Yarr! I be keeping me pirate runes, Matey. Yarr! You’re welcome. Yarr!
a new dolyak escort thread
Yarr! I be keeping me pirate runes, Matey. Yarr! You’re welcome. Yarr!
The reason for removing the rewards for yaks was due to a few paths being very short and easily farmed. I’m not sure if they did anything to fix that but personally successfully stopping people from killing my yak is reward enough for me.
Zikory – Retired Thief
Zikkro – Zergling Necromancer
imagine a 50 bot zerg walking back and forth between pangloss and ogrewatch, specced for aoe swiftness and trained to shoot but not chase.
when they can prevent that, theyll re-add escort rewards
head here to discuss wvw without fear of infractions
imagine a 50 bot zerg walking back and forth between pangloss and ogrewatch, specced for aoe swiftness and trained to shoot but not chase.
when they can prevent that, theyll re-add escort rewards
That’s why there’s a report feature… Imagine 50 accounts being banned for the most obvious botting ever. That’s like $2500 for nothing, who could complain about that?
Also, anet could be not lazy for a change and make rewards specific to each path. But no.
(edited by Zephyrus.9680)
imagine a 50 bot zerg walking back and forth between pangloss and ogrewatch,
Has that ever really happened?
imagine a 50 bot zerg walking back and forth between pangloss and ogrewatch,
Has that ever really happened?
I used to see the occasional botter doing it when they used to gives rewards, and every bot in WvW is a player that isn’t killing people or taking objectives! And since they’re bots, they’re not even protecting the dolyaks.
IF there were rewards for escorting dolyaks, they’d have to give something like Wxp which has very little coin value, so that people are still rewarded without being an incentive to bot it.
Mesmer – FURY
Rank 55 – Bunker Engi, Top 300
I thought this was a thread to share epic stories of escorting dolyaks across dangerous terrain while protecting them from the evil invaders. After clicking it, I am now disappointed.
I’m curious as to exactly how often anyone escorting a Yak is called on to protect it from anything it can’t handle itself. It’s not as if you can’t hire a couple of NPC guards.
Maybe once or twice in the last 6 months I think I might have given a Yak a bit of a cuddle because it was badly needed. Talk about watching paint dry!
No escorting dolys is not the most exciting thing, however getting supply in as fast as possible for keep upgrades is important. There should be rewards and there should be enhancements that you earn. Supply is taken for granted too often.
Maybe I should record a video of me escorting a yak and upgrading a tower and upload it calling it “The Real WvW”.
I escort yaks with smaller paths like in EB. Spent two hours upgrading Klovan/Golanta. Putting siege in them to defend them from attacks. A couple times we were attacked but fended them off because not only was I running yaks, but also supplies to build siege. I was not bored those few hours, because I was also talking to friends on team speak.
The best player in the game
“I’m better than all of you!”
I have another suggestion. Dynamic events surrounding a dolyak caravan. We have it partially already in form of bats etc attacking them. Let’s make it more interesting.
There is a chance these events can happen to any caravan:
Event 1:
A dolyak’s hoof may get stuck in a road hole. The dolyak is immobilized, and needs a player to interact and free him. A menu pops up where you have to choose ‘Free dolyak’. Bots can’t do it. It generates an event circle and all involved in it. You get normal event rewards for freeing it.
Event2:
The supplies on top of the dolyak detach and fall down. You have to fix the baskets (via menu again), pick up any scattered supplies around it, and put on the yak again (via menu).
Event 3:
The dolyak becomes very much interested in a female dolyak right there on that grassy hill off the road. There’s no way it will end the flirting by itself, so a player must interact with it and put it on the right track (via a menu).
And so on.. endless possiblilities, adding variety to the boring caravan escorts. Menus would make bots unable to fix the problem, and since it can happen to any route, botting on them would be pointless.
This sounds like a competition to invent the most mind numbing PvE experience you can import into a WvW context.
But never mind, it isn’t too boring because you can pass the time ‘talking to friends on teamspeak’
Please stop it! You’re killing me! (choke!)
Another DE would be “There is an enemy zerg! Defend your dolyak!”. And if it fails the nearby tower and keep will have all gates and walls break instantly.
The best player in the game
“I’m better than all of you!”
The reason for removing the rewards for yaks was due to a few paths being very short and easily farmed. I’m not sure if they did anything to fix that but personally successfully stopping people from killing my yak is reward enough for me.
That can’t be a limiting factor because there’s such an easy solution. The reward should be based on the length of the path and how long the defender was in range of the yak. Pretty straightforward if you axe me.
Malzerius – Thief
Dark Covenant (SBI)
I’m curious as to exactly how often anyone escorting a Yak is called on to protect it from anything it can’t handle itself. It’s not as if you can’t hire a couple of NPC guards.
A properly specced guardian can defend a yak against nearly any single player and sometimes two or more.
Malzerius – Thief
Dark Covenant (SBI)
I’m curious as to exactly how often anyone escorting a Yak is called on to protect it from anything it can’t handle itself. It’s not as if you can’t hire a couple of NPC guards.
A properly specced guardian can defend a yak against nearly any single player and sometimes two or more.
What sort of answer is that? I asked how often a yak is seriously attacked, not how big an escort does it need.
I’m curious as to exactly how often anyone escorting a Yak is called on to protect it from anything it can’t handle itself. It’s not as if you can’t hire a couple of NPC guards.
A properly specced guardian can defend a yak against nearly any single player and sometimes two or more.
What sort of answer is that? I asked how often a yak is seriously attacked, not how big an escort does it need.
All the time is the correct answer this is why it is also important to upgrade supply, i normally double then get caravan guards because yaks get killed from all sorts of foe, it is really annoying, so i will run yaks to help with upgrades normally whilst sieging up towers and doing other upgrades, as you should know yak killing is often part of dailies.
This sounds like a competition to invent the most mind numbing PvE experience you can import into a WvW context.
But never mind, it isn’t too boring because you can pass the time ‘talking to friends on teamspeak’
Please stop it! You’re killing me! (choke!)
you sound like a 12 year old, idiot!!!
I’m curious as to exactly how often anyone escorting a Yak is called on to protect it from anything it can’t handle itself. It’s not as if you can’t hire a couple of NPC guards.
A properly specced guardian can defend a yak against nearly any single player and sometimes two or more.
What sort of answer is that? I asked how often a yak is seriously attacked, not how big an escort does it need.
If you don’t already know the answer to this then you probably wandered into the wrong forum
Malzerius – Thief
Dark Covenant (SBI)
I’m curious as to exactly how often anyone escorting a Yak is called on to protect it from anything it can’t handle itself. It’s not as if you can’t hire a couple of NPC guards.
A properly specced guardian can defend a yak against nearly any single player and sometimes two or more.
What sort of answer is that? I asked how often a yak is seriously attacked, not how big an escort does it need.
All the time is the correct answer this is why it is also important to upgrade supply, i normally double then get caravan guards because yaks get killed from all sorts of foe, it is really annoying, so i will run yaks to help with upgrades normally whilst sieging up towers and doing other upgrades, as you should know yak killing is often part of dailies.
Ive killed as many as 940 yaks in a week running solo. The guards I chose to either completely ignore and just kill the yak OR if I have time I will kill the guards to farm the extra WXP. The way I see it, upgrading to get guard escorts is simply paying to supply your enemy with more WXP.
I’m curious as to exactly how often anyone escorting a Yak is called on to protect it from anything it can’t handle itself. It’s not as if you can’t hire a couple of NPC guards.
A properly specced guardian can defend a yak against nearly any single player and sometimes two or more.
What sort of answer is that? I asked how often a yak is seriously attacked, not how big an escort does it need.
All the time is the correct answer this is why it is also important to upgrade supply, i normally double then get caravan guards because yaks get killed from all sorts of foe, it is really annoying, so i will run yaks to help with upgrades normally whilst sieging up towers and doing other upgrades, as you should know yak killing is often part of dailies.
Ive killed as many as 940 yaks in a week running solo. The guards I chose to either completely ignore and just kill the yak OR if I have time I will kill the guards to farm the extra WXP. The way I see it, upgrading to get guard escorts is simply paying to supply your enemy with more WXP.
Guards help kill the NPC that spawn to kill the yaks, not kill players. I have seen a lot of yaks die to bats and skelk and other stuff.
The best player in the game
“I’m better than all of you!”