower everything at night with numbers… but that’s not the case at all. Ask any DH member who plays at those times, and while a lot of the times we do just roll on over everything, we actually get into battles where we’re outnumbered too at times. The fact is, we’re just far more organized. Our commanders embolden us, and we’re willing to charge right into enemy groups even larger than our own. This gives us a massive edge.

I get that it can appear like we just zerg everything, and we do. Thing is, Sorrow’s Furnace Zerg’s everything during the day. So does SoR. Also, anyone else noticed that Dark Haven has been keeping up with both other servers during the day? It’s the morning when we lose everything, because that’s the awkward spot when nobody is on.

We outnumber you during the night, and we out organize you. You outnumber us during the day, and you out organize us. It’s fair, because DH is a less populated server overall. This is evidenced by the fact that Sorrow’s Furnace is full right now, and Dh is not.

Anyhow, I encourage players to see these things before passing judgment. Dh may have more people during night time, but we have less during the day and morning.

I often play late at night, there is no one there when DH is taking over the map. Hand full of defenders, thats it. You can claim all you like, but the only time you face any opposition is at the fringe parts of your peak hours, thats it.

I am not knocking DH, their population is as it is, it is not anyone’s fault that your population is weighted for a specific time of the day that the other two servers have no population. I am not saying they are not organized during their peak hours, I think they are. I am saying that you cannot compare SoR and SF to DH. SoR and SF, because of similar peak times, must fight each other, and DH, for every point they get, there is no free window where they can just run around, resetting enemy defenses to 0 and earning a pile of uncontested points. The level of effort per point that SoR and SF must expend, compared to that of DH, is not the same.

~ AoN ~

(edited by Niim.9260)

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Posted by: neoxide.7320

neoxide.7320

Although the team sizes are never equal, Darkhaven still has a significant US population. SF leads during the daytime but we do not hold 500 point leads like you do, we cap at 350 points and are usually around 300. We fight an equal sized SoR and deal with a large DH presence on EB and DH Borderlands.

The difference here is DH absolutely zergs easymode overnight. 500 point lead just isn’t possible unless you were a tier 1 world which you’re not. You give yourselves so much credit for night crew organization but you have no opposition and the 500 point leads show it clearly. Even if you’re outnumbered during the day, you still always hold between 150-250 points during the day time. I’ve walked in to WvW last friday morning to see my world had some 65 potential points. Now take all of this information and tell me how you’re not zerging PvE and getting free points overwhelmingly more so than SoR or SF ever could against your day time players.

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Posted by: Dinks.2478

Dinks.2478

Well since the current system didn’t even give a kitten about trying to match us up to new people. We at SF are playing DH and SoR again. This is kind of lame and boring. SF is currently getting stomped by DH in the night game as usual. And at this point it seems that all of SF is just bored and not even trying in the day. I can join all 4 maps with no queue and nobody talking in map chat or team chat.

I guess good luck to DH and SoR and I hope you guys have a good week.

Just another side note, this is the 3rd week in a row where we are facing SoR.

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Posted by: Icecat.4528

Icecat.4528

LOLwhat?

On Sanctum. Getting spanked like we do every week by 24 hr servers who steal everything while we sleep.

Beautiful? I think not. FUBAR. Our server is always matched against oceanic or other large geography servers that have game presence 24×7 which means we will never win events and will always sink in the standings.

Not my idea of beautiful – play enough of these losing matches and people stop going in queue.

GW2 mods can fuck it up their cock sucking asses – Sieg heil you nazi fuckers

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Posted by: Actium.8765

Actium.8765

(…)[/quote]

That part is not true. While we held SoR garrison during that orb incident our points were steadily decreasing because we lost ground in EB/SR. While we were trying to defend our border from the DH zerg we lost Bay keep in SR which held the other orb we had. And we did not lose the keep to SR, we lost it to DH.

You don’t organize 99% of your troops, “just” a decent amount on one map. The rest is more than enough to wipe out any opposition on the remaining 2 maps, assuming you cleared DH border first.

If you don’t believe it, watch the point progress and where you gained ground. It is in all borders, at the same time. Unless you are doing some insane map hopping at awesome speed DH has zergs out on every map, not just the one you are in.

[/quote]

that was actually mainly my guild [Zzzz]. while our zerg was taking back the other borderlands we decided to hop into a non-dh zerg free zone for some fights and boy did we get it in that garrison seige..that was pretty fun. After we got pushed back to ascension bay we had to hold till the zerg arrived with reinforcements. our guild leader was whispering the guy the hole time letting him know the situation of Sanctum BL the hole time just incase we about lost the orb.

Character: Acium 80 Guard
Server: Northern Shiverpeaks, Commander
Guild: Legends and Myth [Myth]

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Posted by: Elthurien.8356

Elthurien.8356

I disagree that Darkhaven is a disorganized zerg at night. You guys are very well disciplined and are able to field a quick response group within a few minutes of us attacking one of your assets.

It’s definitely frustrating, but like I said earlier, it’s a 24/7 game, We give as much as we get. Thanks for explaining that you guys still get rewarded with much experience and karma, I guess I overlooked that because levels/karma don’t mean anything to me any more. The incentive is there for you to turn the maps red even when there is minimal opposition.

Overall though, I don’t want there to be bad blood between our servers. Tempers can get hot but kitten do I love fighting you guys. Lets keep it fun for the week. It’s a rare thing to get matched up so well, we may be the luckiest servers in GW2.

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Posted by: Niim.9260

Niim.9260

Lets keep it fun for the week. It’s a rare thing to get matched up so well, we may be the luckiest servers in GW2.

I am glad our guards are providing a worthy and rewarding challenge for your zerg.

~ AoN ~

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Posted by: Elthurien.8356

Elthurien.8356

Lets keep it fun for the week. It’s a rare thing to get matched up so well, we may be the luckiest servers in GW2.

I am glad our guards are providing a worthy and rewarding challenge for your zerg.

Haha, what zerg bud? When I log on in the afternoon (My time) it’s after midnight PDT. We have no queue and no zerg. Just a dedicated few trying to rally the mercs and PvE players roaming for their map completions.

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Posted by: Actium.8765

Actium.8765

makes me sad…how do i reach those?? ;.;

Also just an update…held aslong as we could but being hit by both servers at teh same time kinda blows.

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Server: Northern Shiverpeaks, Commander
Guild: Legends and Myth [Myth]

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Posted by: Actium.8765

Actium.8765

Both servers knockin at the door..greeeat.

Attachments:

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Server: Northern Shiverpeaks, Commander
Guild: Legends and Myth [Myth]

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Posted by: Elthurien.8356

Elthurien.8356

makes me sad…how do i reach those??

You need to take garrison to get those trebs.
That’s the advantage of holding garrison, you can assault bay keep indefinitely.
Good game today. Glad I had the day off work.

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Posted by: Anlyon.8375

Anlyon.8375

SoR’er here.
Had some great fights, and neat to see some of the familiar guild names [zzzz] etc, popping up.

Had some epics today in SF borderlands. Didnt hold a thing in it, and we (Vigilance [VIG]) showed up and took Bluevale. Getter trebbed by SF and DH coming over the hill (how did you get up there?!), managed to hold off quite a few pushes with the 9 of us, and 2-11 or so other people that showed up.

Started the circuit of Supply camps, then ALMOST took Dreadfall with 9 of us. got the lord down, but the zerg came in at the last minute.

Regrouped, pulled in about 10 or so other folk, walked through the doors (which hadn’t been repaired?!) and kill the lord.

Honestly, lets just drop the night capping arguement. We know DH do it, and if we cant field enough, or get organised enough to stop it/counter it, thats not their fault.

If somehow it was the other way round and SF or SoR has number supremacy during the day, and the others had no-one, everyone would be singing the same tune.

Great match ups, and do a /wave to any VIG elementalists you see.

You have nothing to fear but Fear itself

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Posted by: Arius.7031

Arius.7031

@Anlyon
I agree, and similarly, we all know that Darkhaven can not (usually) keep up with either server during the day time. We do on occasion, but we’re clearly not as effective as either of you when we don’t have the massive organizational or numerical advantage.

All three servers have strengths and weaknesses. If we were all the exact same, it wouldn’t be fun now would it? Props to both other servers, you’re both great and I <3 you.

Jorek/Etharin/Raylus
Darkhaven Commander
Co-leader of [Sold]

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Posted by: Actium.8765

Actium.8765

O.o do you guys not like us anymore?? ;.;

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Server: Northern Shiverpeaks, Commander
Guild: Legends and Myth [Myth]

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Posted by: Spartyr.6795

Spartyr.6795

O.o do you guys not like us anymore?? ;.;

This is nothing special. Darkhaven and SF were hitting SoR this hard or harder this afternoon on SF borderlands. We didn’t hold a single camp even, and could barely get out of spawn, but that didn’t stop both servers from trying to crush us there, while the rest of the map was quiet. We fought two servers out of Bluevale refuge. At least you have a keep.

Spartyr – Norn Thief
[GSCH] Gaiscioch Gaming Community

(edited by Spartyr.6795)