Visualising ranks Idea

Visualising ranks Idea

in WvW

Posted by: dan.3618

dan.3618

Theres no way to visualise the general ranks of players in your wvw zerg making the ranking system not too useful especially once all rank ability’s are maxed out.

A simple star icon small and subtle just at the end of a players name would allow you to quickly visualise and grasp the general experience of your zerg.

So say every 200 ranks you get a star, first 3 stars are green upto rank 600 then you get 1 yellow stars until you reach 3 at 1200 then 1 red star and so on.

(edited by dan.3618)

Visualising ranks Idea

in WvW

Posted by: Fluffball.8307

Fluffball.8307

I’m sure they made rank not visible to your own server to prevent hostility.

Commander: Anyone who isn’t at least rank 500, GTFO of my zerg you kitten rallybot.

Visualising ranks Idea

in WvW

Posted by: Korgov.7645

Korgov.7645

ANet is already thinking about improving the commander abilities/experience.

How about extra UI elements for the commander:

  • Display aggregate information about nearby friendly players, say 600 radius:
    • Head count
    • Sum of supplies carried
    • Average rank
  • Button to create event circle on the ground. Visible only to friendly players. Say 600 radius, duration 10 seconds, 1 minute cooldown.
Sulkshine – Mesmer
This won’t hurt [Much]
Ring of Fire

Visualising ranks Idea

in WvW

Posted by: Straegen.2938

Straegen.2938

HanZou came up with this concept and had an excellent post on it:

https://forum-en.gw2archive.eu/forum/wuv/wuv/Suggestion-WvW-Rank-Icons/first

Sarcasm For Hire [SFH]
“Youre lips are movin and youre complaining about something thats wingeing.”

Visualising ranks Idea

in WvW

Posted by: dan.3618

dan.3618

Yeah thats exactly what I ment. I would recommend simplified symbols, if theres too many diffrent types it just turns into a mishmash of symbols that equaly have no meaning.

Color should be the primary distinguisher between ranks so its clear to see at a glance.

Visualising ranks Idea

in WvW

Posted by: Fuzzion.2504

Fuzzion.2504

Because ranks means something in WvWvW

Fuzzionx [SF]
Guest member of [LOVE]
JQ official Prime Minister

Visualising ranks Idea

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Posted by: azizul.8469

azizul.8469

high rank only means he karma train more…..

Cutie Phantasmer/Farinas [HAX] – CD Casual
Archeage = Farmville with PK

Visualising ranks Idea

in WvW

Posted by: Korgov.7645

Korgov.7645

ANet is already thinking about improving the commander abilities/experience.

How about extra UI elements for the commander:

  • Display aggregate information about nearby friendly players, say 600 radius:
    • Head count
    • Sum of supplies carried
    • Average rank
  • Button to create event circle on the ground. Visible only to friendly players. Say 600 radius, duration 10 seconds, 1 minute cooldown.

Showing off gfx skillz.

Attachments:

Sulkshine – Mesmer
This won’t hurt [Much]
Ring of Fire

Visualising ranks Idea

in WvW

Posted by: agam.8075

agam.8075

I know it might be unpopular, but there should be absolutely no visualization of the rank. Showing ranks as the name is bad enough. It would make driver sniping phenomenon even more bad.

Contrary, it would be better to show your rank to players from your own server, albeit it can create discriminations against low rank players.

Manliest guardian on™
TC Mag FA YB

Visualising ranks Idea

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Posted by: bradldz.3728

bradldz.3728

Most ppl with a high rank are karma trainers as someone already mentioned, so if such a player died or smth it would be more like ’ go back to your eotm you rallybot’. Don’t think its needed at all. What about roamers, people who scout a lot? They might be a lot more experienced that your mithril invader but their rank would state otherwise.

Visualising ranks Idea

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Posted by: sminkiottone.6972

sminkiottone.6972

Theres no way to visualise the general ranks of players in your wvw zerg making the ranking system not too useful especially once all rank ability’s are maxed out.

Why do you think it will be usefull to know the rank ?

Rank is completely useless, you can’t tell if player is good or experienced just by knowing his rank, you can make 10+ ranks a day just by playing in Eotm and still be a noob.

I could easly make a nomad armor and trait full defense to run with the zerg in Eotm without using 1 skill and still farm ranks.

Visualising ranks Idea

in WvW

Posted by: Korgov.7645

Korgov.7645

Theres no way to visualise the general ranks of players in your wvw zerg making the ranking system not too useful especially once all rank ability’s are maxed out.

Why do you think it will be usefull to know the rank ?

Rank is completely useless, you can’t tell if player is good or experienced just by knowing his rank, you can make 10+ ranks a day just by playing in Eotm and still be a noob.

I could easly make a nomad armor and trait full defense to run with the zerg in Eotm without using 1 skill and still farm ranks.

Average WvW rank is not mandatory information. If you have a team of low average rank, you want to steer away from enemy guild zergs. Experienced commanders already know what to expect from the people around them.

Aye, the roamers have lower WvW rank than the zerglings. But then again the zerglings have exactly the kind of experience you need in a zerg: pay attention to commands, build only the siege that the commander drops, always carry supplies, stay close to the commander if you are tanky, stay out of red circles if you are squishy…

You do have a point about the EotM gained ranks. EotM should not reward WXP.

Sulkshine – Mesmer
This won’t hurt [Much]
Ring of Fire

Visualising ranks Idea

in WvW

Posted by: lil devils x.6071

lil devils x.6071

Exactly what are you expecting to have wvw ranks show? Some of the players with the highest rank in wvw are some of the worst players and least skilled in regards to fighting other players, siege placement, tactics, understanding party mechanics and blast skills, ect. To put it bluntly, you can have a high wvw rank and be one of the worst wvw players I have ever seen.

Good wvw players can do all of the above and run in a zerg and know what to do in that zerg without even being told.

You get to know who is good and not good in your zerg by playing with them, not by seeing a tag on a stranger. As with anything else, you get to know the players and work with them and guide them to make a better team, you do not get a " just add water" team by looking at tags.

Being concerned about leveling your personal wvw rank is not the same as being concerned about winning, being a team player, being able to fight and focusing on ppt.. Those two concepts have nothing to do with one another.

[KILL]Killing Tiers Leader [TOON] Toons of Terror Leader [NEWS This Just In Leader
WvW / PVP ONLY

(edited by lil devils x.6071)