(edited by Katsumoto.9452)
WvW improvements list
This is what a I would like (in addition to yours, which are all fine)
1) different maps per borderlands, even if I know they said there won’t be any new map.
2) Give the orb a motivation to exist
3) The outmanned bonus must give some strong bonus (like the ones given when you are with the NPC commander) in order to allow to a small group of players to compete with a larger one
4) Camps should be harder to conquer
5) Increased drop loot (MOAR badges)
6) We should be able to get unique looks from wvwvw like pve players do completing dungeons
7) Moreover we should also be able to buy items with other stats a part from invaeders (knight, carrion, berserker, rampager etc..)
8) More rewards, like a daily wvwvw or so
9) ranking system, in order to add glory for the guild which claimed a keep or the player who killed an enemy
10) JP should be in an own map
I have a lot more to write, but my ideas of improvements are so many that i’m too lazy to write the down.
This is what a I would like (in addition to yours, which are all fine)
1) different maps per borderlands, even if I know they said there won’t be any new map.
2) Give the orb a motivation to exist
3) The outmanned bonus must give some strong bonus (like the ones given when you are with the NPC commander) in order to allow to a small group of players to compete with a larger one
4) Camps should be harder to conquer
5) Increased drop loot (MOAR badges)
6) We should be able to get unique looks from wvwvw like pve players do completing dungeons
7) Moreover we should also be able to buy items with other stats a part from invaeders (knight, carrion, berserker, rampager etc..)
8) More rewards, like a daily wvwvw or so
9) ranking system, in order to add glory for the guild which claimed a keep or the player who killed an enemy
10) JP should be in an own map
I have a lot more to write, but my ideas of improvements are so many that i’m too lazy to write the down.
I’ll add more
1) Limit resurrections of defeated players to “out of combat” only.
2) Reduce the speed of revives by 30%.
3) Give enemy pets and minions different name-tags from players.
4) Pets and minions should have the lowest render-priority. Players should render before them.
5) Limit Mesmer portals to 6 uses.
6) Add the Jumping Puzzle portal to Stormmist Keep and remove all others.
7) Reduce PvE mob density in some areas, especially the Eternal Battlegrounds.
8) Add WvW Leader boards to each server. “Top Killer”/“Top Defender”/“Top Commander”/“Most Dolyaks killed etc.”
9) Add Ascended gear to WvW merchant, make Exotic gear slightly cheaper.
10) Combine all four WvW maps into one big one (ambitious, I know).
11) Refine “Rally” mechanic (reduce “tag” duration and number of “tag” targets).
(edited by Dee Jay.2460)
1. Eliminate DPS in the downed state in WvW.
2. Eliminate rally in WvW (small mans need SOMETHING to counter zergs.. Kill 10 zerglings and 1 person in your group dies and poof magic everyone is alive again)
3. Make AOE hit 10 players not 5.
4. WTB a god kitten stick button!!!!
5. Reduce rez speed.
6. Some type of RA system. (not the the extreme of DAOC but maybe something like aug strength etc…)
7. Let me buy current PVP gear (valk berserker etc..) with badges.
8. Eliminate breakout event.
Furgerat-Virus23-DAOC
Furrygreen-Abstract-DAOC
9) ranking system, in order to add glory for the guild which claimed a keep or the player who killed an enemy
^ this
1. Modify player transfer system to 1 week of WvW prohibition following transfer.
2. Messer portal to 5 players or group OR AOE number of hits increased significantly
3. Res to out of combat only
4. Double or triple NPC’s at camps
5. Yak’s toughness should be tripled or given righteous indignation
6. Significantly increase rare loot drop rate for Player Kill
7. Reduce Treb range to eliminate safe trebbing of walls
8. Double Seige weapon damage.
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