Toxic in wvw

Toxic in wvw

in WvW

Posted by: Mosharn.8357

Mosharn.8357

Please remove these toxic guise from wvw. They have no meaning to be in wvw. They become a major annoyance and dont even belong there since its the mists. Please anet have mercy lol.

Toxic in wvw

in WvW

Posted by: Jski.6180

Jski.6180

Not realty where you should be posting this but i think it would be a cool idea to add in Toxic as a trap a way to make a zurg see things and take some dot dmg. I would also like to see a way to use the drunk effect in wvw maybe not the full verso of it but a way to make the players screen a bit harder to see right.

Main : Jski Imaginary ELE (Necromancer)
Guild : OBEY (The Legacy) I call it Obay , TLC (WvW) , UNIV (other)
Server : FA

Toxic in wvw

in WvW

Posted by: Luthan.5236

Luthan.5236

I like how the upscaling sucks. PvE you can do them with zerg. WvW you can solo fast. If zerg is in merc camp – even if they do stuff – it won’t progress fast enough. Feels like you’d need 1000 powder kegs then. (Without zerg like 10 maybe… and with zerg it should be 100 but then they should also spawn mor frequently… you know there is a time limit).

Pretty annoying those guys. I usually try to solo the event to get them away. But you know upscaling sometimes prevents it.

Toxic in wvw

in WvW

Posted by: Andrew Clear.1750

Andrew Clear.1750

Please remove these toxic guise from wvw. They have no meaning to be in wvw. They become a major annoyance and dont even belong there since its the mists. Please anet have mercy lol.

I don’t care that they are in WvW. Our guild normally just skips them, unless they are attacking a doly we are running by.

But, I do want to know how the toxics made it to the mists? How in the lore is that possible?

Toxic in wvw

in WvW

Posted by: atheria.2837

atheria.2837

Please remove these toxic guise from wvw. They have no meaning to be in wvw. They become a major annoyance and dont even belong there since its the mists. Please anet have mercy lol.

If the events in WvW (toxic nightmare) count towards the account-wide achievements, the event is good; if it does NOT count towards ANY achievements – I have to agree, why in the heck is it there?

I’d like clarification by Anet if it counts to be doing the event for the achievements in the player panel.

Not keeping all IT jobs here is a major reason IT is so bad HERE. 33y IT 10y IT Security

Toxic in wvw

in WvW

Posted by: lioka qiao.8734

lioka qiao.8734

I know an “open bar” trap would catch some commanders I know

Little red Lioka

Toxic in wvw

in WvW

Posted by: TooBz.3065

TooBz.3065

Yeah, there’s enough toxicity in WvW without the flowers.

Anything I post is just the opinion of a very vocal minority of 1.

Toxic in wvw

in WvW

Posted by: naphack.9346

naphack.9346

They do, however, give a large chunk of WXP. A single player can finish them within 3-4 minutes. The EB ones are easier, because you got all those blockers. And that is also the problem. It completely screws the merc camps to have such an event fail. I typically clear them out for the sole purpose of getting rid of them.

The only crime, turrets committed, is being good against the celestial meta.
The mob has spoken and the turrets shall be burnt at the stake.

Toxic in wvw

in WvW

Posted by: Bloodwort MacFangho.4638

Bloodwort MacFangho.4638

Much as I hate the Toxics in WvW, they are easy enough to avoid (at least in the BLs .. don’t know about EB), and I would guess they are primarily there to provide those WvWers who refuse to any PvE a means to complete their Daily in WvW

Blood
(I have to know! In WvW, do Legendary NPCs drop Legendary loot?)