Specialisations OP ?
I see a lot of forums for this kind of thing. I can appreciate that you do not like buying the expansion because you are forced to, to stay relevant, but this is a little premature. the new meta has yet to be made.
But people can’t really do anything else than spam staff 1 so they can’t play new classes anyways.
Seafarer’s Rest EotM grinch
But people can’t really do anything else than spam staff 1 so they can’t play new classes anyways.
When you are forced to use specific skills and cannot modify (GW builds) then you are – effectively – stuck with what you have. Guard Staff #1 gets you the most enemies tagged and in turn gets you the most possible loot, then players are going to do just that.
Don’t blame the reward system on a pre-set and unmodifiable skill set as player skill level. They aren’t going for skill, they want bags.
One worry every WvW player has is profession balance. We all know numerous examples of certain classes and builds being near to invincible in WvW (right now or long ago), and nobody who played other classes really liked that.
When Arenanet (next to revenant) throws in specialisations for all the existing classes… what’s to stop them from making them much better than existing classes, so everyone will be forced to buy the expansion just to experience a semi-balanced experience?
Every player?
Perhaps it would be wise to speak just for your self. I for one, do not expect “balance” in WvW.
https://www.youtube.com/watch?v=6q3em9s5I4c