The real problem?
What do you guys think? Is bad grouping the problem or ia it something else?
It may just be a reputation “problem” — you might not be well-known enough to gather people up via map or team chat.
A couple months ago, I wouldn’t be able to muster any sort of forces. Last night when I needed 3-4 volunteers to come with me to a whole different map to recapture and hold points, I managed to get 7 responses real fast.
The only thing I’ve done since those months ago was in being more vocal in communicating with commanders when I’m running smaller objectives while the zerg does zergy things. Building a reputation as a productive, objective small group lends you influence amongst the regulars even if you don’t pay 100G for a commander icon.
[CoSA]/[WWGD] // Sorrow’s Furnace (since August 2012) US West Evening Shift
Some guild out there really prefer small group action. Some guild groups openly tell me that they refuse to run with our zerg. They like their 4-5 men party to raid camps and ambush ppl. That’s alright in my view since camps still worth points.
What pis me off is when 10+ guys tries to kill the giant grub or that spirit tree thing. OMFG RAGE!!!
And when someone report to me that 10+ guys are trying to do the JP. OMFG RAGE!!!
The Order of Dii[Dii]-SBI→Kaineng→TC→JQ
Necro Encyclopedia-http://www.youtube.com/watch?v=BrAjJ1N6hxs
(edited by CHIPS.6018)
Ferum
If you guys run consistently and are a serious 5 man team, we are gathering 5 man guilds for our tier. To end the “zerg only” open pvp atmosphere. Send me if you are interested in fighting other 5 mans nightly.