Since anyone can spend 100 gold to become a commander, it kinda leads to some people thinking they are in charge due to the fact that they spend the 100 gold.
So with this in mind, just having the commander status does not make you a good commander. What do you guys believe makes a good commander? I will pose a few questions and my thoughts.
1)The ability to communicate:
—A: Capslock is not cruise control for people to listen to you. In fact, it annoys some people (like me) and almost makes me want to just block you. (Edit on this: Perhaps I am too critical over this, as pointed out below by a fellow forum poster, it can be hard to see commanders well..commands when others are chatting, so without seperate chat colors, capslock can be a good way to help people see the commands.)
—B: Leading with the idea that not everyone will listen. How many of you have seen the people who start talking bad on people who aren’t following? (STUPID NOOBS, I SAID DON’T FIGHT AT SM, YOU WONDER WHY WE LOSE? IT’S BECAUSE YOU STUPID NOOBS). This is not an effective way to lead in my opinion. How about (Hey guys on SM, we could use you more over at ogre watch if you would like to come. We have about 15 assaulting the keep and could use a few more.) Or explain why SM is not a valid target at this time, without trash talking them. People are new and do not fully understand everything, so by being patient and explaining, it helps the overall realm in a positive manner.
—C: Voice chat versus actually typing (a big issue I have.) In a perfect world, everyone would join your voice chat channel and listen, but the reality is that probably 75% of the people don’t. I know this may erk you that people don’t join, but that doesn’t mean you have to ignore them. This issue I find in every game, the “vent crew” gets frustrated at the “PuGs” because the PuGs aren’t in vent. It really helps when the commander can effectively be able to chat in vent AND type in team/world chat, but I understand this can be difficult at times. However, people need to know what is going on regardless of them being in vent or not, they need commands “sometimes” just as much as the commanders need their bodies. Remember: pve-ers or new players may join wvwvw and if they run around lost, it might turn them away and you need all the soldiers you can get! (informed soliders are the best, answer questions, be patient, everyone is a “noob” at some point!)
2) Knowledge of the game: Areas in WvWvW where you can hide/place sieges, and as in 1, the ability to communicate properly to everyone and explain where and why we need to go there and wait.
—A: I know some servers really know the best spots to put siege weapons, those “exploit” spots that no one can reach you, those underground passage ways into keeps, those spots you can hide and no one can see you as they run past. I think it is important to know these things as a commander so you can effectively offer suggestions of where people should place siege when they might not know otherwise.
—B: Know about the classes. It is important to know how each class acts and what their roll is in WvWvW. Engineers, rangers, elementalists, (maybe some other classes?) are very important to help keep defenders off keep walls so they dont AOE everyone on the door. it is very important as a commander to remind people of t his (and as detailed in1) do it effectively without belittling people or getting angry. A good leader can hold their poise in any situation. (Edit: As pointed out below in a post, it can be difficult to control those in a PuG type zerg, especially without knowing what classes you have to work with. But within your own command group, knowing what classes you have to work with and what they are capabale of could help I would still say.)
—C: What siege weapons need to be put up first. Too often I see 6 see weapons thrown down when we dont have enough supplies for them all. it is important to remind everyone to build what we have first, 1 at a time, so you don’t have 6 half finished siege weapons that end up getting destroyed. Again, this information needs to be conveyed in typed chat and in a friendly non belittling manner. (Edit: As pointed out, you can’t control what everyone will do, I am always a follower of: you paid for the game, you can do what you want, but friendly reminders in main chat suggestings we focus on 1 siege at a time tends to help bring even a few people into focus maybe, I will still say.)
So, just some ideas I have…personal ideas, everyone’s ideas vary. This is not REAL war, no one is really dieing, nothing is really being lost but maybe pride (and money for repairs/siege)
So what do you guys think? Am I being too critical of what makes a good commander? Am I leaving anything out? Discusss?
I am not the youtube spoonerism, nor did I know about him prior to selecting this name.
*Google spoonerism, it is a real word.
(edited by Slartibartfast.2170)