Tired of banging down doors and gates

Tired of banging down doors and gates

in WvW

Posted by: klesk.1790

klesk.1790

I log into wvw……

Half the time ppl just bang down gates and walls…..

wat is this? banging door wars 2?

If this is a War Game make it a war game~! wat is all this banging down doors all the time…………really boring

This is bacause of the scoring system currently used in wvw …Take all the scoring system out …! loose the keep you get booted out period.

The whole wvw system has to be change period.

Tired of banging down doors and gates

in WvW

Posted by: Rayya.2591

Rayya.2591

Dors are strong, i play www to hit dors and log off when i see other players

http://imgur.com/a/fKgjD
no.1 WvW kills

Tired of banging down doors and gates

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Posted by: lioka qiao.8734

lioka qiao.8734

Move to the top 3 tiers. We actually fight up here in T1

Little red Lioka

Tired of banging down doors and gates

in WvW

Posted by: Cerby.1069

Cerby.1069

I originally thought it was a thread complaining about doors and gates having too much hp. And that they should be weak like the pvp mode gates are. I jumped to conclusions though, that wasn’t what it seemed you were getting at. I totally agree the mode is just about laying down cata/rams and taking 1 thing after the next over and over and over with no real critical blows or knockout punches along the way. I would like that to change as well.

Meaningful kills.
Meaningful objectives.
Meaningful scoring system.

Creates a fun and lively gamemode.

I kill you in one gunflame, or I kill you in two.
The Tiny Yuno Sniper of Ebay [EBAY]

(edited by Cerby.1069)

Tired of banging down doors and gates

in WvW

Posted by: Jski.6180

Jski.6180

I originally thought it was a thread complaining about doors and gates having too much hp. And that they should be weak like the pvp mode gates are. I jumped to conclusions though, that wasn’t what it seemed you were getting at. I totally agree the mode is just about laying down cata/rams and taking 1 thing after the next over and over and over with no real critical blows or knockout punches along the way. I would like that to change as well.

Meaningful kills.
Meaningful objectives.
Meaningful scoring system.

Creates a fun and lively gamemode.

I am not sure if i understand how can any thing be meaningful if your just going to lose it and not def it or be able to def it. The doors and walls are there to make them meaningful or at least have vantages points to attk and def from. If you get boged down in ppt your never going to find any thing meaningful. Ppt ranks etc.. are meaningless beyond an over all driver for a week or a match its each battle that has more meaning for the player on the ground for there time that they play.

Main : Jski Imaginary ELE (Necromancer)
Guild : OBEY (The Legacy) I call it Obay , TLC (WvW) , UNIV (other)
Server : FA

Tired of banging down doors and gates

in WvW

Posted by: msalakka.4653

msalakka.4653

Move to the top 3 tiers. We actually fight up here in T1

It’s really exciting here in EU T2. SFR comes with the zone blob every hour, razes everything, then leaves to the next map. We spend an hour slowly cataing empty keeps until they show up again for the next hourly karmatrain. Oh yes, big fights. Much excite.

Gutter Rat [cry] | Gandara | Roaming nuisance
~ There is no balance team. ~

Tired of banging down doors and gates

in WvW

Posted by: runeblade.7514

runeblade.7514

How about sentries giving points instead? Like 5 points each.

This way, there will be less pvdoor and more skirmishes. There would be a use in capturing them and defending them.

Even low population servers can help their team. They simply have to capture sentries.

5x Warrior, 5x Ranger, 4x Elementalist, 4x Engineer,
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant

Tired of banging down doors and gates

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Posted by: Cerby.1069

Cerby.1069

I originally thought it was a thread complaining about doors and gates having too much hp. And that they should be weak like the pvp mode gates are. I jumped to conclusions though, that wasn’t what it seemed you were getting at. I totally agree the mode is just about laying down cata/rams and taking 1 thing after the next over and over and over with no real critical blows or knockout punches along the way. I would like that to change as well.

Meaningful kills.
Meaningful objectives.
Meaningful scoring system.

Creates a fun and lively gamemode.

I am not sure if i understand how can any thing be meaningful if your just going to lose it and not def it or be able to def it. The doors and walls are there to make them meaningful or at least have vantages points to attk and def from. If you get boged down in ppt your never going to find any thing meaningful. Ppt ranks etc.. are meaningless beyond an over all driver for a week or a match its each battle that has more meaning for the player on the ground for there time that they play.

I think you misread. What you are saying is exactly what I think the game needs to consider in order to promote stable growth.

I kill you in one gunflame, or I kill you in two.
The Tiny Yuno Sniper of Ebay [EBAY]

Tired of banging down doors and gates

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Posted by: Jayne.9251

Jayne.9251

Move to the top 3 tiers. We actually fight up here in T1

Lol Rav in NA …..

L’enfer, c’est les autres