Why does Anet hate alts?

Why does Anet hate alts?

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Posted by: Lorelei.3918

Lorelei.3918

Think about it. Wxp is not account wide. I’ll give you two reasons why this matters: Guard Leech and Applied Fortitude. More and more people are able to get these things now. They are great if you main one character all the time. Terrible if you like playing multiple characters.

Then there is ascended gear. It’s soulbound, it can’t be refunded, and the grind for each item is significant. Its hard enough to gear just one character in best-in-slot gear. It’s a nightmare to have to do two or more.

Then if you are on the losing side, you are going to have bloodlust stacked against you as well.

So a fresh level 80 alt in all exotic gear is going to be anywhere from a 0 to 1000+ point stat disadvantage depending on who they are fighting.

It’s not worth the work to grind out 125-250 wxp levels plus a set of ascended trinkets and weapons to make up this difference.

I really do pine for the days before wxp, ascended gear and bloodlust….

So does anyone know why Anet has made it like this? Does Devon himself want to comment on this?

Why does Anet hate alts?

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Posted by: Meglobob.8620

Meglobob.8620

Why does Anet hate alts?

I know its really weird and makes no commercial sense whatsoever…

They should encourage all players to play alts because the more alts you have the more chance you would buy stuff from the gemstore for them and possibly with real $.

But, I long a go came to the conclusion that the people at Anet think very differently from how I think…they just have strange ideas and make weird decisions…

Why does Anet hate alts?

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Posted by: Rieselle.5079

Rieselle.5079

It’s no conspiracy, just think about it.

GW2 has struggled since day 1 to keep (pve) players busy for a long time. They added some vertical progression to help this, but obviously from the reception of ascended items they can’t rely on this technique anymore.

They can add more cosmetic horizontal progression, but making new costumes and other items isn’t free, and besides, not every player is motivated by cosmetic stuff.

They’ve added constant content via the living story, but again, it’s not free and players chew through that kind of stuff pretty quick sometimes.

So what’s left? Alts of course. If everything was character specific, then just having one alt doubles your play time.
Of course, it would also probably just make you quit. So there’s an “alt discount” in that you can carry some stuff across, like currencies, achievements, etc.

Basically it’s a balancing act. Give enough to alts to make it feel worthwhile to start one, but keep enough stuff character locked to stretch your playtime.

Of course, pvp players don’t really need that much progression to play something over and over again. But for better or worse, wvw is tied to pve in this game.

Personally, I’d like it if there was an option to use pvp characters in wvw if you want. Sure, your stats won’t be as high, but if i just quickly wanted to use another class for whatever reason, it’s better than having to level to 80 on a new character.

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Posted by: Genesis Notch.1905

Genesis Notch.1905

OP already states the reason.

Money sink, gold sink, time sink.

I am in charge of gas tanks. Tink Tink.

Why does Anet hate alts?

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Posted by: morrolan.9608

morrolan.9608

So what’s left? Alts of course. If everything was character specific, then just having one alt doubles your play time.
Of course, it would also probably just make you quit. So there’s an “alt discount” in that you can carry some stuff across, like currencies, achievements, etc.

Basically it’s a balancing act. Give enough to alts to make it feel worthwhile to start one, but keep enough stuff character locked to stretch your playtime.

They have well and truly fallen over the line into making it alt unfriendly. The system is such that having even 1 alt is difficult let alone any more.

Jade Quarry [SoX]
Miranda Zero – Ele / Twitch Zero – Mes / Chargrin Soulboom – Engi
Aliera Zero – Guardian / Reaver Zero – Necro

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Posted by: Straegen.2938

Straegen.2938

Oddly the design is setup so that alts have plenty to do. The problem is the pushed the bar so far out there nobody wants (or really can) do it twice.

Sarcasm For Hire [SFH]
“Youre lips are movin and youre complaining about something thats wingeing.”

Why does Anet hate alts?

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Posted by: sostronk.8167

sostronk.8167

It could have been a simple massive oversight. What does concern me is that they continually tell us that they are looking for ways to make the game “more alt friendly”, whilst continuing to implement ways to make it even more alt unfriendly. At this stage, I doubt the game will ever be in a place where I would consider it remotely alt friendly. Wish I had of known that before I payed for character expansion slots.

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Posted by: SoPP.7034

SoPP.7034

OP already states the reason.

Money sink, gold sink, time sink.

This plus the fact that they want WvW unbalanced. The idea being that you will go to sPvP for balanced fights (and make it an e-sport for ANet – forget the fact that its BORING).

A warrior, a guardian, and an elementalist walk into an open field…
The Warrior turns to the guardian and says, “Did you hear something?”
Guardian replies, “No, but how’d the elementalist die?”

Why does Anet hate alts?

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Posted by: Keiel.7489

Keiel.7489

they hate alts cause everyone employee of Anet only have one character they play. Obviously they have no need to worry about alts.

There I’ll add another unsupported asinine assumption to the list to give people more things to complain aobut.

[DONE]

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Posted by: SoPP.7034

SoPP.7034

There I’ll add another unsupported asinine assumption to the list to give people more things to complain aobut.

My point has been substantiated, however i hesitate to provide the link because I don’t want to get banned again.

A warrior, a guardian, and an elementalist walk into an open field…
The Warrior turns to the guardian and says, “Did you hear something?”
Guardian replies, “No, but how’d the elementalist die?”