Hello wuvwuv,
Let me start out by saying that most of these issues Anet is probably fully aware of. However I feel though their response on some of them and lack there of on others is sad. I’m creating this post to make sure they are aware of whats going to happen with WvWvW. WvWvW will fail, it will eventually become dead of people who play legit. Why? Well right now the game is in new release mode, lots of players. Maybe in a month of two it will start calming down. However, WvWvW is full of angering things that make players quit very fast. It will defiantly fail if another form of PvP is released, such as GvG or ABs. Here is a list of what they are.
1. Nightcapping. They already responded about this on the forums and I feel their response was very poor. I understand each player has his own time to be on and what not, but this is just ridiculous. I’m pretty sure these people are not in the same timezones as the server. Here is an example during last week. I went to bed after playing some EB, we were on the top. We had Anzalias, Ogrewatch, Veloka, our Keep, and Mendons gap. Supply camps included. Now i got off between 12-1am server time. I got back on around 10 in the morning after going to class. This is what the map looked like. (refer to first picture attachment) . How is it supposed to be fun when one server basically gets 5+ hours of free roam and a ton of points. With the way Orbs are and how WvWvW snowballs the winners so they get more and more powerful compared to the lessers servers, it isn’t fun. It is not skill oriented, it is just frustrating and disheartening. No body wants to stay up all night, but we all know its going to get night capped. This causes fewer and fewer people to care and spend money on defense.
2. General cost of playing in WvWvW. Though at 80 it is quite easy to make money, it still adds up. I spent over 2g upgrading fortress one night and woke up the next morning to find it all was nightcapped and all the money down the drain. I have to repair constantly and I am the only one who usually buys seige because no one else wants to.
3. Hacking. My god is this bad. This kills games quickly. So many people hack and exploit it basically caused some people to quit WvWvW all together. I had a hacker join my guild and announce he was hacking, then it was posted a picture of him hacking on the forums. I reported him and everything and support in this matter has been build. After reporting him, the person who looked at my ticket apparently did not speak english well or was a computer. He sent what looked like an automated response about how my account was hacked. I had the biggest wtf face on. Nothing in the support ticket suggest my account was hacked and I couldn’t get in. I assume he did not even look at the pictures or link I posted. Here is one proof image i provided him with and a link to more. https://forum-en.gw2archive.eu/forum/pvp/wuvwuv/September-26th-at-10-11-Yak-s-Bend-Orb-Fly-Hacking/first#post266894. Refer to the attachment for the guy admitting he was hacking. I just saw a post complaining about hacking and he was mentioned again and was apparently seen hacking/reported for botting. He is still running free, why? He gave my guild a bad rep when we invited him and he pulled this stuff off and the fact he hasn’t been punished still angers me.
4. Slight balance issue, but this is my least worry.
5. Zerg mentality. An issue I feel, but still not a high priority.
6. How useless outmanned buff is. We need something to make up for the missing players, when all we have is just more magic find or karma, it is kinda useless if we can’t manage to capture anything besides points and some supply camps.
When I go into sPvP and talk about pvping in there, most think the pvp in WvWvW is bad and not worth their time. While most of you might disagree, the sPvPers are usually the hardcore fans from GW1, the ones who will stick with the game and still be playing, hopefully, after the new release hype dies down.
(edited by Deified.7520)