WvW/ Server Chat
The only problem I see is it would make PvDoor more difficult. One of the big reasons stuff flips is lack of communication.
So I’m all for a WvW global chat.
Community guilds never work very well only a few people ever use it.
You can thank megaservers for our current predicament.
It worked out for PvE, but it was a blow to WvW.
It was part of the quality of life poll that lost to the scoring one.
Madness Rises [Rise] – Banners Hold.
Don’t argue with idiots, they pull you down their level and own you with experience.
Dear God, paying attention to Map Chat is annoying enough…
I would understand if you are playing a defensive role and have a lot of time to kill while scouting or manning siege…
I dont think any MMO in the history of gaming has had good server wide chat. I mean sure its there but its all bile, pointless spam or gold selling.
More limited zone-only chat like in GW2 is incredibly good in comparison.
A community guild is a good enough solution for this issue and it involves the players a little. The 500 man limit shouldnt really be an issue – just kick people thats not active and prioritize other guild officers and scouts.
Dear God, paying attention to Map Chat is annoying enough…
I would understand if you are playing a defensive role and have a lot of time to kill while scouting or manning siege…
People have complained that the megaserver system makes it difficult to grab reinforcements from outside WvW maps, and I believe /t doesn’t go across different WvW maps either. Being able to call for reinforcements across maps would certainly be a useful function regardless of whether you have “a lot of time to kill”. (Now if someone in a “defensive role” is calling for reinforcements, they definitely don’t have any time to lose…)