WvW current meta?

WvW current meta?

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Posted by: StrykeerR.9713

StrykeerR.9713

Q:

Ok so I have not played gw for a while and I just wanted to know what is the current meta
mostly of the Necromancer

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Posted by: Ghedoriah.4290

Ghedoriah.4290

Well, well, well. Wellcome back.

Sea of Sorrows

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Posted by: StrykeerR.9713

StrykeerR.9713

Well, well, well. Wellcome back.

Thanks but please answer my question

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Posted by: Rhaegus.8924

Rhaegus.8924

Well, well, well. Wellcome back.

Thanks but please answer my question

Lol, he actually did. Hahaha, good stuff right there :-)

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Posted by: StrykeerR.9713

StrykeerR.9713

Well, well, well. Wellcome back.

Thanks but please answer my question

Lol, he actually did. Hahaha, good stuff right there :-)

Yeah I got the joke but what about the other classes

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Posted by: Qaelyn.7612

Qaelyn.7612

Never played necro but I got it. Heh.

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Posted by: Runty Choir.4893

Runty Choir.4893

The current meta is conditions for every class pretty much. With Crt dmg being nerfed this will only become more true. I may start work on a condi guardian soon……

Alpha
Victrixx [xVx]

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Posted by: StrykeerR.9713

StrykeerR.9713

The current meta is conditions for every class pretty much. With Crt dmg being nerfed this will only become more true. I may start work on a condi guardian soon……

Wow srsly can you send me the patch note where crt dmg getting nerfed please?

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Posted by: Ghedoriah.4290

Ghedoriah.4290

The current meta is conditions for every class pretty much. With Crt dmg being nerfed this will only become more true. I may start work on a condi guardian soon……

Wow srsly can you send me the patch note where crt dmg getting nerfed please?

It’s been featured in upcoming balance previews (likely to be coming into effect next month). Crit damage as a stat will turn from being a % into a number. It won’t actually have too much of an affect to low levels of crit damage, but for high levels will effectively nerf it by about 10%, making glass builds less effective in both WvW and PvE.

Sea of Sorrows

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Posted by: StrykeerR.9713

StrykeerR.9713

It’s been featured in upcoming balance previews (likely to be coming into effect next month). Crit damage as a stat will turn from being a % into a number. It won’t actually have too much of an affect to low levels of crit damage, but for high levels will effectively nerf it by about 10%, making glass builds less effective in both WvW and PvE.

oh I get it thanks mate

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Posted by: Cyricus.2981

Cyricus.2981

The current meta is conditions for every class pretty much. With Crt dmg being nerfed this will only become more true. I may start work on a condi guardian soon……

The current meta isn’t conditions for every class, unless you are roaming. Even then, you will still find power based thieves. The large groups are dominated by tanky warriors and guardians with other professions supporting. Most of these are power based as well, because condition removal in large groups are numerous. Then again, on smaller populated servers, you might run into it more.

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Posted by: Manbo.5403

Manbo.5403

Well, well, well. Wellcome back.

lololol!
Well played.

>_>

Member of [CLAV] on Crystal Desert

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Posted by: Straegen.2938

Straegen.2938

Thieves and mesmers aside, condition bunker classes dominate roaming and skirmish teams. Large scale play has not changed at all… if anything the meta has doubled down on Guard Wars making heavy classes kings of large group play.

So if you are running somewhere you will be descended upon by hordes of thieves. If you are hunting around an enemy waypoint, expect to see a lot of mesmers. Roaming skirmish teams have almost all become anchored by condi bunkers including Guardians, Necros, Eles. Particularly effective ones will have a player chilled almost the entire fight.

If you see a zerg, stay out of its direct path because hammer trains are in full effect.

Sarcasm For Hire [SFH]
“Youre lips are movin and youre complaining about something thats wingeing.”