(edited by DanAlcedo.3281)
WvW Update [Fan made]
I like pretty much most of what you have posted except for the skirmish rewards. Rewarding the better scoring party seems fair and right except that it might make people flock to stronger servers with better coverage etc. and make the current imbalance even worse.
Continue updating though – all of the rest looks great!
https://www.youtube.com/watch?v=qsby6rYkxS8
Add flax fibers to a reward tracks, they’re the main source for all our upgrades and non existant in wvw. Unless you are VERY lucky to get it from a synthesizer.
Madness Rises [Rise] – Banners Hold.
Don’t argue with idiots, they pull you down their level and own you with experience.
I like pretty much most of what you have posted except for the skirmish rewards. Rewarding the better scoring party seems fair and right except that it might make people flock to stronger servers with better coverage etc. and make the current imbalance even worse.
Continue updating though – all of the rest looks great!
Yes i know.
I didnt want to add too high of a reward to it. I mean at this moment we would get some karma ( allmost worthless) , wvw exp ( not much) and some extra random stuff.
Maybe i could lower the reward a bit, but i really like the idea of given out the WvW Supply Boxes.
Add flax fibers to a reward tracks, they’re the main source for all our upgrades and non existant in wvw. Unless you are VERY lucky to get it from a synthesizer.
The scriber reward track would include this.
This is to make sure that a guild dont need to go into PvE for something that is only usefull in WvW.
I want to make sure that you can play wvw without ever the need to farm gold or even set a food into pve.
This post = More loot, more XP, nerf things lemmings hate.
Rewards are nice but they don’t fix or even improve WvW. The players who hold the mode together aren’t going to stick around for more greens and blues.
Champion: Phantom, Hunter, Legionnaire, Genius
WvW rank: Diamond Colonel | Maguuma
This post = More loot, more XP, nerf things lemmings hate.
Rewards are nice but they don’t fix or even improve WvW. The players who hold the mode together aren’t going to stick around for more greens and blues.
Thing is. All this stuff is easy to implement. Which was the main goal here.
Sure , its not what will safe WvW , but getting something is better then getting nothing.
What do you want to see?
This post = More loot, more XP, nerf things lemmings hate.
Rewards are nice but they don’t fix or even improve WvW. The players who hold the mode together aren’t going to stick around for more greens and blues.
Thing is. All this stuff is easy to implement. Which was the main goal here.
Sure , its not what will safe WvW , but getting something is better then getting nothing.What do you want to see?
Look. I like your ideas. But let’ snot let Anet get sidetracked here. It is my personal opinion that they should be working on the bigger issues. Sure it might be easy to implement these changes as you say. But it then decreases the chances of the bigger issues being resolved. Just my two cents for what it is worth.
Zerg commanders getting bonus points is ridiculous.
Zergs already get much more XP and loot compared to smaller parties, no need to give every roamer and havoc the middle finger even harder. Your commander change basicly says that a 10 man party is worthless.
If you want to give commanders bonus wxp, remind them to pick up the guild boost or something. Everyone forget it anyway.
When Anet works on bigger issues, they ignore us for months and then release an update that largely fails to fix the issues they were working on.
When they work on small changes, the game noticeably improves. Allowing team chat to go to all maps is one of the best changes they’ve ever done, imo.