Spiking needs to be removed.

Spiking needs to be removed.

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Posted by: Phatkillz.5938

Phatkillz.5938

I love the aspect of being able to fight for your life but please remove spiking and all the associated crap the goes along with it.

The objective is to fight, not to stop and then in slow motion (unless your lucky enough to have quickness up) Jump up in the air and come down 3 seconds later. After which 9 times out of 10 the person will vanish, knock you back/down, or just get up and run away.

For the love of god PLEASE remove it so we can just do the fun part which is killing peeps.

Spiking needs to be removed.

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Posted by: Drago.1634

Drago.1634

I find joy in spiking someone to their doom. And there are ways around getting knocked back stunned etc. Hint… “Blindness” , As for the Stealth downs, For mesmers, watch for the second character to reappear, the clone is always the first, for thieves, Watch for them to “blink” away and just keep auto attacking where they blink to if they go stealth afterwords. As for elementalist… lol really.. do i have to explain this one? just hope they dont go mist form into their group/team/zerg.
And for warriors, if they get back up from downed, and not being a rally/revive, just run away from them, they will die shortly. =P

(edited by Drago.1634)

Spiking needs to be removed.

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Posted by: Phatkillz.5938

Phatkillz.5938

My point is at first it was a novelty which I as well found amusing. Now it has become nothing but an annoyance that I wish had never been put into the game.

Spiking needs to be removed.

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Posted by: Wasabi Kitty.8247

Wasabi Kitty.8247

Easier to just look for the red arrow.

I think they should do like they did for PvP and make it easier to finish someone who is downed by damaging him instead of it being so reliant on finishing them.

Anet make Rev great again.

Spiking needs to be removed.

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Posted by: Tulisin.6945

Tulisin.6945

The objective is to fight, not to stop and then in slow motion (unless your lucky enough to have quickness up) Jump up in the air and come down 3 seconds later. After which 9 times out of 10 the person will vanish, knock you back/down, or just get up and run away.

If only there was the option to just continue fighting and using normal skills to kill someone instead of having to use finishers every time.

Spiking needs to be removed.

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Posted by: jkctmc.8754

jkctmc.8754

Yeah the game is too hard because I have to finish people.

Renno – Stonegard – Aece
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer

Spiking needs to be removed.

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Posted by: Phoenixfudge.5290

Phoenixfudge.5290

I wouldn’t mind spiking if it weren’t for zerg noobs being able to rez their fellow noob at a ridiculous rate in the middle of combat.

Spiking needs to be removed.

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Posted by: Hymnosi.5928

Hymnosi.5928

it’s not that hard to just shoot them to death? Thats generally what I do.

It actually irks me to see 9-10 players using [F] to kill a single player, when it would be much faster to simply shoot them to death with 9-10 players worth of dps.

Hymnosi – Lv80 Engineer
Commander of Phantom Core [CORE] on Borlis Pass

Spiking needs to be removed.

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Posted by: Christos de Soufre.3802

Christos de Soufre.3802

So…just kill them instead? You can do that, you know.

That said, sometimes the finisher is the only viable means of actually getting rid of them. I end up in 1v2-3 and 2v3-4 a lot, and simply DPSing a downed player down isn’t enough when people are trying to revive them.

Chris “Dawnheart” Aerinoh — Revenant, Guardian — Blackgate

Spiking needs to be removed.

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Posted by: Same.4687

Same.4687

They are not going to take it out of the game. Ever.

Spiking needs to be removed.

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Posted by: Zephyrus.9680

Zephyrus.9680

Without stomping, down state would be way to strong in small fights.

And on the other side you see topics arguing down state needs to be removed…

No to both…

Zefyres – Ele | Maguuma | (ex) top100 solo/teamQ casual | Youtube

Spiking needs to be removed.

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Posted by: Arsenic Touch.7960

Arsenic Touch.7960

Spiking can stay if they sort the drops for player kills better, otherwise it needs to go and just make it so they have to be killed again.

Is it better to out-monster the monster or to be quietly devoured?

Dragonbrand – Level 80 – Human Ranger

Spiking needs to be removed.

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Posted by: Darxio.5672

Darxio.5672

Some classes you HAVE to finish. Some you don’t have to and can beat them to death.

Other times it changes based on the battle situation.

Brigade of the Black Twilight [BBT]
Darxio – Thief Commander