WvW Midseason Report

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Posted by: Becka Williams.4978

Becka Williams.4978

“Think that your world is locked into its position and your contributions don’t matter?”

Yes, I do. And since I’m on SoS, they don’t matter. I’m fighting for 5th place. And since you’ve already told me that the rewards for coming in first in the bronze league are better than the rewards for coming in 6th in the gold league, what’s the point?

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Posted by: bloodletting wolf.2837

bloodletting wolf.2837

I fight for fights, not rewards.

Kaa Mchorror NSP grenadier [hayt]

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Posted by: Becka Williams.4978

Becka Williams.4978

I fight for fights, not rewards.

Good for you. Some of us need a reason to fight, not just fighting for it’s own sake.

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Posted by: lordkrall.7241

lordkrall.7241

Good for you. Some of us need a reason to fight, not just fighting for it’s own sake.

And that is one of the biggest issues with todays gamers.
Instead of playing for the sake of fun, they feel the need to get something as a reward for playing.

And if you don’t think you are contributing, then you are clearly doing something wrong in WvW.
In WvW every single person is able to contribute in a real and useful way.

Krall Bloodsword – Mesmer
Krall Peterson – Warrior
Piken Square

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Posted by: Becka Williams.4978

Becka Williams.4978

Good for you. Some of us need a reason to fight, not just fighting for it’s own sake.

And that is one of the biggest issues with todays gamers.
Instead of playing for the sake of fun, they feel the need to get something as a reward for playing.

And if you don’t think you are contributing, then you are clearly doing something wrong in WvW.
In WvW every single person is able to contribute in a real and useful way.

I feel like I’m contributing. I just feel like my server was set up to fail season 1 from the start. That’s not really a good motivator.

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Posted by: Blackarps.1974

Blackarps.1974

Good for you. Some of us need a reason to fight, not just fighting for it’s own sake.

And that is one of the biggest issues with todays gamers.
Instead of playing for the sake of fun, they feel the need to get something as a reward for playing.

And if you don’t think you are contributing, then you are clearly doing something wrong in WvW.
In WvW every single person is able to contribute in a real and useful way.

I need both really. I love the great fights but I would like something to show for it as well. The loot also helps keep people pushing and fighting so they get more which really helps when you’re trying to command.

As for the OP, I see what you mean. This is probably why FA tired and succeeded in getting themselves dropped a league. Its kind of lame but I have faith Anet will give us a much better season 2.

Maguuma Guardian

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Posted by: lordkrall.7241

lordkrall.7241

Well with an attitude like that of course you will fail.
But on the other hand, what does constitute a fail?
Not getting top 1?

In my eyes it is much more of a fail to just give up without a fight than placing last in a league (my server will most likely place last in EU silver, since we have yet to be even close to win a single match-up).

Even if you lose the league you can still “win” by not giving up and actually put up a fight.
The main issue is that people only see rewards instead of playing for the sake of fun.

Krall Bloodsword – Mesmer
Krall Peterson – Warrior
Piken Square

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Posted by: Becka Williams.4978

Becka Williams.4978

Well with an attitude like that of course you will fail.
But on the other hand, what does constitute a fail?
Not getting top 1?

In my eyes it is much more of a fail to just give up without a fight than placing last in a league (my server will most likely place last in EU silver, since we have yet to be even close to win a single match-up).

Even if you lose the league you can still “win” by not giving up and actually put up a fight.
The main issue is that people only see rewards instead of playing for the sake of fun.

Okay, tell me how my server can come in first and win the gold league. I’ll wait.

You also seem to think that your definition of “fun” is the only one that counts. You consider good fights to be the only possible definition of fun. I want to fight for a reason. Just fighting for the sake of it is boring. If you like that, that’s fine. Just don’t claim you’re the only one who knows what’s fun.

(edited by Becka Williams.4978)

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Posted by: Grimno.6172

Grimno.6172

I have reason to be annoyed at least.
Despite my efforts, my trebbing, my commandeering at times, my communication and my jolly goodness for the past 2 weeks+ in a server that is doing darn good… i’m gonna get last place rewards cause I was at the wrong place for 2 days…

Grimno Lvl 80 WR
Lance Delgado Lvl 20 Thief

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Posted by: Johje Holan.4607

Johje Holan.4607

But when you’re getting roflstomped – or doing the roflstomping – there aren’t as many good fights. So:

No rewards
No Fights

The people who play for rewards stop playing, the people who play for fights stop playing.

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Posted by: bloodletting wolf.2837

bloodletting wolf.2837

Good for you. Some of us need a reason to fight, not just fighting for it’s own sake.

And that is one of the biggest issues with todays gamers.
Instead of playing for the sake of fun, they feel the need to get something as a reward for playing.

And if you don’t think you are contributing, then you are clearly doing something wrong in WvW.
In WvW every single person is able to contribute in a real and useful way.

I feel like I’m contributing. I just feel like my server was set up to fail season 1 from the start. That’s not really a good motivator.

My server has gotten gut punched since the season 1 started. I try to not let the spawn camping and karma trains bother me. I get a vast sense of satisfaction running a havok group far behind their lines to flip camps and knock on doors to divert/break up their zerg – but I guess that’s just me.

Kaa Mchorror NSP grenadier [hayt]

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Posted by: Xae Isareth.1364

Xae Isareth.1364

Good for you. Some of us need a reason to fight, not just fighting for it’s own sake.

And that is one of the biggest issues with todays gamers.
Instead of playing for the sake of fun, they feel the need to get something as a reward for playing.

And if you don’t think you are contributing, then you are clearly doing something wrong in WvW.
In WvW every single person is able to contribute in a real and useful way.

Tell that to the WvWers in Underworld. We tried, we kitten tried.

But what the heck can you do when populations are whacked this much out of imbalance?

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Posted by: Becka Williams.4978

Becka Williams.4978

Good for you. Some of us need a reason to fight, not just fighting for it’s own sake.

And that is one of the biggest issues with todays gamers.
Instead of playing for the sake of fun, they feel the need to get something as a reward for playing.

And if you don’t think you are contributing, then you are clearly doing something wrong in WvW.
In WvW every single person is able to contribute in a real and useful way.

Tell that to the WvWers in Underworld. We tried, we kitten tried.

But what the heck can you do when populations are whacked this much out of imbalance?

He is from Underworld.

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Posted by: Xae Isareth.1364

Xae Isareth.1364

Good for you. Some of us need a reason to fight, not just fighting for it’s own sake.

And that is one of the biggest issues with todays gamers.
Instead of playing for the sake of fun, they feel the need to get something as a reward for playing.

And if you don’t think you are contributing, then you are clearly doing something wrong in WvW.
In WvW every single person is able to contribute in a real and useful way.

Tell that to the WvWers in Underworld. We tried, we kitten tried.

But what the heck can you do when populations are whacked this much out of imbalance?

He is from Underworld.

Ah, pardon me, long day at work.

Anyways, he must look at things from a very different angle then. Because no matter how hard I tried, it didn;t do nuts all.

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Posted by: Blackarps.1974

Blackarps.1974

But when you’re getting roflstomped – or doing the roflstomping – there aren’t as many good fights. So:

No rewards
No Fights

The people who play for rewards stop playing, the people who play for fights stop playing.

This is why I don’t understand why people leave a T1 server or another one. One person told me it was because they liked SoR commanders over JQ ones. Some entire guilds have left purely for the loot which will eventually get old.

In JQ, we don’t have any other competition than SoR and BG when it comes to score and constant action. You eventually push the lower tier servers off the map and onto another. If you try to join that map, it has a queue and you’re stuck just walking around and waiting for something to happen/flip to go after.

Maguuma Guardian

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Posted by: Traitine.8713

Traitine.8713

In JQ, we don’t have any other competition than SoR and BG when it comes to score and constant action. You eventually push the lower tier servers off the map and onto another. If you try to join that map, it has a queue and you’re stuck just walking around and waiting for something to happen/flip to go after.

You guys really need a league of your own. The lower three T1 servers are just free points for the top three every week. Love my server, don’t want to leave it, but man it’s frustrating. A 30-50 man zerg from any one of the top 3 T1 servers can just walk into our garrison and take it away, at any given time of the day.

I hope they have different plans for next season.

80 Warrior – Akallos Traitine
www.ConstantWarfare.com

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Posted by: lordkrall.7241

lordkrall.7241

Tell that to the WvWers in Underworld. We tried, we kitten tried.

But what the heck can you do when populations are whacked this much out of imbalance?

As said I am from UW (form more or less the only WvW-guild that actually stayed no less).

What we can do?
Well not give up for one.
I am seeing quite fun fights daily during these match-ups. And we can get quite a few people going if we just try a bit.

But I suppose people only playing for rewards as opposite of for fun might not find this interesting.

Krall Bloodsword – Mesmer
Krall Peterson – Warrior
Piken Square

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Posted by: Becka Williams.4978

Becka Williams.4978

People are allowed to have differing ideas of what’s fun, you know.

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Posted by: playandchill.3908

playandchill.3908

Good for you. Some of us need a reason to fight, not just fighting for it’s own sake.

And that is one of the biggest issues with todays gamers.
Instead of playing for the sake of fun, they feel the need to get something as a reward for playing.

And if you don’t think you are contributing, then you are clearly doing something wrong in WvW.
In WvW every single person is able to contribute in a real and useful way.

Real gamers play for rewards because this is an mmo.

If you want to have fun and have fight please stay on battlefield 4.

Carebears like you killed the vertical progression is this game wich is now a kittening desert

[LANI] Multi glad pewpew

QUIT- RETIRED

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Posted by: clint.5681

clint.5681

If rewards were such a big deal to you, you would have switched servers before the season started. If you are only playing in WvW just for the season awards then maybe thats not the game mode for you and you should slide on back to pve.

Rangir Dangir – Ranger | Mr. Ragr- Guardian| Sneak Stab – Thief | Mr. Ragir- Warrior
[url=https://] [/url]

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Posted by: Brutal Arts.6307

Brutal Arts.6307

Let’s be fair, the rewards in WvW are kitten unless you’re running a non stop karma train. The people in charge of distributing rewards in this game have always done an awful job so, there is NO REASON to think that the season chest will have anything worthwhile in it regardless of what position the server finishes in.

Now if you play for fights or what not than good for you, you got what you came for.

If rewards were such a big deal to you, you would have switched servers before the season started. If you are only playing in WvW just for the season awards then maybe thats not the game mode for you and you should slide on back to pve.

Except some of us have multiple personal guild banks so server switching ins’t a reasonable option.

You have gotten what you paid for, all that remains is biweekly gemshop pushing.

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Posted by: Crapgame.6519

Crapgame.6519

Title says mid season report. Based on the fun fact piece in Arena Net’s blog, here is my question:

Quote:Fun Facts

Eight worlds remain undefeated, beating every opponent they’ve faced so far.
•North America: Blackgate, Fort Aspenwood, Henge of Denravi, and Sorrow’s Furnace
•Europe: Vizunah Square, Desolution, Drakkar Lake, and Ruins of Surmia"

Of the eight world that are undefeated what is their 24×7 coverage?

I’d be willing to bet that they have all three time zones covered. I know having fought 2 of the NA servers via playing on Ebay that each server that won so far had crazy night coverage and large zergs (higher population). So far none have appeared to be related to any great skill.

Main – Laaz Rocket – Guardian (Ehmry Bay)
Johnny Johnny – Ranger (Ehmry Bay)
Hárvey Wallbanger – Alt Warrior (Ehmry Bay)

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Posted by: ykyk.2740

ykyk.2740

Title says mid season report. Based on the fun fact piece in Arena Net’s blog, here is my question:

Quote:Fun Facts

Eight worlds remain undefeated, beating every opponent they’ve faced so far.
•North America: Blackgate, Fort Aspenwood, Henge of Denravi, and Sorrow’s Furnace
•Europe: Vizunah Square, Desolution, Drakkar Lake, and Ruins of Surmia"

Of the eight world that are undefeated what is their 24×7 coverage?

I’d be willing to bet that they have all three time zones covered. I know having fought 2 of the NA servers via playing on Ebay that each server that won so far had crazy night coverage and large zergs (higher population). So far none have appeared to be related to any great skill.

Probably 99% of WvW matches (since the game launched, so that’s a lot of matches) are decided by coverage alone. It’s nothing new.

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Posted by: Crapgame.6519

Crapgame.6519

Title says mid season report. Based on the fun fact piece in Arena Net’s blog, here is my question:

Quote:Fun Facts

Eight worlds remain undefeated, beating every opponent they’ve faced so far.
•North America: Blackgate, Fort Aspenwood, Henge of Denravi, and Sorrow’s Furnace
•Europe: Vizunah Square, Desolution, Drakkar Lake, and Ruins of Surmia"

Of the eight world that are undefeated what is their 24×7 coverage?

I’d be willing to bet that they have all three time zones covered. I know having fought 2 of the NA servers via playing on Ebay that each server that won so far had crazy night coverage and large zergs (higher population). So far none have appeared to be related to any great skill.

Probably 99% of WvW matches (since the game launched, so that’s a lot of matches) are decided by coverage alone. It’s nothing new.

I don’t disagree. The leagues are broke before they even started. I guess I was just hoping the game developer had a solution but I guess not. I found it rather ironic though in that they made it a startling statistic in their blog by saying it is a fun fact…

Oh well…life goes on

Main – Laaz Rocket – Guardian (Ehmry Bay)
Johnny Johnny – Ranger (Ehmry Bay)
Hárvey Wallbanger – Alt Warrior (Ehmry Bay)

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Posted by: Seiishizo.7162

Seiishizo.7162

Lol its Desolation not Desolution

and i was kinda wondering why they only show fan based stuff from werdes on the bottom of the page.

There are many more good sites like
http://www.gw2score.com

Owner and creator of http://www.gw2score.com
Btw: It’s Sey-Shi-zo ^.^

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Posted by: Akari Storm.6809

Akari Storm.6809

Imo, WvW was a decent concept on paper.

In reality, not so much.

WvW would have been better imo with Factions instead of Realms. 3-6 Factions with all maps unlocked. Each faction with it’s own lore trying to gain points. All the servers combined. Bonuses gained from factions progress is granted by whom you have pledged your allegiance to.

Then you wouldn’t have to worry about stacked servers because all servers would be combined. You probably would hardly ever see outmanned on the majority of fighting areas.

Think the maps should be redesigned too to mimic the diversity of the pve world. Fighting in a place that was similar to lorners or mt maelstrom I think would be fun. If WvW were as large and diversified as the PvE world, I think that would uproot some of the boringness I personally have with being in the same map x3 + EB. Hell, you could even throw in some sandbox elements like actually building keeps/towers/walls supply camps in strategic places.

Seasons? we already know who wins. Good thing the fights can be kind of fun because no point trying to come in first if your realm doesn’t have the coverage. It will never happen. Populations are too unbalanced. This isn’t football where you can go undefeated a whole season and then lose the first game of the playoffs. Nothing drastic is going to change the outcome here.

WvW doesn’t even resemble war where you can be losing the whole time but make one key assassination and the whole thing turns around. One well placed nuke and no more war.

GvG in guild wars and AV BG in WoW and even legacy of the foefire here in spvp are good examples of what that could look like. Losing the entire time, but one key assassination behind enemy lines could turn the whole thing around and win it for you.

If WvW had this set up with all realms being able to play together, there coverage I think would be better. If WvW had strategic targets to be eliminated throughout a week long campaign like say:
Emperor Mob, every time a keep lord is executed is removes a buff on the emperor. You have to keep that keep or else the emperor mob regains the buff. Going on the offensive with no defense is not only a detriment to your points but to your own emperor and possibly a loss.

Matches would end early if you could kill that factions Emperor Mob.

Would be no need for seasons. This isn’t a sport. This isn’t Arenas. This should be war.
Edit: actually, you could still have seasons with a tally of wins and losses but I’d be willing to bet win/loss ratio would be more equal across the board. Eh, I guess each faction would have to be bland in nature so that the numbers of guilds joining each would balance out. Then again, factions in guild wars had more kurzick members but the battle lines moved all the time.

I’m a practical person and know anet will keep what they have. One can wish though.

(edited by Akari Storm.6809)

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Posted by: Xae Isareth.1364

Xae Isareth.1364

Imo, WvW was a decent concept on paper.

In reality, not so much.

WvW would have been better imo with Factions instead of Realms. 3-6 Factions with all maps unlocked. Each faction with it’s own lore trying to gain points. All the servers combined. Bonuses gained from factions progress is granted by whom you have pledged your allegiance to.

I would love that, but I can’t imagine how much lag that would create.

We’re about to see in ESO though, because thats what ESO’s version of WvW is.

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Posted by: earendil.1290

earendil.1290

SoS gave SBI a great fight pre leagues to conquer that Gold league spot. It was an informed choice from their WvWers. “The Poisoned Prize” how they called it.

The good part is you get no fairweathers. Always someone to fight against.

The bad part is the lack of season rewards.

The whole concept for 1st place in silver gets more than last place in gold was flawed from the beginning – makes no sense.

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Posted by: Blackjack.2083

Blackjack.2083

You people who say that rewards don’t matter, just the fights are right. However, that IS the problem for a lot of us. The fights are an absolute joke for far too many matchups right now. A lot of folks don’t necessarily care if they win or lose so much as they want at least a competitive fight. It is really a depressing situation to be utterly outmanned non-stop for what is going to be seven weeks. Almost two months of absolute roflstomping…..that is just not that fun. Being outnumbered isn’t so bad unless its 24/7 and by a huge margin……that is what a lot of us are dealing with and it sucks.

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Posted by: Akari Storm.6809

Akari Storm.6809

Imo, WvW was a decent concept on paper.

In reality, not so much.

WvW would have been better imo with Factions instead of Realms. 3-6 Factions with all maps unlocked. Each faction with it’s own lore trying to gain points. All the servers combined. Bonuses gained from factions progress is granted by whom you have pledged your allegiance to.

I would love that, but I can’t imagine how much lag that would create.

We’re about to see in ESO though, because thats what ESO’s version of WvW is.

You would still have the same amount of players per map. But you could go to any borderland to fight for your faction if it were implemented at this moment as is.
Meaning instead of the 3 borderlands, I could go to 30.

I think faction pride would be stronger than Realm pride. That’s just me though.

(edited by Akari Storm.6809)

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Posted by: Ross Biddle.2367

Ross Biddle.2367

Good for you. Some of us need a reason to fight, not just fighting for it’s own sake.

And that is one of the biggest issues with todays gamers.
Instead of playing for the sake of fun, they feel the need to get something as a reward for playing.

And if you don’t think you are contributing, then you are clearly doing something wrong in WvW.
In WvW every single person is able to contribute in a real and useful way.

So instead of taking into consideration years of gaming development, gamer psychology, and what makes a good game, you blame the player and dismiss him out of hand.

Has anyone ever gone to you to ask how to make a good game?

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Posted by: Crapgame.6519

Crapgame.6519

Remove leagues. Add in a more functional portal for fun facts and startling statistics like:

1. Player kills, player deaths
2. By class
3. By guild
4. Biggest, weakest hit
5. Most siege used
6. Most walls knocked down
7. No, Most deaths in WvW JP’s
8. Fastest time through WvW JP’s
9. Most ambient animals killed

Keep all stats, for anyone participating in WvW. Show top 25 across server, class, and guild. Since all stats are kept, search yields people. You can look at your score and compare to the top 25. It will change daily, or can. This way you remove all forms of server population because it is tied to a kill.

Now, the only key here is that you need to set a value to a lvl 80 and non 80 player for points. You also need to add a tag / death time so it will decay over time to prevent kill trading. This way a zerg or solo player can earn the same amount of points. Solo kill = max, zerg equals max / number of people in x area or who touched…

Now you can add leagues or a ladder because there is a flow. Now you can add a ladder or league because there is reason to play. Bragging rights by class, guild, etc.

Main – Laaz Rocket – Guardian (Ehmry Bay)
Johnny Johnny – Ranger (Ehmry Bay)
Hárvey Wallbanger – Alt Warrior (Ehmry Bay)

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Posted by: Kalla.4290

Kalla.4290

Honestly I think the rewards should go to the server that is last in a season rather than 1st. Not many people will tank or quit the game entirely jut to get some mythical chest, especially when fighting the other servers will give you more ‘reward’ than some set box. All the people with mini pet and finisher fetishes can flock to the most populated server and spend the next 7 months not wvw’ing.

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Posted by: Guru.1582

Guru.1582

What a stupendous, rousing failure leagues have been.

“Think that your world is locked into its position and your contributions don’t matter?”

Yup. I sure do.

The only thing that remains to be seen is whether or not BG or JQ win in NA. TC couldn’t win if the planets aligned. Everyone knows it, the devs know it, and this simpering, mewling marketing letter they’ve published is insulting to the intellect.

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Posted by: Opc.4718

Opc.4718

Why do people play video games? To immerse themselves in the experience and have fun.

The ‘rewards’ you get are inherently useless pixels, worth nothing once you leave the game. Don’t fall into the trap of playing for the rewards, that’s not having fun and in the end, you’ll leave with a hollow experience and wondering why you even bothered in the first place.

Why do I say playing for the rewards is NOT fun? It’s the same reason why there are gambling addicts. They compulsively gamble, not because they’re having fun, but because they’re addicted to the promise of a reward. In the end the reward will be worthless compared to the time and effort wasted by the gambler.

Any dedicated wvwer will know that the rewards in wvw are pathetic, but the true reward is the experience you’ll have playing together as a community and revelling each time you smash your enemies, or fight your way to the top outnumbered. This is the true end game content, so don’t tarnish the experience by being blinded by the promise of the reward at the end. The leagues, in this aspect, was an incredibly bad idea, and did more to damage the community than it did to fix it.

Kehlirixx Q | Nixx Q | Classic Bunker

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Posted by: Jayne.9251

Jayne.9251

Why do people play video games? To immerse themselves in the experience and have fun.

The ‘rewards’ you get are inherently useless pixels, worth nothing once you leave the game. Don’t fall into the trap of playing for the rewards, that’s not having fun and in the end, you’ll leave with a hollow experience and wondering why you even bothered in the first place.

Why do I say playing for the rewards is NOT fun? It’s the same reason why there are gambling addicts. They compulsively gamble, not because they’re having fun, but because they’re addicted to the promise of a reward. In the end the reward will be worthless compared to the time and effort wasted by the gambler.

Any dedicated wvwer will know that the rewards in wvw are pathetic, but the true reward is the experience you’ll have playing together as a community and revelling each time you smash your enemies, or fight your way to the top outnumbered. This is the true end game content, so don’t tarnish the experience by being blinded by the promise of the reward at the end. The leagues, in this aspect, was an incredibly bad idea, and did more to damage the community than it did to fix it.

+1,000. Although I am enjoying the leagues. I guess I just like the structure of this set of competition. It’s better than the previous crazy RNG matches for me at least. And I like the idea that top of the heap doesn’t necessarily mean T1 (and I’m in T1).

L’enfer, c’est les autres

(edited by Jayne.9251)

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Posted by: nirvana.8245

nirvana.8245

I suspect and hope that guilds reconsider their servers after this. I play on Blackgate and I am losing motivation to play the game. I logon to a 500PPT tick and 60k lead. Nothing to fight for. Hard to find fights. Im told to be patient, that when we face Jade Quarry I will get a fight. But I have to put up with weeks of nothing before I get that. The WvW mode is in a sad state right now. The so called “Tier 1 servers” need to destack so we can all get a fight and a balanced one at that. I will probably leave my server at the end of season 1. I hope others do too tbh.

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Posted by: gennyt.3428

gennyt.3428

Well with an attitude like that of course you will fail.
But on the other hand, what does constitute a fail?
Not getting top 1?

In my eyes it is much more of a fail to just give up without a fight than placing last in a league (my server will most likely place last in EU silver, since we have yet to be even close to win a single match-up).

Even if you lose the league you can still “win” by not giving up and actually put up a fight.
The main issue is that people only see rewards instead of playing for the sake of fun.

Please stop peddling this nonsense to people who are looking for a shot at winning in a competetive environment and having some fun doing it. WvWvW is so not competetive that it ends up killing the fun for many players. Why should they futily keep showing up to “fight the good fight”? To prove what to whom?


Leagues are a joke because WvWVW matches are a joke —> because PPT is a joke —>because population imbalance is a joke. Same kitten from DAY ONE. I don’t care about league rewards, I might never even see them, but I’m not kidding myself about decent fights getting more sporadic so my days here are numbered.

Whispers with meat.

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Posted by: Jayne.9251

Jayne.9251

You would still have the same amount of players per map. But you could go to any borderland to fight for your faction if it were implemented at this moment as is.
Meaning instead of the 3 borderlands, I could go to 30.

I think faction pride would be stronger than Realm pride. That’s just me though.

I actually love this idea, it could potentially solve imbalance issues, unless guilds/players stack to one alliance, which is likely…. human nature, etc.. But how hold you zone the maps? Queue and get random out of 30 available? What’s to prevent stacking on say “server 12” … leaving the other maps barren? And what would that mean for people who have purposefully picked lower pop/lower key WvW servers to avoid the zergs (roamers/small crews, etc)

Just puzzling it out … But I like the idea of how it could potentially free up the queue/pop imbalance issues.

L’enfer, c’est les autres

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Posted by: Jayne.9251

Jayne.9251

Well with an attitude like that of course you will fail.
But on the other hand, what does constitute a fail?
Not getting top 1?

In my eyes it is much more of a fail to just give up without a fight than placing last in a league (my server will most likely place last in EU silver, since we have yet to be even close to win a single match-up).

Even if you lose the league you can still “win” by not giving up and actually put up a fight.
The main issue is that people only see rewards instead of playing for the sake of fun.

Please stop peddling this nonsense to people who are looking for a shot at winning in a competetive environment and having some fun doing it. WvWvW is so not competetive that it ends up killing the fun for many players. Why should they futily keep showing up to “fight the good fight”? To prove what to whom?


Leagues are a joke because WvWVW matches are a joke —> because PPT is a joke -->because population imbalance is a joke. Same kitten from DAY ONE. I don’t care about league rewards, I might never even see them, but I’m not kidding myself about decent fights getting more sporadic so my days here are numbered.

Krall is just reflecting a different attitude/approach to WvW that’s often seen EU side, where the game centres more on the fights and less on the meta. Every server I’ve fought over this side of the pond come at you with a million fiery fists no matter pop size. It’s kind of cool, and makes for some fun matches. Very few EU servers focus the ppt meta.

L’enfer, c’est les autres

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Posted by: gennyt.3428

gennyt.3428

Good for them that they’re finding decent fights. Also, I’ve yet to to see any game where players are encouraged not to care about the scoreboard. If that’s the case why even keep score. What exactly is being judged and rewarded? We all know what that is and it stinks.

Whispers with meat.

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Posted by: Kilo November.4268

Kilo November.4268

WvW Midseason report:

Gold League: Blowouts in both matches.
Silver: Blowouts in all three matches.
Bronze: Eredon Terrace and Anvil Rock competing for second, blowouts in the other two matches.

7/8 blowouts, 1 decent fight for second.

AWESOME!

Brofist Maximus
[RISE]
Gate of Madness

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Posted by: Valdemas.4960

Valdemas.4960

At least they didn’t put the front runner servers to fight the very first week to coincide with the achievement and “new content” rush. Beta testing the league like that would just have let the league winners be decided by the new to WvW player blob and skill lag at week one. Good move making the loot not matter league wise and not telling that beforehand, we could have people joining lower leagues and spreading out the players – less epic blob fights and time enjoying the PvE aspect of the game while waiting in queues. Thank god said queue system was looked into before truly competitive WvW started, would have been rather frustrating otherwise. Finally we WvW players are getting what we always wanted – attainable achievement points to get our shiny armor/weapon skins. Said achievements also contribute to spreading out the blobs – the amounts of sentries/ruins/mercenary camp captures needed makes sure the commanders can fight with small and easily manageable groups following them.

All in all I already can’t wait for season 2, now that everyone has their JP achievements from this season we might get new ones in the borderlands, maybe even add a new one to EB, would spread out the blobs and encourage more players to be part of WvW.

Vinita Rush, ZDs Officer

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Posted by: lordkrall.7241

lordkrall.7241

Good move making the loot not matter league wise and not telling that beforehand

Hm?
They stated that quite some time before the league started.

Krall Bloodsword – Mesmer
Krall Peterson – Warrior
Piken Square

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Posted by: Valdemas.4960

Valdemas.4960

Did they? I must have missed it due to the rush of people joining t1 servers.

Vinita Rush, ZDs Officer

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Posted by: Timpsu.9324

Timpsu.9324

Lol its Desolation not Desolution

Urban Dictionary:
Desolution: Someone/Something that is incredibly awesome and should not be messed with
for example: Careful, that’s Desolution, you’ll get owned.

[TLA] – Desolation

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Posted by: tichai.4351

tichai.4351

The problem is, Anet have made WvW all about winning and a large chunk of the population are motivated by greed and selfishness. they have no interest in balance or competetiveness only in pointless achievements and worthless loot and as such, they will do whatever it takes to win.

The league results themselves were pretty much a forgone conclusion after last week and now all but the hardcore players on the lower placed servers have nothing to play for and as such, are slowly drifting away.

This leaves the hardcore players lower down the leagues with even less opportunity to find ‘fun’ fights. Sure, they are still out there unless you are up against 1 or 2 of the ‘zerg to win’ or ‘stack to win’ servers.

The problem is, the game is supposed to be fun for everyone not just the winners. as it stands now the casual WvW’er has no reason to log in. Why should they? All the incentives to do so are already decided. What is the attraction of logging into a map to find a 60-80 man zerg running riot across the map while your own server has the outmanned buff?

Personally, I don’t give a kitten. I log in everynight and do the best I can and I will probably be the last one on my server to close the door and turn off the lights.

As in real life, if the customer isn’t satisfied they will leave and go elsewhere and once gone, it is almost impossible to get them back. I’m not suggesting WvW is in decline……yet, but………

WvW is never going to be fair or balanced but the only competition at the moment is in small scale 1v1, 5v5 or GvG fights everything else is fluff and nonsense.

Scrub Guardian [CHvc]
Gunnar’s Hold www.gunnarshold.eu

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Posted by: Traitine.8713

Traitine.8713

The only thing that remains to be seen is whether or not BG or JQ win in NA. TC couldn’t win if the planets aligned. Everyone knows it, the devs know it, and this simpering, mewling marketing letter they’ve published is insulting to the intellect.

TC is going to place third due to the way points are awarded.

80 Warrior – Akallos Traitine
www.ConstantWarfare.com

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Posted by: Warthog.6870

Warthog.6870

I suspect and hope that guilds reconsider their servers after this. I play on Blackgate and I am losing motivation to play the game. I logon to a 500PPT tick and 60k lead. Nothing to fight for. Hard to find fights. Im told to be patient, that when we face Jade Quarry I will get a fight. But I have to put up with weeks of nothing before I get that. The WvW mode is in a sad state right now. The so called “Tier 1 servers” need to destack so we can all get a fight and a balanced one at that. I will probably leave my server at the end of season 1. I hope others do too tbh.

Where are you moving?

Mag [DERP] [Goon]

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Posted by: Rigel.3092

Rigel.3092

I fight for fights, not rewards.

Good for you. Some of us need a reason to fight, not just fighting for it’s own sake.

Fight for your server or head back to PvE land…yeah, that works.
So sick of this generation’s rants about “what’s in it for me” rather than “what can I do for you.” John F. Kennedy would indeed be appalled with these last few generations and their collective mindsets. =.=