WvW: Weekly rewards outside tournaments

WvW: Weekly rewards outside tournaments

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Posted by: aRestless.6213

aRestless.6213

Hi there,

I just recently became an active WvW player again and the last weeks, during the tournament, we had some really close matches and it was really fun to fight for each single point. But I realized, that something that really motivates me is the fight for the better reward in the end.

Don’t get me wrong: I’m not playing WvW for the reward itself. And I’m also not talking about big rewards. But currently in WvW the only thing that motivates you to win is some abstract leaderboard – and I don’t care about leaderboards. It might be motivating if you’re in gold leage and fighting for the first place, but in my case, on an average server, you might even find yourself thinking “ouh, if we win this week this might mean tougher opponents next week”.

So what I would suggest is, if you’ve participated in WvW during the week, you get a small, place-dependent reward that says “You’ve accomplished something, this is your prize”. Also, these rewards can be focused totally on WvW, like (superior) blueprints or liquid of world experience. The only important thing is, that you should get a personal reward you can work for during the week and that’s at least slightly better if you end up on a better place in the end.

Never lose track of your friends again, with Who’s Talking for Overwolf

WvW: Weekly rewards outside tournaments

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Posted by: Dayra.7405

Dayra.7405

1) there are better boni for higher scoring during the Week
2) first get 3 bonus WEXP-chest, second 2, last 1 bonus chest at the first WEXP-lvlups of the next match.
3) there should not be more, we have already enough people transferring to the winning team.
4) only very few matches really earn a reward, most are just imbalanced man power/coverage

Ceterum censeo SFR esse delendam!

(edited by Dayra.7405)

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Posted by: aRestless.6213

aRestless.6213

1) there are better boni for higher scoring during the Week

That’s true. But is this a motivation for you? “Oh guys, let’s do some WvW this evening, so we have that extra percent magic find tomorrow”?

2) first get 3 bonus WEXP-chest, second 2, last 1 bonus chest at the first WEXP-lvlups of the next match.

Wow. I honestly didn’t know that. When I received more than two chests I always thought I had missed a level up. Then maybe it’s not about the reward itself, but about the way it’s presented. As said before: I didn’t even know that there is a reward, so a bit more confetti would be nice.

Never lose track of your friends again, with Who’s Talking for Overwolf

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Posted by: Dayra.7405

Dayra.7405

You don’t get more than 2 per lvlup.
You get 3 times 2, 2 times 2 or 1 times 2, instead of the normal 1 lvlup chest.
The WEXP-page on the WvW-dialog tells you how many bonus chests you earned and haven’t received so far.

Ceterum censeo SFR esse delendam!

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Posted by: Raap.9065

Raap.9065

The ’transferring to the winning team’ is a valid concern. The solution would be to simply raise the reward for active WvW participation;
- Increase player kill loot.
- Increase badges of honor use or add a new badge type with a more controlled gain/reward ratio.
- Non-EotM WvW event completion reward increases in terms of silver or new currencies.
- Return of dolyak defense rewards.
- Return of orbs with different rewards affecting loot instead of combat stats.
- Adding some sort of reward for scouting/siege refresh/upgrading.
- Bump up the rank up chest rewards.

And the list goes on.

To balance it out, reduce EotM rewards, that map gives too much stuff for too little effort, and normal WvW doesn’t even come remotely close to those rewards, and neither is it a realistic bar to meet, so lower it.

Swift Mending – Guardian
Thorny Scrub – Thief
Desolation

(edited by Raap.9065)

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Posted by: Dayra.7405

Dayra.7405

The solution would be to simply raise the reward for active WvW participation

https://forum-en.gw2archive.eu/forum/wuv/wuv/WvW-achievements-without-Season/4077952
is still my favored in that respect, especially as it adds a individual competition over “more succesful contributions to my WvW-team” to the game.

(I did not said anything about it in the proposal, but usually you have reward-chests on completetd achievemnets.)

Ceterum censeo SFR esse delendam!

(edited by Dayra.7405)

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Posted by: Hamster.4861

Hamster.4861

I have also suggested Weekly rewards and challenges, slightly different from what you’ve put up here.

but i like it!

https://forum-en.gw2archive.eu/forum/wuv/wuv/Suggestion-WvW-Weeklies-For-more-participation/first#post4185818

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Posted by: GrackFields.7805

GrackFields.7805

Need to get first this week so I can get 3 more bonus chests said no one ever.

Tying rewards to personal participation would be the best way to do it to avoid any sever stacking and gives people a reason to play even if they are losing.