Was the 20% damage True Shot nerf warranted?
Nerf to TS and not to CoR really just…
Maybe that just got left out.
for there you have been and there you will long to return.
I wouldnt mind if they took the root off this skill, but it was a little to strong, they did buff the damage of the 3 and 4 skill to compensate. CoR is very difficult to use on uneven surfaces, the damage is a little high, but its not always usable. Most of the time a rev using a hammer is just auto attacking.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<
Yes, next question
Miranda Zero – Ele / Twitch Zero – Mes / Chargrin Soulboom – Engi
Aliera Zero – Guardian / Reaver Zero – Necro
Absolutely. I don’t understand what anets fascination was with short cd high damage skills in HoT, and if you ask me a few more should go on the chopping block. Most notably CoR.
I wouldnt mind if they took the root off this skill, but it was a little to strong, they did buff the damage of the 3 and 4 skill to compensate. CoR is very difficult to use on uneven surfaces, the damage is a little high, but its not always usable. Most of the time a rev using a hammer is just auto attacking.
I think a lot of guardians would actually be happy with the nerf if they took the root off. You’re right, they did buff LB3 and LB4. Lets be honest though, the LB4 buff doesn’t get anywhere close to making up for the true shot nerf. The LB3 buff is nice though.
I understand CoR has terrain problems, but that’s not a valid argument for why it’s balanced compared to TS. It isn’t meant to have those terrain problems.
Absolutely. I don’t understand what anets fascination was with short cd high damage skills in HoT, and if you ask me a few more should go on the chopping block. Most notably CoR.
Agreed. Really wish they would have looked at some other skills along with true shot. CoR stood out as an extremely obvious choice and I honestly don’t think I would have made this thread had it also been nerfed.
(edited by Arcaedus.7290)
I think it is fine now.
I am still hitting 5-6k damage often on my DH who is geared pretty tanky. It is also piercing which makes it pretty strong in WvW.
Admittedly there are a lot of projectile hate right now but you really can’t rely on them in a highly chaotic environment in WvW, especially against a skill with such low CD.
The damage was pretty crazy. The skill does feel kind of useless now and the high 35 second or whatever it is cooldown for hunter’s ward makes longbow kind of pointless unless you really need a ranged option. With the meta changing because of stability, longbow isn’t the best option but it can still be viable.
Doesn’t make sense they didn’t nerf CoR aswell, especially when it can’t be reflected.
Gunflame definitely feels weaker also in comparison, there’s much less burst than Killshot and no piercing, but the AOE and velocity makes it still alright to use, just the burst is much lower.
Plays completely opposite professions to his main Teef.
(edited by CrimsonNeonite.1048)
The damage was high for the class, though in a 1:1 comparison it wasn’t anything special. We have to consider the myriad defensive abilities that DHs have along with all their other powerful aspects. Honestly, even with that change, they’re still fairly onerous when it comes to counterplay due to instantly arming traps that damage and CC, all the rest of their CC and their ability to just negate ranged damage for so long in addition to all of their blocks and what not. There’s nothing to aim for when fighting them because they have the answer for it all.
OP, are you kidding me??? I would have nerfed it further.
We just did full DH event in Gunnar’s Hold (50+ DH running around in the big zerg), and it was great success. We wiped enemy blobs created with “normal” class balance many times. I admit, they probably lost because of surprise – are GH really stupid enough to run DH-only blob? But it also worries me, as no class should be able to do this.
Returning to DH, is it useless now because TS nerf? No.
Are there more skills or traits that could be nerfed? Yes.
As long half the WvW group is made from DH they remain OP.
I think it was fully warranted. It should have been accompanied by 50 other nerfs, though.
For True Shot specifically, it had a 2.5 damage modifier (to put that in perspective, backstab is 2.4). The current 2.0 is much more reasonable, but honestly still quite high by pre-HoT standards.
These new easy-to-land, super high damaging skills on short cooldowns are a disgusting violation of the game (yes, I’m brine-level salty about this).
I would have rathe seen the cd changes to 6 secs…but yea it needed some sort of nerd
Papa’s Lady Luck- Necro
(HELL)
These new easy-to-land, super high damaging skills on short cooldowns are a disgusting violation of the game (yes, I’m brine-level salty about this).
^this
An incomming damage or cooldown nerf to bow #2 was verry obvious.
It surprises me that heavy light wasn’t changed/nerfed 2.
I think it was fully warranted. It should have been accompanied by 50 other nerfs, though.
For True Shot specifically, it had a 2.5 damage modifier (to put that in perspective, backstab is 2.4). The current 2.0 is much more reasonable, but honestly still quite high by pre-HoT standards.These new easy-to-land, super high damaging skills on short cooldowns are a disgusting violation of the game (yes, I’m brine-level salty about this).
Yep. Too easy, too high damage, too low cooldown. The game should be less about a spamfest of whoever gets off the most high damaging skills, it should be about timing your attacks (like it was to a high degree before HoT).
The cooldown made counter play to the skill VERY difficult. It still does actually. True Shot pops up faster than players gain dodges. Add in traps that must be dodged, high sustain from the DH and basically any player without heavy sustain just eats this shot often multiple times at some point during a fight.
If the thief got this skill on the SB, the tears in this forum alone would flood Lions Arch.
“Youre lips are movin and youre complaining about something thats wingeing.”
(edited by Straegen.2938)