Reaper
Everything she touched crumbled to dust.
1. On the blue alpine bl bring back the quaggans in the middle so it’s different from the green alpine bl.
2. Let people revieve the downed again like it was before the nerf.
3. Gathering nodes respawn faster.
4. Golems move faster without having to be ported by a mesmer.
5. Add something in the space where the crafting stations were like bankers so that it’s not just dead space.
Revert stability to not be stacking/removable on cc and confusion to not tick passively. Splitting these skills is fine since those things behave just fine in pve but are nonsense in wvw.
Aaaand I know it’ll never happen but remove the 5 player cap on skills. Let small groups destroy the omniblobs if they play right.
Revert stability to not be stacking/removable on cc and confusion to not tick passively. Splitting these skills is fine since those things behave just fine in pve but are nonsense in wvw.
Aaaand I know it’ll never happen but remove the 5 player cap on skills. Let small groups destroy the omniblobs if they play right.
u know that would prappably crash the servers due the ammount of calcs needed, with with the actual aoe/cleaves and ticks being calculated we already have alot of lag and fps drops imagine everyone spammig w/o limmits both server and clients would flood :P
At this point I would only like to have more balance between WvW servers, in terms of population.
I know it depends alot on the server you are currently representing and that some might not even feel this difference. But currently on my server, I’m beginning to feel less motivated to login into the game at all, since WvW is the only part of the game I truly enjoy.
I’m not here to give any miracle solutions because I don’t even know what variables you currently use for the re-link system, but instead to share my concern and discontentment about the current state of the situation.
I would very much like to see a Guild Wars 2 working towards bringing what is left of the WvW community together and/or finding new ways to convince players from other aspects of the game that WvW is a “rewarding” experience.
Thank you.
7-month necro. Wow.
Oddly, of the 5 points I listed, the only one that hasn’t been addressed was right at the top: class balance.
1) close servers faster
2) check your server stats and algoritm
3) undo transfers to full servers and pay the gems back
4) lower the map caps
5) reward people for staying on servers and for not transfering with ascended chests for every 3 month they stick on their server
Locked due to necrobumping and going far off topic.
(edited by Moderator)
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