Your top 3 roaming classes?

Your top 3 roaming classes?

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Posted by: GrandmaFunk.3052

GrandmaFunk.3052

I think some are putting too much importance on the ability to disengage.

You have to examine if it really helps you achieve your given objectives? or is it more a simple desire to “not die/lose”?

what’s the virtue in being able to escape a fight/situation you analyze to be un-winnable, versus committing to it while accepting the end result will be your death?

When I solo-roam with my Necro and I see a larger group coming my way, if I think I won’t be able to escape, I just dive in and and tie them up as long as possible. It’s a different kind of harassment than what a stealthed thief might deliver but it has its own benefits given the situation.

different classes/builds roam differently, that doesn’t make them inferior candidates for roaming, it just means that to excel you have to know how to get the most effective use out of it and play accordingly.

GamersWithJobs [GWJ]
Northern Shiverpeaks

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Posted by: Sirendor.1394

Sirendor.1394

I think people are severely underrating Medi Guard’s roaming capabilities. With Sword 2, GS 3, and Judge’s Intervention you have 2400 range burst mobility. The teleports are also instant cast and combined with a plethora of blocks at your disposal, you can jettison yourself out of sticky situations pretty well

Like with Necro, roaming on a Guardian just requires a bit more map awareness, with an emphasis on keeping track of ambient creatures/wildlife as escape teleport targets.

The other great benefit of roaming on a Guardian is that people constantly underestimate you, especially thieves and warriors, whom you counter pretty hard and run into a lot while roaming.

I agree with this aswell. One of my most succesful roaming builds on guardian was medi build with gs & hammer (don’t like sword that much) and runes of speed. If you’re a skilled player you can turn guardian into a killing machine.

The problem with roaming medi guards is if the fall upon a bigger group they have no way of escaping unlike thief, ele, mesmer, warrior, and ranger (a real build, not the nub’s bearbow).

It’s all about making use of the opportunities of the moment, I think. Maybe a guardian can’t outrun a thief on the long run, but they can escape on the short run, at least if they don’t spoil their mobility burst whilst engaging.

Gandara – Vabbi – Ring of Fire – Fissure of Woe – Vabbi
SPvP as Standalone All is Vain

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Posted by: Styles.7469

Styles.7469

different classes/builds roam differently, that doesn’t make them inferior candidates for roaming, it just means that to excel you have to know how to get the most effective use out of it and play accordingly.

This.

I have a low tolerance for stupidity.

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Posted by: Julie Yann.5379

Julie Yann.5379

I think people are severely underrating Medi Guard’s roaming capabilities. With Sword 2, GS 3, and Judge’s Intervention you have 2400 range burst mobility. The teleports are also instant cast and combined with a plethora of blocks at your disposal, you can jettison yourself out of sticky situations pretty well

Like with Necro, roaming on a Guardian just requires a bit more map awareness, with an emphasis on keeping track of ambient creatures/wildlife as escape teleport targets.[

The other great benefit of roaming on a Guardian is that people constantly underestimate you, especially thieves and warriors, whom you counter pretty hard and run into a lot while roaming.

I agree with this aswell. One of my most succesful roaming builds on guardian was medi build with gs & hammer (don’t like sword that much) and runes of speed. If you’re a skilled player you can turn guardian into a killing machine.

The problem with roaming medi guards is if the fall upon a bigger group they have no way of escaping unlike thief, ele, mesmer, warrior, and ranger (a real build, not the nub’s bearbow).

You missed the part where Medi-Guards have a 2400 range run-away capability with two weapon skills an a utility that were stated in the first paragraph of the post you quoted. Just thought I’d point that out. You can thank me later.

I ran a medi guard roaming build, I know it’s capabilities. 2 off those require a target which slows reaction time since you have to click on something that is far enough away, and 1 (our longest teleport) is on a 36 sec. Add to that the fact that we have to kitten our build with traveler or speed runes to get +25% movement. Guardians are definitely underdogs when it comes to roaming.

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

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Posted by: lept.4692

lept.4692

I always roam on staff ele.

Emu [VLK]

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Posted by: Jayden Ennok.3687

Jayden Ennok.3687

atm:
1. sylvari thief
2. human male thief
3. asura thief

Underworld Vabbi 1.5yr

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Posted by: Styles.7469

Styles.7469

I think people are severely underrating Medi Guard’s roaming capabilities. With Sword 2, GS 3, and Judge’s Intervention you have 2400 range burst mobility. The teleports are also instant cast and combined with a plethora of blocks at your disposal, you can jettison yourself out of sticky situations pretty well

Like with Necro, roaming on a Guardian just requires a bit more map awareness, with an emphasis on keeping track of ambient creatures/wildlife as escape teleport targets.[

The other great benefit of roaming on a Guardian is that people constantly underestimate you, especially thieves and warriors, whom you counter pretty hard and run into a lot while roaming.

I agree with this aswell. One of my most succesful roaming builds on guardian was medi build with gs & hammer (don’t like sword that much) and runes of speed. If you’re a skilled player you can turn guardian into a killing machine.

The problem with roaming medi guards is if the fall upon a bigger group they have no way of escaping unlike thief, ele, mesmer, warrior, and ranger (a real build, not the nub’s bearbow).

You missed the part where Medi-Guards have a 2400 range run-away capability with two weapon skills an a utility that were stated in the first paragraph of the post you quoted. Just thought I’d point that out. You can thank me later.

I ran a medi guard roaming build, I know it’s capabilities. 2 off those require a target which slows reaction time since you have to click on something that is far enough away, and 1 (our longest teleport) is on a 36 sec. Add to that the fact that we have to kitten our build with traveler or speed runes to get +25% movement. Guardians are definitely underdogs when it comes to roaming.

Glad you’re trying to convince me that you know it’s capabilities, but even a novice roaming medi-guard can click on a tower wall, or gate, or yellow mob and use the insta-cast skills to teleport away, lol. That is inpart wehre map awareness also comes into effect. It’s not very different than a thief using Shadowstep, of an ele using Lightning Flash, or mesmer using Blink.

I have a low tolerance for stupidity.

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Posted by: Prysin.8542

Prysin.8542

I’d say, in terms of solo-few friends roaming;
Survival Condi Ranger (AD ST), Medi Guard and Mesmer

For organized small groups
Mesmer, Thief, Engineer

Lv 80 Guard, Ranger, Ele, Thief, warr, engi
Currently @ some T1 server in EU

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Posted by: Julie Yann.5379

Julie Yann.5379

I think people are severely underrating Medi Guard’s roaming capabilities. With Sword 2, GS 3, and Judge’s Intervention you have 2400 range burst mobility. The teleports are also instant cast and combined with a plethora of blocks at your disposal, you can jettison yourself out of sticky situations pretty well

Like with Necro, roaming on a Guardian just requires a bit more map awareness, with an emphasis on keeping track of ambient creatures/wildlife as escape teleport targets.[

The other great benefit of roaming on a Guardian is that people constantly underestimate you, especially thieves and warriors, whom you counter pretty hard and run into a lot while roaming.

I agree with this aswell. One of my most succesful roaming builds on guardian was medi build with gs & hammer (don’t like sword that much) and runes of speed. If you’re a skilled player you can turn guardian into a killing machine.

The problem with roaming medi guards is if the fall upon a bigger group they have no way of escaping unlike thief, ele, mesmer, warrior, and ranger (a real build, not the nub’s bearbow).

You missed the part where Medi-Guards have a 2400 range run-away capability with two weapon skills an a utility that were stated in the first paragraph of the post you quoted. Just thought I’d point that out. You can thank me later.

I ran a medi guard roaming build, I know it’s capabilities. 2 off those require a target which slows reaction time since you have to click on something that is far enough away, and 1 (our longest teleport) is on a 36 sec. Add to that the fact that we have to kitten our build with traveler or speed runes to get +25% movement. Guardians are definitely underdogs when it comes to roaming.

Glad you’re trying to convince me that you know it’s capabilities, but even a novice roaming medi-guard can click on a tower wall, or gate, or yellow mob and use the insta-cast skills to teleport away, lol. That is inpart wehre map awareness also comes into effect. It’s not very different than a thief using Shadowstep, of an ele using Lightning Flash, or mesmer using Blink.

I’m not saying it isn’t good or not viable. I’m just saying that there are way better classes for roaming that don’t have to kitten their build with kittenty runes to get access to speed buffs and have gaps closer/makers on a shorter CD. We also lack a lot of CC to be able to stay on top of our enemies and prevent getting kited or to give us the opportunity to disengage. By design guardians have no real ability to disengage from a fight which is also an important factor when it comes to roaming.

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

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Posted by: Styles.7469

Styles.7469

Lolk. Again with the, “by design, blah blah blah.” So now you’re changing what you were saying from, “Guards suck as roamers.” to, “Guards aren’t at roaming because…” and you still haven’t come up with a decent reason why. Guards, especially in the hands of good players, have proven to be an unexpectedly good class for roaming.

So let’s see now…

Swiftness – Staff 3, “Retreat!” & “Save Yourselves!” = Speed buffs

You sure about lacking CC’s?
Staff 5 – Ward = CC
GS 5 – Pull = CC
Hammer 3/4/5 – Immbolize/Knockback/Ward = CC’s
Scepter 3 – Immobilize = CC
Shield 5 – Knockback = CC

If you’re disengaging, and I’m only assuming you haven’t burned through all o fyour cooldowns immediately, then you’ve got…plenty of skills to help block attacks, reflect attacks, strip condis (or convert them into boons), etc. etc.

Small example for what you’re saying guards lack proven wrong. I’m just going to assume you never actually took the time to warm yourself up to playing Guardian at its fullest potential, or were using some toss-together build that didn’t actually work for roaming, and were met with defeat.

I have a low tolerance for stupidity.

(edited by Styles.7469)

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Posted by: Julie Yann.5379

Julie Yann.5379

Lolk. Again with the, “by design, blah blah blah.” So now you’re changing what you were saying from, “Guards suck as roamers.” to, “Guards aren’t at roaming because…” and you still haven’t come up with a decent reason why. Guards, especially in the hands of good players, have proven to be an unexpectedly good class for roaming.

So let’s see now…

Swiftness – Staff 3, “Retreat!” & “Save Yourselves!” = Speed buffs

You sure about lacking CC’s?
Staff 5 – Ward = CC
GS 5 – Pull = CC
Hammer 3/4/5 – Immbolize/Knockback/Ward = CC’s
Scepter 3 – Immobilize = CC
Shield 5 – Knockback = CC

If you’re disengaging, and I’m only assuming you haven’t burned through all o fyour cooldowns immediately, then you’ve got…plenty of skills to help block attacks, reflect attacks, strip condis (or convert them into boons), etc. etc.

Small example for what you’re saying guards lack proven wrong. I’m just going to assume you never actually took the time to warm yourself up to playing Guardian at its fullest potential, or were using some toss-together build that didn’t actually work for roaming, and were met with defeat.

1. I have over 500 hours on my guard and have practiced (not just played but actually practiced) many different builds (meta and non meta) for different purposes in PvP and WvW.

2. I never said they sucked, I said they were an underdog for roaming when compared to some other classes even when played at their fullest potential but whatever, I will not argue with you cause apparently you know it all and are always right.

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

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Posted by: Styles.7469

Styles.7469

Lolk. Again with the, “by design, blah blah blah.” So now you’re changing what you were saying from, “Guards suck as roamers.” to, “Guards aren’t at roaming because…” and you still haven’t come up with a decent reason why. Guards, especially in the hands of good players, have proven to be an unexpectedly good class for roaming.

So let’s see now…

Swiftness – Staff 3, “Retreat!” & “Save Yourselves!” = Speed buffs

You sure about lacking CC’s?
Staff 5 – Ward = CC
GS 5 – Pull = CC
Hammer 3/4/5 – Immbolize/Knockback/Ward = CC’s
Scepter 3 – Immobilize = CC
Shield 5 – Knockback = CC

If you’re disengaging, and I’m only assuming you haven’t burned through all o fyour cooldowns immediately, then you’ve got…plenty of skills to help block attacks, reflect attacks, strip condis (or convert them into boons), etc. etc.

Small example for what you’re saying guards lack proven wrong. I’m just going to assume you never actually took the time to warm yourself up to playing Guardian at its fullest potential, or were using some toss-together build that didn’t actually work for roaming, and were met with defeat.

1. I have over 500 hours on my guard and have practiced (not just played but actually practiced) many different builds (meta and non meta) for different purposes in PvP and WvW.

2. I never said they sucked, I said they were an underdog for roaming when compared to some other classes even when played at their fullest potential but whatever, I will not argue with you cause apparently you know it all and are always right.

There’s no need for you to argue in the first place since you didn’t make a case with any substantial worth. Admitting you are wrong is just as good as not arguing.

I’m not a know it all, but it’s safe to say I know the class better than you, and showing you why you’re wrong, yeah, will make me right. I’ve got plenty of hours (somewhere past 1k) of Guardian under my belt as well so…-shrug-

Maybe you should learn how to roam on guard a little better before you say things like that.

I have a low tolerance for stupidity.

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Posted by: Jeknar.6184

Jeknar.6184

I have 4k hours on my guardian, kitten you two, have a nice day…

Kawagima / Kelvena Riverstream / Calamis Fatima / Hanna Flintlocke
WvW Rank 3800 (Platinum Veteran) – PvP Rank 69 (Shark) – 25,9k Achievment Points
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Posted by: Styles.7469

Styles.7469

I have 4k hours on my guardian, kitten you two, have a nice day…

Go get some fresh air.

I have a low tolerance for stupidity.

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Posted by: Jeknar.6184

Jeknar.6184

Oh sorry, I stated it wrong… I actually only have 1,8k hours on it (which is more than both of you combined anyway =P). The 4k is actually my full account time (which actually is much higher than I thought)…

Attachments:

Kawagima / Kelvena Riverstream / Calamis Fatima / Hanna Flintlocke
WvW Rank 3800 (Platinum Veteran) – PvP Rank 69 (Shark) – 25,9k Achievment Points
Mërcenaries [Sold] – Ferguson’s Crossing

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Posted by: Styles.7469

Styles.7469

Oh sorry, I stated it wrong… I actually only have 1,8k hours on it (which is more than both of you combined anyway =P). The 4k is actually my full account time (which actually is much higher than I thought)…

You are so cool. We should be friends in real life, and hold hands while we walk down the street. I just looked at mine and, surprisingly, I only have 498 hours clocked on my Guard. Honestly thought it was more than that since I played it for so long.

Regardless, the amount of time spent playing a certain class doesn’t necessarily mean one is better at or is more knowledgeable of it. They could, afterall, have only been playing one build or akitten a lot.

Case and point, Me vs. Julie Yann. I win, lol.

I have a low tolerance for stupidity.

(edited by Styles.7469)

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Posted by: Jeknar.6184

Jeknar.6184

Dude, I’m making fun of you two because of your silly discussion… And for your answer looks like I got unto someone nerve by doing that.

The question on the start of the thread is: “Your top 3 roaming classes?” (Keyword: Your) Not the universal ones but the ones each individual like to play most… People discussing why this class suck or why that one is better in this tread is like discussing over the taste of things…

Kawagima / Kelvena Riverstream / Calamis Fatima / Hanna Flintlocke
WvW Rank 3800 (Platinum Veteran) – PvP Rank 69 (Shark) – 25,9k Achievment Points
Mërcenaries [Sold] – Ferguson’s Crossing

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Posted by: Styles.7469

Styles.7469

Wow, I wasn’t sure that’s what the thread was about, thank you for clarifying. I guess it’s against forum law to discuss things other than the topic, even if it’s remotely related to it.

So…thaaaaat’s what you were doing, making fun of us, how clever! I couldn’t tell because it seemed like you just wanted to be part of something special. The devolution of the thread needed more people, thanks for participating!

I have a low tolerance for stupidity.

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Posted by: Julie Yann.5379

Julie Yann.5379

There’s no need for you to argue in the first place since you didn’t make a case with any substantial worth. Admitting you are wrong is just as good as not arguing.

I’m not a know it all, but it’s safe to say I know the class better than you, and showing you why you’re wrong, yeah, will make me right. I’ve got plenty of hours (somewhere past 1k) of Guardian under my belt as well so…-shrug-

Maybe you should learn how to roam on guard a little better before you say things like that.

I also didn’t say I wasn’t any good, or that I didn’t have any success as a roaming guard, I’ve even had success roaming with a spirit weapon build and burn build. I am just able to remain objective about it and admit that other classes like my warrior, thief, and Ele are so much better suited for WvW roaming. If you really want to discuss it start up a thread about roaming guardians so that we can keep this one of topic.

Back on topic,

While I don’t have much experience with Ranger, Engi , or Mesmer. Out of the classes I do play, Thief, War, Ele are top roamers, although I can easily see a Engis being somewhere at the top.

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

(edited by Julie Yann.5379)

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Posted by: Styles.7469

Styles.7469

I also didn’t say I wasn’t any good, or that I didn’t have any success as a roaming guard, I’ve even had success roaming with a spirit weapon build and burn build. I am just able to remain objective about it and admit that other classes like my warrior, thief, and Ele are so much better suited for WvW roaming. If you really want to discuss it start up a thread about roaming guardians so that we can keep this one of topic.

Back on topic,

While I don’t have much experience with Ranger, Engi , or Mesmer. Out of the classes I do play, Thief, War, Ele are top roamers, although I can easily see a Engis being somewhere at the top.

No, you’re right, you didn’t. I am saying that though, so it’s beside the point you wish you could make. You very clearly have little understanding of guardian to make a claim that it’s not suited for roaming, when there’s plenty of evidence to support the contrary. I.E. you don’t know what you’re talking about and still commented, thus the penalty for so doing is being called out! =D

But yeah sticking with my top three in no particular Order; Warrior, Necro, d/d ele. Thief is a given, it was my main toon and I still play it even with how badly it’s been nerfed since launch.

I have a low tolerance for stupidity.

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Posted by: Julie Yann.5379

Julie Yann.5379

I also didn’t say I wasn’t any good, or that I didn’t have any success as a roaming guard, I’ve even had success roaming with a spirit weapon build and burn build. I am just able to remain objective about it and admit that other classes like my warrior, thief, and Ele are so much better suited for WvW roaming. If you really want to discuss it start up a thread about roaming guardians so that we can keep this one of topic.

Back on topic,

While I don’t have much experience with Ranger, Engi , or Mesmer. Out of the classes I do play, Thief, War, Ele are top roamers, although I can easily see a Engis being somewhere at the top.

No, you’re right, you didn’t. I am saying that though, so it’s beside the point you wish you could make. You very clearly have little understanding of guardian to make a claim that it’s not suited for roaming, when there’s plenty of evidence to support the contrary. I.E. you don’t know what you’re talking about and still commented, thus the penalty for so doing is being called out! =D

But yeah sticking with my top three in no particular Order; Warrior, Necro, d/d ele. Thief is a given, it was my main toon and I still play it even with how badly it’s been nerfed since launch.

OK, now I know you are trolling. You clearly have very little unerstanding of what it is to roam if you think that Guardians are well suited for it. There is plenty of evidence showing why they aren’t.

I shall stop feeding you, now.

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

(edited by Julie Yann.5379)

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Posted by: Styles.7469

Styles.7469

Considering I was without a guild on T1 for almost a year, before I joined a guild and moved servers, and did nothing but roam, sure, you could say that -cough-. Fact of the matter is, you don’t know guardian as well as you think, how you want it to seem like you do, and you’re probably just parroting what some scrub said because they got rekt in-game for their lack of knowledge as well. It’s well suited to roam, just like every other class, if you do it right, and actually know what you’re talking about.

You said several things about the class that made it bad for roaming. I pointed out you were wrong, and you still persist. That’s just being stubborn, lol. Clearly you don’t much about the class, which is why you’re still dragging this out. Too late to save face, however, the damage has been done!

I have a low tolerance for stupidity.

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Posted by: Julie Yann.5379

Julie Yann.5379

Considering I was without a guild on T1 for almost a year, before I joined a guild and moved servers, and did nothing but roam, sure, you could say that -cough-. Fact of the matter is, you don’t know guardian as well as you think you want it to seem like you do and you’re probably just parroting what some scrub said because they got rekt in-game for their lack of knowledge as well. It’s well suited to roam, just like every other class, if you do it right and actually know what you’re talking about.

Clearly you don’t, which is why you’re still dragging this out. Too late to save face, however, the damage has been done!

Refer back to the last sentence of my previous post.

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

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Posted by: Styles.7469

Styles.7469

And yet you persist. Interesting. Perhaps the proper thing to do is stop posting to me.

Could it be? Is that the true way?

Well, it would be if I were actually trolling. You don’t know what that is either, but are quick to chalk it up to trolling because…oh…you poor thing. You were wrong.

D=

Lmao.

I have a low tolerance for stupidity.

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Posted by: Rangerdeity.5847

Rangerdeity.5847

SB A/D Bunker Ranger
S/D Bunker Elementalist
GS S/T Shatter Mesmer

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Posted by: Julie Yann.5379

Julie Yann.5379

And yet you persist. Interesting. Perhaps the proper thing to do is stop posting to me.

Could it be? Is that the true way?

Well, it would be if I were actually trolling. You don’t know what that is either, but are quick to chalk it up to trolling because…oh…you poor thing. You were wrong.

D=

Lmao.

Typical troll answer.

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

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Posted by: SpellOfIniquity.1780

SpellOfIniquity.1780

And yet you persist. Interesting. Perhaps the proper thing to do is stop posting to me.

Could it be? Is that the true way?

Well, it would be if I were actually trolling. You don’t know what that is either, but are quick to chalk it up to trolling because…oh…you poor thing. You were wrong.

D=

Lmao.

It’s too bad I’ve already been banned twice or I would have a field day getting you all up tight and buttmad. Just a warning for your future encounters but you are a trolls wetdream.

And to stay on topic to avoid having my post removed; All professions are viable roamers, it depends on the driver behind the wheel. However, assuming the driver is “average” and does not possess any innate awareness of his/her surroundings, Guardian would be very low on the ladder. That is not to say it is an ineffective roamer, but that it requires a more skilled hand to be an effective roamer.

Necromancer, Ranger, Warrior, Engineer
Champion: Phantom, Hunter, Legionnaire, Genius
WvW rank: Diamond Colonel | Maguuma

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Posted by: Styles.7469

Styles.7469

And yet you persist. Interesting. Perhaps the proper thing to do is stop posting to me.

Could it be? Is that the true way?

Well, it would be if I were actually trolling. You don’t know what that is either, but are quick to chalk it up to trolling because…oh…you poor thing. You were wrong.

D=

Lmao.

It’s too bad I’ve already been banned twice or I would have a field day getting you all up tight and buttmad. Just a warning for your future encounters but you are a trolls wetdream.

And to stay on topic to avoid having my post removed; All professions are viable roamers, it depends on the driver behind the wheel. However, assuming the driver is “average” and does not possess any innate awareness of his/her surroundings, Guardian would be very low on the ladder. That is not to say it is an ineffective roamer, but that it requires a more skilled hand to be an effective roamer.

LOL! Omfg, I didn’t think you One-upper scrubs still existed. Priding yourself on getting banned for something stupid, no doubt. That doesn’t make you a troll, or good at what you do, it makes you an idiot, plain and simple. xD

And yet you persist. Interesting. Perhaps the proper thing to do is stop posting to me.

Could it be? Is that the true way?

Well, it would be if I were actually trolling. You don’t know what that is either, but are quick to chalk it up to trolling because…oh…you poor thing. You were wrong.

D=

Lmao.

Typical troll answer.

Still couldn’t let it go, eh? Must be hard not to feed a troll. Of course I’d have to actually be one for you to stop, so please, by all means, continue with your try-hard.

I think, besides the three classes I listed, Thief is still one of my most favorite roaming classes. Meta’s aside, it’s got a lot of versatility at its disposal. I’ve been running a S/D – P/D Trap thief with trapper runes for 1v1 action and I have to say it’s pretty fun. Took a little while to get used to, but once you find a natural rhythm it’s a hard build to beat.

I have a low tolerance for stupidity.

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Posted by: Julie Yann.5379

Julie Yann.5379

Still couldn’t let it go, eh? Must be hard not to feed a troll.

Yes it is. I find them so cute. I can’t help but go “Ohhh look at it, poor thing. It’s so hungry for attention. I can’t just let the starve to death. We should help it grow big and strong so that it can spawn itty bitty little trolls of it’s own”

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

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Posted by: Styles.7469

Styles.7469

Still couldn’t let it go, eh? Must be hard not to feed a troll.

Yes it is. I find them so cute. I can’t help but go “Ohhh look at it, poor thing. It’s so hungry for attention. I can’t just let the starve to death. We should help it grow big and strong so that it can spawn itty bitty little trolls of it’s own”

See, that’s actually funny. I’m laughing at it not because you are dumb, but because I detect a sense of humor in there. It wasn’t clever though. Keep trying!

I have a low tolerance for stupidity.

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Posted by: SpellOfIniquity.1780

SpellOfIniquity.1780

Yeah it was stupid. People do stupid things. By the looks of your posts, you should be familiar with those kinds of mistakes.

Necromancer, Ranger, Warrior, Engineer
Champion: Phantom, Hunter, Legionnaire, Genius
WvW rank: Diamond Colonel | Maguuma

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Posted by: Styles.7469

Styles.7469

Yeah it was stupid. People do stupid things. By the looks of your posts, you should be familiar with those kinds of mistakes.

Hmmm…Nope. I checked. Pretty legit over here.

I’d actually like to know if anyone on this thread has tried the trapper runes as well. They seem to be pretty underrated as far as a set goes, but to be totally honest I think they have amazing 1v1 or even 2v1 potential. I’d like to see them in sPvP, but you know, “balance”.

EDIT: I tend to focus on cripples and keeping the target poisoned. By design the traps for Thief help you kite pretty well, if you’re into doing that sort of thing; I was dueling ranger on point in sPvP the other night, he eventually won because I got blasted by the treb (stupid siege), but he had 39 or so seconds of cripple on him that he couldn’t shake. Cripple, Chill, Poison, and Immobilize are frustrating to deal with in short bursts, I can only imagine what half a minute’s worth is like, lol.

I have a low tolerance for stupidity.

(edited by Styles.7469)

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Posted by: Julie Yann.5379

Julie Yann.5379

See, that’s actually funny. I’m laughing at it not because you are dumb, but because I detect a sense of humor in there. It wasn’t clever though. Keep trying!

I have never encountered a member of the “Trollus intellectuallis” before. I wasn’t sure if your kind could actually understand “clever”.

@OP sorry for participating in the complete derailment of your thread.

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

Your top 3 roaming classes?

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Posted by: Styles.7469

Styles.7469

See, that’s actually funny. I’m laughing at it not because you are dumb, but because I detect a sense of humor in there. It wasn’t clever though. Keep trying!

I have never encountered a member of the “Trollus intellectuallis” before. I wasn’t sure if your kind could actually understand “clever”.

@OP sorry for participating in the complete derailment of your thread.

Then you don’t know what a troll is, just like you don’t know the class of Guardian like you wanted it to seem like you did. Full circle, right back around to the same point. See how easy that was?

I have a low tolerance for stupidity.

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Posted by: Julie Yann.5379

Julie Yann.5379

See, that’s actually funny. I’m laughing at it not because you are dumb, but because I detect a sense of humor in there. It wasn’t clever though. Keep trying!

I have never encountered a member of the “Trollus intellectuallis” before. I wasn’t sure if your kind could actually understand “clever”.

@OP sorry for participating in the complete derailment of your thread.

Then you don’t know what a troll is, just like you don’t know the class of Guardian like you wanted it to seem like you did. Full circle, right back around to the same point. See how easy that was?

I’m impressed, really, you truly have the ability to mimic higher intellect by circling back to the same of old arguments again but you still haven’t demonstrated any understanding of the class either. You claim that guards are great roamers and how awesome you can play them but if Guardians are so great at roaming, why didn’t they make it to your top 3 list?

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

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Posted by: Styles.7469

Styles.7469

See, the thing is I came back to the original point, the arguement that started it, which you have yet to disprove, and I’ve successfully shown why not only you are wrong, but also don’t know what you’re talking about. Easy bait is easy -shrug-

I’ve demonstrated understanding of the class, as have other people on this thread, merely by showing you that you lack knowledge of the class as a whole. You made a claim it couldn’t do something, I disproved it. You made another claim, trying to change your argument, I disproved that too. It doesn’t get any simpler than that. But please, keep trying to make yourself feel better while I still get giggles from it.

“I think I can, I think I can, I think I can, I think I can!”

Guardian didn’t make it to my top three list because I no longer have the gear to play Guardian as a roamer, and that’s basically the only reason at the moment. My Warrior, Necro, and Ele are geared for that, however. Not because someone else thinks Guardian is ill-suited for roaming, or because anything you have said is true (which it’s not, sorry).

-Holds out some straws-

Figured you needed more to grasp at.

I have a low tolerance for stupidity.

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Posted by: Julie Yann.5379

Julie Yann.5379

Words .

Why would I need to grasp at straws? So far none of your arguments have disproved anything I have said.

My original claim was that Medi Guards would never be able to out run a group. Which is true due to the lack of swiftness and relatively lengthy CDs of our mobility skills. Sure you can JI, LoF, and FB away but you are only delaying the inevitable. Thieves, Warriors, and Rangers will catch up to you without breaking a sweat. Once you are in combat, the rest of the their group will too.

Then I claimed that our teleports required targets far enough away to use which slowed reaction time which is also true when compared to skills that don’t require a target at all or just ground targeting cause you have that extra motion to do (Even if it is just a fraction of a second more).

Then I mentioned the lack of CC to prevent being kited which is also true when you look at the type, duration, and CD of our CC skills. With the exception of hammer our CC options are quite limited when you compare to other classes like Ele which has an abundance of chills/cripples or warrior which has a abundance of cripples on top of knock backs, knock downs, stuns and immobilize all on shorter CDs.

Can you surprise and totally wreck someone with a guard? yes Can it be used for roaming? yes (I do it all the time.) Is it as good as other professions for roaming? no Anybody who has experience roaming and playing Guard understands that. Apparently you don’t.

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

(edited by Julie Yann.5379)

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Posted by: Styles.7469

Styles.7469

Not worth reading.

“I think I can, I think I can, I think I can, I think I can!”

I can already tell the only thing you’re going to do is spin-doctor the kitten out of anything I’ve said that’s already proven you wrong so you can make another weary attempt to “Stand Your Ground.” (hehehe). Everything you’ve said is your own opinion while what I’ve said are verifiable facts. There’s no need for you to continue on with trying to “Save Yourself!” (hahaha!)

Hook, line, and sinker. Scrub is as scrub does. Any decent player can tell you Guard is good for roaming. Being a good player gets rid of whatever excuses you’re trying to make up for yourself to try and justify what is obviously wrong. I.E. you suck and you can’t handle it.

So about dem Trapper Runes, before Julie Yann QQ’s moar.

P.S.
Your “I’m rubber, you’re glue!” approach has been giving myself and guildies laughs since this started. We’ve been giggling over it on TS, so I don’t actually want you to stop until it’s not funny anymore.

P.P.S
Omfg, you changed your signature twice! Didn’t realize I was getting under your skin so badly, Ahahahahahahahaha!!!!

I have a low tolerance for stupidity.

(edited by Styles.7469)

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Posted by: Julie Yann.5379

Julie Yann.5379

Not worth reading.

more insignificance

So we are all having fun but unfortunately it will all end tomorrow when the mods get online and delete our post and infract us. In the mean time, I’ll still be waiting for your proof. So far the only facts I have seen are the description of weapon skills without any context to apply them too. Everything else has been troll gibberish.

I have to admit that I enjoyed playing along quite a bit. I’ve never been very skilled at trolling, when I get the opportunity to learn from a master like yourself I cherish it. I shall leave you to your delusions now. Have a good night.

edit: lol I only intended to change it once but that awful spelling of mine made me edited. I was wondering when you were going to notice, it’s bee like that since early afternoon.

re edit: Now that our little show is over I will change it again.

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

(edited by Julie Yann.5379)

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Posted by: Styles.7469

Styles.7469

You say Guard is bad for Roaming because It lacks Mobility.

It has swiftness at it’s disposal from utilities and weapons plus easy accesibility to Vigor. God forbid you swap anything out to get to where you need to.

You say Guard lacks CCs.

It has plenty of CC’s from utilities and like what…five weapons? Enough said.

You say it can’t disengage fast enough because point-and-click is too hard.

LOL! Learn how to use the targeting system which allows you to scroll targets. Have better map awareness, learn when and how to disengage, since you put so much emphasis on that being the root of what makes a good roamer.

I mean seriously, you’re stupid or something and your efforts to retort make it worse. It really comes down to one thing; obviously, you as a player are very poor in judgement about a class you claim to run “all the time.” Just because you’re a very poor roamer on a class, or probably altogether, that’s just as good at roaming as other classes doesn’t mean the class is bad for it. Suck it up, buttercup! It’s roaming, you’re going to get killed. Real roamers expect to die in WvW, and it’s not something that bothers them.

They deal with it, and you’re showing that you can’t, or won’t, and that’s a dead give away that you don’t know what you’re talking about. I mean keep trying though…I hear Angry Birds is pretty fun, you should check it out. Might be more your speed.

Have to admit, it was fun. It’s not often I get a punching bag as soft as you.

I have a low tolerance for stupidity.

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Posted by: Julie Yann.5379

Julie Yann.5379

You say Guard is bad for Roaming because It lacks Mobility.

It has swiftness at it’s disposal from utilities and weapons plus easy accesibility to Vigor. God forbid you swap anything out to get to where you need to.

You say Guard lacks CCs.

It has plenty of CC’s from utilities and like what…five weapons? Enough said.

You say it can’t disengage fast enough because point-and-click is too hard.

LOL! Learn how to use the targeting system which allows you to scroll targets. Have better map awareness, learn when and how to disengage, since you put so much emphasis on that being the root of what makes a good roamer.

I mean seriously, you’re stupid or something and your efforts to retort make it worse. It really comes down to one thing; obviously, you as a player are very poor in judgement about a class you claim to run “all the time.” Just because you’re a very poor roamer on a class, or probably altogether, that’s just as good at roaming as other classes doesn’t mean the class is bad for it. Suck it up, buttercup! It’s roaming, you’re going to get killed. Real roamers expect to die in WvW, and it’s not something that bothers them.

They deal with it, and you’re showing that you can’t, or won’t, and that’s a dead give away that you don’t know what you’re talking about. I mean keep trying though…I hear Angry Birds is pretty fun, you should check it out. Might be more your speed.

Have to admit, it was fun. It’s not often I get a punching bag as soft as you.

All joking aside, I never said is wasn’t good. What I have been trying to say all night is that it lacks a few things to be as good (maybe I should have said as easy) as the other classes I roam with. Hence, why I called it the underdog. I still roam it every day unlike some people I know.

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

(edited by Julie Yann.5379)

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Posted by: SpellOfIniquity.1780

SpellOfIniquity.1780

Yeah it was stupid. People do stupid things. By the looks of your posts, you should be familiar with those kinds of mistakes.

Hmmm…Nope. I checked. Pretty legit over here.

I’d actually like to know if anyone on this thread has tried the trapper runes as well. They seem to be pretty underrated as far as a set goes, but to be totally honest I think they have amazing 1v1 or even 2v1 potential. I’d like to see them in sPvP, but you know, “balance”.

EDIT: I tend to focus on cripples and keeping the target poisoned. By design the traps for Thief help you kite pretty well, if you’re into doing that sort of thing; I was dueling ranger on point in sPvP the other night, he eventually won because I got blasted by the treb (stupid siege), but he had 39 or so seconds of cripple on him that he couldn’t shake. Cripple, Chill, Poison, and Immobilize are frustrating to deal with in short bursts, I can only imagine what half a minute’s worth is like, lol.

Living by your own standards without the influence of others is how serial killers are born. Which is what you’re doing by setting yourself on such a high pedestal. Being completely insufferable doesn’t help your cause either but that’s a different matter.

And yes, I have been using trapper runes since they were released on my melee trapper Ranger. They are very good for WvW roaming in particular. They aren’t underrated there are just a heaping pile of bad Rangers who roll full glass LB and never experiment with anything else.

Necromancer, Ranger, Warrior, Engineer
Champion: Phantom, Hunter, Legionnaire, Genius
WvW rank: Diamond Colonel | Maguuma

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Posted by: sephiroth.4217

sephiroth.4217

Mesmer – Guard – Ele….

I mostly play for the new Free-For-All arena in PvP lobby.
….. And Elementalist.

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Posted by: Ryyman.2196

Ryyman.2196

1. Thief
2. Thief
3. Ele

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Posted by: Jim Hunter.6821

Jim Hunter.6821

Words .

Why would I need to grasp at straws? So far none of your arguments have disproved anything I have said.

My original claim was that Medi Guards would never be able to out run a group. Which is true due to the lack of swiftness and relatively lengthy CDs of our mobility skills. Sure you can JI, LoF, and FB away but you are only delaying the inevitable. Thieves, Warriors, and Rangers will catch up to you without breaking a sweat. Once you are in combat, the rest of the their group will too.

Then I claimed that our teleports required targets far enough away to use which slowed reaction time which is also true when compared to skills that don’t require a target at all or just ground targeting cause you have that extra motion to do (Even if it is just a fraction of a second more).

Then I mentioned the lack of CC to prevent being kited which is also true when you look at the type, duration, and CD of our CC skills. With the exception of hammer our CC options are quite limited when you compare to other classes like Ele which has an abundance of chills/cripples or warrior which has a abundance of cripples on top of knock backs, knock downs, stuns and immobilize all on shorter CDs.

Can you surprise and totally wreck someone with a guard? yes Can it be used for roaming? yes (I do it all the time.) Is it as good as other professions for roaming? no Anybody who has experience roaming and playing Guard understands that. Apparently you don’t.

How far do you think you have to run? If it’s 1-2 people you just fight them. 3-4 you just have to make it back to the nearest camp you flipped and fight them there. Anything more than that you just wp, unless you recently flipped a tower that you can troll them from.

The maps are small, being a good marathon runner isn’t nearly as important as being a good sprinter.

Also known as Puck when my account isn’t suspended
LGN

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Posted by: Julie Yann.5379

Julie Yann.5379

How far do you think you have to run? If it’s 1-2 people you just fight them. 3-4 you just have to make it back to the nearest camp you flipped and fight them there. Anything more than that you just wp, unless you recently flipped a tower that you can troll them from.

The maps are small, being a good marathon runner isn’t nearly as important as being a good sprinter.

I have never seen a Guard able to reach the camp before I kill him.

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

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Posted by: Jim Hunter.6821

Jim Hunter.6821

How far do you think you have to run? If it’s 1-2 people you just fight them. 3-4 you just have to make it back to the nearest camp you flipped and fight them there. Anything more than that you just wp, unless you recently flipped a tower that you can troll them from.

The maps are small, being a good marathon runner isn’t nearly as important as being a good sprinter.

I have never seen a Guard able to reach the camp before I kill him.

That is either a lie or you haven’t spent a lot of time roaming. It doesn’t happen often but I’ve had players of every profession escape me at one point or another. It’s not hard when all you have to do is make it out of combat for 1 second in order to wp.

Also known as Puck when my account isn’t suspended
LGN

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Posted by: X Factor.2641

X Factor.2641

Wow… I’ve only seen a handful of people saying Ranger… I’m appalled. Anyway here’s my list…

1) Ranger
2) Thief
3) Engi

These are based on the precept that you know what you’re doing with these classes. Engis can kite and deliver conditions that make Necros think dirty thoughts. Thieves are extremely bursty and have stealth to boot. Rangers are super evasive and have high sustainability AND can deal some significant condi damage, although not quite the caliber of an Engi who kites well, if you spec them right.

[TMW] Darkstar
Leader, Driver, Lover
DR

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Posted by: Styles.7469

Styles.7469

Yeah it was stupid. People do stupid things. By the looks of your posts, you should be familiar with those kinds of mistakes.

Hmmm…Nope. I checked. Pretty legit over here.

I’d actually like to know if anyone on this thread has tried the trapper runes as well. They seem to be pretty underrated as far as a set goes, but to be totally honest I think they have amazing 1v1 or even 2v1 potential. I’d like to see them in sPvP, but you know, “balance”.

EDIT: I tend to focus on cripples and keeping the target poisoned. By design the traps for Thief help you kite pretty well, if you’re into doing that sort of thing; I was dueling ranger on point in sPvP the other night, he eventually won because I got blasted by the treb (stupid siege), but he had 39 or so seconds of cripple on him that he couldn’t shake. Cripple, Chill, Poison, and Immobilize are frustrating to deal with in short bursts, I can only imagine what half a minute’s worth is like, lol.

Living by your own standards without the influence of others is how serial killers are born. Which is what you’re doing by setting yourself on such a high pedestal. Being completely insufferable doesn’t help your cause either but that’s a different matter.

And yes, I have been using trapper runes since they were released on my melee trapper Ranger. They are very good for WvW roaming in particular. They aren’t underrated there are just a heaping pile of bad Rangers who roll full glass LB and never experiment with anything else.

Hmm…Swing and a miss. Don’t swing too hard with the pseudo-psychoanalytical approach, might end up hitting yourself.

I really don’t play Ranger a lot. It’s just not my cup of tea to be honest, but that could just be from exposure to terribad players and seeing the same build left and right. I did meet ONE ranger I was really impressed with. I wasn’t expecting what he brought to the table and ended up getting rekt (along with watching him pwn four other people at once after I was downed. If memory serves me correctly, he was using Sword/Axe as his primary tool of engagement, and Spider/Wolf for CC’s. Itd’ be nice to see more rangers like that since the class has such a strong foundation for melee.

If ever there was a class besides Ele that I would have to choose for my top three, it would probably be Engineer; I’ve been playing that a little more recently, after farming the kitten out of the Mad King’s Labyrinth for levels and finally getting him to 80. It’s pretty fun, when I’m bored enough, to go to EotM and watch people bounce around and get knocked off cliffs, lol.

So I think my top three would be categorized differently depending on my mood. Like before, these don’t fall into any particular order. I like playing them all equally, it just depends on how I feel like engaging at that time.

If I’m going out to be serious and try to get skilled 1v1’s
1.) Elementalist – Cantrip build, non-celestial
2.) Guardian – Meditation/Burn hybrid
3.) Thief – S/D – P/D Trap build

If I’m going out to roam just for fun or to cause trouble
1.) Warrior – GS – Hammer
2.) Necromancer – Typical Powermancer build
3.) Engineer – P/P Hybrid build

I’m not too keen on playing Mesmer or Ranger yet. Mesmer I just don’t like to play in general even with how versatile it is, and I’ve only very recently gotten my first Ranger to level 80, so I never really took the time to see what it has to offer.

EDIT: And I don’t really live by this whole “Condi is life” mentality. I think Condition damage is unbalanced and needs to be pulled down in scale a little bit to better match it with melee damage. It would be different if there were a hard counter to Conditions like there is for Melee (retaliation), but it takes no skill at all to spam conditions on someone from 900+ units without ever truly engaging.

I have a low tolerance for stupidity.

(edited by Styles.7469)

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Posted by: Helly.2597

Helly.2597

Best three roaming classes. Assuming equal skill level;
1. Elementalist
2. Thief
3. Mesmer

Should note that those aren’t really in any order.
*disclaimer I do solo roam kittenter mesmer and crit/trickery d/p thief so its possible the fun I have playing those solo influenced my rankings.

People call me Hobo.
Violent Tendency [vT]
Ferguson’s Crossing Roamer