Time to fix waypoint bug.
This is problem that has been rampant and brought up with no response. I made a reddit post that got some leeway but no response. https://www.reddit.com/r/Guildwars2/comments/5nva9p/when_will_anet_acknowledgefix_the_waypoint/
I think you guys assume they know how to correct the issue.
I think you guys assume they know how to correct the issue.
It’s something you expect from professionals.
Madness Rises [Rise] – Banners Hold.
Don’t argue with idiots, they pull you down their level and own you with experience.
I think you guys assume they know how to correct the issue.
It’s something you expect from professionals.
Programming on such large projects is not this easy. Its not as simple as “WPs are functioning wrong, time to flip that bug switch to off and make players happy!”
But by all means if it is so easy go ahead and submit the fix to ANet through a ticket. I’m sure they would love to have a well thought out, working, bug free fix to this issue that is compatible with their codebase.
I think you guys assume they know how to correct the issue.
It’s something you expect from professionals.
Programming on such large projects is not this easy. Its not as simple as “WPs are functioning wrong, time to flip that bug switch to off and make players happy!”
But by all means if it is so easy go ahead and submit the fix to ANet through a ticket. I’m sure they would love to have a well thought out, working, bug free fix to this issue that is compatible with their codebase.
In other words do their job lol
I think you guys assume they know how to correct the issue.
It’s something you expect from professionals.
Programming on such large projects is not this easy. Its not as simple as “WPs are functioning wrong, time to flip that bug switch to off and make players happy!”
But by all means if it is so easy go ahead and submit the fix to ANet through a ticket. I’m sure they would love to have a well thought out, working, bug free fix to this issue that is compatible with their codebase.
You never know…during my DAOC playing time, I often saw problems that seemed hard to code in day or two…then again, problems that they said are “impossible” to fix, they fixed anyway, after few years.
One interesting fact I noticed is that problems affecting their cash flow were usually fixed fast, while others waited for a long time.
I think you guys assume they know how to correct the issue.
It’s something you expect from professionals.
Programming on such large projects is not this easy. Its not as simple as “WPs are functioning wrong, time to flip that bug switch to off and make players happy!”
But by all means if it is so easy go ahead and submit the fix to ANet through a ticket. I’m sure they would love to have a well thought out, working, bug free fix to this issue that is compatible with their codebase.
You never know…during my DAOC playing time, I often saw problems that seemed hard to code in day or two…then again, problems that they said are “impossible” to fix, they fixed anyway, after few years.
One interesting fact I noticed is that problems affecting their cash flow were usually fixed fast, while others waited for a long time.
Someone said it best in wvw map chat. “EAnet, it’s in the gemstore”. Though I can’t blame them, gotta make money.
I think you guys assume they know how to correct the issue.
It’s something you expect from professionals.
Programming on such large projects is not this easy. Its not as simple as “WPs are functioning wrong, time to flip that bug switch to off and make players happy!”
But by all means if it is so easy go ahead and submit the fix to ANet through a ticket. I’m sure they would love to have a well thought out, working, bug free fix to this issue that is compatible with their codebase.
Never said it is easy. But its their job, i got my own.
Madness Rises [Rise] – Banners Hold.
Don’t argue with idiots, they pull you down their level and own you with experience.
I think you guys assume they know how to correct the issue.
It’s something you expect from professionals.
Programming on such large projects is not this easy. Its not as simple as “WPs are functioning wrong, time to flip that bug switch to off and make players happy!”
But by all means if it is so easy go ahead and submit the fix to ANet through a ticket. I’m sure they would love to have a well thought out, working, bug free fix to this issue that is compatible with their codebase.
Never said it is easy. But its their job, i got my own.
Exactly. It’s cliche to say “then you do it” and not hold individuals who are suppose to be performing accountable.
I think you guys assume they know how to correct the issue.
It’s something you expect from professionals.
Programming on such large projects is not this easy. Its not as simple as “WPs are functioning wrong, time to flip that bug switch to off and make players happy!”
But by all means if it is so easy go ahead and submit the fix to ANet through a ticket. I’m sure they would love to have a well thought out, working, bug free fix to this issue that is compatible with their codebase.
Never said it is easy. But its their job, i got my own.
Exactly. It’s cliche to say “then you do it” and not hold individuals who are suppose to be performing accountable.
I’m not “not holding ANet accountable”, but it kittenes me off when people tell developers to “just fix it”. This shows that they clearly have less than 0 knowledge about how programming works, and is just asinine on their part. If it was as easy as “just fix it” then it would have been done already. And since he clearly thinks its so easy when Anet has shown that its not easy to fix by not fixing it, then he should take the burden up of fixing it. because clearly, according to him, he knows how to program better than ANet. So he should help them with their game
Ori, here’s the thing. They wrote it. It’s broken. It’s their responsibility to fix it. The more probable reason it isn’t fixed yet is that it hasn’t been assigned to anyone’s work queue or it’s rated very low on the list of ‘to do’. My own opinion is that there is no one assigned to wvw, although Anet sometimes tell us there is a ‘wvw team’ there is zero evidence of that. Hence anything wvw related that doesn’t impact on the cash shop sales will be way down the other dev’s queue.
No one said it would be easy.
But if I left issues like this in my own work I’d very quickly be out of work and be reaching for my PI cover.
Hence why people have an expectation that bugs will be fixed. Having no information flow out of Anet on wvw issues doesn’t help in managing the issue either.
I think you guys assume they know how to correct the issue.
It’s something you expect from professionals.
Programming on such large projects is not this easy. Its not as simple as “WPs are functioning wrong, time to flip that bug switch to off and make players happy!”
But by all means if it is so easy go ahead and submit the fix to ANet through a ticket. I’m sure they would love to have a well thought out, working, bug free fix to this issue that is compatible with their codebase.
Never said it is easy. But its their job, i got my own.
Exactly. It’s cliche to say “then you do it” and not hold individuals who are suppose to be performing accountable.
I’m not “not holding ANet accountable”, but it kittenes me off when people tell developers to “just fix it”. This shows that they clearly have less than 0 knowledge about how programming works, and is just asinine on their part. If it was as easy as “just fix it” then it would have been done already. And since he clearly thinks its so easy when Anet has shown that its not easy to fix by not fixing it, then he should take the burden up of fixing it. because clearly, according to him, he knows how to program better than ANet. So he should help them with their game
I get the feeling you interpret words the way you want in addition to jumping to conclusions