World pvp is getting boring. I had hoped that this last patch would add more incentives and content to keep us interested. Last night in Ts3, people just sounded bored and disappointed with the patch and its attention to WvW. To be honest the only amazing thing that has occurred in WvW since launch is the fixing of culling. Everything else has been subpar and not to the levels people had hoped for. I am seeing guilds shrink in size due to lack of interest in the game. My guild use to be able to field 10-15 on a nightly basis. We are lucky to have 5 on now and we are a small guild. Below is what I think would help WvW and bring players back..
1. We have 2 borderlands, Eternal Battlegrounds and then one that is recycled 3 times. Can we get 3 unique borderlands? It would also be nice to see some underground dungeon borderland or labyrinth similar in concept to EB in the future. You keep releasing new dungeons and pve content… Can we get new WvW content?
2. Randomize each week which server will be which color instead of first always being green, second blue etc.
3. We need a way to auto loot during WvW. Being a warrior, I can’t even begin to give an estimate of all the bags I have lost and in all honesty it is a pain. Please allow us to auto loot by just walking over the loot bag in WvW. When I am in a zerg battle I am hitting my normal attack keys and spamming F at the same time.
4. You promised us a way to get ascended items in WvW back in November. Please make it so we can spend our badges on ascended items and please do not introduce ANOTHER currency. Also can we get an ascended back slot like the fractuals one. Not even the current laurel vendors offer an ascended back slot.
5. The WvW rank system is terrible and boring. Many other mmos have pulled this off correctly and successfully. The current system is bland and doesn’t allow for further character development in WvW. I can site those other mmos for you for examples if needed. Yes some have also done it poorly or made veteran players too powerful. We need a way to feel like we are progressing and not go “oh look I dinged again.. what gimmick ability can I put that point into”.
6. Some classes still need a lot of help in WvW. I won’t go into details as I believe Anet is already aware of this.
7. Thin out the pve mods in pvp. Nothing is more frustrating than attacking a thief right as they stealth and instead hitting a freakin gold moa and now I have a thief AND moa on me. Or having someone rally because they killed a pve mob.
8. Add more WvW daily quests so we don’t have to leave wvw to finish them.
9. Can we get more armor and weapon skins that are equivalent to what we see for the dungeon vendors and fractuals.
10. Arrow carts should not be able to damage siege. With yesterday’s patch, an arrow cart can take down a ram before the door is even close to 50% now. I think you went overboard on arrow carts but I will wait and see on this.
11. Make some incentive for winning the week in wvw. Like a gold chest for those who have logged over 20 hours in wvw for the week and their server got first place. Silver chest for 2nd etc..
12. Name plates are too long in wvw. Instead of Fort Aspenwood Squire, Can it just say FA Squire.
13. A more robust commander tab with more options
14. Guild commanders that only show up to other guildies on the map. Our guild sometimes wants to remain small in wvw and it helps to follow your guild commander but then you end up with a lot of pugs on your tail.
Ullrom – Mesmer
(edited by Beachead.4127)